package org.apache.log4j;
import org.apache.log4j.spi.LoggingEvent;
import org.apache.log4j.helpers.BoundedFIFO;
import org.apache.log4j.spi.AppenderAttachable;
import org.apache.log4j.helpers.AppenderAttachableImpl;
import org.apache.log4j.helpers.LogLog;
import java.util.Enumeration;
/**
The AsyncAppender lets users log events asynchronously. It uses a
bounded buffer to store logging events.
The AsyncAppender will collect the events sent to it and then
dispatch them to all the appenders that are attached to it. You can
attach multiple appenders to an AsyncAppender.
The AsyncAppender uses a separate thread to serve the events in
its bounded buffer.
Refer to the results in {@link org.apache.log4j.performance.Logging}
for the impact of using this appender.
Important note: The AsyncAppender
can only
be script configured using the {@link
org.apache.log4j.xml.DOMConfigurator}.
@author Ceki Gülcü
@since 0.9.1 */
public class AsyncAppender extends AppenderSkeleton
implements AppenderAttachable {
/** The default buffer size is set to 128 events. */
public static final int DEFAULT_BUFFER_SIZE = 128;
//static Category cat = Category.getInstance(AsyncAppender.class.getName());
BoundedFIFO bf = new BoundedFIFO(DEFAULT_BUFFER_SIZE);
AppenderAttachableImpl aai;
Dispatcher dispatcher;
boolean locationInfo = false;
boolean interruptedWarningMessage = false;
public AsyncAppender() {
// Note: The dispatcher code assumes that the aai is set once and
// for all.
aai = new AppenderAttachableImpl();
dispatcher = new Dispatcher(bf, this);
dispatcher.start();
}
public void addAppender(Appender newAppender) {
synchronized(aai) {
aai.addAppender(newAppender);
}
}
public void append(LoggingEvent event) {
// Set the NDC and thread name for the calling thread as these
// LoggingEvent fields were not set at event creation time.
event.getNDC();
event.getThreadName();
// Get a copy of this thread's MDC.
event.getMDCCopy();
if(locationInfo) {
event.getLocationInformation();
}
synchronized(bf) {
while(bf.isFull()) {
try {
//LogLog.debug("Waiting for free space in buffer, "+bf.length());
bf.wait();
} catch(InterruptedException e) {
if(!interruptedWarningMessage) {
interruptedWarningMessage = true;
LogLog.warn("AsyncAppender interrupted.", e);
} else {
LogLog.warn("AsyncAppender interrupted again.");
}
}
}
//cat.debug("About to put new event in buffer.");
bf.put(event);
if(bf.wasEmpty()) {
//cat.debug("Notifying dispatcher to process events.");
bf.notify();
}
}
}
/**
Close this AsyncAppender
by interrupting the
dispatcher thread which will process all pending events before
exiting.
*/
public void close() {
synchronized(this) {
// avoid multiple close, otherwise one gets NullPointerException
if(closed) {
return;
}
closed = true;
}
// The following cannot be synchronized on "this" because the
// dispatcher synchronizes with "this" in its while loop. If we
// did synchronize we would systematically get deadlocks when
// close was called.
dispatcher.close();
try {
dispatcher.join();
} catch(InterruptedException e) {
LogLog.error("Got an InterruptedException while waiting for the "+
"dispatcher to finish.", e);
}
dispatcher = null;
bf = null;
}
public Enumeration getAllAppenders() {
synchronized(aai) {
return aai.getAllAppenders();
}
}
public Appender getAppender(String name) {
synchronized(aai) {
return aai.getAppender(name);
}
}
/**
Returns the current value of the LocationInfo option.
*/
public boolean getLocationInfo() {
return locationInfo;
}
/**
Is the appender passed as parameter attached to this category?
*/
public boolean isAttached(Appender appender) {
return aai.isAttached(appender);
}
/**
The AsyncAppender
does not require a layout. Hence,
this method always returns false
.
*/
public boolean requiresLayout() {
return false;
}
public void removeAllAppenders() {
synchronized(aai) {
aai.removeAllAppenders();
}
}
public void removeAppender(Appender appender) {
synchronized(aai) {
aai.removeAppender(appender);
}
}
public void removeAppender(String name) {
synchronized(aai) {
aai.removeAppender(name);
}
}
/**
* The LocationInfo option takes a boolean value. By default,
* it is set to false which means there will be no effort to extract
* the location information related to the event. As a result, the
* event that will be ultimately logged will likely to contain the
* wrong location information (if present in the log format).
*
*
Location information extraction is comparatively very slow and
* should be avoided unless performance is not a concern.
* */
public void setLocationInfo(boolean flag) {
locationInfo = flag;
}
/**
* The BufferSize option takes a non-negative integer value.
* This integer value determines the maximum size of the bounded
* buffer. Increasing the size of the buffer is always
* safe. However, if an existing buffer holds unwritten elements,
* then decreasing the buffer size will result in event
* loss. Nevertheless, while script configuring the
* AsyncAppender, it is safe to set a buffer size smaller than the
* {@link #DEFAULT_BUFFER_SIZE default buffer size} because
* configurators guarantee that an appender cannot be used before
* being completely configured.
* */
public void setBufferSize(int size) {
bf.resize(size);
}
/**
Returns the current value of the BufferSize option.
*/
public int getBufferSize() {
return bf.getMaxSize();
}
}
// ------------------------------------------------------------------------------
// ------------------------------------------------------------------------------
// ----------------------------------------------------------------------------
class Dispatcher extends Thread {
BoundedFIFO bf;
AppenderAttachableImpl aai;
boolean interrupted = false;
AsyncAppender container;
Dispatcher(BoundedFIFO bf, AsyncAppender container) {
this.bf = bf;
this.container = container;
this.aai = container.aai;
// It is the user's responsibility to close appenders before
// exiting.
this.setDaemon(true);
// set the dispatcher priority to lowest possible value
this.setPriority(Thread.MIN_PRIORITY);
this.setName("Dispatcher-"+getName());
// set the dispatcher priority to MIN_PRIORITY plus or minus 2
// depending on the direction of MIN to MAX_PRIORITY.
//+ (Thread.MAX_PRIORITY > Thread.MIN_PRIORITY ? 1 : -1)*2);
}
void close() {
synchronized(bf) {
interrupted = true;
// We have a waiting dispacther if and only if bf.length is
// zero. In that case, we need to give it a death kiss.
if(bf.length() == 0) {
bf.notify();
}
}
}
/**
The dispatching strategy is to wait until there are events in the
buffer to process. After having processed an event, we release
the monitor (variable bf) so that new events can be placed in the
buffer, instead of keeping the monitor and processing the remaining
events in the buffer.
Other approaches might yield better results.
*/
public void run() {
//Category cat = Category.getInstance(Dispatcher.class.getName());
LoggingEvent event;
while(true) {
synchronized(bf) {
if(bf.length() == 0) {
// Exit loop if interrupted but only if the the buffer is empty.
if(interrupted) {
//cat.info("Exiting.");
break;
}
try {
//LogLog.debug("Waiting for new event to dispatch.");
bf.wait();
} catch(InterruptedException e) {
LogLog.error("The dispathcer should not be interrupted.");
break;
}
}
event = bf.get();
if(bf.wasFull()) {
//LogLog.debug("Notifying AsyncAppender about freed space.");
bf.notify();
}
} // synchronized
// The synchronization on parent is necessary to protect against
// operations on the aai object of the parent
synchronized(container.aai) {
if(aai != null && event != null) {
aai.appendLoopOnAppenders(event);
}
}
} // while
// close and remove all appenders
aai.removeAllAppenders();
}
}