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Akka/Scala example source code file (SmallestMailbox.scala)

This example Akka source code file (SmallestMailbox.scala) is included in my "Source Code Warehouse" project. The intent of this project is to help you more easily find Akka and Scala source code examples by using tags.

All credit for the original source code belongs to akka.io; I'm just trying to make examples easier to find. (For my Scala work, see my Scala examples and tutorials.)

Akka tags/keywords

actor, actorrefroutee, actorrefwithcell, akka, boolean, collection, concurrent, forkjoin, int, long, noroutee, routee, routing, serialversionuid, smallestmailboxpool, smallestmailboxroutinglogic

The SmallestMailbox.scala Akka example source code

/**
 * Copyright (C) 2009-2014 Typesafe Inc. <http://www.typesafe.com>
 */
package akka.routing

import scala.annotation.tailrec
import scala.collection.immutable
import scala.concurrent.forkjoin.ThreadLocalRandom
import com.typesafe.config.Config
import akka.actor.ActorCell
import akka.actor.ActorRefWithCell
import akka.actor.SupervisorStrategy
import akka.dispatch.Dispatchers
import akka.japi.Util.immutableSeq
import akka.actor.ActorSystem
import akka.actor.Props

object SmallestMailboxRoutingLogic {
  def apply(): SmallestMailboxRoutingLogic = new SmallestMailboxRoutingLogic
}

/**
 * Tries to send to the non-suspended routee with fewest messages in mailbox.
 * The selection is done in this order:
 * <ul>
 * <li>pick any idle routee (not processing message) with empty mailbox</li>
 * <li>pick any routee with empty mailbox</li>
 * <li>pick routee with fewest pending messages in mailbox</li>
 * <li>pick any remote routee, remote actors are consider lowest priority,
 *     since their mailbox size is unknown</li>
 * </ul>
 */
@SerialVersionUID(1L)
class SmallestMailboxRoutingLogic extends RoutingLogic {
  override def select(message: Any, routees: immutable.IndexedSeq[Routee]): Routee =
    if (routees.isEmpty) NoRoutee
    else selectNext(routees)

  // Worst-case a 2-pass inspection with mailbox size checking done on second pass, and only until no one empty is found.
  // Lowest score wins, score 0 is autowin
  // If no actor with score 0 is found, it will return that, or if it is terminated, a random of the entire set.
  //   Why? Well, in case we had 0 viable actors and all we got was the default, which is the DeadLetters, anything else is better.
  // Order of interest, in ascending priority:
  // 1. The NoRoutee
  // 2. A Suspended ActorRef
  // 3. An ActorRef with unknown mailbox size but with one message being processed
  // 4. An ActorRef with unknown mailbox size that isn't processing anything
  // 5. An ActorRef with a known mailbox size
  // 6. An ActorRef without any messages
  @tailrec private def selectNext(targets: immutable.IndexedSeq[Routee],
                                  proposedTarget: Routee = NoRoutee,
                                  currentScore: Long = Long.MaxValue,
                                  at: Int = 0,
                                  deep: Boolean = false): Routee = {
    if (targets.isEmpty)
      NoRoutee
    else if (at >= targets.size) {
      if (deep) {
        if (isTerminated(proposedTarget)) targets(ThreadLocalRandom.current.nextInt(targets.size)) else proposedTarget
      } else selectNext(targets, proposedTarget, currentScore, 0, deep = true)
    } else {
      val target = targets(at)
      val newScore: Long =
        if (isSuspended(target)) Long.MaxValue - 1 else { //Just about better than the DeadLetters
          (if (isProcessingMessage(target)) 1l else 0l) +
            (if (!hasMessages(target)) 0l else { //Race between hasMessages and numberOfMessages here, unfortunate the numberOfMessages returns 0 if unknown
              val noOfMsgs: Long = if (deep) numberOfMessages(target) else 0
              if (noOfMsgs > 0) noOfMsgs else Long.MaxValue - 3 //Just better than a suspended actorref
            })
        }

      if (newScore == 0) target
      else if (newScore < 0 || newScore >= currentScore) selectNext(targets, proposedTarget, currentScore, at + 1, deep)
      else selectNext(targets, target, newScore, at + 1, deep)
    }
  }

  protected def isTerminated(a: Routee): Boolean = a match {
    case ActorRefRoutee(ref) ⇒ ref.isTerminated
    case _                   ⇒ false
  }

  /**
   * Returns true if the actor is currently processing a message.
   * It will always return false for remote actors.
   * Method is exposed to subclasses to be able to implement custom
   * routers based on mailbox and actor internal state.
   */
  protected def isProcessingMessage(a: Routee): Boolean = a match {
    case ActorRefRoutee(x: ActorRefWithCell) ⇒
      x.underlying match {
        case cell: ActorCell ⇒ cell.mailbox.isScheduled && cell.currentMessage != null
        case _               ⇒ false
      }
    case _ ⇒ false
  }

  /**
   * Returns true if the actor currently has any pending messages
   * in the mailbox, i.e. the mailbox is not empty.
   * It will always return false for remote actors.
   * Method is exposed to subclasses to be able to implement custom
   * routers based on mailbox and actor internal state.
   */
  protected def hasMessages(a: Routee): Boolean = a match {
    case ActorRefRoutee(x: ActorRefWithCell) ⇒ x.underlying.hasMessages
    case _                                   ⇒ false
  }

  /**
   * Returns true if the actor is currently suspended.
   * It will always return false for remote actors.
   * Method is exposed to subclasses to be able to implement custom
   * routers based on mailbox and actor internal state.
   */
  protected def isSuspended(a: Routee): Boolean = a match {
    case ActorRefRoutee(x: ActorRefWithCell) ⇒
      x.underlying match {
        case cell: ActorCell ⇒ cell.mailbox.isSuspended
        case _               ⇒ true
      }
    case _ ⇒ false
  }

  /**
   * Returns the number of pending messages in the mailbox of the actor.
   * It will always return 0 for remote actors.
   * Method is exposed to subclasses to be able to implement custom
   * routers based on mailbox and actor internal state.
   */
  protected def numberOfMessages(a: Routee): Int = a match {
    case ActorRefRoutee(x: ActorRefWithCell) ⇒ x.underlying.numberOfMessages
    case _                                   ⇒ 0
  }
}

/**
 * A router pool that tries to send to the non-suspended routee with fewest messages in mailbox.
 * The selection is done in this order:
 * <ul>
 * <li>pick any idle routee (not processing message) with empty mailbox</li>
 * <li>pick any routee with empty mailbox</li>
 * <li>pick routee with fewest pending messages in mailbox</li>
 * <li>pick any remote routee, remote actors are consider lowest priority,
 *     since their mailbox size is unknown</li>
 * </ul>
 *
 * The configuration parameter trumps the constructor arguments. This means that
 * if you provide `nrOfInstances` during instantiation they will be ignored if
 * the router is defined in the configuration file for the actor being used.
 *
 * <h1>Supervision Setup</h1>
 *
 * Any routees that are created by a router will be created as the router's children.
 * The router is therefore also the children's supervisor.
 *
 * The supervision strategy of the router actor can be configured with
 * [[#withSupervisorStrategy]]. If no strategy is provided, routers default to
 * a strategy of “always escalate”. This means that errors are passed up to the
 * router's supervisor for handling.
 *
 * The router's supervisor will treat the error as an error with the router itself.
 * Therefore a directive to stop or restart will cause the router itself to stop or
 * restart. The router, in turn, will cause its children to stop and restart.
 *
 * @param nrOfInstances initial number of routees in the pool
 *
 * @param resizer optional resizer that dynamically adjust the pool size
 *
 * @param supervisorStrategy strategy for supervising the routees, see 'Supervision Setup'
 *
 * @param routerDispatcher dispatcher to use for the router head actor, which handles
 *   supervision, death watch and router management messages
 */
@SerialVersionUID(1L)
final case class SmallestMailboxPool(
  override val nrOfInstances: Int, override val resizer: Option[Resizer] = None,
  override val supervisorStrategy: SupervisorStrategy = Pool.defaultSupervisorStrategy,
  override val routerDispatcher: String = Dispatchers.DefaultDispatcherId,
  override val usePoolDispatcher: Boolean = false)
  extends Pool with PoolOverrideUnsetConfig[SmallestMailboxPool] {

  def this(config: Config) =
    this(
      nrOfInstances = config.getInt("nr-of-instances"),
      resizer = DefaultResizer.fromConfig(config),
      usePoolDispatcher = config.hasPath("pool-dispatcher"))

  /**
   * Java API
   * @param nr initial number of routees in the pool
   */
  def this(nr: Int) = this(nrOfInstances = nr)

  override def createRouter(system: ActorSystem): Router = new Router(SmallestMailboxRoutingLogic())

  /**
   * Setting the supervisor strategy to be used for the “head” Router actor.
   */
  def withSupervisorStrategy(strategy: SupervisorStrategy): SmallestMailboxPool = copy(supervisorStrategy = strategy)

  /**
   * Setting the resizer to be used.
   */
  def withResizer(resizer: Resizer): SmallestMailboxPool = copy(resizer = Some(resizer))

  /**
   * Setting the dispatcher to be used for the router head actor,  which handles
   * supervision, death watch and router management messages.
   */
  def withDispatcher(dispatcherId: String): SmallestMailboxPool = copy(routerDispatcher = dispatcherId)

  /**
   * Uses the resizer and/or the supervisor strategy of the given Routerconfig
   * if this RouterConfig doesn't have one, i.e. the resizer defined in code is used if
   * resizer was not defined in config.
   */
  override def withFallback(other: RouterConfig): RouterConfig = this.overrideUnsetConfig(other)

}

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