alvinalexander.com | career | drupal | java | mac | mysql | perl | scala | uml | unix  

Java example source code file (SingletonScope.java)

This example Java source code file (SingletonScope.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

dependency, dependencyandsource, internalcontext, key, list, listmultimap, message, null, object, override, provider, suppresswarnings, threading, threadlocal, threads, util

The SingletonScope.java Java example source code

package com.google.inject.internal;

import com.google.common.base.Preconditions;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.Iterables;
import com.google.common.collect.ListMultimap;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.inject.Injector;
import com.google.inject.Key;
import com.google.inject.Provider;
import com.google.inject.ProvisionException;
import com.google.inject.Scope;
import com.google.inject.Scopes;
import com.google.inject.Singleton;
import com.google.inject.internal.CycleDetectingLock.CycleDetectingLockFactory;
import com.google.inject.spi.Dependency;
import com.google.inject.spi.DependencyAndSource;
import com.google.inject.spi.Message;

import java.lang.ref.WeakReference;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentMap;

/**
 * One instance per {@link Injector}. Also see {@code @}{@link Singleton}.
 *
 * Introduction from the author:
 * Implementation of this class seems unreasonably complicated at the first sight.
 * I fully agree with you, that the beast below is very complex
 * and it's hard to reason on how does it work or not.
 * Still I want to assure you that hundreds(?) of hours were thrown
 * into making this code simple, while still maintaining Singleton contract.
 *
 * Anyway, why is it so complex? Singleton scope does not seem to be that unique.
 * 1) Guice has never truly expected to be used in multi threading environment
 *    with many Injectors working alongside each other. There is almost no
 *    code with Guice that propagates state between threads. And Singleton
 *    scope is The exception.
 * 2) Guice supports circular dependencies and thus manages proxy objects.
 *    There is no interface that allows user defined Scopes to create proxies,
 *    it is expected to be done by Guice. Singleton scope needs to be
 *    able to detect circular dependencies spanning several threads,
 *    therefore Singleton scope needs to be able to create these proxies.
 * 3) To make things worse, Guice has a very tricky definition for a binding
 *    resolution when Injectors are in in a parent/child relationship.
 *    And Scope does not have access to this information by design,
 *    the only real action that Scope can do is to call or not to call a creator.
 * 4) There is no readily available code in Guice that can detect a potential
 *    deadlock, and no code for handling dependency cycles spanning several threads.
 *    This is significantly harder as all the dependencies in a thread at runtime
 *    can be represented with a list, where in a multi threaded environment
 *    we have more complex dependency trees.
 * 5) Guice has a pretty strong contract regarding Garbage Collection,
 *    which often prevents us from linking objects directly.
 *    So simple domain specific code can not be written and intermediary
 *    id objects need to be managed.
 * 6) Guice is relatively fast and we should not make things worse.
 *    We're trying our best to optimize synchronization for speed and memory.
 *    Happy path should be almost as fast as in a single threaded solution
 *    and should not take much more memory.
 * 7) Error message generation in Guice was not meant to be used like this and to work around
 *    its APIs we need a lot of code. Additional complexity comes from inherent data races
 *    as message is only generated when failure occurs on proxy object generation.
 * Things get ugly pretty fast.
 *
 * @see #scope(Key, Provider)
 * @see CycleDetectingLock
 *
 * @author timofeyb (Timothy Basanov)
 */
public class SingletonScope implements Scope {

  /** A sentinel value representing null. */
  private static final Object NULL = new Object();

  /**
   * SingletonScope needs the owning injector's thread-specific InternalContext object during
   * singleton instantiation, to look up type information on the singleton instance, and to
   * determine whether circular proxy creation is enabled within InjectorOptions.
   *
   * For additional complications: the owning injector's InternalContext can change between
   * provider creation and actually instantiating the singleton, via calls to
   * {@link InjectorImpl#callInContext}.
   *
   * A thread-specific reference to the owning injector is stored here, so that the singleton
   * provider can access the correct InternalContext for the given thread during provider.get().
   *
   * The ThreadLocal stores WeakReference, so that the references here and inside the singleton
   * provider do not interfere with garbage collection and post-collection cleanup of child
   * injectors, happening in {@link WeakKeySet}.
   */
  static final ThreadLocal<WeakReference currentInjector =
      new ThreadLocal<WeakReference();

  /**
   * A map of thread running singleton instantiation, to the InternalContext that is relevant
   * to the singleton being instantiated. In the case of a multithreaded circular dependency in
   * singleton instantiation, this map is used to provide an extensive error message that contains
   * information on all of the threads involved in the circular dependency.
   */
  private static final ConcurrentMap<Thread, InternalContext> internalContextsMap =
      Maps.newConcurrentMap();

  /**
   * Allows us to detect when circular proxies are necessary. It's only used during singleton
   * instance initialization, after initialization direct access through volatile field is used.
   *
   * NB: Factory uses {@link Key}s as a user locks ids, different injectors can
   * share them. Cycles are detected properly as cycle detection does not rely on user locks ids,
   * but error message generated could be less than ideal.
   *
   * TODO(user): we may use one factory per injector tree for optimization reasons
   */
  private static final CycleDetectingLockFactory<Key cycleDetectingLockFactory =
      new CycleDetectingLockFactory<Key();

  /**
   * Provides singleton scope with the following properties:
   * - creates no more than one instance per Key as a creator is used no more than once,
   * - result is cached and returned quickly on subsequent calls,
   * - exception in a creator is not treated as instance creation and is not cached,
   * - creates singletons in parallel whenever possible,
   * - waits for dependent singletons to be created even across threads and when dependencies
   *   are shared as long as no circular dependencies are detected,
   * - returns circular proxy only when circular dependencies are detected,
   * - aside from that, blocking synchronization is only used for proxy creation and initialization,
   * @see CycleDetectingLockFactory
   */
  @Override
  public <T> Provider scope(final Key key, final Provider creator) {
    /**
     * Locking strategy:
     * - volatile instance: double-checked locking for quick exit when scope is initialized,
     * - constructionContext: manipulations with proxies list or instance initialization
     * - creationLock: singleton instance creation,
     *   -- allows to guarantee only one instance per singleton,
     *   -- special type of a lock, that prevents potential deadlocks,
     *   -- guards constructionContext for all operations except proxy creation
     */
    return new Provider<T>() {
      /**
       * The lazily initialized singleton instance. Once set, this will either have type T or will
       * be equal to NULL. Would never be reset to null.
       */
      volatile Object instance;

      /**
       * Circular proxies are used when potential deadlocks are detected. Guarded by itself.
       * ConstructionContext is not thread-safe, so each call should be synchronized.
       */
      final ConstructionContext<T> constructionContext = new ConstructionContext();

      /** For each binding there is a separate lock that we hold during object creation. */
      final CycleDetectingLock<Key creationLock = cycleDetectingLockFactory.create(key);

      /**
       * The singleton provider needs a reference back to the injector, in order to get ahold
       * of InternalContext during instantiation.
       */
      final InjectorImpl injector = currentInjector.get().get();

      @SuppressWarnings("DoubleCheckedLocking")
      @Override
      public T get() {
        // cache volatile variable for the usual case of already initialized object
        final Object initialInstance = instance;
        if (initialInstance == null) {
          // instance is not initialized yet

          // first, store the current InternalContext in a map, so that if there is a circular
          // dependency error, we can use the InternalContext objects to create a complete
          // error message.
          final Thread currentThread = Thread.currentThread();
          final InternalContext context = injector.getLocalContext();
          final InternalContext previousContext = internalContextsMap.get(currentThread);
          internalContextsMap.put(currentThread, context);

          try {
            // acquire lock for current binding to initialize an instance
            final ListMultimap<Long, Key locksCycle =
                creationLock.lockOrDetectPotentialLocksCycle();

            if (locksCycle.isEmpty()) {
              // this thread now owns creation of an instance
              try {
                // intentionally reread volatile variable to prevent double initialization
                if (instance == null) {
                  // creator throwing an exception can cause circular proxies created in
                  // different thread to never be resolved, just a warning
                  T provided = creator.get();
                  Object providedNotNull = provided == null ? NULL : provided;

                  // scope called recursively can initialize instance as a side effect
                  if (instance == null) {
                    // instance is still not initialized, so we can proceed

                    // don't remember proxies created by Guice on circular dependency
                    // detection within the same thread; they are not real instances to cache
                    if (Scopes.isCircularProxy(provided)) {
                      return provided;
                    }

                    synchronized (constructionContext) {
                      // guarantee thread-safety for instance and proxies initialization
                      instance = providedNotNull;
                      constructionContext.setProxyDelegates(provided);
                    }
                  } else {
                    // safety assert in case instance was initialized
                    Preconditions.checkState(instance == providedNotNull,
                        "Singleton is called recursively returning different results");
                  }
                }
              } catch (RuntimeException e) {
                // something went wrong, be sure to clean a construction context
                // this helps to prevent potential memory leaks in circular proxies list
                synchronized (constructionContext) {
                  constructionContext.finishConstruction();
                }
                throw e;
              } finally {
                // always release our creation lock, even on failures
                creationLock.unlock();
              }
            } else {
              // potential deadlock detected, creation lock is not taken by this thread
              synchronized (constructionContext) {
                // guarantee thread-safety for instance and proxies initialization
                if (instance == null) {
                  // creating a proxy to satisfy circular dependency across several threads
                  Dependency<?> dependency = Preconditions.checkNotNull(
                      context.getDependency(), "internalContext.getDependency()");
                  Class<?> rawType = dependency.getKey().getTypeLiteral().getRawType();

                  try {
                    @SuppressWarnings("unchecked")
                    T proxy = (T) constructionContext.createProxy(
                        new Errors(), context.getInjectorOptions(), rawType);
                    return proxy;
                  } catch (ErrorsException e) {
                    // best effort to create a rich error message
                    Message proxyCreationError =
                        Iterables.getOnlyElement(e.getErrors().getMessages());
                    Message cycleDependenciesMessage = createCycleDependenciesMessage(
                        ImmutableMap.copyOf(internalContextsMap),
                        locksCycle,
                        proxyCreationError);
                    // adding stack trace generated by us in addition to a standard one
                    throw new ProvisionException(ImmutableList.of(
                        cycleDependenciesMessage, proxyCreationError));
                  }
                }
              }
            }
          } finally {
            // restore internalContextsMap to previous state, in order to support nested singleton
            // construction spanning multiple injectors.
            if (previousContext != null) {
              internalContextsMap.put(currentThread, previousContext);
            } else {
              internalContextsMap.remove(currentThread);
            }
          }

          // at this point we're sure that singleton was initialized,
          // reread volatile variable to catch all corner cases

          // caching volatile variable to minimize number of reads performed
          final Object initializedInstance = instance;
          Preconditions.checkState(initializedInstance != null,
              "Internal error: Singleton is not initialized contrary to our expectations");
          @SuppressWarnings("unchecked")
          T initializedTypedInstance = (T) initializedInstance;
          return initializedInstance == NULL ? null : initializedTypedInstance;
        } else {
          // singleton is already initialized and local cache can be used
          @SuppressWarnings("unchecked")
          T typedInitialIntance = (T) initialInstance;
          return initialInstance == NULL ? null : typedInitialIntance;
        }
      }

      /**
       * Helper method to create beautiful and rich error descriptions. Best effort and slow.
       * Tries its best to provide dependency information from injectors currently available
       * in a global internal context.
       *
       * <p>The main thing being done is creating a list of Dependencies involved into
       * lock cycle across all the threads involved. This is a structure we're creating:
       * <pre>
       * { Current Thread, C.class, B.class, Other Thread, B.class, C.class, Current Thread }
       * To be inserted in the beginning by Guice: { A.class, B.class, C.class }
       * </pre>
       * When we're calling Guice to create A and it fails in the deadlock while trying to
       * create C, which is being created by another thread, which waits for B. List would
       * be reversed before printing it to the end user.
       */
      private Message createCycleDependenciesMessage(
          Map<Thread, InternalContext> internalContextsMap,
          ListMultimap<Long, Key locksCycle,
          Message proxyCreationError) {
        // this is the main thing that we'll show in an error message,
        // current thread is populate by Guice
        List<Object> sourcesCycle = Lists.newArrayList();
        sourcesCycle.add(Thread.currentThread());
        // temp map to speed up look ups
        Map<Long, Thread> threadById = Maps.newHashMap();
        for (Thread thread : internalContextsMap.keySet()) {
          threadById.put(thread.getId(), thread);
        }
        for (long lockedThreadId : locksCycle.keySet()) {
          Thread lockedThread = threadById.get(lockedThreadId);
          List<Key lockedKeys = Collections.unmodifiableList(locksCycle.get(lockedThreadId));
          if (lockedThread == null) {
            // thread in a lock cycle is already terminated
            continue;
          }
          List<DependencyAndSource> dependencyChain = null;
          boolean allLockedKeysAreFoundInDependencies = false;
          // thread in a cycle is still present
          InternalContext lockedThreadInternalContext = internalContextsMap.get(lockedThread);
          if (lockedThreadInternalContext != null) {
            dependencyChain = lockedThreadInternalContext.getDependencyChain();

            // check that all of the keys are still present in dependency chain in order
            List<Key lockedKeysToFind = Lists.newLinkedList(lockedKeys);
            // check stack trace of the thread
            for (DependencyAndSource d : dependencyChain) {
              Dependency<?> dependency = d.getDependency();
              if (dependency == null) {
                continue;
              }
              if (dependency.getKey().equals(lockedKeysToFind.get(0))) {
                lockedKeysToFind.remove(0);
                if (lockedKeysToFind.isEmpty()) {
                  // everything is found!
                  allLockedKeysAreFoundInDependencies = true;
                  break;
                }
              }
            }
          }
          if (allLockedKeysAreFoundInDependencies) {
            // all keys are present in a dependency chain of a thread's last injector,
            // highly likely that we just have discovered a dependency
            // chain that is part of a lock cycle starting with the first lock owned
            Key<?> firstLockedKey = lockedKeys.get(0);
            boolean firstLockedKeyFound = false;
            for (DependencyAndSource d : dependencyChain) {
              Dependency<?> dependency = d.getDependency();
              if (dependency == null) {
                continue;
              }
              if (firstLockedKeyFound) {
                sourcesCycle.add(dependency);
                sourcesCycle.add(d.getBindingSource());
              } else if (dependency.getKey().equals(firstLockedKey)) {
                firstLockedKeyFound = true;
                // for the very first one found we don't care why, so no dependency is added
                sourcesCycle.add(d.getBindingSource());
              }
            }
          } else {
            // something went wrong and not all keys are present in a state of an injector
            // that was used last for a current thread.
            // let's add all keys we're aware of, still better than nothing
            sourcesCycle.addAll(lockedKeys);
          }
          // mentions that a tread is a part of a cycle
          sourcesCycle.add(lockedThread);
        }
        return new Message(
            sourcesCycle,
            String.format("Encountered circular dependency spanning several threads. %s",
                proxyCreationError.getMessage()),
            null);
      }

      @Override
      public String toString() {
        return String.format("%s[%s]", creator, Scopes.SINGLETON);
      }
    };
  }

  @Override public String toString() {
    return "Scopes.SINGLETON";
  }
}

Other Java examples (source code examples)

Here is a short list of links related to this Java SingletonScope.java source code file:

... this post is sponsored by my books ...

#1 New Release!

FP Best Seller

 

new blog posts

 

Copyright 1998-2021 Alvin Alexander, alvinalexander.com
All Rights Reserved.

A percentage of advertising revenue from
pages under the /java/jwarehouse URI on this website is
paid back to open source projects.