design

recent posts related to design

Yoda on Luke’s back (cartoonized with Gimp)

This is a cartoonize’d version of Yoda on Luke Skywalker’s back during Luke’s initial training in the swamp. To create it, I found the original movie image with a Google search, opened the image in Gimp, then worked back and forth with a “Cartoonized” plugin effect, the Beautify options, and the Artistic/Oilify effect. I can do a lot better than this, but for the purposes of this example, I created this cartoon image in less than five minutes. Given more time, I would clean up Yoda quite a bit before using the Cartoonize effect.

I’ve used Gimp to create almost 2,000 images that I use with the Mac screensaver “rotate images” feature, and this is the latest addition.

(Click the image to see the full-size, 1200x600 pixel image.)

Zen Foundation business card

While I’m writing about art in business marketing materials, this was my attempt at designing a business card for my Zen Foundation business (charity). This design doesn’t blow me away either, but I enjoyed drawing the image and struggling with the fonts and alignment.

FWIW, I sketched this image during the same vacation in Seward where I sketched my Valley Programming logo. I’m not sure why exactly, but on that trip I “got drunk on art,” then thought I was a great artist and started sketching things.

CSS even/odd row selectors (zebra striping)

As a quick CSS note, if you want to achieve a “zebra striping” style with even and odd CSS row selectors, CSS styles like this will get the job done:

.path-frontpage .content-inner-right .content-type-Text:nth-child(even) {
    /* yellow */
    background-color: #fdfdf6;
}

.path-frontpage .content-inner-right .content-type-Text:nth-child(odd) {
    /* blue */
    background-color: #f3fbff;
}

I use that CSS for the front page of this website, but if you want a simpler example, here you go:

XO Play lesson: Game perspective is important

One thing I learned last night about my XO Play football game is that even in a “thinking man’s game” like this, visual perspective is important. I thought I would like the game as I showed it yesteday, as if you were looking at it from a coordinator’s box or sideline seat, but even though this image is a poor mockup and the perspective isn’t great, I like it better. (And of course now this makes me want to show real players (with depth) instead of Xs and Os.)