alvinalexander.com | career | drupal | java | mac | mysql | perl | scala | uml | unix  

Java example source code file (phaseX.cpp)

This example Java source code file (phaseX.cpp) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

assert, c\-, check, connode, duiterator_fast, get, miss, node, not_product, null, product, type, verifyiterativegvn

The phaseX.cpp Java example source code

/*
 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 *
 */

#include "precompiled.hpp"
#include "memory/allocation.inline.hpp"
#include "opto/block.hpp"
#include "opto/callnode.hpp"
#include "opto/cfgnode.hpp"
#include "opto/connode.hpp"
#include "opto/idealGraphPrinter.hpp"
#include "opto/loopnode.hpp"
#include "opto/machnode.hpp"
#include "opto/opcodes.hpp"
#include "opto/phaseX.hpp"
#include "opto/regalloc.hpp"
#include "opto/rootnode.hpp"

//=============================================================================
#define NODE_HASH_MINIMUM_SIZE    255
//------------------------------NodeHash---------------------------------------
NodeHash::NodeHash(uint est_max_size) :
  _max( round_up(est_max_size < NODE_HASH_MINIMUM_SIZE ? NODE_HASH_MINIMUM_SIZE : est_max_size) ),
  _a(Thread::current()->resource_area()),
  _table( NEW_ARENA_ARRAY( _a , Node* , _max ) ), // (Node**)_a->Amalloc(_max * sizeof(Node*)) ),
  _inserts(0), _insert_limit( insert_limit() ),
  _look_probes(0), _lookup_hits(0), _lookup_misses(0),
  _total_insert_probes(0), _total_inserts(0),
  _insert_probes(0), _grows(0) {
  // _sentinel must be in the current node space
  _sentinel = new (Compile::current()) ProjNode(NULL, TypeFunc::Control);
  memset(_table,0,sizeof(Node*)*_max);
}

//------------------------------NodeHash---------------------------------------
NodeHash::NodeHash(Arena *arena, uint est_max_size) :
  _max( round_up(est_max_size < NODE_HASH_MINIMUM_SIZE ? NODE_HASH_MINIMUM_SIZE : est_max_size) ),
  _a(arena),
  _table( NEW_ARENA_ARRAY( _a , Node* , _max ) ),
  _inserts(0), _insert_limit( insert_limit() ),
  _look_probes(0), _lookup_hits(0), _lookup_misses(0),
  _delete_probes(0), _delete_hits(0), _delete_misses(0),
  _total_insert_probes(0), _total_inserts(0),
  _insert_probes(0), _grows(0) {
  // _sentinel must be in the current node space
  _sentinel = new (Compile::current()) ProjNode(NULL, TypeFunc::Control);
  memset(_table,0,sizeof(Node*)*_max);
}

//------------------------------NodeHash---------------------------------------
NodeHash::NodeHash(NodeHash *nh) {
  debug_only(_table = (Node**)badAddress);   // interact correctly w/ operator=
  // just copy in all the fields
  *this = *nh;
  // nh->_sentinel must be in the current node space
}

void NodeHash::replace_with(NodeHash *nh) {
  debug_only(_table = (Node**)badAddress);   // interact correctly w/ operator=
  // just copy in all the fields
  *this = *nh;
  // nh->_sentinel must be in the current node space
}

//------------------------------hash_find--------------------------------------
// Find in hash table
Node *NodeHash::hash_find( const Node *n ) {
  // ((Node*)n)->set_hash( n->hash() );
  uint hash = n->hash();
  if (hash == Node::NO_HASH) {
    debug_only( _lookup_misses++ );
    return NULL;
  }
  uint key = hash & (_max-1);
  uint stride = key | 0x01;
  debug_only( _look_probes++ );
  Node *k = _table[key];        // Get hashed value
  if( !k ) {                    // ?Miss?
    debug_only( _lookup_misses++ );
    return NULL;                // Miss!
  }

  int op = n->Opcode();
  uint req = n->req();
  while( 1 ) {                  // While probing hash table
    if( k->req() == req &&      // Same count of inputs
        k->Opcode() == op ) {   // Same Opcode
      for( uint i=0; i<req; i++ )
        if( n->in(i)!=k->in(i)) // Different inputs?
          goto collision;       // "goto" is a speed hack...
      if( n->cmp(*k) ) {        // Check for any special bits
        debug_only( _lookup_hits++ );
        return k;               // Hit!
      }
    }
  collision:
    debug_only( _look_probes++ );
    key = (key + stride/*7*/) & (_max-1); // Stride through table with relative prime
    k = _table[key];            // Get hashed value
    if( !k ) {                  // ?Miss?
      debug_only( _lookup_misses++ );
      return NULL;              // Miss!
    }
  }
  ShouldNotReachHere();
  return NULL;
}

//------------------------------hash_find_insert-------------------------------
// Find in hash table, insert if not already present
// Used to preserve unique entries in hash table
Node *NodeHash::hash_find_insert( Node *n ) {
  // n->set_hash( );
  uint hash = n->hash();
  if (hash == Node::NO_HASH) {
    debug_only( _lookup_misses++ );
    return NULL;
  }
  uint key = hash & (_max-1);
  uint stride = key | 0x01;     // stride must be relatively prime to table siz
  uint first_sentinel = 0;      // replace a sentinel if seen.
  debug_only( _look_probes++ );
  Node *k = _table[key];        // Get hashed value
  if( !k ) {                    // ?Miss?
    debug_only( _lookup_misses++ );
    _table[key] = n;            // Insert into table!
    debug_only(n->enter_hash_lock()); // Lock down the node while in the table.
    check_grow();               // Grow table if insert hit limit
    return NULL;                // Miss!
  }
  else if( k == _sentinel ) {
    first_sentinel = key;      // Can insert here
  }

  int op = n->Opcode();
  uint req = n->req();
  while( 1 ) {                  // While probing hash table
    if( k->req() == req &&      // Same count of inputs
        k->Opcode() == op ) {   // Same Opcode
      for( uint i=0; i<req; i++ )
        if( n->in(i)!=k->in(i)) // Different inputs?
          goto collision;       // "goto" is a speed hack...
      if( n->cmp(*k) ) {        // Check for any special bits
        debug_only( _lookup_hits++ );
        return k;               // Hit!
      }
    }
  collision:
    debug_only( _look_probes++ );
    key = (key + stride) & (_max-1); // Stride through table w/ relative prime
    k = _table[key];            // Get hashed value
    if( !k ) {                  // ?Miss?
      debug_only( _lookup_misses++ );
      key = (first_sentinel == 0) ? key : first_sentinel; // ?saw sentinel?
      _table[key] = n;          // Insert into table!
      debug_only(n->enter_hash_lock()); // Lock down the node while in the table.
      check_grow();             // Grow table if insert hit limit
      return NULL;              // Miss!
    }
    else if( first_sentinel == 0 && k == _sentinel ) {
      first_sentinel = key;    // Can insert here
    }

  }
  ShouldNotReachHere();
  return NULL;
}

//------------------------------hash_insert------------------------------------
// Insert into hash table
void NodeHash::hash_insert( Node *n ) {
  // // "conflict" comments -- print nodes that conflict
  // bool conflict = false;
  // n->set_hash();
  uint hash = n->hash();
  if (hash == Node::NO_HASH) {
    return;
  }
  check_grow();
  uint key = hash & (_max-1);
  uint stride = key | 0x01;

  while( 1 ) {                  // While probing hash table
    debug_only( _insert_probes++ );
    Node *k = _table[key];      // Get hashed value
    if( !k || (k == _sentinel) ) break;       // Found a slot
    assert( k != n, "already inserted" );
    // if( PrintCompilation && PrintOptoStatistics && Verbose ) { tty->print("  conflict: "); k->dump(); conflict = true; }
    key = (key + stride) & (_max-1); // Stride through table w/ relative prime
  }
  _table[key] = n;              // Insert into table!
  debug_only(n->enter_hash_lock()); // Lock down the node while in the table.
  // if( conflict ) { n->dump(); }
}

//------------------------------hash_delete------------------------------------
// Replace in hash table with sentinel
bool NodeHash::hash_delete( const Node *n ) {
  Node *k;
  uint hash = n->hash();
  if (hash == Node::NO_HASH) {
    debug_only( _delete_misses++ );
    return false;
  }
  uint key = hash & (_max-1);
  uint stride = key | 0x01;
  debug_only( uint counter = 0; );
  for( ; /* (k != NULL) && (k != _sentinel) */; ) {
    debug_only( counter++ );
    debug_only( _delete_probes++ );
    k = _table[key];            // Get hashed value
    if( !k ) {                  // Miss?
      debug_only( _delete_misses++ );
#ifdef ASSERT
      if( VerifyOpto ) {
        for( uint i=0; i < _max; i++ )
          assert( _table[i] != n, "changed edges with rehashing" );
      }
#endif
      return false;             // Miss! Not in chain
    }
    else if( n == k ) {
      debug_only( _delete_hits++ );
      _table[key] = _sentinel;  // Hit! Label as deleted entry
      debug_only(((Node*)n)->exit_hash_lock()); // Unlock the node upon removal from table.
      return true;
    }
    else {
      // collision: move through table with prime offset
      key = (key + stride/*7*/) & (_max-1);
      assert( counter <= _insert_limit, "Cycle in hash-table");
    }
  }
  ShouldNotReachHere();
  return false;
}

//------------------------------round_up---------------------------------------
// Round up to nearest power of 2
uint NodeHash::round_up( uint x ) {
  x += (x>>2);                  // Add 25% slop
  if( x <16 ) return 16;        // Small stuff
  uint i=16;
  while( i < x ) i <<= 1;       // Double to fit
  return i;                     // Return hash table size
}

//------------------------------grow-------------------------------------------
// Grow _table to next power of 2 and insert old entries
void  NodeHash::grow() {
  // Record old state
  uint   old_max   = _max;
  Node **old_table = _table;
  // Construct new table with twice the space
  _grows++;
  _total_inserts       += _inserts;
  _total_insert_probes += _insert_probes;
  _inserts         = 0;
  _insert_probes   = 0;
  _max     = _max << 1;
  _table   = NEW_ARENA_ARRAY( _a , Node* , _max ); // (Node**)_a->Amalloc( _max * sizeof(Node*) );
  memset(_table,0,sizeof(Node*)*_max);
  _insert_limit = insert_limit();
  // Insert old entries into the new table
  for( uint i = 0; i < old_max; i++ ) {
    Node *m = *old_table++;
    if( !m || m == _sentinel ) continue;
    debug_only(m->exit_hash_lock()); // Unlock the node upon removal from old table.
    hash_insert(m);
  }
}

//------------------------------clear------------------------------------------
// Clear all entries in _table to NULL but keep storage
void  NodeHash::clear() {
#ifdef ASSERT
  // Unlock all nodes upon removal from table.
  for (uint i = 0; i < _max; i++) {
    Node* n = _table[i];
    if (!n || n == _sentinel)  continue;
    n->exit_hash_lock();
  }
#endif

  memset( _table, 0, _max * sizeof(Node*) );
}

//-----------------------remove_useless_nodes----------------------------------
// Remove useless nodes from value table,
// implementation does not depend on hash function
void NodeHash::remove_useless_nodes(VectorSet &useful) {

  // Dead nodes in the hash table inherited from GVN should not replace
  // existing nodes, remove dead nodes.
  uint max = size();
  Node *sentinel_node = sentinel();
  for( uint i = 0; i < max; ++i ) {
    Node *n = at(i);
    if(n != NULL && n != sentinel_node && !useful.test(n->_idx)) {
      debug_only(n->exit_hash_lock()); // Unlock the node when removed
      _table[i] = sentinel_node;       // Replace with placeholder
    }
  }
}

#ifndef PRODUCT
//------------------------------dump-------------------------------------------
// Dump statistics for the hash table
void NodeHash::dump() {
  _total_inserts       += _inserts;
  _total_insert_probes += _insert_probes;
  if (PrintCompilation && PrintOptoStatistics && Verbose && (_inserts > 0)) {
    if (WizardMode) {
      for (uint i=0; i<_max; i++) {
        if (_table[i])
          tty->print("%d/%d/%d ",i,_table[i]->hash()&(_max-1),_table[i]->_idx);
      }
    }
    tty->print("\nGVN Hash stats:  %d grows to %d max_size\n", _grows, _max);
    tty->print("  %d/%d (%8.1f%% full)\n", _inserts, _max, (double)_inserts/_max*100.0);
    tty->print("  %dp/(%dh+%dm) (%8.2f probes/lookup)\n", _look_probes, _lookup_hits, _lookup_misses, (double)_look_probes/(_lookup_hits+_lookup_misses));
    tty->print("  %dp/%di (%8.2f probes/insert)\n", _total_insert_probes, _total_inserts, (double)_total_insert_probes/_total_inserts);
    // sentinels increase lookup cost, but not insert cost
    assert((_lookup_misses+_lookup_hits)*4+100 >= _look_probes, "bad hash function");
    assert( _inserts+(_inserts>>3) < _max, "table too full" );
    assert( _inserts*3+100 >= _insert_probes, "bad hash function" );
  }
}

Node *NodeHash::find_index(uint idx) { // For debugging
  // Find an entry by its index value
  for( uint i = 0; i < _max; i++ ) {
    Node *m = _table[i];
    if( !m || m == _sentinel ) continue;
    if( m->_idx == (uint)idx ) return m;
  }
  return NULL;
}
#endif

#ifdef ASSERT
NodeHash::~NodeHash() {
  // Unlock all nodes upon destruction of table.
  if (_table != (Node**)badAddress)  clear();
}

void NodeHash::operator=(const NodeHash& nh) {
  // Unlock all nodes upon replacement of table.
  if (&nh == this)  return;
  if (_table != (Node**)badAddress)  clear();
  memcpy(this, &nh, sizeof(*this));
  // Do not increment hash_lock counts again.
  // Instead, be sure we never again use the source table.
  ((NodeHash*)&nh)->_table = (Node**)badAddress;
}


#endif


//=============================================================================
//------------------------------PhaseRemoveUseless-----------------------------
// 1) Use a breadthfirst walk to collect useful nodes reachable from root.
PhaseRemoveUseless::PhaseRemoveUseless( PhaseGVN *gvn, Unique_Node_List *worklist ) : Phase(Remove_Useless),
  _useful(Thread::current()->resource_area()) {

  // Implementation requires 'UseLoopSafepoints == true' and an edge from root
  // to each SafePointNode at a backward branch.  Inserted in add_safepoint().
  if( !UseLoopSafepoints || !OptoRemoveUseless ) return;

  // Identify nodes that are reachable from below, useful.
  C->identify_useful_nodes(_useful);
  // Update dead node list
  C->update_dead_node_list(_useful);

  // Remove all useless nodes from PhaseValues' recorded types
  // Must be done before disconnecting nodes to preserve hash-table-invariant
  gvn->remove_useless_nodes(_useful.member_set());

  // Remove all useless nodes from future worklist
  worklist->remove_useless_nodes(_useful.member_set());

  // Disconnect 'useless' nodes that are adjacent to useful nodes
  C->remove_useless_nodes(_useful);

  // Remove edges from "root" to each SafePoint at a backward branch.
  // They were inserted during parsing (see add_safepoint()) to make infinite
  // loops without calls or exceptions visible to root, i.e., useful.
  Node *root = C->root();
  if( root != NULL ) {
    for( uint i = root->req(); i < root->len(); ++i ) {
      Node *n = root->in(i);
      if( n != NULL && n->is_SafePoint() ) {
        root->rm_prec(i);
        --i;
      }
    }
  }
}


//=============================================================================
//------------------------------PhaseTransform---------------------------------
PhaseTransform::PhaseTransform( PhaseNumber pnum ) : Phase(pnum),
  _arena(Thread::current()->resource_area()),
  _nodes(_arena),
  _types(_arena)
{
  init_con_caches();
#ifndef PRODUCT
  clear_progress();
  clear_transforms();
  set_allow_progress(true);
#endif
  // Force allocation for currently existing nodes
  _types.map(C->unique(), NULL);
}

//------------------------------PhaseTransform---------------------------------
PhaseTransform::PhaseTransform( Arena *arena, PhaseNumber pnum ) : Phase(pnum),
  _arena(arena),
  _nodes(arena),
  _types(arena)
{
  init_con_caches();
#ifndef PRODUCT
  clear_progress();
  clear_transforms();
  set_allow_progress(true);
#endif
  // Force allocation for currently existing nodes
  _types.map(C->unique(), NULL);
}

//------------------------------PhaseTransform---------------------------------
// Initialize with previously generated type information
PhaseTransform::PhaseTransform( PhaseTransform *pt, PhaseNumber pnum ) : Phase(pnum),
  _arena(pt->_arena),
  _nodes(pt->_nodes),
  _types(pt->_types)
{
  init_con_caches();
#ifndef PRODUCT
  clear_progress();
  clear_transforms();
  set_allow_progress(true);
#endif
}

void PhaseTransform::init_con_caches() {
  memset(_icons,0,sizeof(_icons));
  memset(_lcons,0,sizeof(_lcons));
  memset(_zcons,0,sizeof(_zcons));
}


//--------------------------------find_int_type--------------------------------
const TypeInt* PhaseTransform::find_int_type(Node* n) {
  if (n == NULL)  return NULL;
  // Call type_or_null(n) to determine node's type since we might be in
  // parse phase and call n->Value() may return wrong type.
  // (For example, a phi node at the beginning of loop parsing is not ready.)
  const Type* t = type_or_null(n);
  if (t == NULL)  return NULL;
  return t->isa_int();
}


//-------------------------------find_long_type--------------------------------
const TypeLong* PhaseTransform::find_long_type(Node* n) {
  if (n == NULL)  return NULL;
  // (See comment above on type_or_null.)
  const Type* t = type_or_null(n);
  if (t == NULL)  return NULL;
  return t->isa_long();
}


#ifndef PRODUCT
void PhaseTransform::dump_old2new_map() const {
  _nodes.dump();
}

void PhaseTransform::dump_new( uint nidx ) const {
  for( uint i=0; i<_nodes.Size(); i++ )
    if( _nodes[i] && _nodes[i]->_idx == nidx ) {
      _nodes[i]->dump();
      tty->cr();
      tty->print_cr("Old index= %d",i);
      return;
    }
  tty->print_cr("Node %d not found in the new indices", nidx);
}

//------------------------------dump_types-------------------------------------
void PhaseTransform::dump_types( ) const {
  _types.dump();
}

//------------------------------dump_nodes_and_types---------------------------
void PhaseTransform::dump_nodes_and_types(const Node *root, uint depth, bool only_ctrl) {
  VectorSet visited(Thread::current()->resource_area());
  dump_nodes_and_types_recur( root, depth, only_ctrl, visited );
}

//------------------------------dump_nodes_and_types_recur---------------------
void PhaseTransform::dump_nodes_and_types_recur( const Node *n, uint depth, bool only_ctrl, VectorSet &visited) {
  if( !n ) return;
  if( depth == 0 ) return;
  if( visited.test_set(n->_idx) ) return;
  for( uint i=0; i<n->len(); i++ ) {
    if( only_ctrl && !(n->is_Region()) && i != TypeFunc::Control ) continue;
    dump_nodes_and_types_recur( n->in(i), depth-1, only_ctrl, visited );
  }
  n->dump();
  if (type_or_null(n) != NULL) {
    tty->print("      "); type(n)->dump(); tty->cr();
  }
}

#endif


//=============================================================================
//------------------------------PhaseValues------------------------------------
// Set minimum table size to "255"
PhaseValues::PhaseValues( Arena *arena, uint est_max_size ) : PhaseTransform(arena, GVN), _table(arena, est_max_size) {
  NOT_PRODUCT( clear_new_values(); )
}

//------------------------------PhaseValues------------------------------------
// Set minimum table size to "255"
PhaseValues::PhaseValues( PhaseValues *ptv ) : PhaseTransform( ptv, GVN ),
  _table(&ptv->_table) {
  NOT_PRODUCT( clear_new_values(); )
}

//------------------------------PhaseValues------------------------------------
// Used by +VerifyOpto.  Clear out hash table but copy _types array.
PhaseValues::PhaseValues( PhaseValues *ptv, const char *dummy ) : PhaseTransform( ptv, GVN ),
  _table(ptv->arena(),ptv->_table.size()) {
  NOT_PRODUCT( clear_new_values(); )
}

//------------------------------~PhaseValues-----------------------------------
#ifndef PRODUCT
PhaseValues::~PhaseValues() {
  _table.dump();

  // Statistics for value progress and efficiency
  if( PrintCompilation && Verbose && WizardMode ) {
    tty->print("\n%sValues: %d nodes ---> %d/%d (%d)",
      is_IterGVN() ? "Iter" : "    ", C->unique(), made_progress(), made_transforms(), made_new_values());
    if( made_transforms() != 0 ) {
      tty->print_cr("  ratio %f", made_progress()/(float)made_transforms() );
    } else {
      tty->cr();
    }
  }
}
#endif

//------------------------------makecon----------------------------------------
ConNode* PhaseTransform::makecon(const Type *t) {
  assert(t->singleton(), "must be a constant");
  assert(!t->empty() || t == Type::TOP, "must not be vacuous range");
  switch (t->base()) {  // fast paths
  case Type::Half:
  case Type::Top:  return (ConNode*) C->top();
  case Type::Int:  return intcon( t->is_int()->get_con() );
  case Type::Long: return longcon( t->is_long()->get_con() );
  }
  if (t->is_zero_type())
    return zerocon(t->basic_type());
  return uncached_makecon(t);
}

//--------------------------uncached_makecon-----------------------------------
// Make an idealized constant - one of ConINode, ConPNode, etc.
ConNode* PhaseValues::uncached_makecon(const Type *t) {
  assert(t->singleton(), "must be a constant");
  ConNode* x = ConNode::make(C, t);
  ConNode* k = (ConNode*)hash_find_insert(x); // Value numbering
  if (k == NULL) {
    set_type(x, t);             // Missed, provide type mapping
    GrowableArray<Node_Notes*>* nna = C->node_note_array();
    if (nna != NULL) {
      Node_Notes* loc = C->locate_node_notes(nna, x->_idx, true);
      loc->clear(); // do not put debug info on constants
    }
  } else {
    x->destruct();              // Hit, destroy duplicate constant
    x = k;                      // use existing constant
  }
  return x;
}

//------------------------------intcon-----------------------------------------
// Fast integer constant.  Same as "transform(new ConINode(TypeInt::make(i)))"
ConINode* PhaseTransform::intcon(int i) {
  // Small integer?  Check cache! Check that cached node is not dead
  if (i >= _icon_min && i <= _icon_max) {
    ConINode* icon = _icons[i-_icon_min];
    if (icon != NULL && icon->in(TypeFunc::Control) != NULL)
      return icon;
  }
  ConINode* icon = (ConINode*) uncached_makecon(TypeInt::make(i));
  assert(icon->is_Con(), "");
  if (i >= _icon_min && i <= _icon_max)
    _icons[i-_icon_min] = icon;   // Cache small integers
  return icon;
}

//------------------------------longcon----------------------------------------
// Fast long constant.
ConLNode* PhaseTransform::longcon(jlong l) {
  // Small integer?  Check cache! Check that cached node is not dead
  if (l >= _lcon_min && l <= _lcon_max) {
    ConLNode* lcon = _lcons[l-_lcon_min];
    if (lcon != NULL && lcon->in(TypeFunc::Control) != NULL)
      return lcon;
  }
  ConLNode* lcon = (ConLNode*) uncached_makecon(TypeLong::make(l));
  assert(lcon->is_Con(), "");
  if (l >= _lcon_min && l <= _lcon_max)
    _lcons[l-_lcon_min] = lcon;      // Cache small integers
  return lcon;
}

//------------------------------zerocon-----------------------------------------
// Fast zero or null constant. Same as "transform(ConNode::make(Type::get_zero_type(bt)))"
ConNode* PhaseTransform::zerocon(BasicType bt) {
  assert((uint)bt <= _zcon_max, "domain check");
  ConNode* zcon = _zcons[bt];
  if (zcon != NULL && zcon->in(TypeFunc::Control) != NULL)
    return zcon;
  zcon = (ConNode*) uncached_makecon(Type::get_zero_type(bt));
  _zcons[bt] = zcon;
  return zcon;
}



//=============================================================================
//------------------------------transform--------------------------------------
// Return a node which computes the same function as this node, but in a
// faster or cheaper fashion.
Node *PhaseGVN::transform( Node *n ) {
  return transform_no_reclaim(n);
}

//------------------------------transform--------------------------------------
// Return a node which computes the same function as this node, but
// in a faster or cheaper fashion.
Node *PhaseGVN::transform_no_reclaim( Node *n ) {
  NOT_PRODUCT( set_transforms(); )

  // Apply the Ideal call in a loop until it no longer applies
  Node *k = n;
  NOT_PRODUCT( uint loop_count = 0; )
  while( 1 ) {
    Node *i = k->Ideal(this, /*can_reshape=*/false);
    if( !i ) break;
    assert( i->_idx >= k->_idx, "Idealize should return new nodes, use Identity to return old nodes" );
    k = i;
    assert(loop_count++ < K, "infinite loop in PhaseGVN::transform");
  }
  NOT_PRODUCT( if( loop_count != 0 ) { set_progress(); } )


  // If brand new node, make space in type array.
  ensure_type_or_null(k);

  // Since I just called 'Value' to compute the set of run-time values
  // for this Node, and 'Value' is non-local (and therefore expensive) I'll
  // cache Value.  Later requests for the local phase->type of this Node can
  // use the cached Value instead of suffering with 'bottom_type'.
  const Type *t = k->Value(this); // Get runtime Value set
  assert(t != NULL, "value sanity");
  if (type_or_null(k) != t) {
#ifndef PRODUCT
    // Do not count initial visit to node as a transformation
    if (type_or_null(k) == NULL) {
      inc_new_values();
      set_progress();
    }
#endif
    set_type(k, t);
    // If k is a TypeNode, capture any more-precise type permanently into Node
    k->raise_bottom_type(t);
  }

  if( t->singleton() && !k->is_Con() ) {
    NOT_PRODUCT( set_progress(); )
    return makecon(t);          // Turn into a constant
  }

  // Now check for Identities
  Node *i = k->Identity(this);  // Look for a nearby replacement
  if( i != k ) {                // Found? Return replacement!
    NOT_PRODUCT( set_progress(); )
    return i;
  }

  // Global Value Numbering
  i = hash_find_insert(k);      // Insert if new
  if( i && (i != k) ) {
    // Return the pre-existing node
    NOT_PRODUCT( set_progress(); )
    return i;
  }

  // Return Idealized original
  return k;
}

#ifdef ASSERT
//------------------------------dead_loop_check--------------------------------
// Check for a simple dead loop when a data node references itself directly
// or through an other data node excluding cons and phis.
void PhaseGVN::dead_loop_check( Node *n ) {
  // Phi may reference itself in a loop
  if (n != NULL && !n->is_dead_loop_safe() && !n->is_CFG()) {
    // Do 2 levels check and only data inputs.
    bool no_dead_loop = true;
    uint cnt = n->req();
    for (uint i = 1; i < cnt && no_dead_loop; i++) {
      Node *in = n->in(i);
      if (in == n) {
        no_dead_loop = false;
      } else if (in != NULL && !in->is_dead_loop_safe()) {
        uint icnt = in->req();
        for (uint j = 1; j < icnt && no_dead_loop; j++) {
          if (in->in(j) == n || in->in(j) == in)
            no_dead_loop = false;
        }
      }
    }
    if (!no_dead_loop) n->dump(3);
    assert(no_dead_loop, "dead loop detected");
  }
}
#endif

//=============================================================================
//------------------------------PhaseIterGVN-----------------------------------
// Initialize hash table to fresh and clean for +VerifyOpto
PhaseIterGVN::PhaseIterGVN( PhaseIterGVN *igvn, const char *dummy ) : PhaseGVN(igvn,dummy), _worklist( ),
                                                                      _stack(C->unique() >> 1),
                                                                      _delay_transform(false) {
}

//------------------------------PhaseIterGVN-----------------------------------
// Initialize with previous PhaseIterGVN info; used by PhaseCCP
PhaseIterGVN::PhaseIterGVN( PhaseIterGVN *igvn ) : PhaseGVN(igvn),
                                                   _worklist( igvn->_worklist ),
                                                   _stack( igvn->_stack ),
                                                   _delay_transform(igvn->_delay_transform)
{
}

//------------------------------PhaseIterGVN-----------------------------------
// Initialize with previous PhaseGVN info from Parser
PhaseIterGVN::PhaseIterGVN( PhaseGVN *gvn ) : PhaseGVN(gvn),
                                              _worklist(*C->for_igvn()),
                                              _stack(C->unique() >> 1),
                                              _delay_transform(false)
{
  uint max;

  // Dead nodes in the hash table inherited from GVN were not treated as
  // roots during def-use info creation; hence they represent an invisible
  // use.  Clear them out.
  max = _table.size();
  for( uint i = 0; i < max; ++i ) {
    Node *n = _table.at(i);
    if(n != NULL && n != _table.sentinel() && n->outcnt() == 0) {
      if( n->is_top() ) continue;
      assert( false, "Parse::remove_useless_nodes missed this node");
      hash_delete(n);
    }
  }

  // Any Phis or Regions on the worklist probably had uses that could not
  // make more progress because the uses were made while the Phis and Regions
  // were in half-built states.  Put all uses of Phis and Regions on worklist.
  max = _worklist.size();
  for( uint j = 0; j < max; j++ ) {
    Node *n = _worklist.at(j);
    uint uop = n->Opcode();
    if( uop == Op_Phi || uop == Op_Region ||
        n->is_Type() ||
        n->is_Mem() )
      add_users_to_worklist(n);
  }
}


#ifndef PRODUCT
void PhaseIterGVN::verify_step(Node* n) {
  _verify_window[_verify_counter % _verify_window_size] = n;
  ++_verify_counter;
  ResourceMark rm;
  ResourceArea *area = Thread::current()->resource_area();
  VectorSet old_space(area), new_space(area);
  if (C->unique() < 1000 ||
      0 == _verify_counter % (C->unique() < 10000 ? 10 : 100)) {
    ++_verify_full_passes;
    Node::verify_recur(C->root(), -1, old_space, new_space);
  }
  const int verify_depth = 4;
  for ( int i = 0; i < _verify_window_size; i++ ) {
    Node* n = _verify_window[i];
    if ( n == NULL )  continue;
    if( n->in(0) == NodeSentinel ) {  // xform_idom
      _verify_window[i] = n->in(1);
      --i; continue;
    }
    // Typical fanout is 1-2, so this call visits about 6 nodes.
    Node::verify_recur(n, verify_depth, old_space, new_space);
  }
}
#endif


//------------------------------init_worklist----------------------------------
// Initialize worklist for each node.
void PhaseIterGVN::init_worklist( Node *n ) {
  if( _worklist.member(n) ) return;
  _worklist.push(n);
  uint cnt = n->req();
  for( uint i =0 ; i < cnt; i++ ) {
    Node *m = n->in(i);
    if( m ) init_worklist(m);
  }
}

//------------------------------optimize---------------------------------------
void PhaseIterGVN::optimize() {
  debug_only(uint num_processed  = 0;);
#ifndef PRODUCT
  {
    _verify_counter = 0;
    _verify_full_passes = 0;
    for ( int i = 0; i < _verify_window_size; i++ ) {
      _verify_window[i] = NULL;
    }
  }
#endif

#ifdef ASSERT
  Node* prev = NULL;
  uint rep_cnt = 0;
#endif
  uint loop_count = 0;

  // Pull from worklist; transform node;
  // If node has changed: update edge info and put uses on worklist.
  while( _worklist.size() ) {
    if (C->check_node_count(NodeLimitFudgeFactor * 2,
                            "out of nodes optimizing method")) {
      return;
    }
    Node *n  = _worklist.pop();
    if (++loop_count >= K * C->live_nodes()) {
      debug_only(n->dump(4);)
      assert(false, "infinite loop in PhaseIterGVN::optimize");
      C->record_method_not_compilable("infinite loop in PhaseIterGVN::optimize");
      return;
    }
#ifdef ASSERT
    if (n == prev) {
      if (++rep_cnt > 3) {
        n->dump(4);
        assert(false, "loop in Ideal transformation");
      }
    } else {
      rep_cnt = 0;
    }
    prev = n;
#endif
    if (TraceIterativeGVN && Verbose) {
      tty->print("  Pop ");
      NOT_PRODUCT( n->dump(); )
      debug_only(if( (num_processed++ % 100) == 0 ) _worklist.print_set();)
    }

    if (n->outcnt() != 0) {

#ifndef PRODUCT
      uint wlsize = _worklist.size();
      const Type* oldtype = type_or_null(n);
#endif //PRODUCT

      Node *nn = transform_old(n);

#ifndef PRODUCT
      if (TraceIterativeGVN) {
        const Type* newtype = type_or_null(n);
        if (nn != n) {
          // print old node
          tty->print("< ");
          if (oldtype != newtype && oldtype != NULL) {
            oldtype->dump();
          }
          do { tty->print("\t"); } while (tty->position() < 16);
          tty->print("<");
          n->dump();
        }
        if (oldtype != newtype || nn != n) {
          // print new node and/or new type
          if (oldtype == NULL) {
            tty->print("* ");
          } else if (nn != n) {
            tty->print("> ");
          } else {
            tty->print("= ");
          }
          if (newtype == NULL) {
            tty->print("null");
          } else {
            newtype->dump();
          }
          do { tty->print("\t"); } while (tty->position() < 16);
          nn->dump();
        }
        if (Verbose && wlsize < _worklist.size()) {
          tty->print("  Push {");
          while (wlsize != _worklist.size()) {
            Node* pushed = _worklist.at(wlsize++);
            tty->print(" %d", pushed->_idx);
          }
          tty->print_cr(" }");
        }
      }
      if( VerifyIterativeGVN && nn != n ) {
        verify_step((Node*) NULL);  // ignore n, it might be subsumed
      }
#endif
    } else if (!n->is_top()) {
      remove_dead_node(n);
    }
  }

#ifndef PRODUCT
  C->verify_graph_edges();
  if( VerifyOpto && allow_progress() ) {
    // Must turn off allow_progress to enable assert and break recursion
    C->root()->verify();
    { // Check if any progress was missed using IterGVN
      // Def-Use info enables transformations not attempted in wash-pass
      // e.g. Region/Phi cleanup, ...
      // Null-check elision -- may not have reached fixpoint
      //                       do not propagate to dominated nodes
      ResourceMark rm;
      PhaseIterGVN igvn2(this,"Verify"); // Fresh and clean!
      // Fill worklist completely
      igvn2.init_worklist(C->root());

      igvn2.set_allow_progress(false);
      igvn2.optimize();
      igvn2.set_allow_progress(true);
    }
  }
  if ( VerifyIterativeGVN && PrintOpto ) {
    if ( _verify_counter == _verify_full_passes )
      tty->print_cr("VerifyIterativeGVN: %d transforms and verify passes",
                    _verify_full_passes);
    else
      tty->print_cr("VerifyIterativeGVN: %d transforms, %d full verify passes",
                  _verify_counter, _verify_full_passes);
  }
#endif
}


//------------------register_new_node_with_optimizer---------------------------
// Register a new node with the optimizer.  Update the types array, the def-use
// info.  Put on worklist.
Node* PhaseIterGVN::register_new_node_with_optimizer(Node* n, Node* orig) {
  set_type_bottom(n);
  _worklist.push(n);
  if (orig != NULL)  C->copy_node_notes_to(n, orig);
  return n;
}

//------------------------------transform--------------------------------------
// Non-recursive: idealize Node 'n' with respect to its inputs and its value
Node *PhaseIterGVN::transform( Node *n ) {
  if (_delay_transform) {
    // Register the node but don't optimize for now
    register_new_node_with_optimizer(n);
    return n;
  }

  // If brand new node, make space in type array, and give it a type.
  ensure_type_or_null(n);
  if (type_or_null(n) == NULL) {
    set_type_bottom(n);
  }

  return transform_old(n);
}

//------------------------------transform_old----------------------------------
Node *PhaseIterGVN::transform_old( Node *n ) {
#ifndef PRODUCT
  debug_only(uint loop_count = 0;);
  set_transforms();
#endif
  // Remove 'n' from hash table in case it gets modified
  _table.hash_delete(n);
  if( VerifyIterativeGVN ) {
   assert( !_table.find_index(n->_idx), "found duplicate entry in table");
  }

  // Apply the Ideal call in a loop until it no longer applies
  Node *k = n;
  DEBUG_ONLY(dead_loop_check(k);)
  DEBUG_ONLY(bool is_new = (k->outcnt() == 0);)
  Node *i = k->Ideal(this, /*can_reshape=*/true);
  assert(i != k || is_new || i->outcnt() > 0, "don't return dead nodes");
#ifndef PRODUCT
  if( VerifyIterativeGVN )
    verify_step(k);
  if( i && VerifyOpto ) {
    if( !allow_progress() ) {
      if (i->is_Add() && i->outcnt() == 1) {
        // Switched input to left side because this is the only use
      } else if( i->is_If() && (i->in(0) == NULL) ) {
        // This IF is dead because it is dominated by an equivalent IF When
        // dominating if changed, info is not propagated sparsely to 'this'
        // Propagating this info further will spuriously identify other
        // progress.
        return i;
      } else
        set_progress();
    } else
      set_progress();
  }
#endif

  while( i ) {
#ifndef PRODUCT
    debug_only( if( loop_count >= K ) i->dump(4); )
    assert(loop_count < K, "infinite loop in PhaseIterGVN::transform");
    debug_only( loop_count++; )
#endif
    assert((i->_idx >= k->_idx) || i->is_top(), "Idealize should return new nodes, use Identity to return old nodes");
    // Made a change; put users of original Node on worklist
    add_users_to_worklist( k );
    // Replacing root of transform tree?
    if( k != i ) {
      // Make users of old Node now use new.
      subsume_node( k, i );
      k = i;
    }
    DEBUG_ONLY(dead_loop_check(k);)
    // Try idealizing again
    DEBUG_ONLY(is_new = (k->outcnt() == 0);)
    i = k->Ideal(this, /*can_reshape=*/true);
    assert(i != k || is_new || i->outcnt() > 0, "don't return dead nodes");
#ifndef PRODUCT
    if( VerifyIterativeGVN )
      verify_step(k);
    if( i && VerifyOpto ) set_progress();
#endif
  }

  // If brand new node, make space in type array.
  ensure_type_or_null(k);

  // See what kind of values 'k' takes on at runtime
  const Type *t = k->Value(this);
  assert(t != NULL, "value sanity");

  // Since I just called 'Value' to compute the set of run-time values
  // for this Node, and 'Value' is non-local (and therefore expensive) I'll
  // cache Value.  Later requests for the local phase->type of this Node can
  // use the cached Value instead of suffering with 'bottom_type'.
  if (t != type_or_null(k)) {
    NOT_PRODUCT( set_progress(); )
    NOT_PRODUCT( inc_new_values();)
    set_type(k, t);
    // If k is a TypeNode, capture any more-precise type permanently into Node
    k->raise_bottom_type(t);
    // Move users of node to worklist
    add_users_to_worklist( k );
  }

  // If 'k' computes a constant, replace it with a constant
  if( t->singleton() && !k->is_Con() ) {
    NOT_PRODUCT( set_progress(); )
    Node *con = makecon(t);     // Make a constant
    add_users_to_worklist( k );
    subsume_node( k, con );     // Everybody using k now uses con
    return con;
  }

  // Now check for Identities
  i = k->Identity(this);        // Look for a nearby replacement
  if( i != k ) {                // Found? Return replacement!
    NOT_PRODUCT( set_progress(); )
    add_users_to_worklist( k );
    subsume_node( k, i );       // Everybody using k now uses i
    return i;
  }

  // Global Value Numbering
  i = hash_find_insert(k);      // Check for pre-existing node
  if( i && (i != k) ) {
    // Return the pre-existing node if it isn't dead
    NOT_PRODUCT( set_progress(); )
    add_users_to_worklist( k );
    subsume_node( k, i );       // Everybody using k now uses i
    return i;
  }

  // Return Idealized original
  return k;
}

//---------------------------------saturate------------------------------------
const Type* PhaseIterGVN::saturate(const Type* new_type, const Type* old_type,
                                   const Type* limit_type) const {
  return new_type->narrow(old_type);
}

//------------------------------remove_globally_dead_node----------------------
// Kill a globally dead Node.  All uses are also globally dead and are
// aggressively trimmed.
void PhaseIterGVN::remove_globally_dead_node( Node *dead ) {
  enum DeleteProgress {
    PROCESS_INPUTS,
    PROCESS_OUTPUTS
  };
  assert(_stack.is_empty(), "not empty");
  _stack.push(dead, PROCESS_INPUTS);

  while (_stack.is_nonempty()) {
    dead = _stack.node();
    uint progress_state = _stack.index();
    assert(dead != C->root(), "killing root, eh?");
    assert(!dead->is_top(), "add check for top when pushing");
    NOT_PRODUCT( set_progress(); )
    if (progress_state == PROCESS_INPUTS) {
      // After following inputs, continue to outputs
      _stack.set_index(PROCESS_OUTPUTS);
      if (!dead->is_Con()) { // Don't kill cons but uses
        bool recurse = false;
        // Remove from hash table
        _table.hash_delete( dead );
        // Smash all inputs to 'dead', isolating him completely
        for (uint i = 0; i < dead->req(); i++) {
          Node *in = dead->in(i);
          if (in != NULL && in != C->top()) {  // Points to something?
            int nrep = dead->replace_edge(in, NULL);  // Kill edges
            assert((nrep > 0), "sanity");
            if (in->outcnt() == 0) { // Made input go dead?
              _stack.push(in, PROCESS_INPUTS); // Recursively remove
              recurse = true;
            } else if (in->outcnt() == 1 &&
                       in->has_special_unique_user()) {
              _worklist.push(in->unique_out());
            } else if (in->outcnt() <= 2 && dead->is_Phi()) {
              if (in->Opcode() == Op_Region) {
                _worklist.push(in);
              } else if (in->is_Store()) {
                DUIterator_Fast imax, i = in->fast_outs(imax);
                _worklist.push(in->fast_out(i));
                i++;
                if (in->outcnt() == 2) {
                  _worklist.push(in->fast_out(i));
                  i++;
                }
                assert(!(i < imax), "sanity");
              }
            }
            if (ReduceFieldZeroing && dead->is_Load() && i == MemNode::Memory &&
                in->is_Proj() && in->in(0) != NULL && in->in(0)->is_Initialize()) {
              // A Load that directly follows an InitializeNode is
              // going away. The Stores that follow are candidates
              // again to be captured by the InitializeNode.
              for (DUIterator_Fast jmax, j = in->fast_outs(jmax); j < jmax; j++) {
                Node *n = in->fast_out(j);
                if (n->is_Store()) {
                  _worklist.push(n);
                }
              }
            }
          } // if (in != NULL && in != C->top())
        } // for (uint i = 0; i < dead->req(); i++)
        if (recurse) {
          continue;
        }
      } // if (!dead->is_Con())
    } // if (progress_state == PROCESS_INPUTS)

    // Aggressively kill globally dead uses
    // (Rather than pushing all the outs at once, we push one at a time,
    // plus the parent to resume later, because of the indefinite number
    // of edge deletions per loop trip.)
    if (dead->outcnt() > 0) {
      // Recursively remove output edges
      _stack.push(dead->raw_out(0), PROCESS_INPUTS);
    } else {
      // Finished disconnecting all input and output edges.
      _stack.pop();
      // Remove dead node from iterative worklist
      _worklist.remove(dead);
      // Constant node that has no out-edges and has only one in-edge from
      // root is usually dead. However, sometimes reshaping walk makes
      // it reachable by adding use edges. So, we will NOT count Con nodes
      // as dead to be conservative about the dead node count at any
      // given time.
      if (!dead->is_Con()) {
        C->record_dead_node(dead->_idx);
      }
      if (dead->is_macro()) {
        C->remove_macro_node(dead);
      }
      if (dead->is_expensive()) {
        C->remove_expensive_node(dead);
      }
    }
  } // while (_stack.is_nonempty())
}

//------------------------------subsume_node-----------------------------------
// Remove users from node 'old' and add them to node 'nn'.
void PhaseIterGVN::subsume_node( Node *old, Node *nn ) {
  assert( old != hash_find(old), "should already been removed" );
  assert( old != C->top(), "cannot subsume top node");
  // Copy debug or profile information to the new version:
  C->copy_node_notes_to(nn, old);
  // Move users of node 'old' to node 'nn'
  for (DUIterator_Last imin, i = old->last_outs(imin); i >= imin; ) {
    Node* use = old->last_out(i);  // for each use...
    // use might need re-hashing (but it won't if it's a new node)
    bool is_in_table = _table.hash_delete( use );
    // Update use-def info as well
    // We remove all occurrences of old within use->in,
    // so as to avoid rehashing any node more than once.
    // The hash table probe swamps any outer loop overhead.
    uint num_edges = 0;
    for (uint jmax = use->len(), j = 0; j < jmax; j++) {
      if (use->in(j) == old) {
        use->set_req(j, nn);
        ++num_edges;
      }
    }
    // Insert into GVN hash table if unique
    // If a duplicate, 'use' will be cleaned up when pulled off worklist
    if( is_in_table ) {
      hash_find_insert(use);
    }
    i -= num_edges;    // we deleted 1 or more copies of this edge
  }

  // Smash all inputs to 'old', isolating him completely
  Node *temp = new (C) Node(1);
  temp->init_req(0,nn);     // Add a use to nn to prevent him from dying
  remove_dead_node( old );
  temp->del_req(0);         // Yank bogus edge
#ifndef PRODUCT
  if( VerifyIterativeGVN ) {
    for ( int i = 0; i < _verify_window_size; i++ ) {
      if ( _verify_window[i] == old )
        _verify_window[i] = nn;
    }
  }
#endif
  _worklist.remove(temp);   // this can be necessary
  temp->destruct();         // reuse the _idx of this little guy
}

//------------------------------add_users_to_worklist--------------------------
void PhaseIterGVN::add_users_to_worklist0( Node *n ) {
  for (DUIterator_Fast imax, i = n->fast_outs(imax); i < imax; i++) {
    _worklist.push(n->fast_out(i));  // Push on worklist
  }
}

void PhaseIterGVN::add_users_to_worklist( Node *n ) {
  add_users_to_worklist0(n);

  // Move users of node to worklist
  for (DUIterator_Fast imax, i = n->fast_outs(imax); i < imax; i++) {
    Node* use = n->fast_out(i); // Get use

    if( use->is_Multi() ||      // Multi-definer?  Push projs on worklist
        use->is_Store() )       // Enable store/load same address
      add_users_to_worklist0(use);

    // If we changed the receiver type to a call, we need to revisit
    // the Catch following the call.  It's looking for a non-NULL
    // receiver to know when to enable the regular fall-through path
    // in addition to the NullPtrException path.
    if (use->is_CallDynamicJava() && n == use->in(TypeFunc::Parms)) {
      Node* p = use->as_CallDynamicJava()->proj_out(TypeFunc::Control);
      if (p != NULL) {
        add_users_to_worklist0(p);
      }
    }

    if( use->is_Cmp() ) {       // Enable CMP/BOOL optimization
      add_users_to_worklist(use); // Put Bool on worklist
      // Look for the 'is_x2logic' pattern: "x ? : 0 : 1" and put the
      // phi merging either 0 or 1 onto the worklist
      if (use->outcnt() > 0) {
        Node* bol = use->raw_out(0);
        if (bol->outcnt() > 0) {
          Node* iff = bol->raw_out(0);
          if (iff->outcnt() == 2) {
            Node* ifproj0 = iff->raw_out(0);
            Node* ifproj1 = iff->raw_out(1);
            if (ifproj0->outcnt() > 0 && ifproj1->outcnt() > 0) {
              Node* region0 = ifproj0->raw_out(0);
              Node* region1 = ifproj1->raw_out(0);
              if( region0 == region1 )
                add_users_to_worklist0(region0);
            }
          }
        }
      }
    }

    uint use_op = use->Opcode();
    // If changed Cast input, check Phi users for simple cycles
    if( use->is_ConstraintCast() || use->is_CheckCastPP() ) {
      for (DUIterator_Fast i2max, i2 = use->fast_outs(i2max); i2 < i2max; i2++) {
        Node* u = use->fast_out(i2);
        if (u->is_Phi())
          _worklist.push(u);
      }
    }
    // If changed LShift inputs, check RShift users for useless sign-ext
    if( use_op == Op_LShiftI ) {
      for (DUIterator_Fast i2max, i2 = use->fast_outs(i2max); i2 < i2max; i2++) {
        Node* u = use->fast_out(i2);
        if (u->Opcode() == Op_RShiftI)
          _worklist.push(u);
      }
    }
    // If changed AddP inputs, check Stores for loop invariant
    if( use_op == Op_AddP ) {
      for (DUIterator_Fast i2max, i2 = use->fast_outs(i2max); i2 < i2max; i2++) {
        Node* u = use->fast_out(i2);
        if (u->is_Mem())
          _worklist.push(u);
      }
    }
    // If changed initialization activity, check dependent Stores
    if (use_op == Op_Allocate || use_op == Op_AllocateArray) {
      InitializeNode* init = use->as_Allocate()->initialization();
      if (init != NULL) {
        Node* imem = init->proj_out(TypeFunc::Memory);
        if (imem != NULL)  add_users_to_worklist0(imem);
      }
    }
    if (use_op == Op_Initialize) {
      Node* imem = use->as_Initialize()->proj_out(TypeFunc::Memory);
      if (imem != NULL)  add_users_to_worklist0(imem);
    }
  }
}

/**
 * Remove the speculative part of all types that we know of
 */
void PhaseIterGVN::remove_speculative_types()  {
  assert(UseTypeSpeculation, "speculation is off");
  for (uint i = 0; i < _types.Size(); i++)  {
    const Type* t = _types.fast_lookup(i);
    if (t != NULL && t->isa_oopptr()) {
      const TypeOopPtr* to = t->is_oopptr();
      _types.map(i, to->remove_speculative());
    }
  }
}

//=============================================================================
#ifndef PRODUCT
uint PhaseCCP::_total_invokes   = 0;
uint PhaseCCP::_total_constants = 0;
#endif
//------------------------------PhaseCCP---------------------------------------
// Conditional Constant Propagation, ala Wegman & Zadeck
PhaseCCP::PhaseCCP( PhaseIterGVN *igvn ) : PhaseIterGVN(igvn) {
  NOT_PRODUCT( clear_constants(); )
  assert( _worklist.size() == 0, "" );
  // Clear out _nodes from IterGVN.  Must be clear to transform call.
  _nodes.clear();               // Clear out from IterGVN
  analyze();
}

#ifndef PRODUCT
//------------------------------~PhaseCCP--------------------------------------
PhaseCCP::~PhaseCCP() {
  inc_invokes();
  _total_constants += count_constants();
}
#endif


#ifdef ASSERT
static bool ccp_type_widens(const Type* t, const Type* t0) {
  assert(t->meet(t0) == t, "Not monotonic");
  switch (t->base() == t0->base() ? t->base() : Type::Top) {
  case Type::Int:
    assert(t0->isa_int()->_widen <= t->isa_int()->_widen, "widen increases");
    break;
  case Type::Long:
    assert(t0->isa_long()->_widen <= t->isa_long()->_widen, "widen increases");
    break;
  }
  return true;
}
#endif //ASSERT

//------------------------------analyze----------------------------------------
void PhaseCCP::analyze() {
  // Initialize all types to TOP, optimistic analysis
  for (int i = C->unique() - 1; i >= 0; i--)  {
    _types.map(i,Type::TOP);
  }

  // Push root onto worklist
  Unique_Node_List worklist;
  worklist.push(C->root());

  // Pull from worklist; compute new value; push changes out.
  // This loop is the meat of CCP.
  while( worklist.size() ) {
    Node *n = worklist.pop();
    const Type *t = n->Value(this);
    if (t != type(n)) {
      assert(ccp_type_widens(t, type(n)), "ccp type must widen");
#ifndef PRODUCT
      if( TracePhaseCCP ) {
        t->dump();
        do { tty->print("\t"); } while (tty->position() < 16);
        n->dump();
      }
#endif
      set_type(n, t);
      for (DUIterator_Fast imax, i = n->fast_outs(imax); i < imax; i++) {
        Node* m = n->fast_out(i);   // Get user
        if( m->is_Region() ) {  // New path to Region?  Must recheck Phis too
          for (DUIterator_Fast i2max, i2 = m->fast_outs(i2max); i2 < i2max; i2++) {
            Node* p = m->fast_out(i2); // Propagate changes to uses
            if( p->bottom_type() != type(p) ) // If not already bottomed out
              worklist.push(p); // Propagate change to user
          }
        }
        // If we changed the receiver type to a call, we need to revisit
        // the Catch following the call.  It's looking for a non-NULL
        // receiver to know when to enable the regular fall-through path
        // in addition to the NullPtrException path
        if (m->is_Call()) {
          for (DUIterator_Fast i2max, i2 = m->fast_outs(i2max); i2 < i2max; i2++) {
            Node* p = m->fast_out(i2);  // Propagate changes to uses
            if (p->is_Proj() && p->as_Proj()->_con == TypeFunc::Control && p->outcnt() == 1)
              worklist.push(p->unique_out());
          }
        }
        if( m->bottom_type() != type(m) ) // If not already bottomed out
          worklist.push(m);     // Propagate change to user
      }
    }
  }
}

//------------------------------do_transform-----------------------------------
// Top level driver for the recursive transformer
void PhaseCCP::do_transform() {
  // Correct leaves of new-space Nodes; they point to old-space.
  C->set_root( transform(C->root())->as_Root() );
  assert( C->top(),  "missing TOP node" );
  assert( C->root(), "missing root" );
}

//------------------------------transform--------------------------------------
// Given a Node in old-space, clone him into new-space.
// Convert any of his old-space children into new-space children.
Node *PhaseCCP::transform( Node *n ) {
  Node *new_node = _nodes[n->_idx]; // Check for transformed node
  if( new_node != NULL )
    return new_node;                // Been there, done that, return old answer
  new_node = transform_once(n);     // Check for constant
  _nodes.map( n->_idx, new_node );  // Flag as having been cloned

  // Allocate stack of size _nodes.Size()/2 to avoid frequent realloc
  GrowableArray <Node *> trstack(C->unique() >> 1);

  trstack.push(new_node);           // Process children of cloned node
  while ( trstack.is_nonempty() ) {
    Node *clone = trstack.pop();
    uint cnt = clone->req();
    for( uint i = 0; i < cnt; i++ ) {          // For all inputs do
      Node *input = clone->in(i);
      if( input != NULL ) {                    // Ignore NULLs
        Node *new_input = _nodes[input->_idx]; // Check for cloned input node
        if( new_input == NULL ) {
          new_input = transform_once(input);   // Check for constant
          _nodes.map( input->_idx, new_input );// Flag as having been cloned
          trstack.push(new_input);
        }
        assert( new_input == clone->in(i), "insanity check");
      }
    }
  }
  return new_node;
}


//------------------------------transform_once---------------------------------
// For PhaseCCP, transformation is IDENTITY unless Node computed a constant.
Node *PhaseCCP::transform_once( Node *n ) {
  const Type *t = type(n);
  // Constant?  Use constant Node instead
  if( t->singleton() ) {
    Node *nn = n;               // Default is to return the original constant
    if( t == Type::TOP ) {
      // cache my top node on the Compile instance
      if( C->cached_top_node() == NULL || C->cached_top_node()->in(0) == NULL ) {
        C->set_cached_top_node( ConNode::make(C, Type::TOP) );
        set_type(C->top(), Type::TOP);
      }
      nn = C->top();
    }
    if( !n->is_Con() ) {
      if( t != Type::TOP ) {
        nn = makecon(t);        // ConNode::make(t);
        NOT_PRODUCT( inc_constants(); )
      } else if( n->is_Region() ) { // Unreachable region
        // Note: nn == C->top()
        n->set_req(0, NULL);        // Cut selfreference
        // Eagerly remove dead phis to avoid phis copies creation.
        for (DUIterator i = n->outs(); n->has_out(i); i++) {
          Node* m = n->out(i);
          if( m->is_Phi() ) {
            assert(type(m) == Type::TOP, "Unreachable region should not have live phis.");
            replace_node(m, nn);
            --i; // deleted this phi; rescan starting with next position
          }
        }
      }
      replace_node(n,nn);       // Update DefUse edges for new constant
    }
    return nn;
  }

  // If x is a TypeNode, capture any more-precise type permanently into Node
  if (t != n->bottom_type()) {
    hash_delete(n);             // changing bottom type may force a rehash
    n->raise_bottom_type(t);
    _worklist.push(n);          // n re-enters the hash table via the worklist
  }

  // Idealize graph using DU info.  Must clone() into new-space.
  // DU info is generally used to show profitability, progress or safety
  // (but generally not needed for correctness).
  Node *nn = n->Ideal_DU_postCCP(this);

  // TEMPORARY fix to ensure that 2nd GVN pass eliminates NULL checks
  switch( n->Opcode() ) {
  case Op_FastLock:      // Revisit FastLocks for lock coarsening
  case Op_If:
  case Op_CountedLoopEnd:
  case Op_Region:
  case Op_Loop:
  case Op_CountedLoop:
  case Op_Conv2B:
  case Op_Opaque1:
  case Op_Opaque2:
    _worklist.push(n);
    break;
  default:
    break;
  }
  if( nn ) {
    _worklist.push(n);
    // Put users of 'n' onto worklist for second igvn transform
    add_users_to_worklist(n);
    return nn;
  }

  return  n;
}

//---------------------------------saturate------------------------------------
const Type* PhaseCCP::saturate(const Type* new_type, const Type* old_type,
                               const Type* limit_type) const {
  const Type* wide_type = new_type->widen(old_type, limit_type);
  if (wide_type != new_type) {          // did we widen?
    // If so, we may have widened beyond the limit type.  Clip it back down.
    new_type = wide_type->filter(limit_type);
  }
  return new_type;
}

//------------------------------print_statistics-------------------------------
#ifndef PRODUCT
void PhaseCCP::print_statistics() {
  tty->print_cr("CCP: %d  constants found: %d", _total_invokes, _total_constants);
}
#endif


//=============================================================================
#ifndef PRODUCT
uint PhasePeephole::_total_peepholes = 0;
#endif
//------------------------------PhasePeephole----------------------------------
// Conditional Constant Propagation, ala Wegman & Zadeck
PhasePeephole::PhasePeephole( PhaseRegAlloc *regalloc, PhaseCFG &cfg )
  : PhaseTransform(Peephole), _regalloc(regalloc), _cfg(cfg) {
  NOT_PRODUCT( clear_peepholes(); )
}

#ifndef PRODUCT
//------------------------------~PhasePeephole---------------------------------
PhasePeephole::~PhasePeephole() {
  _total_peepholes += count_peepholes();
}
#endif

//------------------------------transform--------------------------------------
Node *PhasePeephole::transform( Node *n ) {
  ShouldNotCallThis();
  return NULL;
}

//------------------------------do_transform-----------------------------------
void PhasePeephole::do_transform() {
  bool method_name_not_printed = true;

  // Examine each basic block
  for (uint block_number = 1; block_number < _cfg.number_of_blocks(); ++block_number) {
    Block* block = _cfg.get_block(block_number);
    bool block_not_printed = true;

    // and each instruction within a block
    uint end_index = block->number_of_nodes();
    // block->end_idx() not valid after PhaseRegAlloc
    for( uint instruction_index = 1; instruction_index < end_index; ++instruction_index ) {
      Node     *n = block->get_node(instruction_index);
      if( n->is_Mach() ) {
        MachNode *m = n->as_Mach();
        int deleted_count = 0;
        // check for peephole opportunities
        MachNode *m2 = m->peephole( block, instruction_index, _regalloc, deleted_count, C );
        if( m2 != NULL ) {
#ifndef PRODUCT
          if( PrintOptoPeephole ) {
            // Print method, first time only
            if( C->method() && method_name_not_printed ) {
              C->method()->print_short_name(); tty->cr();
              method_name_not_printed = false;
            }
            // Print this block
            if( Verbose && block_not_printed) {
              tty->print_cr("in block");
              block->dump();
              block_not_printed = false;
            }
            // Print instructions being deleted
            for( int i = (deleted_count - 1); i >= 0; --i ) {
              block->get_node(instruction_index-i)->as_Mach()->format(_regalloc); tty->cr();
            }
            tty->print_cr("replaced with");
            // Print new instruction
            m2->format(_regalloc);
            tty->print("\n\n");
          }
#endif
          // Remove old nodes from basic block and update instruction_index
          // (old nodes still exist and may have edges pointing to them
          //  as register allocation info is stored in the allocator using
          //  the node index to live range mappings.)
          uint safe_instruction_index = (instruction_index - deleted_count);
          for( ; (instruction_index > safe_instruction_index); --instruction_index ) {
            block->remove_node( instruction_index );
          }
          // install new node after safe_instruction_index
          block->insert_node(m2, safe_instruction_index + 1);
          end_index = block->number_of_nodes() - 1; // Recompute new block size
          NOT_PRODUCT( inc_peepholes(); )
        }
      }
    }
  }
}

//------------------------------print_statistics-------------------------------
#ifndef PRODUCT
void PhasePeephole::print_statistics() {
  tty->print_cr("Peephole: peephole rules applied: %d",  _total_peepholes);
}
#endif


//=============================================================================
//------------------------------set_req_X--------------------------------------
void Node::set_req_X( uint i, Node *n, PhaseIterGVN *igvn ) {
  assert( is_not_dead(n), "can not use dead node");
  assert( igvn->hash_find(this) != this, "Need to remove from hash before changing edges" );
  Node *old = in(i);
  set_req(i, n);

  // old goes dead?
  if( old ) {
    switch (old->outcnt()) {
    case 0:
      // Put into the worklist to kill later. We do not kill it now because the
      // recursive kill will delete the current node (this) if dead-loop exists
      if (!old->is_top())
        igvn->_worklist.push( old );
      break;
    case 1:
      if( old->is_Store() || old->has_special_unique_user() )
        igvn->add_users_to_worklist( old );
      break;
    case 2:
      if( old->is_Store() )
        igvn->add_users_to_worklist( old );
      if( old->Opcode() == Op_Region )
        igvn->_worklist.push(old);
      break;
    case 3:
      if( old->Opcode() == Op_Region ) {
        igvn->_worklist.push(old);
        igvn->add_users_to_worklist( old );
      }
      break;
    default:
      break;
    }
  }

}

//-------------------------------replace_by-----------------------------------
// Using def-use info, replace one node for another.  Follow the def-use info
// to all users of the OLD node.  Then make all uses point to the NEW node.
void Node::replace_by(Node *new_node) {
  assert(!is_top(), "top node has no DU info");
  for (DUIterator_Last imin, i = last_outs(imin); i >= imin; ) {
    Node* use = last_out(i);
    uint uses_found = 0;
    for (uint j = 0; j < use->len(); j++) {
      if (use->in(j) == this) {
        if (j < use->req())
              use->set_req(j, new_node);
        else  use->set_prec(j, new_node);
        uses_found++;
      }
    }
    i -= uses_found;    // we deleted 1 or more copies of this edge
  }
}

//=============================================================================
//-----------------------------------------------------------------------------
void Type_Array::grow( uint i ) {
  if( !_max ) {
    _max = 1;
    _types = (const Type**)_a->Amalloc( _max * sizeof(Type*) );
    _types[0] = NULL;
  }
  uint old = _max;
  while( i >= _max ) _max <<= 1;        // Double to fit
  _types = (const Type**)_a->Arealloc( _types, old*sizeof(Type*),_max*sizeof(Type*));
  memset( &_types[old], 0, (_max-old)*sizeof(Type*) );
}

//------------------------------dump-------------------------------------------
#ifndef PRODUCT
void Type_Array::dump() const {
  uint max = Size();
  for( uint i = 0; i < max; i++ ) {
    if( _types[i] != NULL ) {
      tty->print("  %d\t== ", i); _types[i]->dump(); tty->cr();
    }
  }
}
#endif

Other Java examples (source code examples)

Here is a short list of links related to this Java phaseX.cpp source code file:

... this post is sponsored by my books ...

#1 New Release!

FP Best Seller

 

new blog posts

 

Copyright 1998-2021 Alvin Alexander, alvinalexander.com
All Rights Reserved.

A percentage of advertising revenue from
pages under the /java/jwarehouse URI on this website is
paid back to open source projects.