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Jetty example source code file (QueuedThreadPool.java)

This example Jetty source code file (QueuedThreadPool.java) is included in the DevDaily.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Java - Jetty tags/keywords

and, exception, illegalargumentexception, interruptedexception, io, lock, lock, object, object, poolthread, poolthread, queuedthreadpool, runnable, runnable, string, util

The Jetty QueuedThreadPool.java source code

// ========================================================================
// Copyright 2004-2005 Mort Bay Consulting Pty. Ltd.
// ------------------------------------------------------------------------
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at 
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// ========================================================================

package org.mortbay.thread;

import java.io.Serializable;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
import java.util.Set;

import org.mortbay.component.AbstractLifeCycle;
import org.mortbay.log.Log;

/* ------------------------------------------------------------ */
/** A pool of threads.
 * <p>
 * Avoids the expense of thread creation by pooling threads after
 * their run methods exit for reuse.
 * <p>
 * If the maximum pool size is reached, jobs wait for a free thread.
 * By default there is no maximum pool size.  Idle threads timeout
 * and terminate until the minimum number of threads are running.
 * <p>
 * @author Greg Wilkins <gregw@mortbay.com>
 * @author Juancarlo Anez <juancarlo@modelistica.com>
 */
public class QueuedThreadPool extends AbstractLifeCycle implements Serializable, ThreadPool
{
    private static int __id;
    
    private String _name;
    private Set _threads;
    private List _idle;
    private Runnable[] _jobs;
    private int _nextJob;
    private int _nextJobSlot;
    private int _queued;
    
    private boolean _daemon;
    private int _id;

    private final Object _threadLock = new Lock();
    private final Object _idleLock = new Lock();
    private final Object _jobsLock = new Lock();
    private final Object _joinLock = new Lock();

    private long _lastShrink;
    private int _maxIdleTimeMs=60000;
    private int _maxThreads=25;
    private int _minThreads=2;
    private boolean _warned=false;
    private int _lowThreads=0;
    private int _priority= Thread.NORM_PRIORITY;
    private int _spawnOrShrinkAt=0;

    /* ------------------------------------------------------------------- */
    /* Construct
     */
    public QueuedThreadPool()
    {
        _name="btpool"+__id++;
    }

    /* ------------------------------------------------------------ */
    /** Run job.
     * @return true 
     */
    public boolean dispatch(Runnable job) 
    {  
        if (!isRunning() || job==null)
            return false;


        PoolThread thread=null;
        boolean spawn=false;
            
        // Look for an idle thread
        synchronized(_idleLock)
        {
            int idle=_idle.size();
            if (idle>0)
                thread=(PoolThread)_idle.remove(idle-1);
            else
            {
                // Are we at max size?
                if (_threads.size()<_maxThreads)
                    spawn=true;
                else 
                {
                    if (!_warned)    
                    {
                        _warned=true;
                        Log.debug("Out of threads for {}",this);
                    }
                }
            }
        }
        
        if (thread!=null)
            thread.dispatch(job);
        else
        {
            synchronized(_jobsLock)
            {
                _queued++;
                _jobs[_nextJobSlot++]=job;
                if (_nextJobSlot==_jobs.length)
                    _nextJobSlot=0;
                if (_nextJobSlot==_nextJob)
                {
                    // Grow the job queue
                    Runnable[] jobs= new Runnable[_jobs.length+_maxThreads];
                    int split=_jobs.length-_nextJob;
                    if (split>0)
                        System.arraycopy(_jobs,_nextJob,jobs,0,split);
                    if (_nextJob!=0)
                        System.arraycopy(_jobs,0,jobs,split,_nextJobSlot);
                    
                    _jobs=jobs;
                    _nextJob=0;
                    _nextJobSlot=_queued;
                }
                
                if (spawn && _queued<=_spawnOrShrinkAt)
                    spawn=false;
            }
            
            if (spawn)
                newThread();
        }
        

        return true;
    }

    /* ------------------------------------------------------------ */
    /** Get the number of idle threads in the pool.
     * @see #getThreads
     * @return Number of threads
     */
    public int getIdleThreads()
    {
        return _idle==null?0:_idle.size();
    }
    
    /* ------------------------------------------------------------ */
    /**
     * @return low resource threads threshhold
     */
    public int getLowThreads()
    {
        return _lowThreads;
    }
    
    /* ------------------------------------------------------------ */
    /** Get the maximum thread idle time.
     * Delegated to the named or anonymous Pool.
     * @see #setMaxIdleTimeMs
     * @return Max idle time in ms.
     */
    public int getMaxIdleTimeMs()
    {
        return _maxIdleTimeMs;
    }
    
    /* ------------------------------------------------------------ */
    /** Set the maximum number of threads.
     * Delegated to the named or anonymous Pool.
     * @see #setMaxThreads
     * @return maximum number of threads.
     */
    public int getMaxThreads()
    {
        return _maxThreads;
    }

    /* ------------------------------------------------------------ */
    /** Get the minimum number of threads.
     * Delegated to the named or anonymous Pool.
     * @see #setMinThreads
     * @return minimum number of threads.
     */
    public int getMinThreads()
    {
        return _minThreads;
    }

    /* ------------------------------------------------------------ */
    /** 
     * @return The name of the BoundedThreadPool.
     */
    public String getName()
    {
        return _name;
    }

    /* ------------------------------------------------------------ */
    /** Get the number of threads in the pool.
     * @see #getIdleThreads
     * @return Number of threads
     */
    public int getThreads()
    {
        return _threads.size();
    }

    /* ------------------------------------------------------------ */
    /** Get the priority of the pool threads.
     *  @return the priority of the pool threads.
     */
    public int getThreadsPriority()
    {
        return _priority;
    }

    /* ------------------------------------------------------------ */
    public int getQueueSize()
    {
        return _queued;
    }
    
    /* ------------------------------------------------------------ */
    /**
     * @return the spawnOrShrinkAt  The number of queued jobs (or idle threads) needed 
     * before the thread pool is grown (or shrunk)
     */
    public int getSpawnOrShrinkAt()
    {
        return _spawnOrShrinkAt;
    }

    /* ------------------------------------------------------------ */
    /**
     * @param spawnOrShrinkAt The number of queued jobs (or idle threads) needed 
     * before the thread pool is grown (or shrunk)
     */
    public void setSpawnOrShrinkAt(int spawnOrShrinkAt)
    {
        _spawnOrShrinkAt=spawnOrShrinkAt;
    }

    /* ------------------------------------------------------------ */
    /** 
     * Delegated to the named or anonymous Pool.
     */
    public boolean isDaemon()
    {
        return _daemon;
    }

    /* ------------------------------------------------------------ */
    public boolean isLowOnThreads()
    {
        return _queued>_lowThreads;
    }

    /* ------------------------------------------------------------ */
    public void join() throws InterruptedException
    {
        synchronized (_joinLock)
        {
            while (isRunning())
                _joinLock.wait();
        }
        
        // TODO remove this semi busy loop!
        while (isStopping())
            Thread.sleep(100);
    }

    /* ------------------------------------------------------------ */
    /** 
     * Delegated to the named or anonymous Pool.
     */
    public void setDaemon(boolean daemon)
    {
        _daemon=daemon;
    }

    /* ------------------------------------------------------------ */
    /**
     * @param lowThreads low resource threads threshhold
     */
    public void setLowThreads(int lowThreads)
    {
        _lowThreads = lowThreads;
    }
    
    /* ------------------------------------------------------------ */
    /** Set the maximum thread idle time.
     * Threads that are idle for longer than this period may be
     * stopped.
     * Delegated to the named or anonymous Pool.
     * @see #getMaxIdleTimeMs
     * @param maxIdleTimeMs Max idle time in ms.
     */
    public void setMaxIdleTimeMs(int maxIdleTimeMs)
    {
        _maxIdleTimeMs=maxIdleTimeMs;
    }

    /* ------------------------------------------------------------ */
    /** Set the maximum number of threads.
     * Delegated to the named or anonymous Pool.
     * @see #getMaxThreads
     * @param maxThreads maximum number of threads.
     */
    public void setMaxThreads(int maxThreads)
    {
        if (isStarted() && maxThreads<_minThreads)
            throw new IllegalArgumentException("!minThreads<maxThreads");
        _maxThreads=maxThreads;
    }

    /* ------------------------------------------------------------ */
    /** Set the minimum number of threads.
     * Delegated to the named or anonymous Pool.
     * @see #getMinThreads
     * @param minThreads minimum number of threads
     */
    public void setMinThreads(int minThreads)
    {
        if (isStarted() && (minThreads<=0 || minThreads>_maxThreads))
            throw new IllegalArgumentException("!0<=minThreads

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