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Ant example source code file (SoundTask.java)

This example Ant source code file (SoundTask.java) is included in the DevDaily.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Java - Ant tags/keywords

antsoundplayer, buildalert, buildalert, file, file, io, long, no, no, random, soundtask, soundtask, string, task, util, vector

The SoundTask.java source code

/*
 *  Licensed to the Apache Software Foundation (ASF) under one or more
 *  contributor license agreements.  See the NOTICE file distributed with
 *  this work for additional information regarding copyright ownership.
 *  The ASF licenses this file to You under the Apache License, Version 2.0
 *  (the "License"); you may not use this file except in compliance with
 *  the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 *
 */

package org.apache.tools.ant.taskdefs.optional.sound;

import java.io.File;
import java.util.Random;
import java.util.Vector;
import org.apache.tools.ant.BuildException;
import org.apache.tools.ant.Project;
import org.apache.tools.ant.Task;

/**
 * Plays a sound file at the end of the build, according to whether the build failed or succeeded.
 *
 * There are three attributes to be set:
 *
 * <code>source: the location of the audio file to be played
 * <code>duration: play the sound file continuously until "duration" milliseconds has expired
 * <code>loops: the number of times the sound file should be played until stopped
 *
 * I have only tested this with .WAV and .AIFF sound file formats. Both seem
 * to work fine.
 *
 * plans for the future:
 * - use the midi api to define sounds (or drum beat etc) in xml and have
 *   Ant play them back
 *
 */

public class SoundTask extends Task {

    private BuildAlert success = null;
    private BuildAlert fail = null;

    /**
     * add a sound when the build succeeds
     * @return a BuildAlert to be configured
     */
    public BuildAlert createSuccess() {
        success = new BuildAlert();
        return success;
    }

    /**
     * add a sound when the build fails
     * @return a BuildAlert to be configured
     */
    public BuildAlert createFail() {
        fail = new BuildAlert();
        return fail;
     }

    /** Constructor for SoundTask. */
    public SoundTask() {
    }

    /**
     * Initialize the task.
     */
    public void init() {
    }

    /**
     * Execute the task.
     */
    public void execute() {

        AntSoundPlayer soundPlayer = new AntSoundPlayer();

        if (success == null) {
            log("No nested success element found.", Project.MSG_WARN);
        } else {
            soundPlayer.addBuildSuccessfulSound(success.getSource(),
              success.getLoops(), success.getDuration());
        }

        if (fail == null) {
            log("No nested failure element found.", Project.MSG_WARN);
        } else {
            soundPlayer.addBuildFailedSound(fail.getSource(),
              fail.getLoops(), fail.getDuration());
        }

        getProject().addBuildListener(soundPlayer);

    }

    /**
     * A class to be extended by any BuildAlert's that require the output
     * of sound.
     */
    public class BuildAlert {
        private File source = null;
        private int loops = 0;
        private Long duration = null;

        /**
         * Sets the duration in milliseconds the file should be played; optional.
         * @param duration the duration in millisconds
         */
        public void setDuration(Long duration) {
            this.duration = duration;
        }

        /**
         * Sets the location of the file to get the audio; required.
         *
         * @param source the name of a sound-file directory or of the audio file
         */
        public void setSource(File source) {
            this.source = source;
        }

        /**
         * Sets the number of times the source file should be played; optional.
         *
         * @param loops the number of loops to play the source file
         */
        public void setLoops(int loops) {
            this.loops = loops;
        }

        /**
         * Gets the location of the file to get the audio.
         * @return the file location
         */
        public File getSource() {
            File nofile = null;
            // Check if source is a directory
            if (source.exists()) {
                if (source.isDirectory()) {
                    // get the list of files in the dir
                    String[] entries = source.list();
                    Vector files = new Vector();
                    for (int i = 0; i < entries.length; i++) {
                        File f = new File(source, entries[i]);
                        if (f.isFile()) {
                            files.addElement(f);
                        }
                    }
                    if (files.size() < 1) {
                        throw new BuildException("No files found in directory " + source);
                    }
                    int numfiles = files.size();
                    // get a random number between 0 and the number of files
                    Random rn = new Random();
                    int x = rn.nextInt(numfiles);
                    // set the source to the file at that location
                    this.source = (File) files.elementAt(x);
                }
            } else {
                log(source + ": invalid path.", Project.MSG_WARN);
                this.source = nofile;
            }
            return this.source;
        }

        /**
         * Sets the number of times the source file should be played.
         *
         * @return the number of loops to play the source file
         */
        public int getLoops() {
            return this.loops;
        }

        /**
         * Gets the duration in milliseconds the file should be played.
         * @return the duration in milliseconds
         */
        public Long getDuration() {
            return this.duration;
        }
    }
}

Other Ant examples (source code examples)

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