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Java example source code file (FSMImpl.java)

This example Java source code file (FSMImpl.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

calling, exiting, fsmimpl, input, state, stateengine, stateengineimpl, util

The FSMImpl.java Java example source code

/*
 * Copyright (c) 2002, 2003, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package com.sun.corba.se.spi.orbutil.fsm ;

import java.util.Set ;
import java.util.HashSet ;

import com.sun.corba.se.spi.orbutil.fsm.Input ;
import com.sun.corba.se.spi.orbutil.fsm.StateEngine ;
import com.sun.corba.se.impl.orbutil.fsm.StateEngineImpl ;
import com.sun.corba.se.impl.orbutil.ORBUtility ;
import com.sun.corba.se.spi.orbutil.fsm.FSM ;

/**
 * This is the main class that represents an instance of a state machine
 * using a state engine.  It may be used as a base class, in which case
 * the guards and actions have access to the derived class.
 *
 * @author Ken Cavanaugh
 */
public class FSMImpl implements FSM
{
    private boolean debug ;
    private State state ;
    private StateEngineImpl stateEngine ;

    /** Create an instance of an FSM using the StateEngine
    * in a particular start state.
    */
    public FSMImpl( StateEngine se, State startState )
    {
        this( se, startState, false ) ;
    }

    public FSMImpl( StateEngine se, State startState, boolean debug )
    {
        state = startState ;
        stateEngine = (StateEngineImpl)se ;
        this.debug = debug ;
    }

    /** Return the current state.
    */
    public State getState()
    {
        return state ;
    }

    /** Perform the transition for the given input in the current state.  This proceeds as follows:
    * <p>Let S be the current state of the FSM.
    * If there are guarded actions for S with input in, evaluate their guards successively until
    * all have been evaluted, or one returns a non-DISABLED Result.
    * <ol>
    * <li>If a DEFERED result is returned, retry the input
    * <li>If a ENABLED result is returned, the action for the guarded action
    * is the current action
    * <li>Otherwise there is no enabled action.  If S has a default action and next state, use them; otherwise
    * use the state engine default action (the next state is always the current state).
    * </ol>
    * After the action is available, the transition proceeds as follows:
    * <ol>
    * <li>If the next state is not the current state, execute the current state postAction method.
    * <li>Execute the action.
    * <li>If the next state is not the current state, execute the next state preAction method.
    * <li>Set the current state to the next state.
    * </ol>
    */
    public void doIt( Input in )
    {
        stateEngine.doIt( this, in, debug ) ;
    }

    // Methods for use only by StateEngineImpl

    public void internalSetState( State nextState )
    {
        if (debug) {
            ORBUtility.dprint( this, "Calling internalSetState with nextState = " +
                nextState ) ;
        }

        state = nextState ;

        if (debug) {
            ORBUtility.dprint( this, "Exiting internalSetState with state = " +
                state ) ;
        }
    }
}

// end of FSMImpl.java

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