|
Glassfish example source code file (FileRealmUser.java)
The Glassfish FileRealmUser.java source code/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright (c) 1997-2010 Oracle and/or its affiliates. All rights reserved. * * The contents of this file are subject to the terms of either the GNU * General Public License Version 2 only ("GPL") or the Common Development * and Distribution License("CDDL") (collectively, the "License"). You * may not use this file except in compliance with the License. You can * obtain a copy of the License at * https://glassfish.dev.java.net/public/CDDL+GPL_1_1.html * or packager/legal/LICENSE.txt. See the License for the specific * language governing permissions and limitations under the License. * * When distributing the software, include this License Header Notice in each * file and include the License file at packager/legal/LICENSE.txt. * * GPL Classpath Exception: * Oracle designates this particular file as subject to the "Classpath" * exception as provided by Oracle in the GPL Version 2 section of the License * file that accompanied this code. * * Modifications: * If applicable, add the following below the License Header, with the fields * enclosed by brackets [] replaced by your own identifying information: * "Portions Copyright [year] [name of copyright owner]" * * Contributor(s): * If you wish your version of this file to be governed by only the CDDL or * only the GPL Version 2, indicate your decision by adding "[Contributor] * elects to include this software in this distribution under the [CDDL or GPL * Version 2] license." If you don't indicate a single choice of license, a * recipient has the option to distribute your version of this file under * either the CDDL, the GPL Version 2 or to extend the choice of license to * its licensees as provided above. However, if you add GPL Version 2 code * and therefore, elected the GPL Version 2 license, then the option applies * only if the new code is made subject to such option by the copyright * holder. */ package com.sun.enterprise.security.auth.realm.file; import java.util.*; import org.glassfish.security.common.PrincipalImpl; import com.sun.enterprise.security.auth.realm.NoSuchRealmException; import com.sun.enterprise.security.auth.realm.Realm; import com.sun.enterprise.security.auth.realm.User; /** * Represents a FileRealm user. * * */ public class FileRealmUser extends PrincipalImpl implements User { private static final String GROUP_KEY = "Groups"; // not needed private String[] groups; private String realm; private Hashtable attributes; private byte[] salt; private byte[] hash; private String algo; /** * Constructor. * */ public FileRealmUser(String name) { super(name); attributes = new Hashtable(1); // not really needed } /** * Constructor. * * @param name User name. * @param groups Group memerships. * @param realm Realm. * @param salt SSHA salt. * @param hash SSHA password hash. * */ public FileRealmUser(String name, String[] groups, String realm, byte[] salt, byte[] hash, String algo) { super(name); this.groups = groups; this.realm = realm; this.hash = hash; this.salt = salt; this.algo = algo; attributes = new Hashtable(1); // not really needed attributes.put(GROUP_KEY, groups); } /** * Returns salt value. * */ public byte[] getSalt() { return salt; } /** * Set salt value. * */ public void setSalt(byte[] salt) { this.salt = salt; } /** * Get hash value. * */ public byte[] getHash() { return hash; } /** * Set hash value. * */ public void setHash(byte[] hash) { this.hash = hash; } /** * Returns the realm with which this user is associated * * @return Realm name. * @exception NoSuchRealmException if the realm associated this user * no longer exist * */ public Realm getRealm() throws NoSuchRealmException { return Realm.getInstance(realm); } /** * Return the names of the groups this user belongs to. * * @return String[] List of group memberships. * */ public String[] getGroups() { return groups; } /** * Set group membership. * */ public void setGroups(Vector grp) { String[] g = new String[grp.size()]; grp.toArray(g); this.groups = g; attributes.put(GROUP_KEY, groups); } /** * Set group membership. * */ public void setGroups(String[] grp) { this.groups = grp; } /** * Return the requested attribute for the user. * <P>Not really needed. * * @param key string identifies the attribute. */ public Object getAttribute (String key) { return attributes.get(key); } /** * Return the names of the supported attributes for this user. * <P>Not really needed. */ public Enumeration getAttributeNames () { return attributes.keys(); } /** * @return the algo */ public String getAlgo() { return algo; } /** * @param algo the algo to set */ public void setAlgo(String algo) { this.algo = algo; } } Other Glassfish examples (source code examples)Here is a short list of links related to this Glassfish FileRealmUser.java source code file: |
... this post is sponsored by my books ... | |
#1 New Release! |
FP Best Seller |
Copyright 1998-2021 Alvin Alexander, alvinalexander.com
All Rights Reserved.
A percentage of advertising revenue from
pages under the /java/jwarehouse
URI on this website is
paid back to open source projects.