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Commons Net example source code file (TelnetClient.java)
The Commons Net TelnetClient.java source code/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.apache.commons.net.telnet; import java.io.BufferedInputStream; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; /*** * The TelnetClient class implements the simple network virtual * terminal (NVT) for the Telnet protocol according to RFC 854. It * does not implement any of the extra Telnet options because it * is meant to be used within a Java program providing automated * access to Telnet accessible resources. * <p> * The class can be used by first connecting to a server using the * SocketClient * {@link org.apache.commons.net.SocketClient#connect connect} * method. Then an InputStream and OutputStream for sending and * receiving data over the Telnet connection can be obtained by * using the {@link #getInputStream getInputStream() } and * {@link #getOutputStream getOutputStream() } methods. * When you finish using the streams, you must call * {@link #disconnect disconnect } rather than simply * closing the streams. * <p> * <p> * @author Bruno D'Avanzo ***/ public class TelnetClient extends Telnet { private InputStream __input; private OutputStream __output; protected boolean readerThread = true; private TelnetInputListener inputListener; /*** * Default TelnetClient constructor. ***/ public TelnetClient() { /* TERMINAL-TYPE option (start)*/ super ("VT100"); /* TERMINAL-TYPE option (end)*/ __input = null; __output = null; } /* TERMINAL-TYPE option (start)*/ public TelnetClient(String termtype) { super (termtype); __input = null; __output = null; } /* TERMINAL-TYPE option (end)*/ void _flushOutputStream() throws IOException { _output_.flush(); } void _closeOutputStream() throws IOException { _output_.close(); } /*** * Handles special connection requirements. * <p> * @exception IOException If an error occurs during connection setup. ***/ @Override protected void _connectAction_() throws IOException { super._connectAction_(); TelnetInputStream tmp = new TelnetInputStream(_input_, this, readerThread); if(readerThread) { tmp._start(); } // __input CANNOT refer to the TelnetInputStream. We run into // blocking problems when some classes use TelnetInputStream, so // we wrap it with a BufferedInputStream which we know is safe. // This blocking behavior requires further investigation, but right // now it looks like classes like InputStreamReader are not implemented // in a safe manner. __input = new BufferedInputStream(tmp); __output = new TelnetOutputStream(this); } /*** * Disconnects the telnet session, closing the input and output streams * as well as the socket. If you have references to the * input and output streams of the telnet connection, you should not * close them yourself, but rather call disconnect to properly close * the connection. ***/ @Override public void disconnect() throws IOException { if (__input != null) __input.close(); if (__output != null) __output.close(); super.disconnect(); } /*** * Returns the telnet connection output stream. You should not close the * stream when you finish with it. Rather, you should call * {@link #disconnect disconnect }. * <p> * @return The telnet connection output stream. ***/ public OutputStream getOutputStream() { return __output; } /*** * Returns the telnet connection input stream. You should not close the * stream when you finish with it. Rather, you should call * {@link #disconnect disconnect }. * <p> * @return The telnet connection input stream. ***/ public InputStream getInputStream() { return __input; } /*** * Returns the state of the option on the local side. * <p> * @param option - Option to be checked. * <p> * @return The state of the option on the local side. ***/ public boolean getLocalOptionState(int option) { /* BUG (option active when not already acknowledged) (start)*/ return (_stateIsWill(option) && _requestedWill(option)); /* BUG (option active when not already acknowledged) (end)*/ } /*** * Returns the state of the option on the remote side. * <p> * @param option - Option to be checked. * <p> * @return The state of the option on the remote side. ***/ public boolean getRemoteOptionState(int option) { /* BUG (option active when not already acknowledged) (start)*/ return (_stateIsDo(option) && _requestedDo(option)); /* BUG (option active when not already acknowledged) (end)*/ } /* open TelnetOptionHandler functionality (end)*/ /* Code Section added for supporting AYT (start)*/ /*** * Sends an Are You There sequence and waits for the result. * <p> * @param timeout - Time to wait for a response (millis.) * <p> * @return true if AYT received a response, false otherwise * <p> * @throws InterruptedException * @throws IllegalArgumentException * @throws IOException ***/ public boolean sendAYT(long timeout) throws IOException, IllegalArgumentException, InterruptedException { return (_sendAYT(timeout)); } /* Code Section added for supporting AYT (start)*/ /*** * Sends a protocol-specific subnegotiation message to the remote peer. * {@link TelnetClient} will add the IAC SB & IAC SE framing bytes; * the first byte in {@code message} should be the appropriate telnet * option code. * * <p> * This method does not wait for any response. Subnegotiation messages * sent by the remote end can be handled by registering an approrpriate * {@link TelnetOptionHandler}. * </p> * * @param message option code followed by subnegotiation payload * @throws IllegalArgumentException if {@code message} has length zero * @throws IOException if an I/O error occurs while writing the message * @since 3.0 ***/ public void sendSubnegotiation(int[] message) throws IOException, IllegalArgumentException { if (message.length < 1) throw new IllegalArgumentException("zero length message"); _sendSubnegotiation(message); } /*** * Sends a command byte to the remote peer, adding the IAC prefix. * * <p> * This method does not wait for any response. Messages * sent by the remote end can be handled by registering an approrpriate * {@link TelnetOptionHandler}. * </p> * * @param command the code for the command * @throws IOException if an I/O error occurs while writing the message * @since 3.0 ***/ public void sendCommand(byte command) throws IOException, IllegalArgumentException { _sendCommand(command); } /* open TelnetOptionHandler functionality (start)*/ /*** * Registers a new TelnetOptionHandler for this telnet client to use. * <p> * @param opthand - option handler to be registered. * <p> * @throws InvalidTelnetOptionException * @throws IOException ***/ @Override public void addOptionHandler(TelnetOptionHandler opthand) throws InvalidTelnetOptionException, IOException { super.addOptionHandler(opthand); } /* open TelnetOptionHandler functionality (end)*/ /*** * Unregisters a TelnetOptionHandler. * <p> * @param optcode - Code of the option to be unregistered. * <p> * @throws InvalidTelnetOptionException * @throws IOException ***/ @Override public void deleteOptionHandler(int optcode) throws InvalidTelnetOptionException, IOException { super.deleteOptionHandler(optcode); } /* Code Section added for supporting spystreams (start)*/ /*** * Registers an OutputStream for spying what's going on in * the TelnetClient session. * <p> * @param spystream - OutputStream on which session activity * will be echoed. ***/ public void registerSpyStream(OutputStream spystream) { super._registerSpyStream(spystream); } /*** * Stops spying this TelnetClient. * <p> ***/ public void stopSpyStream() { super._stopSpyStream(); } /* Code Section added for supporting spystreams (end)*/ /*** * Registers a notification handler to which will be sent * notifications of received telnet option negotiation commands. * <p> * @param notifhand - TelnetNotificationHandler to be registered ***/ @Override public void registerNotifHandler(TelnetNotificationHandler notifhand) { super.registerNotifHandler(notifhand); } /*** * Unregisters the current notification handler. * <p> ***/ @Override public void unregisterNotifHandler() { super.unregisterNotifHandler(); } /*** * Sets the status of the reader thread. * * <p> * When enabled, a seaparate internal reader thread is created for new * connections to read incoming data as it arrives. This results in * immediate handling of option negotiation, notifications, etc. * (at least until the fixed-size internal buffer fills up). * Otherwise, no thread is created an all negotiation and option * handling is deferred until a read() is performed on the * {@link #getInputStream input stream}. * </p> * * <p> * The reader thread must be enabled for {@link TelnetInputListener} * support. * </p> * * <p> * When this method is invoked, the reader thread status will apply to all * subsequent connections; the current connection (if any) is not affected. * </p> * * @param flag true to enable the reader thread, false to disable * @see #registerInputListener ***/ public void setReaderThread(boolean flag) { readerThread = flag; } /*** * Gets the status of the reader thread. * <p> * @return true if the reader thread is enabled, false otherwise ***/ public boolean getReaderThread() { return (readerThread); } /*** * Register a listener to be notified when new incoming data is * available to be read on the {@link #getInputStream input stream}. * Only one listener is supported at a time. * * <p> * More precisely, notifications are issued whenever the number of * bytes available for immediate reading (i.e., the value returned * by {@link InputStream#available}) transitions from zero to non-zero. * Note that (in general) multiple reads may be required to empty the * buffer and reset this notification, because incoming bytes are being * added to the internal buffer asynchronously. * </p> * * <p> * Notifications are only supported when a {@link #setReaderThread * reader thread} is enabled for the connection. * </p> * * @param listener listener to be registered; replaces any previous * @since 3.0 ***/ public synchronized void registerInputListener(TelnetInputListener listener) { this.inputListener = listener; } /*** * Unregisters the current {@link TelnetInputListener}, if any. * * @since 3.0 ***/ public synchronized void unregisterInputListener() { this.inputListener = null; } // Notify input listener void notifyInputListener() { TelnetInputListener listener; synchronized (this) { listener = this.inputListener; } if (listener != null) listener.telnetInputAvailable(); } } Other Commons Net examples (source code examples)Here is a short list of links related to this Commons Net TelnetClient.java source code file: |
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