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Commons Math example source code file (RandomDataImpl.java)

This example Commons Math source code file (RandomDataImpl.java) is included in the DevDaily.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Java - Commons Math tags/keywords

integer, io, jdkrandomgenerator, nosuchalgorithmexception, object, object, randomdataimpl, randomgenerator, randomgenerator, securerandom, securerandom, security, sha-1, string, string, stringbuffer, util

The Commons Math RandomDataImpl.java source code

/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package org.apache.commons.math.random;

import java.io.Serializable;
import java.security.MessageDigest;
import java.security.SecureRandom;
import java.security.NoSuchAlgorithmException;
import java.security.NoSuchProviderException;
import java.util.Collection;

import org.apache.commons.math.MathRuntimeException;
import org.apache.commons.math.util.MathUtils;

/**
 * Implements the {@link RandomData} interface using a {@link RandomGenerator}
 * instance to generate non-secure data and a {@link java.security.SecureRandom}
 * instance to provide data for the <code>nextSecureXxx methods. If no
 * <code>RandomGenerator is provided in the constructor, the default is
 * to use a generator based on {@link java.util.Random}. To plug in a different
 * implementation, either implement <code>RandomGenerator directly or
 * extend {@link AbstractRandomGenerator}.
 * <p>
 * Supports reseeding the underlying pseudo-random number generator (PRNG). The
 * <code>SecurityProvider and Algorithm used by the
 * <code>SecureRandom instance can also be reset.
 * </p>
 * <p>
 * For details on the default PRNGs, see {@link java.util.Random} and
 * {@link java.security.SecureRandom}.
 * </p>
 * <p>
 * <strong>Usage Notes:
 * <ul>
 * <li>
 * Instance variables are used to maintain <code>RandomGenerator and
 * <code>SecureRandom instances used in data generation. Therefore, to
 * generate a random sequence of values or strings, you should use just
 * <strong>one RandomDataImpl instance repeatedly.
 * <li>
 * The "secure" methods are *much* slower. These should be used only when a
 * cryptographically secure random sequence is required. A secure random
 * sequence is a sequence of pseudo-random values which, in addition to being
 * well-dispersed (so no subsequence of values is an any more likely than other
 * subsequence of the the same length), also has the additional property that
 * knowledge of values generated up to any point in the sequence does not make
 * it any easier to predict subsequent values.</li>
 * <li>
 * When a new <code>RandomDataImpl is created, the underlying random
 * number generators are <strong>not intialized. If you do not
 * explicitly seed the default non-secure generator, it is seeded with the
 * current time in milliseconds on first use. The same holds for the secure
 * generator. If you provide a <code>RandomGenerator to the constructor,
 * however, this generator is not reseeded by the constructor nor is it reseeded
 * on first use.</li>
 * <li>
 * The <code>reSeed and reSeedSecure methods delegate to the
 * corresponding methods on the underlying <code>RandomGenerator and
 * <code>SecureRandom instances. Therefore, reSeed(long)
 * fully resets the initial state of the non-secure random number generator (so
 * that reseeding with a specific value always results in the same subsequent
 * random sequence); whereas reSeedSecure(long) does <strong>not
 * reinitialize the secure random number generator (so secure sequences started
 * with calls to reseedSecure(long) won't be identical).</li>
 * <li>
 * This implementation is not synchronized.
 * </ul>
 * </p>
 *
 * @version $Revision: 831510 $ $Date: 2009-10-30 22:30:18 -0400 (Fri, 30 Oct 2009) $
 */
public class RandomDataImpl implements RandomData, Serializable {

    /** Serializable version identifier */
    private static final long serialVersionUID = -626730818244969716L;

    /** underlying random number generator */
    private RandomGenerator rand = null;

    /** underlying secure random number generator */
    private SecureRandom secRand = null;

    /**
     * Construct a RandomDataImpl.
     */
    public RandomDataImpl() {
    }

    /**
     * Construct a RandomDataImpl using the supplied {@link RandomGenerator} as
     * the source of (non-secure) random data.
     *
     * @param rand
     *            the source of (non-secure) random data
     * @since 1.1
     */
    public RandomDataImpl(RandomGenerator rand) {
        super();
        this.rand = rand;
    }

    /**
     * {@inheritDoc}
     * <p>
     * <strong>Algorithm Description: hex strings are generated using a
     * 2-step process.
     * <ol>
     * <li>
     * len/2+1 binary bytes are generated using the underlying Random</li>
     * <li>
     * Each binary byte is translated into 2 hex digits</li>
     * </ol>
     * </p>
     *
     * @param len
     *            the desired string length.
     * @return the random string.
     */
    public String nextHexString(int len) {
        if (len <= 0) {
            throw MathRuntimeException.createIllegalArgumentException(
                  "length must be positive ({0})", len);
        }

        // Get a random number generator
        RandomGenerator ran = getRan();

        // Initialize output buffer
        StringBuffer outBuffer = new StringBuffer();

        // Get int(len/2)+1 random bytes
        byte[] randomBytes = new byte[(len / 2) + 1];
        ran.nextBytes(randomBytes);

        // Convert each byte to 2 hex digits
        for (int i = 0; i < randomBytes.length; i++) {
            Integer c = Integer.valueOf(randomBytes[i]);

            /*
             * Add 128 to byte value to make interval 0-255 before doing hex
             * conversion. This guarantees <= 2 hex digits from toHexString()
             * toHexString would otherwise add 2^32 to negative arguments.
             */
            String hex = Integer.toHexString(c.intValue() + 128);

            // Make sure we add 2 hex digits for each byte
            if (hex.length() == 1) {
                hex = "0" + hex;
            }
            outBuffer.append(hex);
        }
        return outBuffer.toString().substring(0, len);
    }

    /**
     * Generate a random int value uniformly distributed between
     * <code>lower and upper, inclusive.
     *
     * @param lower
     *            the lower bound.
     * @param upper
     *            the upper bound.
     * @return the random integer.
     */
    public int nextInt(int lower, int upper) {
        if (lower >= upper) {
            throw MathRuntimeException.createIllegalArgumentException(
                    "upper bound ({0}) must be greater than lower bound ({1})",
                    upper, lower);
        }
        double r = getRan().nextDouble();
        return (int) ((r * upper) + ((1.0 - r) * lower) + r);
    }

    /**
     * Generate a random long value uniformly distributed between
     * <code>lower and upper, inclusive.
     *
     * @param lower
     *            the lower bound.
     * @param upper
     *            the upper bound.
     * @return the random integer.
     */
    public long nextLong(long lower, long upper) {
        if (lower >= upper) {
            throw MathRuntimeException.createIllegalArgumentException(
                  "upper bound ({0}) must be greater than lower bound ({1})",
                  upper, lower);
        }
        double r = getRan().nextDouble();
        return (long) ((r * upper) + ((1.0 - r) * lower) + r);
    }

    /**
     * {@inheritDoc}
     * <p>
     * <strong>Algorithm Description: hex strings are generated in
     * 40-byte segments using a 3-step process.
     * <ol>
     * <li>
     * 20 random bytes are generated using the underlying
     * <code>SecureRandom.
     * <li>
     * SHA-1 hash is applied to yield a 20-byte binary digest.</li>
     * <li>
     * Each byte of the binary digest is converted to 2 hex digits.</li>
     * </ol>
     * </p>
     *
     * @param len
     *            the length of the generated string
     * @return the random string
     */
    public String nextSecureHexString(int len) {
        if (len <= 0) {
            throw MathRuntimeException.createIllegalArgumentException(
                  "length must be positive ({0})", len);
        }

        // Get SecureRandom and setup Digest provider
        SecureRandom secRan = getSecRan();
        MessageDigest alg = null;
        try {
            alg = MessageDigest.getInstance("SHA-1");
        } catch (NoSuchAlgorithmException ex) {
            // this should never happen
            throw MathRuntimeException.createInternalError(ex);
        }
        alg.reset();

        // Compute number of iterations required (40 bytes each)
        int numIter = (len / 40) + 1;

        StringBuffer outBuffer = new StringBuffer();
        for (int iter = 1; iter < numIter + 1; iter++) {
            byte[] randomBytes = new byte[40];
            secRan.nextBytes(randomBytes);
            alg.update(randomBytes);

            // Compute hash -- will create 20-byte binary hash
            byte hash[] = alg.digest();

            // Loop over the hash, converting each byte to 2 hex digits
            for (int i = 0; i < hash.length; i++) {
                Integer c = Integer.valueOf(hash[i]);

                /*
                 * Add 128 to byte value to make interval 0-255 This guarantees
                 * <= 2 hex digits from toHexString() toHexString would
                 * otherwise add 2^32 to negative arguments
                 */
                String hex = Integer.toHexString(c.intValue() + 128);

                // Keep strings uniform length -- guarantees 40 bytes
                if (hex.length() == 1) {
                    hex = "0" + hex;
                }
                outBuffer.append(hex);
            }
        }
        return outBuffer.toString().substring(0, len);
    }

    /**
     * Generate a random int value uniformly distributed between
     * <code>lower and upper, inclusive. This algorithm uses
     * a secure random number generator.
     *
     * @param lower
     *            the lower bound.
     * @param upper
     *            the upper bound.
     * @return the random integer.
     */
    public int nextSecureInt(int lower, int upper) {
        if (lower >= upper) {
            throw MathRuntimeException.createIllegalArgumentException(
                  "upper bound ({0}) must be greater than lower bound ({1})",
                  upper, lower);
        }
        SecureRandom sec = getSecRan();
        return lower + (int) (sec.nextDouble() * (upper - lower + 1));
    }

    /**
     * Generate a random long value uniformly distributed between
     * <code>lower and upper, inclusive. This algorithm uses
     * a secure random number generator.
     *
     * @param lower
     *            the lower bound.
     * @param upper
     *            the upper bound.
     * @return the random integer.
     */
    public long nextSecureLong(long lower, long upper) {
        if (lower >= upper) {
            throw MathRuntimeException.createIllegalArgumentException(
                  "upper bound ({0}) must be greater than lower bound ({1})",
                  upper, lower);
        }
        SecureRandom sec = getSecRan();
        return lower + (long) (sec.nextDouble() * (upper - lower + 1));
    }

    /**
     * {@inheritDoc}
     * <p>
     * <strong>Algorithm Description:
     * <ul>
  • For small means, uses simulation of a Poisson process * using Uniform deviates, as described * <a href="http://irmi.epfl.ch/cmos/Pmmi/interactive/rng7.htm"> here. * The Poisson process (and hence value returned) is bounded by 1000 * mean.</li> * * <li> For large means, uses the rejection algorithm described in
    * Devroye, Luc. (1981).<i>The Computer Generation of Poisson Random Variables * <strong>Computing vol. 26 pp. 197-207.
  • * * @param mean mean of the Poisson distribution. * @return the random Poisson value. */ public long nextPoisson(double mean) { if (mean <= 0) { throw MathRuntimeException.createIllegalArgumentException( "the Poisson mean must be positive ({0})", mean); } final RandomGenerator generator = getRan(); final double pivot = 40.0d; if (mean < pivot) { double p = Math.exp(-mean); long n = 0; double r = 1.0d; double rnd = 1.0d; while (n < 1000 * mean) { rnd = generator.nextDouble(); r = r * rnd; if (r >= p) { n++; } else { return n; } } return n; } else { final double lambda = Math.floor(mean); final double lambdaFractional = mean - lambda; final double logLambda = Math.log(lambda); final double logLambdaFactorial = MathUtils.factorialLog((int) lambda); final long y2 = lambdaFractional < Double.MIN_VALUE ? 0 : nextPoisson(lambdaFractional); final double delta = Math.sqrt(lambda * Math.log(32 * lambda / Math.PI + 1)); final double halfDelta = delta / 2; final double twolpd = 2 * lambda + delta; final double a1 = Math.sqrt(Math.PI * twolpd) * Math.exp(1 / 8 * lambda); final double a2 = (twolpd / delta) * Math.exp(-delta * (1 + delta) / twolpd); final double aSum = a1 + a2 + 1; final double p1 = a1 / aSum; final double p2 = a2 / aSum; final double c1 = 1 / (8 * lambda); double x = 0; double y = 0; double v = 0; int a = 0; double t = 0; double qr = 0; double qa = 0; for (;;) { final double u = nextUniform(0.0, 1); if (u <= p1) { final double n = nextGaussian(0d, 1d); x = n * Math.sqrt(lambda + halfDelta) - 0.5d; if (x > delta || x < -lambda) { continue; } y = x < 0 ? Math.floor(x) : Math.ceil(x); final double e = nextExponential(1d); v = -e - (n * n / 2) + c1; } else { if (u > p1 + p2) { y = lambda; break; } else { x = delta + (twolpd / delta) * nextExponential(1d); y = Math.ceil(x); v = -nextExponential(1d) - delta * (x + 1) / twolpd; } } a = x < 0 ? 1 : 0; t = y * (y + 1) / (2 * lambda); if (v < -t && a == 0) { y = lambda + y; break; } qr = t * ((2 * y + 1) / (6 * lambda) - 1); qa = qr - (t * t) / (3 * (lambda + a * (y + 1))); if (v < qa) { y = lambda + y; break; } if (v > qr) { continue; } if (v < y * logLambda - MathUtils.factorialLog((int) (y + lambda)) + logLambdaFactorial) { y = lambda + y; break; } } return y2 + (long) y; } } /** * Generate a random value from a Normal (a.k.a. Gaussian) distribution with * the given mean, <code>mu and the given standard deviation, * <code>sigma. * * @param mu * the mean of the distribution * @param sigma * the standard deviation of the distribution * @return the random Normal value */ public double nextGaussian(double mu, double sigma) { if (sigma <= 0) { throw MathRuntimeException.createIllegalArgumentException( "standard deviation must be positive ({0})", sigma); } return sigma * getRan().nextGaussian() + mu; } /** * Returns a random value from an Exponential distribution with the given * mean. * <p> * <strong>Algorithm Description: Uses the : scales the output of * Random.nextDouble(), but rejects 0 values (i.e., will generate another * random double if Random.nextDouble() returns 0). This is necessary to * provide a symmetric output interval (both endpoints excluded). * </p> * * @param lower * the lower bound. * @param upper * the upper bound. * @return a uniformly distributed random value from the interval (lower, * upper) */ public double nextUniform(double lower, double upper) { if (lower >= upper) { throw MathRuntimeException.createIllegalArgumentException( "upper bound ({0}) must be greater than lower bound ({1})", upper, lower); } final RandomGenerator generator = getRan(); // ensure nextDouble() isn't 0.0 double u = generator.nextDouble(); while (u <= 0.0) { u = generator.nextDouble(); } return lower + u * (upper - lower); } /** * Returns the RandomGenerator used to generate non-secure random data. * <p> * Creates and initializes a default generator if null. * </p> * * @return the Random used to generate random data * @since 1.1 */ private RandomGenerator getRan() { if (rand == null) { rand = new JDKRandomGenerator(); rand.setSeed(System.currentTimeMillis()); } return rand; } /** * Returns the SecureRandom used to generate secure random data. * <p> * Creates and initializes if null. * </p> * * @return the SecureRandom used to generate secure random data */ private SecureRandom getSecRan() { if (secRand == null) { secRand = new SecureRandom(); secRand.setSeed(System.currentTimeMillis()); } return secRand; } /** * Reseeds the random number generator with the supplied seed. * <p> * Will create and initialize if null. * </p> * * @param seed * the seed value to use */ public void reSeed(long seed) { if (rand == null) { rand = new JDKRandomGenerator(); } rand.setSeed(seed); } /** * Reseeds the secure random number generator with the current time in * milliseconds. * <p> * Will create and initialize if null. * </p> */ public void reSeedSecure() { if (secRand == null) { secRand = new SecureRandom(); } secRand.setSeed(System.currentTimeMillis()); } /** * Reseeds the secure random number generator with the supplied seed. * <p> * Will create and initialize if null. * </p> * * @param seed * the seed value to use */ public void reSeedSecure(long seed) { if (secRand == null) { secRand = new SecureRandom(); } secRand.setSeed(seed); } /** * Reseeds the random number generator with the current time in * milliseconds. */ public void reSeed() { if (rand == null) { rand = new JDKRandomGenerator(); } rand.setSeed(System.currentTimeMillis()); } /** * Sets the PRNG algorithm for the underlying SecureRandom instance using * the Security Provider API. The Security Provider API is defined in <a * href = * "http://java.sun.com/j2se/1.3/docs/guide/security/CryptoSpec.html#AppA"> * Java Cryptography Architecture API Specification & Reference.</a> * <p> * <strong>USAGE NOTE: This method carries significant * overhead and may take several seconds to execute. * </p> * * @param algorithm * the name of the PRNG algorithm * @param provider * the name of the provider * @throws NoSuchAlgorithmException * if the specified algorithm is not available * @throws NoSuchProviderException * if the specified provider is not installed */ public void setSecureAlgorithm(String algorithm, String provider) throws NoSuchAlgorithmException, NoSuchProviderException { secRand = SecureRandom.getInstance(algorithm, provider); } /** * Generates an integer array of length <code>k whose entries are * selected randomly, without repetition, from the integers * <code>0 through n-1 (inclusive). * <p> * Generated arrays represent permutations of <code>n taken * <code>k at a time. * </p> * <p> * <strong>Preconditions: * <ul> * <li> k <= n * <li> n > 0 * </ul> * If the preconditions are not met, an IllegalArgumentException is thrown. * </p> * <p> * Uses a 2-cycle permutation shuffle. The shuffling process is described <a * href="http://www.maths.abdn.ac.uk/~igc/tch/mx4002/notes/node83.html"> * here</a>. * </p> * * @param n * domain of the permutation (must be positive) * @param k * size of the permutation (must satisfy 0 < k <= n). * @return the random permutation as an int array */ public int[] nextPermutation(int n, int k) { if (k > n) { throw MathRuntimeException.createIllegalArgumentException( "permutation k ({0}) exceeds n ({1})", k, n); } if (k == 0) { throw MathRuntimeException.createIllegalArgumentException( "permutation k ({0}) must be positive", k); } int[] index = getNatural(n); shuffle(index, n - k); int[] result = new int[k]; for (int i = 0; i < k; i++) { result[i] = index[n - i - 1]; } return result; } /** * Uses a 2-cycle permutation shuffle to generate a random permutation. * <strong>Algorithm Description: Uses a 2-cycle permutation * shuffle to generate a random permutation of <code>c.size() and * then returns the elements whose indexes correspond to the elements of the * generated permutation. This technique is described, and proven to * generate random samples, <a * href="http://www.maths.abdn.ac.uk/~igc/tch/mx4002/notes/node83.html"> * here</a> * * @param c * Collection to sample from. * @param k * sample size. * @return the random sample. */ public Object[] nextSample(Collection<?> c, int k) { int len = c.size(); if (k > len) { throw MathRuntimeException.createIllegalArgumentException( "sample size ({0}) exceeds collection size ({1})"); } if (k <= 0) { throw MathRuntimeException.createIllegalArgumentException( "sample size must be positive ({0})", k); } Object[] objects = c.toArray(); int[] index = nextPermutation(len, k); Object[] result = new Object[k]; for (int i = 0; i < k; i++) { result[i] = objects[index[i]]; } return result; } // ------------------------Private methods---------------------------------- /** * Uses a 2-cycle permutation shuffle to randomly re-order the last elements * of list. * * @param list * list to be shuffled * @param end * element past which shuffling begins */ private void shuffle(int[] list, int end) { int target = 0; for (int i = list.length - 1; i >= end; i--) { if (i == 0) { target = 0; } else { target = nextInt(0, i); } int temp = list[target]; list[target] = list[i]; list[i] = temp; } } /** * Returns an array representing n. * * @param n * the natural number to represent * @return array with entries = elements of n */ private int[] getNatural(int n) { int[] natural = new int[n]; for (int i = 0; i < n; i++) { natural[i] = i; } return natural; } }
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