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Software concepts essential to object orientation:
- Encapsulation - the grouping of related ideas into unit. Encapsulating attributes and behaviors.
- Inheritance - a class can inherit its behavior from a superclass (parent class) that it extends.
- Polymorphism - literally means ``many forms''.
- Information/implementation hiding - the use of encapsulation to keep implementation details from being externally visible.
- State retention - the set of values an object holds.
- Oject identity - an object can be identified and treated as a distinct entity.
- Message passing - the ability to send messages from one object to another.
- Classes - the templates/blueprints from which objects are created.
- Genericity - the construction of a class so that one or more of the classes it uses internally is supplied only at run time.
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