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Android example source code file (Surface.java)

This example Android source code file (Surface.java) is included in the DevDaily.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Android by Example" TM.

Java - Android tags/keywords

android, compatiblecanvas, debug_release, deprecated, drawing, exception, fx_surface_mask, matrix, os, outofresourcesexception, override, parcelable, rotation_270, string, suppresswarnings, surface, util, utilities, utils, you

The Surface.java Android example source code

/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.view;

import android.content.res.CompatibilityInfo.Translator;
import android.graphics.*;
import android.os.Parcelable;
import android.os.Parcel;
import android.util.DisplayMetrics;
import android.util.Log;

/**
 * Handle on to a raw buffer that is being managed by the screen compositor.
 */
public class Surface implements Parcelable {
    private static final String LOG_TAG = "Surface";
    private static final boolean DEBUG_RELEASE = false;
    
    /* flags used in constructor (keep in sync with ISurfaceComposer.h) */

    /** Surface is created hidden */
    public static final int HIDDEN              = 0x00000004;

    /** The surface is to be used by hardware accelerators or DMA engines 
     * @deprecated this is ignored, this value is set automatically when needed.
     */
    @Deprecated
    public static final int HARDWARE            = 0x00000010;

    /** Implies "HARDWARE", the surface is to be used by the GPU
     * additionally the backbuffer is never preserved for these
     * surfaces. 
     * @deprecated this is ignored, this value is set automatically when needed.
     */
    @Deprecated
    public static final int GPU                 = 0x00000028;

    /** The surface contains secure content, special measures will
     * be taken to disallow the surface's content to be copied from
     * another process. In particular, screenshots and VNC servers will
     * be disabled, but other measures can take place, for instance the
     * surface might not be hardware accelerated. */
    public static final int SECURE              = 0x00000080;
    
    /** Creates a surface where color components are interpreted as 
     *  "non pre-multiplied" by their alpha channel. Of course this flag is
     *  meaningless for surfaces without an alpha channel. By default
     *  surfaces are pre-multiplied, which means that each color component is
     *  already multiplied by its alpha value. In this case the blending
     *  equation used is:
     *  
     *    DEST = SRC + DEST * (1-SRC_ALPHA)
     *    
     *  By contrast, non pre-multiplied surfaces use the following equation:
     *  
     *    DEST = SRC * SRC_ALPHA * DEST * (1-SRC_ALPHA)
     *    
     *  pre-multiplied surfaces must always be used if transparent pixels are
     *  composited on top of each-other into the surface. A pre-multiplied
     *  surface can never lower the value of the alpha component of a given
     *  pixel.
     *  
     *  In some rare situations, a non pre-multiplied surface is preferable.
     *  
     */
    public static final int NON_PREMULTIPLIED   = 0x00000100;
    
    /**
     * Creates a surface without a rendering buffer. Instead, the content
     * of the surface must be pushed by an external entity. This is type
     * of surface can be used for efficient camera preview or movie
     * play back.
     */
    public static final int PUSH_BUFFERS        = 0x00000200;
    
    /** Creates a normal surface. This is the default */
    public static final int FX_SURFACE_NORMAL   = 0x00000000;
    
    /** Creates a Blur surface. Everything behind this surface is blurred
     * by some amount. The quality and refresh speed of the blur effect
     * is not settable or guaranteed.
     * It is an error to lock a Blur surface, since it doesn't have
     * a backing store.
     */
    public static final int FX_SURFACE_BLUR     = 0x00010000;
    
    /** Creates a Dim surface. Everything behind this surface is dimmed
     * by the amount specified in setAlpha(). 
     * It is an error to lock a Dim surface, since it doesn't have
     * a backing store.
     */
    public static final int FX_SURFACE_DIM     = 0x00020000;

    /** Mask used for FX values above */
    public static final int FX_SURFACE_MASK     = 0x000F0000;

    /* flags used with setFlags() (keep in sync with ISurfaceComposer.h) */
    
    /** Hide the surface. Equivalent to calling hide() */
    public static final int SURFACE_HIDDEN    = 0x01;
    
    /** Freeze the surface. Equivalent to calling freeze() */ 
    public static final int SURFACE_FROZEN     = 0x02;

    /**
     * @deprecated use {@link #SURFACE_FROZEN} instead.
     */
    @Deprecated
    public static final int SURACE_FROZEN     = 0x02;

    /** Enable dithering when compositing this surface */
    public static final int SURFACE_DITHER    = 0x04;

    public static final int SURFACE_BLUR_FREEZE= 0x10;

    /* orientations for setOrientation() */
    public static final int ROTATION_0       = 0;
    public static final int ROTATION_90      = 1;
    public static final int ROTATION_180     = 2;
    public static final int ROTATION_270     = 3;
    
    /** 
     * Disable the orientation animation 
     * {@hide} 
     */
    public static final int FLAGS_ORIENTATION_ANIMATION_DISABLE = 0x000000001;

    @SuppressWarnings("unused")
    private int mSurface;
    @SuppressWarnings("unused")
    private int mSurfaceControl;
    @SuppressWarnings("unused")
    private int mSaveCount;
    @SuppressWarnings("unused")
    private Canvas mCanvas;
    private String mName;

    // The display metrics used to provide the pseudo canvas size for applications
    // running in compatibility mode. This is set to null for non compatibility mode.
    private DisplayMetrics mCompatibleDisplayMetrics;

    // A matrix to scale the matrix set by application. This is set to null for
    // non compatibility mode.
    private Matrix mCompatibleMatrix;

    @SuppressWarnings("unused")
    private Exception mCreationStack;

    /**
     * Exception thrown when a surface couldn't be created or resized
     */
    public static class OutOfResourcesException extends Exception {
        public OutOfResourcesException() {
        }
        public OutOfResourcesException(String name) {
            super(name);
        }
    }

    /*
     * We use a class initializer to allow the native code to cache some
     * field offsets.
     */
    native private static void nativeClassInit();
    static { nativeClassInit(); }

    
    /**
     * create a surface
     * {@hide}
     */
    public Surface(SurfaceSession s,
            int pid, int display, int w, int h, int format, int flags)
        throws OutOfResourcesException {
        if (DEBUG_RELEASE) {
            mCreationStack = new Exception();
        }
        mCanvas = new CompatibleCanvas();
        init(s,pid,null,display,w,h,format,flags);
    }

    /**
     * create a surface with a name
     * {@hide}
     */
    public Surface(SurfaceSession s,
            int pid, String name, int display, int w, int h, int format, int flags)
        throws OutOfResourcesException {
        if (DEBUG_RELEASE) {
            mCreationStack = new Exception();
        }
        mCanvas = new CompatibleCanvas();
        init(s,pid,name,display,w,h,format,flags);
        mName = name;
    }

    /**
     * Create an empty surface, which will later be filled in by
     * readFromParcel().
     * {@hide}
     */
    public Surface() {
        if (DEBUG_RELEASE) {
            mCreationStack = new Exception();
        }
        mCanvas = new CompatibleCanvas();
    }

    /**
     * A Canvas class that can handle the compatibility mode. This does two things differently.
     * <ul>
     *  <li> Returns the width and height of the target metrics, rather than native.
     *  For example, the canvas returns 320x480 even if an app is running in WVGA high density.
     *  <li> Scales the matrix in setMatrix by the application scale, except if the matrix looks
     *  like obtained from getMatrix. This is a hack to handle the case that an application
     *  uses getMatrix to keep the original matrix, set matrix of its own, then set the original
     *  matrix back. There is no perfect solution that works for all cases, and there are a lot of
     *  cases that this model dose not work, but we hope this works for many apps.
     * </ul>
     */
    private class CompatibleCanvas extends Canvas {
        // A temp matrix to remember what an application obtained via {@link getMatrix}
        private Matrix mOrigMatrix = null;

        @Override
        public int getWidth() {
            return mCompatibleDisplayMetrics == null ?
                    super.getWidth() : mCompatibleDisplayMetrics.widthPixels;
        }

        @Override
        public int getHeight() {
            return mCompatibleDisplayMetrics == null ?
                    super.getHeight() : mCompatibleDisplayMetrics.heightPixels;
        }

        @Override
        public void setMatrix(Matrix matrix) {
            if (mCompatibleMatrix == null || mOrigMatrix == null || mOrigMatrix.equals(matrix)) {
                // don't scale the matrix if it's not compatibility mode, or
                // the matrix was obtained from getMatrix.
                super.setMatrix(matrix);
            } else {
                Matrix m = new Matrix(mCompatibleMatrix);
                m.preConcat(matrix);
                super.setMatrix(m);
            }
        }

        @Override
        public void getMatrix(Matrix m) {
            super.getMatrix(m);
            if (mOrigMatrix == null) {
                mOrigMatrix = new Matrix(); 
            }
            mOrigMatrix.set(m);
        }
    };

    /**
     * Sets the display metrics used to provide canva's width/height in compatibility mode.
     */
    void setCompatibleDisplayMetrics(DisplayMetrics metrics, Translator translator) {
        mCompatibleDisplayMetrics = metrics;
        if (translator != null) {
            float appScale = translator.applicationScale;
            mCompatibleMatrix = new Matrix();
            mCompatibleMatrix.setScale(appScale, appScale);
        }
    }
    
    /**
     * Copy another surface to this one.  This surface now holds a reference
     * to the same data as the original surface, and is -not- the owner.
     * {@hide}
     */
    public native   void copyFrom(Surface o);
    
    /**
     * Does this object hold a valid surface?  Returns true if it holds
     * a physical surface, so lockCanvas() will succeed.  Otherwise
     * returns false.
     */
    public native   boolean isValid();
    
    /** Free all server-side state associated with this surface and
     * release this object's reference. {@hide} */
    public native void destroy();
    
    /** Release the local reference to the server-side surface. @hide */
    public native void release();
    
    /** draw into a surface */
    public Canvas lockCanvas(Rect dirty) throws OutOfResourcesException, IllegalArgumentException
    {
        /* the dirty rectangle may be expanded to the surface's size, if
         * for instance it has been resized or if the bits were lost, since
         * the last call.
         */
        return lockCanvasNative(dirty);
    }

    private native Canvas lockCanvasNative(Rect dirty);

    /** unlock the surface and asks a page flip */
    public native   void unlockCanvasAndPost(Canvas canvas);

    /** 
     * unlock the surface. the screen won't be updated until
     * post() or postAll() is called
     */
    public native   void unlockCanvas(Canvas canvas);
    
    /** start/end a transaction {@hide} */
    public static native   void openTransaction();
    /** {@hide} */
    public static native   void closeTransaction();

    /**
     * Freezes the specified display, No updating of the screen will occur
     * until unfreezeDisplay() is called. Everything else works as usual though,
     * in particular transactions.
     * @param display
     * {@hide}
     */
    public static native   void freezeDisplay(int display);

    /**
     * resume updating the specified display.
     * @param display
     * {@hide}
     */
    public static native   void unfreezeDisplay(int display);

    /**
     * set the orientation of the given display.
     * @param display
     * @param orientation
     * @param flags
     * {@hide}
     */
    public static native   void setOrientation(int display, int orientation, int flags);

    /**
     * set the orientation of the given display.
     * @param display
     * @param orientation
     */
    public static void setOrientation(int display, int orientation) {
        setOrientation(display, orientation, 0);
    }
    
    /**
     * set surface parameters.
     * needs to be inside open/closeTransaction block
     */
    public native   void setLayer(int zorder);
    public native   void setPosition(int x, int y);
    public native   void setSize(int w, int h);

    public native   void hide();
    public native   void show();
    public native   void setTransparentRegionHint(Region region);
    public native   void setAlpha(float alpha);
    public native   void setMatrix(float dsdx, float dtdx,
                                   float dsdy, float dtdy);

    public native   void freeze();
    public native   void unfreeze();

    public native   void setFreezeTint(int tint);

    public native   void setFlags(int flags, int mask);

    @Override
    public String toString() {
        return "Surface(name=" + mName + ", identity=" + getIdentity() + ")";
    }

    private Surface(Parcel source) throws OutOfResourcesException {
        init(source);
    }
    
    public int describeContents() {
        return 0;
    }

    public native   void readFromParcel(Parcel source);
    public native   void writeToParcel(Parcel dest, int flags);
    
    public static final Parcelable.Creator<Surface> CREATOR
            = new Parcelable.Creator<Surface>()
    {
        public Surface createFromParcel(Parcel source) {
            try {
                return new Surface(source);
            } catch (Exception e) {
                Log.e(LOG_TAG, "Exception creating surface from parcel", e);
            }
            return null;
        }

        public Surface[] newArray(int size) {
            return new Surface[size];
        }
    };

    /* no user serviceable parts here ... */
    @Override
    protected void finalize() throws Throwable {
        if (mSurface != 0 || mSurfaceControl != 0) {
            if (DEBUG_RELEASE) {
                Log.w(LOG_TAG, "Surface.finalize() has work. You should have called release() (" 
                        + mSurface + ", " + mSurfaceControl + ")", mCreationStack);
            } else {
                Log.w(LOG_TAG, "Surface.finalize() has work. You should have called release() (" 
                        + mSurface + ", " + mSurfaceControl + ")");
            }
        }
        release();
    }
    
    private native void init(SurfaceSession s,
            int pid, String name, int display, int w, int h, int format, int flags)
            throws OutOfResourcesException;

    private native void init(Parcel source);

    private native int getIdentity();
}

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