alvinalexander.com | career | drupal | java | mac | mysql | perl | scala | uml | unix  

Java example source code file (PropertiesComputer.java)

This example Java source code file (PropertiesComputer.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

arraylist, boolean, bsptree, bsptreevisitor, edge, list, mathinternalerror, order, propertiescomputer, s2point, sphericalpolygonsset, util, vector3d, vertex

The PropertiesComputer.java Java example source code

/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.apache.commons.math3.geometry.spherical.twod;

import java.util.ArrayList;
import java.util.List;

import org.apache.commons.math3.exception.MathInternalError;
import org.apache.commons.math3.geometry.euclidean.threed.Vector3D;
import org.apache.commons.math3.geometry.partitioning.BSPTree;
import org.apache.commons.math3.geometry.partitioning.BSPTreeVisitor;
import org.apache.commons.math3.util.FastMath;
import org.apache.commons.math3.util.MathUtils;

/** Visitor computing geometrical properties.
 * @since 3.3
 */
class PropertiesComputer implements BSPTreeVisitor<Sphere2D> {

    /** Tolerance below which points are consider to be identical. */
    private final double tolerance;

    /** Summed area. */
    private double summedArea;

    /** Summed barycenter. */
    private Vector3D summedBarycenter;

    /** List of points strictly inside convex cells. */
    private final List<Vector3D> convexCellsInsidePoints;

    /** Simple constructor.
     * @param tolerance below which points are consider to be identical
     */
    PropertiesComputer(final double tolerance) {
        this.tolerance              = tolerance;
        this.summedArea             = 0;
        this.summedBarycenter       = Vector3D.ZERO;
        this.convexCellsInsidePoints = new ArrayList<Vector3D>();
    }

    /** {@inheritDoc} */
    public Order visitOrder(final BSPTree<Sphere2D> node) {
        return Order.MINUS_SUB_PLUS;
    }

    /** {@inheritDoc} */
    public void visitInternalNode(final BSPTree<Sphere2D> node) {
        // nothing to do here
    }

    /** {@inheritDoc} */
    public void visitLeafNode(final BSPTree<Sphere2D> node) {
        if ((Boolean) node.getAttribute()) {

            // transform this inside leaf cell into a simple convex polygon
            final SphericalPolygonsSet convex =
                    new SphericalPolygonsSet(node.pruneAroundConvexCell(Boolean.TRUE,
                                                                        Boolean.FALSE,
                                                                        null),
                                             tolerance);

            // extract the start of the single loop boundary of the convex cell
            final List<Vertex> boundary = convex.getBoundaryLoops();
            if (boundary.size() != 1) {
                // this should never happen
                throw new MathInternalError();
            }

            // compute the geometrical properties of the convex cell
            final double area  = convexCellArea(boundary.get(0));
            final Vector3D barycenter = convexCellBarycenter(boundary.get(0));
            convexCellsInsidePoints.add(barycenter);

            // add the cell contribution to the global properties
            summedArea      += area;
            summedBarycenter = new Vector3D(1, summedBarycenter, area, barycenter);

        }
    }

    /** Compute convex cell area.
     * @param start start vertex of the convex cell boundary
     * @return area
     */
    private double convexCellArea(final Vertex start) {

        int n = 0;
        double sum = 0;

        // loop around the cell
        for (Edge e = start.getOutgoing(); n == 0 || e.getStart() != start; e = e.getEnd().getOutgoing()) {

            // find path interior angle at vertex
            final Vector3D previousPole = e.getCircle().getPole();
            final Vector3D nextPole     = e.getEnd().getOutgoing().getCircle().getPole();
            final Vector3D point        = e.getEnd().getLocation().getVector();
            double alpha = FastMath.atan2(Vector3D.dotProduct(nextPole, Vector3D.crossProduct(point, previousPole)),
                                          -Vector3D.dotProduct(nextPole, previousPole));
            if (alpha < 0) {
                alpha += MathUtils.TWO_PI;
            }
            sum += alpha;
            n++;
        }

        // compute area using extended Girard theorem
        // see Spherical Trigonometry: For the Use of Colleges and Schools by I. Todhunter
        // article 99 in chapter VIII Area Of a Spherical Triangle. Spherical Excess.
        // book available from project Gutenberg at http://www.gutenberg.org/ebooks/19770
        return sum - (n - 2) * FastMath.PI;

    }

    /** Compute convex cell barycenter.
     * @param start start vertex of the convex cell boundary
     * @return barycenter
     */
    private Vector3D convexCellBarycenter(final Vertex start) {

        int n = 0;
        Vector3D sumB = Vector3D.ZERO;

        // loop around the cell
        for (Edge e = start.getOutgoing(); n == 0 || e.getStart() != start; e = e.getEnd().getOutgoing()) {
            sumB = new Vector3D(1, sumB, e.getLength(), e.getCircle().getPole());
            n++;
        }

        return sumB.normalize();

    }

    /** Get the area.
     * @return area
     */
    public double getArea() {
        return summedArea;
    }

    /** Get the barycenter.
     * @return barycenter
     */
    public S2Point getBarycenter() {
        if (summedBarycenter.getNormSq() == 0) {
            return S2Point.NaN;
        } else {
            return new S2Point(summedBarycenter);
        }
    }

    /** Get the points strictly inside convex cells.
     * @return points strictly inside convex cells
     */
    public List<Vector3D> getConvexCellsInsidePoints() {
        return convexCellsInsidePoints;
    }

}

Other Java examples (source code examples)

Here is a short list of links related to this Java PropertiesComputer.java source code file:

... this post is sponsored by my books ...

#1 New Release!

FP Best Seller

 

new blog posts

 

Copyright 1998-2021 Alvin Alexander, alvinalexander.com
All Rights Reserved.

A percentage of advertising revenue from
pages under the /java/jwarehouse URI on this website is
paid back to open source projects.