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jfreechart example source code file (DefaultDrawingSupplier.java)

This example jfreechart source code file (DefaultDrawingSupplier.java) is included in the DevDaily.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Java - jfreechart tags/keywords

awt, default_fill_paint_sequence, default_outline_paint_sequence, default_outline_stroke_sequence, default_stroke_sequence, defaultdrawingsupplier, defaultdrawingsupplier, geometry, io, ioexception, paint, paint, polygon, shape, shape, stroke, stroke, util

The jfreechart DefaultDrawingSupplier.java source code

/* ===========================================================
 * JFreeChart : a free chart library for the Java(tm) platform
 * ===========================================================
 *
 * (C) Copyright 2000-2008, by Object Refinery Limited and Contributors.
 *
 * Project Info:  http://www.jfree.org/jfreechart/index.html
 *
 * This library is free software; you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation; either version 2.1 of the License, or
 * (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
 * License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301,
 * USA.
 *
 * [Java is a trademark or registered trademark of Sun Microsystems, Inc.
 * in the United States and other countries.]
 *
 * ---------------------------
 * DefaultDrawingSupplier.java
 * ---------------------------
 * (C) Copyright 2003-2008, by Object Refinery Limited.
 *
 * Original Author:  David Gilbert (for Object Refinery Limited);
 * Contributor(s):   Jeremy Bowman;
 *
 * Changes
 * -------
 * 16-Jan-2003 : Version 1 (DG);
 * 17-Jan-2003 : Added stroke method, renamed DefaultPaintSupplier
 *               --> DefaultDrawingSupplier (DG)
 * 27-Jan-2003 : Incorporated code from SeriesShapeFactory, originally
 *               contributed by Jeremy Bowman (DG);
 * 25-Mar-2003 : Implemented Serializable (DG);
 * 20-Aug-2003 : Implemented Cloneable and PublicCloneable (DG);
 * ------------- JFREECHART 1.0.x ---------------------------------------------
 * 13-Jun-2007 : Added fillPaintSequence (DG);
 *
 */

 package org.jfree.chart.plot;

import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Paint;
import java.awt.Polygon;
import java.awt.Shape;
import java.awt.Stroke;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Rectangle2D;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.io.Serializable;
import java.util.Arrays;

import org.jfree.chart.ChartColor;
import org.jfree.io.SerialUtilities;
import org.jfree.util.PublicCloneable;
import org.jfree.util.ShapeUtilities;

/**
 * A default implementation of the {@link DrawingSupplier} interface.  All
 * {@link Plot} instances have a new instance of this class installed by
 * default.
 */
public class DefaultDrawingSupplier implements DrawingSupplier, Cloneable,
        PublicCloneable, Serializable {

    /** For serialization. */
    private static final long serialVersionUID = -7339847061039422538L;

    /** The default fill paint sequence. */
    public static final Paint[] DEFAULT_PAINT_SEQUENCE
            = ChartColor.createDefaultPaintArray();

    /** The default outline paint sequence. */
    public static final Paint[] DEFAULT_OUTLINE_PAINT_SEQUENCE = new Paint[] {
            Color.lightGray};

    /** The default fill paint sequence. */
    public static final Paint[] DEFAULT_FILL_PAINT_SEQUENCE = new Paint[] {
            Color.white};

    /** The default stroke sequence. */
    public static final Stroke[] DEFAULT_STROKE_SEQUENCE = new Stroke[] {
            new BasicStroke(1.0f, BasicStroke.CAP_SQUARE,
                    BasicStroke.JOIN_BEVEL)};

    /** The default outline stroke sequence. */
    public static final Stroke[] DEFAULT_OUTLINE_STROKE_SEQUENCE
            = new Stroke[] {new BasicStroke(1.0f, BasicStroke.CAP_SQUARE,
                    BasicStroke.JOIN_BEVEL)};

    /** The default shape sequence. */
    public static final Shape[] DEFAULT_SHAPE_SEQUENCE
            = createStandardSeriesShapes();

    /** The paint sequence. */
    private transient Paint[] paintSequence;

    /** The current paint index. */
    private int paintIndex;

    /** The outline paint sequence. */
    private transient Paint[] outlinePaintSequence;

    /** The current outline paint index. */
    private int outlinePaintIndex;

    /** The fill paint sequence. */
    private transient Paint[] fillPaintSequence;

    /** The current fill paint index. */
    private int fillPaintIndex;

    /** The stroke sequence. */
    private transient Stroke[] strokeSequence;

    /** The current stroke index. */
    private int strokeIndex;

    /** The outline stroke sequence. */
    private transient Stroke[] outlineStrokeSequence;

    /** The current outline stroke index. */
    private int outlineStrokeIndex;

    /** The shape sequence. */
    private transient Shape[] shapeSequence;

    /** The current shape index. */
    private int shapeIndex;

    /**
     * Creates a new supplier, with default sequences for fill paint, outline
     * paint, stroke and shapes.
     */
    public DefaultDrawingSupplier() {

        this(DEFAULT_PAINT_SEQUENCE, DEFAULT_FILL_PAINT_SEQUENCE,
             DEFAULT_OUTLINE_PAINT_SEQUENCE,
             DEFAULT_STROKE_SEQUENCE,
             DEFAULT_OUTLINE_STROKE_SEQUENCE,
             DEFAULT_SHAPE_SEQUENCE);

    }

    /**
     * Creates a new supplier.
     *
     * @param paintSequence  the fill paint sequence.
     * @param outlinePaintSequence  the outline paint sequence.
     * @param strokeSequence  the stroke sequence.
     * @param outlineStrokeSequence  the outline stroke sequence.
     * @param shapeSequence  the shape sequence.
     */
    public DefaultDrawingSupplier(Paint[] paintSequence,
                                  Paint[] outlinePaintSequence,
                                  Stroke[] strokeSequence,
                                  Stroke[] outlineStrokeSequence,
                                  Shape[] shapeSequence) {

        this.paintSequence = paintSequence;
        this.fillPaintSequence = DEFAULT_FILL_PAINT_SEQUENCE;
        this.outlinePaintSequence = outlinePaintSequence;
        this.strokeSequence = strokeSequence;
        this.outlineStrokeSequence = outlineStrokeSequence;
        this.shapeSequence = shapeSequence;

    }

    /**
     * Creates a new supplier.
     *
     * @param paintSequence  the paint sequence.
     * @param fillPaintSequence  the fill paint sequence.
     * @param outlinePaintSequence  the outline paint sequence.
     * @param strokeSequence  the stroke sequence.
     * @param outlineStrokeSequence  the outline stroke sequence.
     * @param shapeSequence  the shape sequence.
     *
     * @since 1.0.6
     */
    public DefaultDrawingSupplier(Paint[] paintSequence,
            Paint[] fillPaintSequence, Paint[] outlinePaintSequence,
            Stroke[] strokeSequence, Stroke[] outlineStrokeSequence,
            Shape[] shapeSequence) {

        this.paintSequence = paintSequence;
        this.fillPaintSequence = fillPaintSequence;
        this.outlinePaintSequence = outlinePaintSequence;
        this.strokeSequence = strokeSequence;
        this.outlineStrokeSequence = outlineStrokeSequence;
        this.shapeSequence = shapeSequence;
    }

    /**
     * Returns the next paint in the sequence.
     *
     * @return The paint.
     */
    public Paint getNextPaint() {
        Paint result
            = this.paintSequence[this.paintIndex % this.paintSequence.length];
        this.paintIndex++;
        return result;
    }

    /**
     * Returns the next outline paint in the sequence.
     *
     * @return The paint.
     */
    public Paint getNextOutlinePaint() {
        Paint result = this.outlinePaintSequence[
                this.outlinePaintIndex % this.outlinePaintSequence.length];
        this.outlinePaintIndex++;
        return result;
    }

    /**
     * Returns the next fill paint in the sequence.
     *
     * @return The paint.
     *
     * @since 1.0.6
     */
    public Paint getNextFillPaint() {
        Paint result = this.fillPaintSequence[this.fillPaintIndex
                % this.fillPaintSequence.length];
        this.fillPaintIndex++;
        return result;
    }

    /**
     * Returns the next stroke in the sequence.
     *
     * @return The stroke.
     */
    public Stroke getNextStroke() {
        Stroke result = this.strokeSequence[
                this.strokeIndex % this.strokeSequence.length];
        this.strokeIndex++;
        return result;
    }

    /**
     * Returns the next outline stroke in the sequence.
     *
     * @return The stroke.
     */
    public Stroke getNextOutlineStroke() {
        Stroke result = this.outlineStrokeSequence[
                this.outlineStrokeIndex % this.outlineStrokeSequence.length];
        this.outlineStrokeIndex++;
        return result;
    }

    /**
     * Returns the next shape in the sequence.
     *
     * @return The shape.
     */
    public Shape getNextShape() {
        Shape result = this.shapeSequence[
                this.shapeIndex % this.shapeSequence.length];
        this.shapeIndex++;
        return result;
    }

    /**
     * Creates an array of standard shapes to display for the items in series
     * on charts.
     *
     * @return The array of shapes.
     */
    public static Shape[] createStandardSeriesShapes() {

        Shape[] result = new Shape[10];

        double size = 6.0;
        double delta = size / 2.0;
        int[] xpoints = null;
        int[] ypoints = null;

        // square
        result[0] = new Rectangle2D.Double(-delta, -delta, size, size);
        // circle
        result[1] = new Ellipse2D.Double(-delta, -delta, size, size);

        // up-pointing triangle
        xpoints = intArray(0.0, delta, -delta);
        ypoints = intArray(-delta, delta, delta);
        result[2] = new Polygon(xpoints, ypoints, 3);

        // diamond
        xpoints = intArray(0.0, delta, 0.0, -delta);
        ypoints = intArray(-delta, 0.0, delta, 0.0);
        result[3] = new Polygon(xpoints, ypoints, 4);

        // horizontal rectangle
        result[4] = new Rectangle2D.Double(-delta, -delta / 2, size, size / 2);

        // down-pointing triangle
        xpoints = intArray(-delta, +delta, 0.0);
        ypoints = intArray(-delta, -delta, delta);
        result[5] = new Polygon(xpoints, ypoints, 3);

        // horizontal ellipse
        result[6] = new Ellipse2D.Double(-delta, -delta / 2, size, size / 2);

        // right-pointing triangle
        xpoints = intArray(-delta, delta, -delta);
        ypoints = intArray(-delta, 0.0, delta);
        result[7] = new Polygon(xpoints, ypoints, 3);

        // vertical rectangle
        result[8] = new Rectangle2D.Double(-delta / 2, -delta, size / 2, size);

        // left-pointing triangle
        xpoints = intArray(-delta, delta, delta);
        ypoints = intArray(0.0, -delta, +delta);
        result[9] = new Polygon(xpoints, ypoints, 3);

        return result;

    }

    /**
     * Tests this object for equality with another object.
     *
     * @param obj  the object (<code>null permitted).
     *
     * @return A boolean.
     */
    public boolean equals(Object obj) {

        if (obj == this) {
            return true;
        }

        if (!(obj instanceof DefaultDrawingSupplier)) {
            return false;
        }

        DefaultDrawingSupplier that = (DefaultDrawingSupplier) obj;

        if (!Arrays.equals(this.paintSequence, that.paintSequence)) {
            return false;
        }
        if (this.paintIndex != that.paintIndex) {
            return false;
        }
        if (!Arrays.equals(this.outlinePaintSequence,
                that.outlinePaintSequence)) {
            return false;
        }
        if (this.outlinePaintIndex != that.outlinePaintIndex) {
            return false;
        }
        if (!Arrays.equals(this.strokeSequence, that.strokeSequence)) {
            return false;
        }
        if (this.strokeIndex != that.strokeIndex) {
            return false;
        }
        if (!Arrays.equals(this.outlineStrokeSequence,
                that.outlineStrokeSequence)) {
            return false;
        }
        if (this.outlineStrokeIndex != that.outlineStrokeIndex) {
            return false;
        }
        if (!equalShapes(this.shapeSequence, that.shapeSequence)) {
            return false;
        }
        if (this.shapeIndex != that.shapeIndex) {
            return false;
        }
        return true;

    }

    /**
     * A utility method for testing the equality of two arrays of shapes.
     *
     * @param s1  the first array (<code>null permitted).
     * @param s2  the second array (<code>null permitted).
     *
     * @return A boolean.
     */
    private boolean equalShapes(Shape[] s1, Shape[] s2) {
        if (s1 == null) {
            return s2 == null;
        }
        if (s2 == null) {
            return false;
        }
        if (s1.length != s2.length) {
            return false;
        }
        for (int i = 0; i < s1.length; i++) {
            if (!ShapeUtilities.equal(s1[i], s2[i])) {
                return false;
            }
        }
        return true;
    }

    /**
     * Handles serialization.
     *
     * @param stream  the output stream.
     *
     * @throws IOException if there is an I/O problem.
     */
    private void writeObject(ObjectOutputStream stream) throws IOException {
        stream.defaultWriteObject();

        int paintCount = this.paintSequence.length;
        stream.writeInt(paintCount);
        for (int i = 0; i < paintCount; i++) {
            SerialUtilities.writePaint(this.paintSequence[i], stream);
        }

        int outlinePaintCount = this.outlinePaintSequence.length;
        stream.writeInt(outlinePaintCount);
        for (int i = 0; i < outlinePaintCount; i++) {
            SerialUtilities.writePaint(this.outlinePaintSequence[i], stream);
        }

        int strokeCount = this.strokeSequence.length;
        stream.writeInt(strokeCount);
        for (int i = 0; i < strokeCount; i++) {
            SerialUtilities.writeStroke(this.strokeSequence[i], stream);
        }

        int outlineStrokeCount = this.outlineStrokeSequence.length;
        stream.writeInt(outlineStrokeCount);
        for (int i = 0; i < outlineStrokeCount; i++) {
            SerialUtilities.writeStroke(this.outlineStrokeSequence[i], stream);
        }

        int shapeCount = this.shapeSequence.length;
        stream.writeInt(shapeCount);
        for (int i = 0; i < shapeCount; i++) {
            SerialUtilities.writeShape(this.shapeSequence[i], stream);
        }

    }

    /**
     * Restores a serialized object.
     *
     * @param stream  the input stream.
     *
     * @throws IOException if there is an I/O problem.
     * @throws ClassNotFoundException if there is a problem loading a class.
     */
    private void readObject(ObjectInputStream stream)
        throws IOException, ClassNotFoundException {
        stream.defaultReadObject();

        int paintCount = stream.readInt();
        this.paintSequence = new Paint[paintCount];
        for (int i = 0; i < paintCount; i++) {
            this.paintSequence[i] = SerialUtilities.readPaint(stream);
        }

        int outlinePaintCount = stream.readInt();
        this.outlinePaintSequence = new Paint[outlinePaintCount];
        for (int i = 0; i < outlinePaintCount; i++) {
            this.outlinePaintSequence[i] = SerialUtilities.readPaint(stream);
        }

        int strokeCount = stream.readInt();
        this.strokeSequence = new Stroke[strokeCount];
        for (int i = 0; i < strokeCount; i++) {
            this.strokeSequence[i] = SerialUtilities.readStroke(stream);
        }

        int outlineStrokeCount = stream.readInt();
        this.outlineStrokeSequence = new Stroke[outlineStrokeCount];
        for (int i = 0; i < outlineStrokeCount; i++) {
            this.outlineStrokeSequence[i] = SerialUtilities.readStroke(stream);
        }

        int shapeCount = stream.readInt();
        this.shapeSequence = new Shape[shapeCount];
        for (int i = 0; i < shapeCount; i++) {
            this.shapeSequence[i] = SerialUtilities.readShape(stream);
        }

    }

    /**
     * Helper method to avoid lots of explicit casts in getShape().  Returns
     * an array containing the provided doubles cast to ints.
     *
     * @param a  x
     * @param b  y
     * @param c  z
     *
     * @return int[3] with converted params.
     */
    private static int[] intArray(double a, double b, double c) {
        return new int[] {(int) a, (int) b, (int) c};
    }

    /**
     * Helper method to avoid lots of explicit casts in getShape().  Returns
     * an array containing the provided doubles cast to ints.
     *
     * @param a  x
     * @param b  y
     * @param c  z
     * @param d  t
     *
     * @return int[4] with converted params.
     */
    private static int[] intArray(double a, double b, double c, double d) {
        return new int[] {(int) a, (int) b, (int) c, (int) d};
    }

    /**
     * Returns a clone.
     *
     * @return A clone.
     *
     * @throws CloneNotSupportedException if a component of the supplier does
     *                                    not support cloning.
     */
    public Object clone() throws CloneNotSupportedException {
        DefaultDrawingSupplier clone = (DefaultDrawingSupplier) super.clone();
        return clone;
    }
}

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