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Commons Net example source code file (TelnetClient.java)

This example Commons Net source code file (TelnetClient.java) is included in the DevDaily.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Java - Commons Net tags/keywords

bufferedinputstream, illegalargumentexception, illegalargumentexception, inputstream, invalidtelnetoptionexception, io, ioexception, ioexception, outputstream, override, override, telnetclient, telnetclient, telnetinputlistener, telnetinputstream

The Commons Net TelnetClient.java source code

/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package org.apache.commons.net.telnet;

import java.io.BufferedInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;

/***
 * The TelnetClient class implements the simple network virtual
 * terminal (NVT) for the Telnet protocol according to RFC 854.  It
 * does not implement any of the extra Telnet options because it
 * is meant to be used within a Java program providing automated
 * access to Telnet accessible resources.
 * <p>
 * The class can be used by first connecting to a server using the
 * SocketClient
 * {@link org.apache.commons.net.SocketClient#connect connect}
 * method.  Then an InputStream and OutputStream for sending and
 * receiving data over the Telnet connection can be obtained by
 * using the {@link #getInputStream  getInputStream() } and
 * {@link #getOutputStream  getOutputStream() } methods.
 * When you finish using the streams, you must call
 * {@link #disconnect  disconnect } rather than simply
 * closing the streams.
 * <p>
 * <p>
 * @author Bruno D'Avanzo
 ***/

public class TelnetClient extends Telnet
{
    private InputStream __input;
    private OutputStream __output;
    protected boolean readerThread = true;
    private TelnetInputListener inputListener;

    /***
     * Default TelnetClient constructor.
     ***/
    public TelnetClient()
    {
        /* TERMINAL-TYPE option (start)*/
        super ("VT100");
        /* TERMINAL-TYPE option (end)*/
        __input = null;
        __output = null;
    }

    /* TERMINAL-TYPE option (start)*/
    public TelnetClient(String termtype)
    {
        super (termtype);
        __input = null;
        __output = null;
    }
    /* TERMINAL-TYPE option (end)*/

    void _flushOutputStream() throws IOException
    {
        _output_.flush();
    }
    void _closeOutputStream() throws IOException
    {
        _output_.close();
    }

    /***
     * Handles special connection requirements.
     * <p>
     * @exception IOException  If an error occurs during connection setup.
     ***/
    @Override
    protected void _connectAction_() throws IOException
    {
        super._connectAction_();
        TelnetInputStream tmp = new TelnetInputStream(_input_, this, readerThread);
        if(readerThread)
        {
            tmp._start();
        }
        // __input CANNOT refer to the TelnetInputStream.  We run into
        // blocking problems when some classes use TelnetInputStream, so
        // we wrap it with a BufferedInputStream which we know is safe.
        // This blocking behavior requires further investigation, but right
        // now it looks like classes like InputStreamReader are not implemented
        // in a safe manner.
        __input = new BufferedInputStream(tmp);
        __output = new TelnetOutputStream(this);
    }

    /***
     * Disconnects the telnet session, closing the input and output streams
     * as well as the socket.  If you have references to the
     * input and output streams of the telnet connection, you should not
     * close them yourself, but rather call disconnect to properly close
     * the connection.
     ***/
    @Override
    public void disconnect() throws IOException
    {
        if (__input != null)
            __input.close();
        if (__output != null)
            __output.close();
        super.disconnect();
    }

    /***
     * Returns the telnet connection output stream.  You should not close the
     * stream when you finish with it.  Rather, you should call
     * {@link #disconnect  disconnect }.
     * <p>
     * @return The telnet connection output stream.
     ***/
    public OutputStream getOutputStream()
    {
        return __output;
    }

    /***
     * Returns the telnet connection input stream.  You should not close the
     * stream when you finish with it.  Rather, you should call
     * {@link #disconnect  disconnect }.
     * <p>
     * @return The telnet connection input stream.
     ***/
    public InputStream getInputStream()
    {
        return __input;
    }

    /***
     * Returns the state of the option on the local side.
     * <p>
     * @param option - Option to be checked.
     * <p>
     * @return The state of the option on the local side.
     ***/
    public boolean getLocalOptionState(int option)
    {
        /* BUG (option active when not already acknowledged) (start)*/
        return (_stateIsWill(option) && _requestedWill(option));
        /* BUG (option active when not already acknowledged) (end)*/
    }

    /***
     * Returns the state of the option on the remote side.
     * <p>
     * @param option - Option to be checked.
     * <p>
     * @return The state of the option on the remote side.
     ***/
    public boolean getRemoteOptionState(int option)
    {
        /* BUG (option active when not already acknowledged) (start)*/
        return (_stateIsDo(option) && _requestedDo(option));
        /* BUG (option active when not already acknowledged) (end)*/
    }
    /* open TelnetOptionHandler functionality (end)*/

    /* Code Section added for supporting AYT (start)*/

    /***
     * Sends an Are You There sequence and waits for the result.
     * <p>
     * @param timeout - Time to wait for a response (millis.)
     * <p>
     * @return true if AYT received a response, false otherwise
     * <p>
     * @throws InterruptedException
     * @throws IllegalArgumentException
     * @throws IOException
     ***/
    public boolean sendAYT(long timeout)
    throws IOException, IllegalArgumentException, InterruptedException
    {
        return (_sendAYT(timeout));
    }
    /* Code Section added for supporting AYT (start)*/

    /***
     * Sends a protocol-specific subnegotiation message to the remote peer.
     * {@link TelnetClient} will add the IAC SB & IAC SE framing bytes;
     * the first byte in {@code message} should be the appropriate telnet
     * option code.
     *
     * <p>
     * This method does not wait for any response. Subnegotiation messages
     * sent by the remote end can be handled by registering an approrpriate
     * {@link TelnetOptionHandler}.
     * </p>
     *
     * @param message option code followed by subnegotiation payload
     * @throws IllegalArgumentException if {@code message} has length zero
     * @throws IOException if an I/O error occurs while writing the message
     * @since 3.0
     ***/
    public void sendSubnegotiation(int[] message)
    throws IOException, IllegalArgumentException
    {
        if (message.length < 1)
            throw new IllegalArgumentException("zero length message");
        _sendSubnegotiation(message);
    }

    /***
     * Sends a command byte to the remote peer, adding the IAC prefix.
     *
     * <p>
     * This method does not wait for any response. Messages
     * sent by the remote end can be handled by registering an approrpriate
     * {@link TelnetOptionHandler}.
     * </p>
     *
     * @param command the code for the command
     * @throws IOException if an I/O error occurs while writing the message
     * @since 3.0
     ***/
    public void sendCommand(byte command)
    throws IOException, IllegalArgumentException
    {
        _sendCommand(command);
    }

    /* open TelnetOptionHandler functionality (start)*/

    /***
     * Registers a new TelnetOptionHandler for this telnet client to use.
     * <p>
     * @param opthand - option handler to be registered.
     * <p>
     * @throws InvalidTelnetOptionException
     * @throws IOException 
     ***/
    @Override
    public void addOptionHandler(TelnetOptionHandler opthand)
    throws InvalidTelnetOptionException, IOException
    {
        super.addOptionHandler(opthand);
    }
    /* open TelnetOptionHandler functionality (end)*/

    /***
     * Unregisters a  TelnetOptionHandler.
     * <p>
     * @param optcode - Code of the option to be unregistered.
     * <p>
     * @throws InvalidTelnetOptionException
     * @throws IOException 
     ***/
    @Override
    public void deleteOptionHandler(int optcode)
    throws InvalidTelnetOptionException, IOException
    {
        super.deleteOptionHandler(optcode);
    }

    /* Code Section added for supporting spystreams (start)*/
    /***
     * Registers an OutputStream for spying what's going on in
     * the TelnetClient session.
     * <p>
     * @param spystream - OutputStream on which session activity
     * will be echoed.
     ***/
    public void registerSpyStream(OutputStream  spystream)
    {
        super._registerSpyStream(spystream);
    }

    /***
     * Stops spying this TelnetClient.
     * <p>
     ***/
    public void stopSpyStream()
    {
        super._stopSpyStream();
    }
    /* Code Section added for supporting spystreams (end)*/

    /***
     * Registers a notification handler to which will be sent
     * notifications of received telnet option negotiation commands.
     * <p>
     * @param notifhand - TelnetNotificationHandler to be registered
     ***/
    @Override
    public void registerNotifHandler(TelnetNotificationHandler  notifhand)
    {
        super.registerNotifHandler(notifhand);
    }

    /***
     * Unregisters the current notification handler.
     * <p>
     ***/
    @Override
    public void unregisterNotifHandler()
    {
        super.unregisterNotifHandler();
    }

    /***
     * Sets the status of the reader thread.
     *
     * <p>
     * When enabled, a seaparate internal reader thread is created for new
     * connections to read incoming data as it arrives. This results in
     * immediate handling of option negotiation, notifications, etc.
     * (at least until the fixed-size internal buffer fills up).
     * Otherwise, no thread is created an all negotiation and option
     * handling is deferred until a read() is performed on the
     * {@link #getInputStream input stream}.
     * </p>
     *
     * <p>
     * The reader thread must be enabled for {@link TelnetInputListener}
     * support.
     * </p>
     *
     * <p>
     * When this method is invoked, the reader thread status will apply to all
     * subsequent connections; the current connection (if any) is not affected.
     * </p>
     *
     * @param flag true to enable the reader thread, false to disable
     * @see #registerInputListener
     ***/
    public void setReaderThread(boolean flag)
    {
        readerThread = flag;
    }

    /***
     * Gets the status of the reader thread.
     * <p>
     * @return true if the reader thread is enabled, false otherwise
     ***/
    public boolean getReaderThread()
    {
        return (readerThread);
    }

    /***
     * Register a listener to be notified when new incoming data is
     * available to be read on the {@link #getInputStream input stream}.
     * Only one listener is supported at a time.
     *
     * <p>
     * More precisely, notifications are issued whenever the number of
     * bytes available for immediate reading (i.e., the value returned
     * by {@link InputStream#available}) transitions from zero to non-zero.
     * Note that (in general) multiple reads may be required to empty the
     * buffer and reset this notification, because incoming bytes are being
     * added to the internal buffer asynchronously.
     * </p>
     *
     * <p>
     * Notifications are only supported when a {@link #setReaderThread
     * reader thread} is enabled for the connection.
     * </p>
     *
     * @param listener listener to be registered; replaces any previous
     * @since 3.0
     ***/
    public synchronized void registerInputListener(TelnetInputListener listener)
    {
        this.inputListener = listener;
    }

    /***
     * Unregisters the current {@link TelnetInputListener}, if any.
     *
     * @since 3.0
     ***/
    public synchronized void unregisterInputListener()
    {
        this.inputListener = null;
    }

    // Notify input listener
    void notifyInputListener() {
        TelnetInputListener listener;
        synchronized (this) {
            listener = this.inputListener;
        }
        if (listener != null)
            listener.telnetInputAvailable();
    }
}

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