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Java example source code file (Action.java)

This example Java source code file (Action.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

action, fsm, input

The Action.java Java example source code

/*
 * Copyright (c) 2002, 2003, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package com.sun.corba.se.spi.orbutil.fsm;

/**
 * Description goes here
 *
 * @author Ken Cavanaugh
 */
public interface Action
{
        /** Called by the state engine to perform an action
        * before a state transition takes place.  The FSM is
        * passed so that the Action may set the next state in
        * cases when that is required.  FSM and Input together
        * allow actions to be written that depend on the state and
        * input, but this should generally be avoided, as the
        * reason for a state machine in the first place is to cleanly
        * separate the actions and control flow.   Note that an
        * action should complete in a timely manner.  If the state machine
        * is used for concurrency control with multiple threads, the
        * action must not allow multiple threads to run simultaneously
        * in the state machine, as the state could be corrupted.
        * Any exception thrown by the Action for the transition
        * will be propagated to doIt.
        * @param FSM fsm is the state machine causing this action.
        * @param Input in is the input that caused the transition.
        */
        public void doIt( FSM fsm, Input in ) ;
}

// end of Action.java

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