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Akka/Scala example source code file (AskSupport.scala)

This example Akka source code file (AskSupport.scala) is included in my "Source Code Warehouse" project. The intent of this project is to help you more easily find Akka and Scala source code examples by using tags.

All credit for the original source code belongs to akka.io; I'm just trying to make examples easier to find. (For my Scala work, see my Scala examples and tutorials.)

Akka tags/keywords

actor, actorpath, actorref, akka, any, anyref, concurrent, dispatch, future, pattern, set, stopped, stoppedwithpath, timeout, unit, utilities

The AskSupport.scala Akka example source code

/**
 * Copyright (C) 2009-2014 Typesafe Inc. <http://www.typesafe.com>
 */
package akka.pattern

import language.implicitConversions

import java.util.concurrent.TimeoutException
import akka.actor._
import akka.dispatch.sysmsg._
import scala.annotation.tailrec
import scala.util.control.NonFatal
import scala.concurrent.{ Future, Promise, ExecutionContext }
import akka.util.{ Timeout, Unsafe }
import scala.util.{ Success, Failure }

/**
 * This is what is used to complete a Future that is returned from an ask/? call,
 * when it times out.
 */
class AskTimeoutException(message: String, cause: Throwable) extends TimeoutException(message) {
  def this(message: String) = this(message, null: Throwable)
  override def getCause(): Throwable = cause
}

/**
 * This object contains implementation details of the “ask” pattern.
 */
trait AskSupport {

  /**
   * Import this implicit conversion to gain `?` and `ask` methods on
   * [[akka.actor.ActorRef]], which will defer to the
   * `ask(actorRef, message)(timeout)` method defined here.
   *
   * {{{
   * import akka.pattern.ask
   *
   * val future = actor ? message             // => ask(actor, message)
   * val future = actor ask message           // => ask(actor, message)
   * val future = actor.ask(message)(timeout) // => ask(actor, message)(timeout)
   * }}}
   *
   * All of the above use an implicit [[akka.util.Timeout]].
   */
  implicit def ask(actorRef: ActorRef): AskableActorRef = new AskableActorRef(actorRef)

  /**
   * Sends a message asynchronously and returns a [[scala.concurrent.Future]]
   * holding the eventual reply message; this means that the target actor
   * needs to send the result to the `sender` reference provided. The Future
   * will be completed with an [[akka.pattern.AskTimeoutException]] after the
   * given timeout has expired; this is independent from any timeout applied
   * while awaiting a result for this future (i.e. in
   * `Await.result(..., timeout)`).
   *
   * <b>Warning:</b>
   * When using future callbacks, inside actors you need to carefully avoid closing over
   * the containing actor’s object, i.e. do not call methods or access mutable state
   * on the enclosing actor from within the callback. This would break the actor
   * encapsulation and may introduce synchronization bugs and race conditions because
   * the callback will be scheduled concurrently to the enclosing actor. Unfortunately
   * there is not yet a way to detect these illegal accesses at compile time.
   *
   * <b>Recommended usage:</b>
   *
   * {{{
   *   val f = ask(worker, request)(timeout)
   *   f.map { response =>
   *     EnrichedMessage(response)
   *   } pipeTo nextActor
   * }}}
   *
   */
  def ask(actorRef: ActorRef, message: Any)(implicit timeout: Timeout): Future[Any] = actorRef ? message

  /**
   * Import this implicit conversion to gain `?` and `ask` methods on
   * [[akka.actor.ActorSelection]], which will defer to the
   * `ask(actorSelection, message)(timeout)` method defined here.
   *
   * {{{
   * import akka.pattern.ask
   *
   * val future = selection ? message             // => ask(selection, message)
   * val future = selection ask message           // => ask(selection, message)
   * val future = selection.ask(message)(timeout) // => ask(selection, message)(timeout)
   * }}}
   *
   * All of the above use an implicit [[akka.util.Timeout]].
   */
  implicit def ask(actorSelection: ActorSelection): AskableActorSelection = new AskableActorSelection(actorSelection)

  /**
   * Sends a message asynchronously and returns a [[scala.concurrent.Future]]
   * holding the eventual reply message; this means that the target actor
   * needs to send the result to the `sender` reference provided. The Future
   * will be completed with an [[akka.pattern.AskTimeoutException]] after the
   * given timeout has expired; this is independent from any timeout applied
   * while awaiting a result for this future (i.e. in
   * `Await.result(..., timeout)`).
   *
   * <b>Warning:</b>
   * When using future callbacks, inside actors you need to carefully avoid closing over
   * the containing actor’s object, i.e. do not call methods or access mutable state
   * on the enclosing actor from within the callback. This would break the actor
   * encapsulation and may introduce synchronization bugs and race conditions because
   * the callback will be scheduled concurrently to the enclosing actor. Unfortunately
   * there is not yet a way to detect these illegal accesses at compile time.
   *
   * <b>Recommended usage:</b>
   *
   * {{{
   *   val f = ask(worker, request)(timeout)
   *   f.map { response =>
   *     EnrichedMessage(response)
   *   } pipeTo nextActor
   * }}}
   *
   */
  def ask(actorSelection: ActorSelection, message: Any)(implicit timeout: Timeout): Future[Any] = actorSelection ? message
}

/*
 * Implementation class of the “ask” pattern enrichment of ActorRef
 */
final class AskableActorRef(val actorRef: ActorRef) extends AnyVal {

  def ask(message: Any)(implicit timeout: Timeout): Future[Any] = actorRef match {
    case ref: InternalActorRef if ref.isTerminated ⇒
      actorRef ! message
      Future.failed[Any](new AskTimeoutException(s"Recipient[$actorRef] had already been terminated."))
    case ref: InternalActorRef ⇒
      if (timeout.duration.length <= 0)
        Future.failed[Any](new IllegalArgumentException(s"Timeout length must not be negative, question not sent to [$actorRef]"))
      else {
        val a = PromiseActorRef(ref.provider, timeout, targetName = actorRef.toString)
        actorRef.tell(message, a)
        a.result.future
      }
    case _ ⇒ Future.failed[Any](new IllegalArgumentException(s"Unsupported recipient ActorRef type, question not sent to [$actorRef]"))
  }

  def ?(message: Any)(implicit timeout: Timeout): Future[Any] = ask(message)(timeout)
}

/*
 * Implementation class of the “ask” pattern enrichment of ActorSelection
 */
final class AskableActorSelection(val actorSel: ActorSelection) extends AnyVal {

  def ask(message: Any)(implicit timeout: Timeout): Future[Any] = actorSel.anchor match {
    case ref: InternalActorRef ⇒
      if (timeout.duration.length <= 0)
        Future.failed[Any](
          new IllegalArgumentException(s"Timeout length must not be negative, question not sent to [$actorSel]"))
      else {
        val a = PromiseActorRef(ref.provider, timeout, targetName = actorSel.toString)
        actorSel.tell(message, a)
        a.result.future
      }
    case _ ⇒ Future.failed[Any](new IllegalArgumentException(s"Unsupported recipient ActorRef type, question not sent to [$actorSel]"))
  }

  def ?(message: Any)(implicit timeout: Timeout): Future[Any] = ask(message)(timeout)
}

/**
 * Akka private optimized representation of the temporary actor spawned to
 * receive the reply to an "ask" operation.
 *
 * INTERNAL API
 */
private[akka] final class PromiseActorRef private (val provider: ActorRefProvider, val result: Promise[Any])
  extends MinimalActorRef {
  import PromiseActorRef._
  import AbstractPromiseActorRef.stateOffset
  import AbstractPromiseActorRef.watchedByOffset

  /**
   * As an optimization for the common (local) case we only register this PromiseActorRef
   * with the provider when the `path` member is actually queried, which happens during
   * serialization (but also during a simple call to `toString`, `equals` or `hashCode`!).
   *
   * Defined states:
   * null                  => started, path not yet created
   * Registering           => currently creating temp path and registering it
   * path: ActorPath       => path is available and was registered
   * StoppedWithPath(path) => stopped, path available
   * Stopped               => stopped, path not yet created
   */
  @volatile
  private[this] var _stateDoNotCallMeDirectly: AnyRef = _

  @volatile
  private[this] var _watchedByDoNotCallMeDirectly: Set[ActorRef] = ActorCell.emptyActorRefSet

  @inline
  private[this] def watchedBy: Set[ActorRef] = Unsafe.instance.getObjectVolatile(this, watchedByOffset).asInstanceOf[Set[ActorRef]]

  @inline
  private[this] def updateWatchedBy(oldWatchedBy: Set[ActorRef], newWatchedBy: Set[ActorRef]): Boolean =
    Unsafe.instance.compareAndSwapObject(this, watchedByOffset, oldWatchedBy, newWatchedBy)

  @tailrec // Returns false if the Promise is already completed
  private[this] final def addWatcher(watcher: ActorRef): Boolean = watchedBy match {
    case null  ⇒ false
    case other ⇒ updateWatchedBy(other, other + watcher) || addWatcher(watcher)
  }

  @tailrec
  private[this] final def remWatcher(watcher: ActorRef): Unit = watchedBy match {
    case null  ⇒ ()
    case other ⇒ if (!updateWatchedBy(other, other - watcher)) remWatcher(watcher)
  }

  @tailrec
  private[this] final def clearWatchers(): Set[ActorRef] = watchedBy match {
    case null  ⇒ ActorCell.emptyActorRefSet
    case other ⇒ if (!updateWatchedBy(other, null)) clearWatchers() else other
  }

  @inline
  private[this] def state: AnyRef = Unsafe.instance.getObjectVolatile(this, stateOffset)

  @inline
  private[this] def updateState(oldState: AnyRef, newState: AnyRef): Boolean =
    Unsafe.instance.compareAndSwapObject(this, stateOffset, oldState, newState)

  @inline
  private[this] def setState(newState: AnyRef): Unit = Unsafe.instance.putObjectVolatile(this, stateOffset, newState)

  override def getParent: InternalActorRef = provider.tempContainer

  def internalCallingThreadExecutionContext: ExecutionContext =
    provider.guardian.underlying.systemImpl.internalCallingThreadExecutionContext

  /**
   * Contract of this method:
   * Must always return the same ActorPath, which must have
   * been registered if we haven't been stopped yet.
   */
  @tailrec
  def path: ActorPath = state match {
    case null ⇒
      if (updateState(null, Registering)) {
        var p: ActorPath = null
        try {
          p = provider.tempPath()
          provider.registerTempActor(this, p)
          p
        } finally { setState(p) }
      } else path
    case p: ActorPath       ⇒ p
    case StoppedWithPath(p) ⇒ p
    case Stopped ⇒
      // even if we are already stopped we still need to produce a proper path
      updateState(Stopped, StoppedWithPath(provider.tempPath()))
      path
    case Registering ⇒ path // spin until registration is completed
  }

  override def !(message: Any)(implicit sender: ActorRef = Actor.noSender): Unit = state match {
    case Stopped | _: StoppedWithPath ⇒ provider.deadLetters ! message
    case _ ⇒
      if (message == null) throw new InvalidMessageException("Message is null")
      if (!(result.tryComplete(
        message match {
          case Status.Success(r) ⇒ Success(r)
          case Status.Failure(f) ⇒ Failure(f)
          case other             ⇒ Success(other)
        }))) provider.deadLetters ! message
  }

  override def sendSystemMessage(message: SystemMessage): Unit = message match {
    case _: Terminate                      ⇒ stop()
    case DeathWatchNotification(a, ec, at) ⇒ this.!(Terminated(a)(existenceConfirmed = ec, addressTerminated = at))
    case Watch(watchee, watcher) ⇒
      if (watchee == this && watcher != this) {
        if (!addWatcher(watcher))
          // ➡➡➡ NEVER SEND THE SAME SYSTEM MESSAGE OBJECT TO TWO ACTORS ⬅⬅⬅
          watcher.sendSystemMessage(DeathWatchNotification(watchee, existenceConfirmed = true, addressTerminated = false))
      } else System.err.println("BUG: illegal Watch(%s,%s) for %s".format(watchee, watcher, this))
    case Unwatch(watchee, watcher) ⇒
      if (watchee == this && watcher != this) remWatcher(watcher)
      else System.err.println("BUG: illegal Unwatch(%s,%s) for %s".format(watchee, watcher, this))
    case _ ⇒
  }

  @deprecated("Use context.watch(actor) and receive Terminated(actor)", "2.2") override def isTerminated: Boolean = state match {
    case Stopped | _: StoppedWithPath ⇒ true
    case _                            ⇒ false
  }

  @tailrec
  override def stop(): Unit = {
    def ensureCompleted(): Unit = {
      result tryComplete Failure(new ActorKilledException("Stopped"))
      val watchers = clearWatchers()
      if (!watchers.isEmpty) {
        watchers foreach { watcher ⇒
          // ➡➡➡ NEVER SEND THE SAME SYSTEM MESSAGE OBJECT TO TWO ACTORS ⬅⬅⬅
          watcher.asInstanceOf[InternalActorRef]
            .sendSystemMessage(DeathWatchNotification(watcher, existenceConfirmed = true, addressTerminated = false))
        }
      }
    }
    state match {
      case null ⇒ // if path was never queried nobody can possibly be watching us, so we don't have to publish termination either
        if (updateState(null, Stopped)) ensureCompleted() else stop()
      case p: ActorPath ⇒
        if (updateState(p, StoppedWithPath(p))) { try ensureCompleted() finally provider.unregisterTempActor(p) } else stop()
      case Stopped | _: StoppedWithPath ⇒ // already stopped
      case Registering                  ⇒ stop() // spin until registration is completed before stopping
    }
  }
}

/**
 * INTERNAL API
 */
private[akka] object PromiseActorRef {
  private case object Registering
  private case object Stopped
  private final case class StoppedWithPath(path: ActorPath)

  def apply(provider: ActorRefProvider, timeout: Timeout, targetName: String): PromiseActorRef = {
    val result = Promise[Any]()
    val scheduler = provider.guardian.underlying.system.scheduler
    val a = new PromiseActorRef(provider, result)
    implicit val ec = a.internalCallingThreadExecutionContext
    val f = scheduler.scheduleOnce(timeout.duration) {
      result tryComplete Failure(new AskTimeoutException(s"Ask timed out on [$targetName] after [${timeout.duration.toMillis} ms]"))
    }
    result.future onComplete { _ ⇒ try a.stop() finally f.cancel() }
    a
  }
}

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