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Android example source code file (Color.java)

This example Android source code file (Color.java) is included in the DevDaily.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Android by Example" TM.

Java - Android tags/keywords

android, blue, gray, green, h, hashmap, hsbtocolor, hsvtocolor, integer, magenta, red, runtimeexception, s, unknown, util, utilities, utils, v

The Color.java Android example source code

/*
 * Copyright (C) 2006 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.graphics;

import android.util.MathUtils;

import java.util.HashMap;
import java.util.Locale;

/**
 * The Color class defines methods for creating and converting color ints.
 * Colors are represented as packed ints, made up of 4 bytes: alpha, red,
 * green, blue. The values are unpremultiplied, meaning any transparency is
 * stored solely in the alpha component, and not in the color components. The
 * components are stored as follows (alpha << 24) | (red << 16) |
 * (green << 8) | blue. Each component ranges between 0..255 with 0
 * meaning no contribution for that component, and 255 meaning 100%
 * contribution. Thus opaque-black would be 0xFF000000 (100% opaque but
 * no contributions from red, green, or blue), and opaque-white would be
 * 0xFFFFFFFF
 */
public class Color {
    public static final int BLACK       = 0xFF000000;
    public static final int DKGRAY      = 0xFF444444;
    public static final int GRAY        = 0xFF888888;
    public static final int LTGRAY      = 0xFFCCCCCC;
    public static final int WHITE       = 0xFFFFFFFF;
    public static final int RED         = 0xFFFF0000;
    public static final int GREEN       = 0xFF00FF00;
    public static final int BLUE        = 0xFF0000FF;
    public static final int YELLOW      = 0xFFFFFF00;
    public static final int CYAN        = 0xFF00FFFF;
    public static final int MAGENTA     = 0xFFFF00FF;
    public static final int TRANSPARENT = 0;

    /**
     * Return the alpha component of a color int. This is the same as saying
     * color >>> 24
     */
    public static int alpha(int color) {
        return color >>> 24;
    }

    /**
     * Return the red component of a color int. This is the same as saying
     * (color >> 16) & 0xFF
     */
    public static int red(int color) {
        return (color >> 16) & 0xFF;
    }

    /**
     * Return the green component of a color int. This is the same as saying
     * (color >> 8) & 0xFF
     */
    public static int green(int color) {
        return (color >> 8) & 0xFF;
    }

    /**
     * Return the blue component of a color int. This is the same as saying
     * color & 0xFF
     */
    public static int blue(int color) {
        return color & 0xFF;
    }

    /**
     * Return a color-int from red, green, blue components.
     * The alpha component is implicity 255 (fully opaque).
     * These component values should be [0..255], but there is no
     * range check performed, so if they are out of range, the
     * returned color is undefined.
     * @param red  Red component [0..255] of the color
     * @param green Green component [0..255] of the color
     * @param blue  Blue component [0..255] of the color
     */
    public static int rgb(int red, int green, int blue) {
        return (0xFF << 24) | (red << 16) | (green << 8) | blue;
    }

    /**
     * Return a color-int from alpha, red, green, blue components.
     * These component values should be [0..255], but there is no
     * range check performed, so if they are out of range, the
     * returned color is undefined.
     * @param alpha Alpha component [0..255] of the color
     * @param red   Red component [0..255] of the color
     * @param green Green component [0..255] of the color
     * @param blue  Blue component [0..255] of the color
     */
    public static int argb(int alpha, int red, int green, int blue) {
        return (alpha << 24) | (red << 16) | (green << 8) | blue;
    }

    /**
     * Returns the hue component of a color int.
     * 
     * @return A value between 0.0f and 1.0f
     * 
     * @hide Pending API council
     */
    public static float hue(int color) {
        int r = (color >> 16) & 0xFF;
        int g = (color >> 8) & 0xFF;
        int b = color & 0xFF;

        int V = Math.max(b, Math.max(r, g));
        int temp = Math.min(b, Math.min(r, g));

        float H;

        if (V == temp) {
            H = 0;
        } else {
            final float vtemp = (float) (V - temp);
            final float cr = (V - r) / vtemp;
            final float cg = (V - g) / vtemp;
            final float cb = (V - b) / vtemp;

            if (r == V) {
                H = cb - cg;
            } else if (g == V) {
                H = 2 + cr - cb;
            } else {
                H = 4 + cg - cr;
            }

            H /= 6.f;
            if (H < 0) {
                H++;
            }
        }

        return H;
    }

    /**
     * Returns the saturation component of a color int.
     * 
     * @return A value between 0.0f and 1.0f
     * 
     * @hide Pending API council
     */
    public static float saturation(int color) {
        int r = (color >> 16) & 0xFF;
        int g = (color >> 8) & 0xFF;
        int b = color & 0xFF;


        int V = Math.max(b, Math.max(r, g));
        int temp = Math.min(b, Math.min(r, g));

        float S;

        if (V == temp) {
            S = 0;
        } else {
            S = (V - temp) / (float) V;
        }

        return S;
    }

    /**
     * Returns the brightness component of a color int.
     * 
     * @return A value between 0.0f and 1.0f
     * 
     * @hide Pending API council
     */
    public static float brightness(int color) {
        int r = (color >> 16) & 0xFF;
        int g = (color >> 8) & 0xFF;
        int b = color & 0xFF;

        int V = Math.max(b, Math.max(r, g));

        return (V / 255.f);
    }

    /**
     * Parse the color string, and return the corresponding color-int.
     * If the string cannot be parsed, throws an IllegalArgumentException
     * exception. Supported formats are:
     * #RRGGBB
     * #AARRGGBB
     * 'red', 'blue', 'green', 'black', 'white', 'gray', 'cyan', 'magenta',
     * 'yellow', 'lightgray', 'darkgray'
     */
    public static int parseColor(String colorString) {
        if (colorString.charAt(0) == '#') {
            // Use a long to avoid rollovers on #ffXXXXXX
            long color = Long.parseLong(colorString.substring(1), 16);
            if (colorString.length() == 7) {
                // Set the alpha value
                color |= 0x00000000ff000000;
            } else if (colorString.length() != 9) {
                throw new IllegalArgumentException("Unknown color");
            }
            return (int)color;
        } else {
            Integer color = sColorNameMap.get(colorString.toLowerCase(Locale.US));
            if (color != null) {
                return color;
            }
        }
        throw new IllegalArgumentException("Unknown color");
    }

    /**
     * Convert HSB components to an ARGB color. Alpha set to 0xFF.
     *     hsv[0] is Hue [0 .. 1)
     *     hsv[1] is Saturation [0...1]
     *     hsv[2] is Value [0...1]
     * If hsv values are out of range, they are pinned.
     * @param hsb  3 element array which holds the input HSB components.
     * @return the resulting argb color
     * 
     * @hide Pending API council
     */
    public static int HSBtoColor(float[] hsb) {
        return HSBtoColor(hsb[0], hsb[1], hsb[2]);
    }
    
    /**
     * Convert HSB components to an ARGB color. Alpha set to 0xFF.
     *     hsv[0] is Hue [0 .. 1)
     *     hsv[1] is Saturation [0...1]
     *     hsv[2] is Value [0...1]
     * If hsv values are out of range, they are pinned.
     * @param h Hue component
     * @param s Saturation component
     * @param b Brightness component
     * @return the resulting argb color
     * 
     * @hide Pending API council
     */
    public static int HSBtoColor(float h, float s, float b) {
        h = MathUtils.constrain(h, 0.0f, 1.0f);
        s = MathUtils.constrain(s, 0.0f, 1.0f);
        b = MathUtils.constrain(b, 0.0f, 1.0f);
        
        float red = 0.0f;
        float green = 0.0f;
        float blue = 0.0f;
        
        final float hf = (h - (int) h) * 6.0f;
        final int ihf = (int) hf;
        final float f = hf - ihf;
        final float pv = b * (1.0f - s);
        final float qv = b * (1.0f - s * f);
        final float tv = b * (1.0f - s * (1.0f - f));

        switch (ihf) {
            case 0:         // Red is the dominant color
                red = b;
                green = tv;
                blue = pv;
                break;
            case 1:         // Green is the dominant color
                red = qv;
                green = b;
                blue = pv;
                break;
            case 2:
                red = pv;
                green = b;
                blue = tv;
                break;
            case 3:         // Blue is the dominant color
                red = pv;
                green = qv;
                blue = b;
                break;
            case 4:
                red = tv;
                green = pv;
                blue = b;
                break;
            case 5:         // Red is the dominant color
                red = b;
                green = pv;
                blue = qv;
                break;
        }

        return 0xFF000000 | (((int) (red * 255.0f)) << 16) |
                (((int) (green * 255.0f)) << 8) | ((int) (blue * 255.0f));
    }

    /**
     * Convert RGB components to HSV.
     *     hsv[0] is Hue [0 .. 360)
     *     hsv[1] is Saturation [0...1]
     *     hsv[2] is Value [0...1]
     * @param red  red component value [0..255]
     * @param green  green component value [0..255]
     * @param blue  blue component value [0..255]
     * @param hsv  3 element array which holds the resulting HSV components.
     */
    public static void RGBToHSV(int red, int green, int blue, float hsv[]) {
        if (hsv.length < 3) {
            throw new RuntimeException("3 components required for hsv");
        }
        nativeRGBToHSV(red, green, blue, hsv);
    }

    /**
     * Convert the argb color to its HSV components.
     *     hsv[0] is Hue [0 .. 360)
     *     hsv[1] is Saturation [0...1]
     *     hsv[2] is Value [0...1]
     * @param color the argb color to convert. The alpha component is ignored.
     * @param hsv  3 element array which holds the resulting HSV components.
     */
    public static void colorToHSV(int color, float hsv[]) {
        RGBToHSV((color >> 16) & 0xFF, (color >> 8) & 0xFF, color & 0xFF, hsv);
    }

    /**
     * Convert HSV components to an ARGB color. Alpha set to 0xFF.
     *     hsv[0] is Hue [0 .. 360)
     *     hsv[1] is Saturation [0...1]
     *     hsv[2] is Value [0...1]
     * If hsv values are out of range, they are pinned.
     * @param hsv  3 element array which holds the input HSV components.
     * @return the resulting argb color
    */
    public static int HSVToColor(float hsv[]) {
        return HSVToColor(0xFF, hsv);
    }

    /**
     * Convert HSV components to an ARGB color. The alpha component is passed
     * through unchanged.
     *     hsv[0] is Hue [0 .. 360)
     *     hsv[1] is Saturation [0...1]
     *     hsv[2] is Value [0...1]
     * If hsv values are out of range, they are pinned.
     * @param alpha the alpha component of the returned argb color.
     * @param hsv  3 element array which holds the input HSV components.
     * @return the resulting argb color
    */
    public static int HSVToColor(int alpha, float hsv[]) {
        if (hsv.length < 3) {
            throw new RuntimeException("3 components required for hsv");
        }
        return nativeHSVToColor(alpha, hsv);
    }

    private static native void nativeRGBToHSV(int red, int greed, int blue, float hsv[]); 
    private static native int nativeHSVToColor(int alpha, float hsv[]);

    private static final HashMap<String, Integer> sColorNameMap;

    static {
        sColorNameMap = new HashMap<String, Integer>();
        sColorNameMap.put("black", BLACK);
        sColorNameMap.put("darkgray", DKGRAY);
        sColorNameMap.put("gray", GRAY);
        sColorNameMap.put("lightgray", LTGRAY);
        sColorNameMap.put("white", WHITE);
        sColorNameMap.put("red", RED);
        sColorNameMap.put("green", GREEN);
        sColorNameMap.put("blue", BLUE);
        sColorNameMap.put("yellow", YELLOW);
        sColorNameMap.put("cyan", CYAN);
        sColorNameMap.put("magenta", MAGENTA);
    }
}

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