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The source codepackage intrinsic.mx.effects; public class EffectInstance extends intrinsic.flash.events.EventDispatcher implements intrinsic.mx.effects.IEffectInstance { /** Accessors */ public Object target; public double playheadTime; public intrinsic.flash.events.Event triggerEvent; public int repeatDelay; public boolean hideFocusRing; public int startDelay; public intrinsic.mx.effects.IEffectTargetHost effectTargetHost; public String className; public int repeatCount; public double duration; public intrinsic.mx.effects.effectClasses.PropertyChanges propertyChanges; public boolean suspendBackgroundProcessing; public intrinsic.mx.effects.Effect effect; public boolean playReversed; public double actualDuration; /** Variables */ public intrinsic.flash.utils.Timer delayTimer; public intrinsic.mx.effects.EffectInstance parentCompositeEffectInstance; public boolean durationExplicitlySet; public boolean hideOnEffectEnd; public boolean stopRepeat; /** Constants */ public static final String VERSION = "version"; /** Class Accessors */ /** Class variables */ /** Contructors */ public EffectInstance() { } public EffectInstance(Object arg0) { } /** Static Methods */ /** Methods */ public native void resume(); public native void end(); public native void pause(); public native void play(); public native void initEffect(intrinsic.flash.events.Event arg0); public native void finishEffect(); public native void finishRepeat(); public native void reverse(); public native void startEffect(); public native void stop(); public native void playWithNoDuration(); public native void eventHandler(intrinsic.flash.events.Event arg0); } |
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