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The source codepackage intrinsic.mx.effects; public interface IEffectInstance { /** Accessors */ // public int startDelay; // public intrinsic.mx.effects.IEffectTargetHost effectTargetHost; // public double duration; // public int repeatCount; // public String className; // public intrinsic.mx.effects.effectClasses.PropertyChanges propertyChanges; // public Object target; // public boolean suspendBackgroundProcessing; // public intrinsic.mx.effects.Effect effect; // public double playheadTime; // public intrinsic.flash.events.Event triggerEvent; // public int repeatDelay; // public boolean hideFocusRing; /** Variables */ /** Constants */ /** Class Accessors */ /** Class variables */ /** Contructors */ /** Static Methods */ /** Methods */ public void finishEffect(); public void finishRepeat(); public void reverse(); public void startEffect(); public void end(); public void resume(); public void pause(); public void stop(); public void play(); public void initEffect(intrinsic.flash.events.Event arg0); } |
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