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Android example source code file (PatternMatcher.java)

This example Android source code file (PatternMatcher.java) is included in the DevDaily.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Android by Example" TM.

Java - Android tags/keywords

creator, nm, np, np-1, np-2, parcelable, pattern_literal, pattern_prefix, pattern_simple_glob, patternmatcher, string

The PatternMatcher.java Android example source code

/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.os;

/**
 * A simple pattern matcher, which is safe to use on untrusted data: it does
 * not provide full reg-exp support, only simple globbing that can not be
 * used maliciously.
 */
public class PatternMatcher implements Parcelable {
    /**
     * Pattern type: the given pattern must exactly match the string it is
     * tested against.
     */
    public static final int PATTERN_LITERAL = 0;
    
    /**
     * Pattern type: the given pattern must match the
     * beginning of the string it is tested against.
     */
    public static final int PATTERN_PREFIX = 1;
    
    /**
     * Pattern type: the given pattern is interpreted with a
     * simple glob syntax for matching against the string it is tested against.
     * In this syntax, you can use the '*' character to match against zero or
     * more occurrences of the character immediately before.  If the
     * character before it is '.' it will match any character.  The character
     * '\' can be used as an escape.  This essentially provides only the '*'
     * wildcard part of a normal regexp. 
     */
    public static final int PATTERN_SIMPLE_GLOB = 2;
    
    private final String mPattern;
    private final int mType;
    
    public PatternMatcher(String pattern, int type) {
        mPattern = pattern;
        mType = type;
    }

    public final String getPath() {
        return mPattern;
    }
    
    public final int getType() {
        return mType;
    }
    
    public boolean match(String str) {
        return matchPattern(mPattern, str, mType);
    }

    public String toString() {
        String type = "? ";
        switch (mType) {
            case PATTERN_LITERAL:
                type = "LITERAL: ";
                break;
            case PATTERN_PREFIX:
                type = "PREFIX: ";
                break;
            case PATTERN_SIMPLE_GLOB:
                type = "GLOB: ";
                break;
        }
        return "PatternMatcher{" + type + mPattern + "}";
    }
    
    public int describeContents() {
        return 0;
    }

    public void writeToParcel(Parcel dest, int flags) {
        dest.writeString(mPattern);
        dest.writeInt(mType);
    }
    
    public PatternMatcher(Parcel src) {
        mPattern = src.readString();
        mType = src.readInt();
    }
    
    public static final Parcelable.Creator<PatternMatcher> CREATOR
            = new Parcelable.Creator<PatternMatcher>() {
        public PatternMatcher createFromParcel(Parcel source) {
            return new PatternMatcher(source);
        }

        public PatternMatcher[] newArray(int size) {
            return new PatternMatcher[size];
        }
    };
    
    static boolean matchPattern(String pattern, String match, int type) {
        if (match == null) return false;
        if (type == PATTERN_LITERAL) {
            return pattern.equals(match);
        } if (type == PATTERN_PREFIX) {
            return match.startsWith(pattern);
        } else if (type != PATTERN_SIMPLE_GLOB) {
            return false;
        }
        
        final int NP = pattern.length();
        if (NP <= 0) {
            return match.length() <= 0;
        }
        final int NM = match.length();
        int ip = 0, im = 0;
        char nextChar = pattern.charAt(0);
        while ((ip<NP) && (im= NM) {
            // Reached the end of both strings, all is good!
            return true;
        }
        
        // One last check: we may have finished the match string, but still
        // have a '.*' at the end of the pattern, which should still count
        // as a match.
        if (ip == NP-2 && pattern.charAt(ip) == '.'
            && pattern.charAt(ip+1) == '*') {
            return true;
        }
        
        return false;
    }
}

Other Android examples (source code examples)

Here is a short list of links related to this Android PatternMatcher.java source code file:

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