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Android example source code file (Dialog.java)

This example Android source code file (Dialog.java) is included in the DevDaily.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Android by Example" TM.

Java - Android tags/keywords

activity, android, bundle, content, context, dialog, handler, keyevent, listenershandler, menu, message, net, network, oncancellistener, os, searchmanager, ui, view, weakreference, window

The Dialog.java Android example source code

/*
 * Copyright (C) 2006 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.app;

import com.android.internal.policy.PolicyManager;

import android.content.Context;
import android.content.DialogInterface;
import android.content.ComponentName;
import android.content.ContextWrapper;
import android.graphics.drawable.Drawable;
import android.net.Uri;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.view.ContextMenu;
import android.view.ContextThemeWrapper;
import android.view.Gravity;
import android.view.KeyEvent;
import android.view.LayoutInflater;
import android.view.Menu;
import android.view.MenuItem;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewConfiguration;
import android.view.ViewGroup;
import android.view.Window;
import android.view.WindowManager;
import android.view.ContextMenu.ContextMenuInfo;
import android.view.View.OnCreateContextMenuListener;
import android.view.ViewGroup.LayoutParams;
import android.view.accessibility.AccessibilityEvent;

import java.lang.ref.WeakReference;

/**
 * Base class for Dialogs.
 * 
 * <p>Note: Activities provide a facility to manage the creation, saving and
 * restoring of dialogs. See {@link Activity#onCreateDialog(int)},
 * {@link Activity#onPrepareDialog(int, Dialog)},
 * {@link Activity#showDialog(int)}, and {@link Activity#dismissDialog(int)}. If
 * these methods are used, {@link #getOwnerActivity()} will return the Activity
 * that managed this dialog.
 * 
 * <p>Often you will want to have a Dialog display on top of the current
 * input method, because there is no reason for it to accept text.  You can
 * do this by setting the {@link WindowManager.LayoutParams#FLAG_ALT_FOCUSABLE_IM
 * WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM} window flag (assuming
 * your Dialog takes input focus, as it the default) with the following code:
 * 
 * <pre>
 *     getWindow().setFlags(WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM,
 *             WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM);
 * </pre>
 */
public class Dialog implements DialogInterface, Window.Callback,
        KeyEvent.Callback, OnCreateContextMenuListener {
    private Activity mOwnerActivity;
    
    final Context mContext;
    final WindowManager mWindowManager;
    Window mWindow;
    View mDecor;
    /**
     * This field should be made private, so it is hidden from the SDK.
     * {@hide}
     */
    protected boolean mCancelable = true;

    private Message mCancelMessage;
    private Message mDismissMessage;
    private Message mShowMessage;

    /**
     * Whether to cancel the dialog when a touch is received outside of the
     * window's bounds.
     */
    private boolean mCanceledOnTouchOutside = false;
    
    private OnKeyListener mOnKeyListener;

    private boolean mCreated = false;
    private boolean mShowing = false;

    private final Thread mUiThread;
    private final Handler mHandler = new Handler();

    private static final int DISMISS = 0x43;
    private static final int CANCEL = 0x44;
    private static final int SHOW = 0x45;

    private Handler mListenersHandler;

    private final Runnable mDismissAction = new Runnable() {
        public void run() {
            dismissDialog();
        }
    };

    /**
     * Create a Dialog window that uses the default dialog frame style.
     * 
     * @param context The Context the Dialog is to run it.  In particular, it
     *                uses the window manager and theme in this context to
     *                present its UI.
     */
    public Dialog(Context context) {
        this(context, 0);
    }

    /**
     * Create a Dialog window that uses a custom dialog style.
     * 
     * @param context The Context in which the Dialog should run. In particular, it
     *                uses the window manager and theme from this context to
     *                present its UI.
     * @param theme A style resource describing the theme to use for the 
     * window. See <a href="{@docRoot}guide/topics/resources/available-resources.html#stylesandthemes">Style 
     * and Theme Resources</a> for more information about defining and using 
     * styles.  This theme is applied on top of the current theme in 
     * <var>context.  If 0, the default dialog theme will be used.
     */
    public Dialog(Context context, int theme) {
        mContext = new ContextThemeWrapper(
            context, theme == 0 ? com.android.internal.R.style.Theme_Dialog : theme);
        mWindowManager = (WindowManager)context.getSystemService(Context.WINDOW_SERVICE);
        Window w = PolicyManager.makeNewWindow(mContext);
        mWindow = w;
        w.setCallback(this);
        w.setWindowManager(mWindowManager, null, null);
        w.setGravity(Gravity.CENTER);
        mUiThread = Thread.currentThread();
        mListenersHandler = new ListenersHandler(this);
    }

    /**
     * @deprecated
     * @hide
     */
    @Deprecated
    protected Dialog(Context context, boolean cancelable,
            Message cancelCallback) {
        this(context);
        mCancelable = cancelable;
        mCancelMessage = cancelCallback;
    }

    protected Dialog(Context context, boolean cancelable,
            OnCancelListener cancelListener) {
        this(context);
        mCancelable = cancelable;
        setOnCancelListener(cancelListener);
    }

    /**
     * Retrieve the Context this Dialog is running in.
     * 
     * @return Context The Context that was supplied to the constructor.
     */
    public final Context getContext() {
        return mContext;
    }

    /**
     * Sets the Activity that owns this dialog. An example use: This Dialog will
     * use the suggested volume control stream of the Activity.
     * 
     * @param activity The Activity that owns this dialog.
     */
    public final void setOwnerActivity(Activity activity) {
        mOwnerActivity = activity;
        
        getWindow().setVolumeControlStream(mOwnerActivity.getVolumeControlStream());
    }

    /**
     * Returns the Activity that owns this Dialog. For example, if
     * {@link Activity#showDialog(int)} is used to show this Dialog, that
     * Activity will be the owner (by default). Depending on how this dialog was
     * created, this may return null.
     * 
     * @return The Activity that owns this Dialog.
     */
    public final Activity getOwnerActivity() {
        return mOwnerActivity;
    }
    
    /**
     * @return Whether the dialog is currently showing.
     */
    public boolean isShowing() {
        return mShowing;
    }

    /**
     * Start the dialog and display it on screen.  The window is placed in the
     * application layer and opaque.  Note that you should not override this
     * method to do initialization when the dialog is shown, instead implement
     * that in {@link #onStart}.
     */
    public void show() {
        if (mShowing) {
            if (mDecor != null) {
                mDecor.setVisibility(View.VISIBLE);
            }
            return;
        }

        if (!mCreated) {
            dispatchOnCreate(null);
        }

        onStart();
        mDecor = mWindow.getDecorView();
        WindowManager.LayoutParams l = mWindow.getAttributes();
        if ((l.softInputMode
                & WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION) == 0) {
            WindowManager.LayoutParams nl = new WindowManager.LayoutParams();
            nl.copyFrom(l);
            nl.softInputMode |=
                    WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION;
            l = nl;
        }

        try {
            mWindowManager.addView(mDecor, l);
            mShowing = true;
    
            sendShowMessage();
        } finally {
        }
    }
    
    /**
     * Hide the dialog, but do not dismiss it.
     */
    public void hide() {
        if (mDecor != null) {
            mDecor.setVisibility(View.GONE);
        }
    }

    /**
     * Dismiss this dialog, removing it from the screen. This method can be
     * invoked safely from any thread.  Note that you should not override this
     * method to do cleanup when the dialog is dismissed, instead implement
     * that in {@link #onStop}.
     */
    public void dismiss() {
        if (Thread.currentThread() != mUiThread) {
            mHandler.post(mDismissAction);
        } else {
            mDismissAction.run();
        }
    }

    private void dismissDialog() {
        if (mDecor == null || !mShowing) {
            return;
        }

        try {
            mWindowManager.removeView(mDecor);
        } finally {
            mDecor = null;
            mWindow.closeAllPanels();
            onStop();
            mShowing = false;
            
            sendDismissMessage();
        }
    }

    private void sendDismissMessage() {
        if (mDismissMessage != null) {
            // Obtain a new message so this dialog can be re-used
            Message.obtain(mDismissMessage).sendToTarget();
        }
    }

    private void sendShowMessage() {
        if (mShowMessage != null) {
            // Obtain a new message so this dialog can be re-used
            Message.obtain(mShowMessage).sendToTarget();
        }
    }

    // internal method to make sure mcreated is set properly without requiring
    // users to call through to super in onCreate
    void dispatchOnCreate(Bundle savedInstanceState) {
        if (!mCreated) {
            onCreate(savedInstanceState);
            mCreated = true;
        }
    }

    /**
     * Similar to {@link Activity#onCreate}, you should initialized your dialog
     * in this method, including calling {@link #setContentView}.
     * @param savedInstanceState If this dialog is being reinitalized after a
     *     the hosting activity was previously shut down, holds the result from
     *     the most recent call to {@link #onSaveInstanceState}, or null if this
     *     is the first time.
     */
    protected void onCreate(Bundle savedInstanceState) {
    }

    /**
     * Called when the dialog is starting.
     */
    protected void onStart() {
    }

    /**
     * Called to tell you that you're stopping.
     */
    protected void onStop() {
    }

    private static final String DIALOG_SHOWING_TAG = "android:dialogShowing";
    private static final String DIALOG_HIERARCHY_TAG = "android:dialogHierarchy";

    /**
     * Saves the state of the dialog into a bundle.
     *
     * The default implementation saves the state of its view hierarchy, so you'll
     * likely want to call through to super if you override this to save additional
     * state.
     * @return A bundle with the state of the dialog.
     */
    public Bundle onSaveInstanceState() {
        Bundle bundle = new Bundle();
        bundle.putBoolean(DIALOG_SHOWING_TAG, mShowing);
        if (mCreated) {
            bundle.putBundle(DIALOG_HIERARCHY_TAG, mWindow.saveHierarchyState());
        }
        return bundle;
    }

    /**
     * Restore the state of the dialog from a previously saved bundle.
     *
     * The default implementation restores the state of the dialog's view
     * hierarchy that was saved in the default implementation of {@link #onSaveInstanceState()},
     * so be sure to call through to super when overriding unless you want to
     * do all restoring of state yourself.
     * @param savedInstanceState The state of the dialog previously saved by
     *     {@link #onSaveInstanceState()}.
     */
    public void onRestoreInstanceState(Bundle savedInstanceState) {
        final Bundle dialogHierarchyState = savedInstanceState.getBundle(DIALOG_HIERARCHY_TAG);
        if (dialogHierarchyState == null) {
            // dialog has never been shown, or onCreated, nothing to restore.
            return;
        }
        dispatchOnCreate(savedInstanceState);
        mWindow.restoreHierarchyState(dialogHierarchyState);
        if (savedInstanceState.getBoolean(DIALOG_SHOWING_TAG)) {
            show();
        }
    }

    /**
     * Retrieve the current Window for the activity.  This can be used to
     * directly access parts of the Window API that are not available
     * through Activity/Screen.
     * 
     * @return Window The current window, or null if the activity is not
     *         visual.
     */
    public Window getWindow() {
        return mWindow;
    }

    /**
     * Call {@link android.view.Window#getCurrentFocus} on the
     * Window if this Activity to return the currently focused view.
     * 
     * @return View The current View with focus or null.
     * 
     * @see #getWindow
     * @see android.view.Window#getCurrentFocus
     */
    public View getCurrentFocus() {
        return mWindow != null ? mWindow.getCurrentFocus() : null;
    }

    /**
     * Finds a view that was identified by the id attribute from the XML that
     * was processed in {@link #onStart}.
     *
     * @param id the identifier of the view to find
     * @return The view if found or null otherwise.
     */
    public View findViewById(int id) {
        return mWindow.findViewById(id);
    }

    /**
     * Set the screen content from a layout resource.  The resource will be
     * inflated, adding all top-level views to the screen.
     * 
     * @param layoutResID Resource ID to be inflated.
     */
    public void setContentView(int layoutResID) {
        mWindow.setContentView(layoutResID);
    }

    /**
     * Set the screen content to an explicit view.  This view is placed
     * directly into the screen's view hierarchy.  It can itself be a complex
     * view hierarhcy.
     * 
     * @param view The desired content to display.
     */
    public void setContentView(View view) {
        mWindow.setContentView(view);
    }

    /**
     * Set the screen content to an explicit view.  This view is placed
     * directly into the screen's view hierarchy.  It can itself be a complex
     * view hierarhcy.
     * 
     * @param view The desired content to display.
     * @param params Layout parameters for the view.
     */
    public void setContentView(View view, ViewGroup.LayoutParams params) {
        mWindow.setContentView(view, params);
    }

    /**
     * Add an additional content view to the screen.  Added after any existing
     * ones in the screen -- existing views are NOT removed.
     * 
     * @param view The desired content to display.
     * @param params Layout parameters for the view.
     */
    public void addContentView(View view, ViewGroup.LayoutParams params) {
        mWindow.addContentView(view, params);
    }

    /**
     * Set the title text for this dialog's window.
     * 
     * @param title The new text to display in the title.
     */
    public void setTitle(CharSequence title) {
        mWindow.setTitle(title);
        mWindow.getAttributes().setTitle(title);
    }

    /**
     * Set the title text for this dialog's window. The text is retrieved
     * from the resources with the supplied identifier.
     *
     * @param titleId the title's text resource identifier
     */
    public void setTitle(int titleId) {
        setTitle(mContext.getText(titleId));
    }

    /**
     * A key was pressed down.
     * 
     * <p>If the focused view didn't want this event, this method is called.
     *
     * <p>The default implementation consumed the KEYCODE_BACK to later
     * handle it in {@link #onKeyUp}.
     *
     * @see #onKeyUp
     * @see android.view.KeyEvent
     */
    public boolean onKeyDown(int keyCode, KeyEvent event) {
        if (keyCode == KeyEvent.KEYCODE_BACK) {
            event.startTracking();
            return true;
        }

        return false;
    }

    /**
     * Default implementation of {@link KeyEvent.Callback#onKeyLongPress(int, KeyEvent)
     * KeyEvent.Callback.onKeyLongPress()}: always returns false (doesn't handle
     * the event).
     */
    public boolean onKeyLongPress(int keyCode, KeyEvent event) {
        return false;
    }

    /**
     * A key was released.
     * 
     * <p>The default implementation handles KEYCODE_BACK to close the
     * dialog.
     *
     * @see #onKeyDown
     * @see KeyEvent
     */
    public boolean onKeyUp(int keyCode, KeyEvent event) {
        if (keyCode == KeyEvent.KEYCODE_BACK && event.isTracking()
                && !event.isCanceled()) {
            onBackPressed();
            return true;
        }
        return false;
    }

    /**
     * Default implementation of {@link KeyEvent.Callback#onKeyMultiple(int, int, KeyEvent)
     * KeyEvent.Callback.onKeyMultiple()}: always returns false (doesn't handle
     * the event).
     */
    public boolean onKeyMultiple(int keyCode, int repeatCount, KeyEvent event) {
        return false;
    }
    
    /**
     * Called when the dialog has detected the user's press of the back
     * key.  The default implementation simply cancels the dialog (only if
     * it is cancelable), but you can override this to do whatever you want.
     */
    public void onBackPressed() {
        if (mCancelable) {
            cancel();
        }
    }
    
    /**
     * Called when a touch screen event was not handled by any of the views
     * under it. This is most useful to process touch events that happen outside
     * of your window bounds, where there is no view to receive it.
     * 
     * @param event The touch screen event being processed.
     * @return Return true if you have consumed the event, false if you haven't.
     *         The default implementation will cancel the dialog when a touch
     *         happens outside of the window bounds.
     */
    public boolean onTouchEvent(MotionEvent event) {
        if (mCancelable && mCanceledOnTouchOutside && event.getAction() == MotionEvent.ACTION_DOWN
                && isOutOfBounds(event)) {
            cancel();
            return true;
        }
        
        return false;
    }

    private boolean isOutOfBounds(MotionEvent event) {
        final int x = (int) event.getX();
        final int y = (int) event.getY();
        final int slop = ViewConfiguration.get(mContext).getScaledWindowTouchSlop();
        final View decorView = getWindow().getDecorView();
        return (x < -slop) || (y < -slop)
                || (x > (decorView.getWidth()+slop))
                || (y > (decorView.getHeight()+slop));
    }
    
    /**
     * Called when the trackball was moved and not handled by any of the
     * views inside of the activity.  So, for example, if the trackball moves
     * while focus is on a button, you will receive a call here because
     * buttons do not normally do anything with trackball events.  The call
     * here happens <em>before trackball movements are converted to
     * DPAD key events, which then get sent back to the view hierarchy, and
     * will be processed at the point for things like focus navigation.
     * 
     * @param event The trackball event being processed.
     * 
     * @return Return true if you have consumed the event, false if you haven't.
     * The default implementation always returns false.
     */
    public boolean onTrackballEvent(MotionEvent event) {
        return false;
    }
    
    public void onWindowAttributesChanged(WindowManager.LayoutParams params) {
        if (mDecor != null) {
            mWindowManager.updateViewLayout(mDecor, params);
        }
    }

    public void onContentChanged() {
    }
    
    public void onWindowFocusChanged(boolean hasFocus) {
    }

    public void onAttachedToWindow() {
    }
    
    public void onDetachedFromWindow() {
    }
    
    /**
     * Called to process key events.  You can override this to intercept all 
     * key events before they are dispatched to the window.  Be sure to call 
     * this implementation for key events that should be handled normally.
     * 
     * @param event The key event.
     * 
     * @return boolean Return true if this event was consumed.
     */
    public boolean dispatchKeyEvent(KeyEvent event) {
        if ((mOnKeyListener != null) && (mOnKeyListener.onKey(this, event.getKeyCode(), event))) {
            return true;
        }
        if (mWindow.superDispatchKeyEvent(event)) {
            return true;
        }
        return event.dispatch(this, mDecor != null
                ? mDecor.getKeyDispatcherState() : null, this);
    }

    /**
     * Called to process touch screen events.  You can override this to
     * intercept all touch screen events before they are dispatched to the
     * window.  Be sure to call this implementation for touch screen events
     * that should be handled normally.
     * 
     * @param ev The touch screen event.
     * 
     * @return boolean Return true if this event was consumed.
     */
    public boolean dispatchTouchEvent(MotionEvent ev) {
        if (mWindow.superDispatchTouchEvent(ev)) {
            return true;
        }
        return onTouchEvent(ev);
    }
    
    /**
     * Called to process trackball events.  You can override this to
     * intercept all trackball events before they are dispatched to the
     * window.  Be sure to call this implementation for trackball events
     * that should be handled normally.
     * 
     * @param ev The trackball event.
     * 
     * @return boolean Return true if this event was consumed.
     */
    public boolean dispatchTrackballEvent(MotionEvent ev) {
        if (mWindow.superDispatchTrackballEvent(ev)) {
            return true;
        }
        return onTrackballEvent(ev);
    }

    public boolean dispatchPopulateAccessibilityEvent(AccessibilityEvent event) {
        event.setClassName(getClass().getName());
        event.setPackageName(mContext.getPackageName());

        LayoutParams params = getWindow().getAttributes();
        boolean isFullScreen = (params.width == LayoutParams.MATCH_PARENT) &&
            (params.height == LayoutParams.MATCH_PARENT);
        event.setFullScreen(isFullScreen);

        return false;
    }

    /**
     * @see Activity#onCreatePanelView(int)
     */
    public View onCreatePanelView(int featureId) {
        return null;
    }

    /**
     * @see Activity#onCreatePanelMenu(int, Menu)
     */
    public boolean onCreatePanelMenu(int featureId, Menu menu) {
        if (featureId == Window.FEATURE_OPTIONS_PANEL) {
            return onCreateOptionsMenu(menu);
        }
        
        return false;
    }

    /**
     * @see Activity#onPreparePanel(int, View, Menu)
     */
    public boolean onPreparePanel(int featureId, View view, Menu menu) {
        if (featureId == Window.FEATURE_OPTIONS_PANEL && menu != null) {
            boolean goforit = onPrepareOptionsMenu(menu);
            return goforit && menu.hasVisibleItems();
        }
        return true;
    }

    /**
     * @see Activity#onMenuOpened(int, Menu)
     */
    public boolean onMenuOpened(int featureId, Menu menu) {
        return true;
    }

    /**
     * @see Activity#onMenuItemSelected(int, MenuItem)
     */
    public boolean onMenuItemSelected(int featureId, MenuItem item) {
        return false;
    }

    /**
     * @see Activity#onPanelClosed(int, Menu)
     */
    public void onPanelClosed(int featureId, Menu menu) {
    }

    /**
     * It is usually safe to proxy this call to the owner activity's
     * {@link Activity#onCreateOptionsMenu(Menu)} if the client desires the same
     * menu for this Dialog.
     * 
     * @see Activity#onCreateOptionsMenu(Menu)
     * @see #getOwnerActivity()
     */
    public boolean onCreateOptionsMenu(Menu menu) {
        return true;
    }

    /**
     * It is usually safe to proxy this call to the owner activity's
     * {@link Activity#onPrepareOptionsMenu(Menu)} if the client desires the
     * same menu for this Dialog.
     * 
     * @see Activity#onPrepareOptionsMenu(Menu)
     * @see #getOwnerActivity()
     */
    public boolean onPrepareOptionsMenu(Menu menu) {
        return true;
    }

    /**
     * @see Activity#onOptionsItemSelected(MenuItem)
     */
    public boolean onOptionsItemSelected(MenuItem item) {
        return false;
    }

    /**
     * @see Activity#onOptionsMenuClosed(Menu)
     */
    public void onOptionsMenuClosed(Menu menu) {
    }

    /**
     * @see Activity#openOptionsMenu()
     */
    public void openOptionsMenu() {
        mWindow.openPanel(Window.FEATURE_OPTIONS_PANEL, null);
    }
    
    /**
     * @see Activity#closeOptionsMenu()
     */
    public void closeOptionsMenu() {
        mWindow.closePanel(Window.FEATURE_OPTIONS_PANEL);
    }

    /**
     * @see Activity#onCreateContextMenu(ContextMenu, View, ContextMenuInfo)
     */
    public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) {
    }

    /**
     * @see Activity#registerForContextMenu(View)
     */
    public void registerForContextMenu(View view) {
        view.setOnCreateContextMenuListener(this);
    }
    
    /**
     * @see Activity#unregisterForContextMenu(View)
     */
    public void unregisterForContextMenu(View view) {
        view.setOnCreateContextMenuListener(null);
    }
    
    /**
     * @see Activity#openContextMenu(View)
     */
    public void openContextMenu(View view) {
        view.showContextMenu();
    }

    /**
     * @see Activity#onContextItemSelected(MenuItem)
     */
    public boolean onContextItemSelected(MenuItem item) {
        return false;
    }
    
    /**
     * @see Activity#onContextMenuClosed(Menu)
     */
    public void onContextMenuClosed(Menu menu) {
    }
    
    /**
     * This hook is called when the user signals the desire to start a search.
     */
    public boolean onSearchRequested() {
        final SearchManager searchManager = (SearchManager) mContext
                .getSystemService(Context.SEARCH_SERVICE);

        // associate search with owner activity
        final ComponentName appName = getAssociatedActivity();
        if (appName != null) {
            searchManager.startSearch(null, false, appName, null, false);
            dismiss();
            return true;
        } else {
            return false;
        }
    }

    /**
     * @return The activity associated with this dialog, or null if there is no assocaited activity.
     */
    private ComponentName getAssociatedActivity() {
        Activity activity = mOwnerActivity;
        Context context = getContext();
        while (activity == null && context != null) {
            if (context instanceof Activity) {
                activity = (Activity) context;  // found it!
            } else {
                context = (context instanceof ContextWrapper) ?
                        ((ContextWrapper) context).getBaseContext() : // unwrap one level
                        null;                                         // done
            }
        }
        return activity == null ? null : activity.getComponentName();
    }


    /**
     * Request that key events come to this dialog. Use this if your
     * dialog has no views with focus, but the dialog still wants
     * a chance to process key events.
     * 
     * @param get true if the dialog should receive key events, false otherwise
     * @see android.view.Window#takeKeyEvents
     */
    public void takeKeyEvents(boolean get) {
        mWindow.takeKeyEvents(get);
    }

    /**
     * Enable extended window features.  This is a convenience for calling
     * {@link android.view.Window#requestFeature getWindow().requestFeature()}.
     * 
     * @param featureId The desired feature as defined in
     *                  {@link android.view.Window}.
     * @return Returns true if the requested feature is supported and now
     *         enabled.
     * 
     * @see android.view.Window#requestFeature
     */
    public final boolean requestWindowFeature(int featureId) {
        return getWindow().requestFeature(featureId);
    }

    /**
     * Convenience for calling
     * {@link android.view.Window#setFeatureDrawableResource}.
     */
    public final void setFeatureDrawableResource(int featureId, int resId) {
        getWindow().setFeatureDrawableResource(featureId, resId);
    }

    /**
     * Convenience for calling
     * {@link android.view.Window#setFeatureDrawableUri}.
     */
    public final void setFeatureDrawableUri(int featureId, Uri uri) {
        getWindow().setFeatureDrawableUri(featureId, uri);
    }

    /**
     * Convenience for calling
     * {@link android.view.Window#setFeatureDrawable(int, Drawable)}.
     */
    public final void setFeatureDrawable(int featureId, Drawable drawable) {
        getWindow().setFeatureDrawable(featureId, drawable);
    }

    /**
     * Convenience for calling
     * {@link android.view.Window#setFeatureDrawableAlpha}.
     */
    public final void setFeatureDrawableAlpha(int featureId, int alpha) {
        getWindow().setFeatureDrawableAlpha(featureId, alpha);
    }

    public LayoutInflater getLayoutInflater() {
        return getWindow().getLayoutInflater();
    }

    /**
     * Sets whether this dialog is cancelable with the
     * {@link KeyEvent#KEYCODE_BACK BACK} key.
     */
    public void setCancelable(boolean flag) {
        mCancelable = flag;
    }

    /**
     * Sets whether this dialog is canceled when touched outside the window's
     * bounds. If setting to true, the dialog is set to be cancelable if not
     * already set.
     * 
     * @param cancel Whether the dialog should be canceled when touched outside
     *            the window.
     */
    public void setCanceledOnTouchOutside(boolean cancel) {
        if (cancel && !mCancelable) {
            mCancelable = true;
        }
        
        mCanceledOnTouchOutside = cancel;
    }
    
    /**
     * Cancel the dialog.  This is essentially the same as calling {@link #dismiss()}, but it will
     * also call your {@link DialogInterface.OnCancelListener} (if registered).
     */
    public void cancel() {
        if (mCancelMessage != null) {
            
            // Obtain a new message so this dialog can be re-used
            Message.obtain(mCancelMessage).sendToTarget();
        }
        dismiss();
    }

    /**
     * Set a listener to be invoked when the dialog is canceled.
     * <p>
     * This will only be invoked when the dialog is canceled, if the creator
     * needs to know when it is dismissed in general, use
     * {@link #setOnDismissListener}.
     * 
     * @param listener The {@link DialogInterface.OnCancelListener} to use.
     */
    public void setOnCancelListener(final OnCancelListener listener) {
        if (listener != null) {
            mCancelMessage = mListenersHandler.obtainMessage(CANCEL, listener);
        } else {
            mCancelMessage = null;
        }
    }

    /**
     * Set a message to be sent when the dialog is canceled.
     * @param msg The msg to send when the dialog is canceled.
     * @see #setOnCancelListener(android.content.DialogInterface.OnCancelListener)
     */
    public void setCancelMessage(final Message msg) {
        mCancelMessage = msg;
    }

    /**
     * Set a listener to be invoked when the dialog is dismissed.
     * @param listener The {@link DialogInterface.OnDismissListener} to use.
     */
    public void setOnDismissListener(final OnDismissListener listener) {
        if (listener != null) {
            mDismissMessage = mListenersHandler.obtainMessage(DISMISS, listener);
        } else {
            mDismissMessage = null;
        }
    }

    /**
     * Sets a listener to be invoked when the dialog is shown.
     * @param listener The {@link DialogInterface.OnShowListener} to use.
     */
    public void setOnShowListener(OnShowListener listener) {
        if (listener != null) {
            mShowMessage = mListenersHandler.obtainMessage(SHOW, listener);
        } else {
            mShowMessage = null;
        }
    }

    /**
     * Set a message to be sent when the dialog is dismissed.
     * @param msg The msg to send when the dialog is dismissed.
     */
    public void setDismissMessage(final Message msg) {
        mDismissMessage = msg;
    }

    /**
     * By default, this will use the owner Activity's suggested stream type.
     * 
     * @see Activity#setVolumeControlStream(int)
     * @see #setOwnerActivity(Activity)
     */
    public final void setVolumeControlStream(int streamType) {
        getWindow().setVolumeControlStream(streamType);
    }

    /**
     * @see Activity#getVolumeControlStream()
     */
    public final int getVolumeControlStream() {
        return getWindow().getVolumeControlStream();
    }
    
    /**
     * Sets the callback that will be called if a key is dispatched to the dialog.
     */
    public void setOnKeyListener(final OnKeyListener onKeyListener) {
        mOnKeyListener = onKeyListener;
    }

    private static final class ListenersHandler extends Handler {
        private WeakReference<DialogInterface> mDialog;

        public ListenersHandler(Dialog dialog) {
            mDialog = new WeakReference<DialogInterface>(dialog);
        }

        @Override
        public void handleMessage(Message msg) {
            switch (msg.what) {
                case DISMISS:
                    ((OnDismissListener) msg.obj).onDismiss(mDialog.get());
                    break;
                case CANCEL:
                    ((OnCancelListener) msg.obj).onCancel(mDialog.get());
                    break;
                case SHOW:
                    ((OnShowListener) msg.obj).onShow(mDialog.get());
                    break;
            }
        }
    }
}

Other Android examples (source code examples)

Here is a short list of links related to this Android Dialog.java source code file:

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