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Android example source code file (TouchDelegate.java)

This example Android source code file (TouchDelegate.java) is included in the DevDaily.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Android by Example" TM.

Java - Android tags/keywords

above, android, below, drawing, graphics, paint, rect, to_left, to_right, touchdelegate, ui, view

The TouchDelegate.java Android example source code

/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.view;

import android.graphics.Rect;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewConfiguration;

/**
 * Helper class to handle situations where you want a view to have a larger touch area than its
 * actual view bounds. The view whose touch area is changed is called the delegate view. This
 * class should be used by an ancestor of the delegate. To use a TouchDelegate, first create an
 * instance that specifies the bounds that should be mapped to the delegate and the delegate
 * view itself.
 * <p>
 * The ancestor should then forward all of its touch events received in its
 * {@link android.view.View#onTouchEvent(MotionEvent)} to {@link #onTouchEvent(MotionEvent)}.
 * </p>
 */
public class TouchDelegate {
    
    /**
     * View that should receive forwarded touch events 
     */
    private View mDelegateView;
    
    /**
     * Bounds in local coordinates of the containing view that should be mapped to the delegate
     * view. This rect is used for initial hit testing.
     */
    private Rect mBounds;
    
    /**
     * mBounds inflated to include some slop. This rect is to track whether the motion events
     * should be considered to be be within the delegate view.
     */
    private Rect mSlopBounds;
    
    /**
     * True if the delegate had been targeted on a down event (intersected mBounds).
     */
    private boolean mDelegateTargeted;

    /**
     * The touchable region of the View extends above its actual extent.
     */
    public static final int ABOVE = 1;

    /**
     * The touchable region of the View extends below its actual extent.
     */
    public static final int BELOW = 2;

    /**
     * The touchable region of the View extends to the left of its
     * actual extent.
     */
    public static final int TO_LEFT = 4;

    /**
     * The touchable region of the View extends to the right of its
     * actual extent.
     */
    public static final int TO_RIGHT = 8;

    private int mSlop;

    /**
     * Constructor
     * 
     * @param bounds Bounds in local coordinates of the containing view that should be mapped to
     *        the delegate view
     * @param delegateView The view that should receive motion events
     */
    public TouchDelegate(Rect bounds, View delegateView) {
        mBounds = bounds;

        mSlop = ViewConfiguration.get(delegateView.getContext()).getScaledTouchSlop();
        mSlopBounds = new Rect(bounds);
        mSlopBounds.inset(-mSlop, -mSlop);
        mDelegateView = delegateView;
    }

    /**
     * Will forward touch events to the delegate view if the event is within the bounds
     * specified in the constructor.
     * 
     * @param event The touch event to forward
     * @return True if the event was forwarded to the delegate, false otherwise.
     */
    public boolean onTouchEvent(MotionEvent event) {
        int x = (int)event.getX();
        int y = (int)event.getY();
        boolean sendToDelegate = false;
        boolean hit = true;
        boolean handled = false;

        switch (event.getAction()) {
        case MotionEvent.ACTION_DOWN:
            Rect bounds = mBounds;

            if (bounds.contains(x, y)) {
                mDelegateTargeted = true;
                sendToDelegate = true;
            }
            break;
        case MotionEvent.ACTION_UP:
        case MotionEvent.ACTION_MOVE:
            sendToDelegate = mDelegateTargeted;
            if (sendToDelegate) {
                Rect slopBounds = mSlopBounds;
                if (!slopBounds.contains(x, y)) {
                    hit = false;
                }
            }
            break;
        case MotionEvent.ACTION_CANCEL:
            sendToDelegate = mDelegateTargeted;
            mDelegateTargeted = false;
            break;
        }
        if (sendToDelegate) {
            final View delegateView = mDelegateView;
            
            if (hit) {
                // Offset event coordinates to be inside the target view
                event.setLocation(delegateView.getWidth() / 2, delegateView.getHeight() / 2);
            } else {
                // Offset event coordinates to be outside the target view (in case it does
                // something like tracking pressed state)
                int slop = mSlop;
                event.setLocation(-(slop * 2), -(slop * 2));
            }
            handled = delegateView.dispatchTouchEvent(event);
        }
        return handled;
    }
}

Other Android examples (source code examples)

Here is a short list of links related to this Android TouchDelegate.java source code file:

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