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Android example source code file (CanvasSprite.java)
The CanvasSprite.java Android example source code/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.spritemethodtest; import android.graphics.Bitmap; import android.graphics.Canvas; /** * The Canvas version of a sprite. This class keeps a pointer to a bitmap * and draws it at the Sprite's current location. */ public class CanvasSprite extends Renderable { private Bitmap mBitmap; public CanvasSprite(Bitmap bitmap) { mBitmap = bitmap; } public void draw(Canvas canvas) { // The Canvas system uses a screen-space coordinate system, that is, // 0,0 is the top-left point of the canvas. But in order to align // with OpenGL's coordinate space (which places 0,0 and the lower-left), // for this test I flip the y coordinate. canvas.drawBitmap(mBitmap, x, canvas.getHeight() - (y + height), null); } } Other Android examples (source code examples)Here is a short list of links related to this Android CanvasSprite.java source code file: |
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