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The source code<?xml version="1.0" encoding="UTF-8"?> <project name="org.eclipse.swt.opengl.win32" default="build.jars" basedir="."> <target name="init" depends="properties"> <property name="fragment" value="org.eclipse.swt.opengl.win32"/> <property name="version.suffix" value="_3.1.0"/> <property name="full.name" value="${fragment}${version.suffix}"/> <property name="temp.folder" value="${basedir}/temp.folder"/> <property name="plugin.destination" value="${basedir}"/> <property name="build.result.folder" value="${basedir}"/> <property name="destination" value="${basedir}"/> <property name="plugindir" value="../org.eclipse.swt.opengl"/> <property name="os" value="win32"/> <property name="ws" value="win32"/> <property name="arch" value="x86"/> <property name="bootclasspath" value=""/> <property name="classpath" value="../org.eclipse.swt/bin/"/> </target> <target name="properties" if="eclipse.running"> <property name="build.compiler" value="org.eclipse.jdt.core.JDTCompilerAdapter"/> </target> <target name="build.update.jar" depends="init"> <delete dir="${temp.folder}"/> <mkdir dir="${temp.folder}"/> <antcall target="build.jars"/> <antcall target="gather.bin.parts"> <param name="destination.temp.folder" value="${temp.folder}/"/> </antcall> <zip zipfile="${plugin.destination}/${full.name}.jar" basedir="${temp.folder}/${full.name}" filesonly="false"/> <delete dir="${temp.folder}"/> </target> <target name="ws/win32/opengl.jar" depends="init" unless="ws/win32/opengl.jar"> <property name="destdir" value="${temp.folder}/ws/win32/opengl.jar.bin"/> <delete dir="${temp.folder}/ws/win32/opengl.jar.bin"/> <mkdir dir="${temp.folder}/ws/win32/opengl.jar.bin"/> <javac destdir="${temp.folder}/ws/win32/opengl.jar.bin" verbose="true" debug="on" failonerror="no" bootclasspath="${bootclasspath}" classpath="${classpath}" source="1.3" target="1.2"> <src path="${plugindir}/win32/"/> <src path="${plugindir}/common/"/> </javac> <property name="includes" value=""/> <property name="excludes" value="**/*.java,**/library/,**/package.htm*"/> <copy todir="${temp.folder}/ws/win32/opengl.jar.bin"> <fileset dir="${plugindir}/win32/" includes="${includes}" excludes="${excludes}"/> <fileset dir="${plugindir}/common/" includes="${includes}" excludes="${excludes}"/> </copy> <!-- filter out files and folders that should not be included in the opengl.jar --> <delete dir="${temp.folder}/ws/win32/opengl.jar.bin/common/library/"/> <delete dir="${temp.folder}/ws/win32/opengl.jar.bin/win32/library/"/> <mkdir dir="${build.result.folder}/ws/win32/"/> <jar jarfile="${build.result.folder}/ws/win32/opengl.jar" basedir="${temp.folder}/ws/win32/opengl.jar.bin"/> <delete dir="${temp.folder}/ws/win32/opengl.jar.bin"/> <mkdir dir="${plugindir}/ws/win32"/> </target> <target name="build.jars" depends="init"> <available property="ws/win32/opengl.jar" file="${build.result.folder}/ws/win32/opengl.jar"/> <antcall target="ws/win32/opengl.jar"/> </target> <target name="ws/win32/openglsrc.zip" depends="init" unless="ws/win32/openglsrc.zip"> <mkdir dir="${build.result.folder}/ws/win32"/> <zip zipfile="${build.result.folder}/ws/win32/openglsrc.zip"> <fileset dir="${plugindir}/win32/" includes="**/*.java" excludes=""/> <fileset dir="${plugindir}/win32/library/"/> <fileset dir="${plugindir}/common/" includes="**/*.java" excludes=""/> <fileset dir="${plugindir}/common/library/"/> </zip> </target> <target name="build.sources" depends="init"> <available property="ws/win32/openglsrc.zip" file="${build.result.folder}/ws/win32/openglsrc.zip"/> <antcall target="ws/win32/openglsrc.zip"/> </target> <target name="build.zips" depends="init"> </target> <target name="gather.sources" depends="init" if="destination.temp.folder"> <mkdir dir="${destination.temp.folder}/${full.name}/ws/win32"/> <copy file="${build.result.folder}/ws/win32/openglsrc.zip" todir="${destination.temp.folder}/${full.name}/ws/win32"/> <copy todir="${destination.temp.folder}/${full.name}"> <fileset dir="${basedir}" includes="about.html"/> </copy> </target> <target name="gather.logs" depends="init" if="destination.temp.folder"> <mkdir dir="${destination.temp.folder}/${full.name}/ws/win32"/> <copy file="${temp.folder}/ws/win32/opengl.jar.bin.log" todir="${destination.temp.folder}/${full.name}/ws/win32"/> </target> <target name="gather.bin.parts" depends="init" if="destination.temp.folder"> <mkdir dir="${destination.temp.folder}/${full.name}/ws/win32"/> <copy file="${build.result.folder}/ws/win32/opengl.jar" todir="${destination.temp.folder}/${full.name}/ws/win32"/> <copy todir="${destination.temp.folder}/${full.name}"> <fileset dir="${basedir}" includes="fragment.properties,fragment.xml,about.html,os/${os}/,META-INF/"/> </copy> </target> <target name="clean" depends="init"> <delete file="${build.result.folder}/ws/win32/opengl.jar"/> <delete file="${build.result.folder}/ws/win32/openglsrc.zip"/> <delete file="${plugin.destination}/${full.name}.jar"/> <delete file="${plugin.destination}/${full.name}.zip"/> <delete dir="${temp.folder}"/> </target> <target name="refresh" depends="init" if="eclipse.running"> <eclipse.refreshLocal resource="${fragment}" depth="infinite"/> </target> <target name="zip.plugin" depends="init"> <delete dir="${temp.folder}"/> <mkdir dir="${temp.folder}"/> <antcall target="build.jars"/> <antcall target="build.sources"/> <antcall target="gather.bin.parts"> <param name="destination.temp.folder" value="${temp.folder}/"/> </antcall> <antcall target="gather.sources"> <param name="destination.temp.folder" value="${temp.folder}/"/> </antcall> <delete> <fileset dir="${temp.folder}" includes="**/*.bin.log"/> </delete> <zip zipfile="${plugin.destination}/${full.name}.zip" basedir="${temp.folder}" filesonly="true"/> <delete dir="${temp.folder}"/> </target> </project> |
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