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jEdit example source code file (vrml2.xml)
The jEdit vrml2.xml source code<?xml version="1.0"?> <!DOCTYPE MODE SYSTEM "xmode.dtd"> <MODE> <PROPS> <PROPERTY NAME="lineComment" VALUE="#" /> </PROPS> <RULES IGNORE_CASE="TRUE"> <IMPORT DELEGATE="javascript::MAIN"/> <EOL_SPAN TYPE="COMMENT1"># <!-- JavaScript <SPAN TYPE="LABEL" DELEGATE="JAVASCRIPT"> <BEGIN>"javascript: <END>" </SPAN> --> <KEYWORDS> <KEYWORD1>appearance <KEYWORD1>children <KEYWORD1>proxy <KEYWORD1>addChildren <KEYWORD1>removeChildren <KEYWORD1>collideTime <KEYWORD1>geometry <KEYWORD1>material <KEYWORD1>texture <KEYWORD1>textureTransform <KEYWORD1>ambientIntensity <KEYWORD1>diffuseColor <KEYWORD1>emissiveColor <KEYWORD1>shininess <KEYWORD1>specularColor <KEYWORD1>transparency <KEYWORD1>size <KEYWORD1>bottomRadius <KEYWORD1>height <KEYWORD1>side <KEYWORD1>bottom <KEYWORD1>radius <KEYWORD1>top <KEYWORD1>bboxCenter <KEYWORD1>bboxSize <KEYWORD1>string <KEYWORD1>length <KEYWORD1>maxExtent <KEYWORD1>fontStyle <KEYWORD1>family <KEYWORD1>style <KEYWORD1>spacing <KEYWORD1>justify <KEYWORD1>horizontal <KEYWORD1>leftToRight <KEYWORD1>topToBottom <KEYWORD1>language <KEYWORD1>translation <KEYWORD1>position <KEYWORD1>rotation <KEYWORD1>scale <KEYWORD1>scaleOrientation <KEYWORD1>center <KEYWORD1>key <KEYWORD1>keyValue <KEYWORD1>set_fraction <KEYWORD1>value_changed <KEYWORD1>enabled <KEYWORD1>isActive <KEYWORD1>isOver <KEYWORD1>touchTime <KEYWORD1>hitPoint_changed <KEYWORD1>hitNormal_changed <KEYWORD1>hitTexcoord_changed <KEYWORD1>autoOffset <KEYWORD1>offset <KEYWORD1>maxPosition <KEYWORD1>minPosition <KEYWORD1>translation_changed <KEYWORD1>trackPoint_changed <KEYWORD1>rotation_changeds <KEYWORD1>diskAngle <KEYWORD1>maxAngle <KEYWORD1>minAngle <KEYWORD1>choice <KEYWORD1>whichChoice <KEYWORD1>axisOfRotation <KEYWORD1>point <KEYWORD1>coord <KEYWORD1>color <KEYWORD1>coordIndex <KEYWORD1>colorIndex <KEYWORD1>colorPerVertex <KEYWORD1>set_coordIndex <KEYWORD1>set_colorIndex <KEYWORD1>texCoord <KEYWORD1>texCoordIndex <KEYWORD1>normalIndex <KEYWORD1>normalPerVertex <KEYWORD1>ccw <KEYWORD1>convex <KEYWORD1>solid <KEYWORD1>creaseAngle <KEYWORD1>set_texCoordIndex <KEYWORD1>set_normalIndex <KEYWORD1>xDimension <KEYWORD1>xSpacing <KEYWORD1>zDimension <KEYWORD1>zSpacing <KEYWORD1>crossSection <KEYWORD1>spine <KEYWORD1>beginCap <KEYWORD1>endCap <KEYWORD1>set_spine <KEYWORD1>set_crossSection <KEYWORD1>set_scale <KEYWORD1>set_orientation <KEYWORD1>url <KEYWORD1>repeatS <KEYWORD1>repeatT <KEYWORD1>image <KEYWORD1>loop <KEYWORD1>speed <KEYWORD1>startTime <KEYWORD1>stopTime <KEYWORD1>duration_changed <KEYWORD1>vector <KEYWORD1>on <KEYWORD1>location <KEYWORD1>intensity <KEYWORD1>attenuation <KEYWORD1>direction <KEYWORD1>beamWidth <KEYWORD1>cutOffAngle <KEYWORD1>skyColor <KEYWORD1>skyAngle <KEYWORD1>groundColor <KEYWORD1>groundAngle <KEYWORD1>backUrl <KEYWORD1>bottomurl <KEYWORD1>fronturl <KEYWORD1>leftUrl <KEYWORD1>rightUrl <KEYWORD1>topUrl <KEYWORD1>set_bind <KEYWORD1>bind_changed <KEYWORD1>visibilityRange <KEYWORD1>fogType <KEYWORD1>duration <KEYWORD1>pitch <KEYWORD1>priority <KEYWORD1>spatialize <KEYWORD1>maxFront <KEYWORD1>maxBack <KEYWORD1>minFront <KEYWORD1>minBack <KEYWORD1>level <KEYWORD1>range <KEYWORD1>fieldOfView <KEYWORD1>description <KEYWORD1>jump <KEYWORD1>isBound <KEYWORD1>bindTime <KEYWORD1>type <KEYWORD1>avatarSize <KEYWORD1>headLight <KEYWORD1>visibilityLimit <KEYWORD1>enterTime <KEYWORD1>exitTime <KEYWORD1>collide <KEYWORD1>parameter <KEYWORD1>title <KEYWORD1>info <KEYWORD1>mustEvaluate <KEYWORD1>directOutput <KEYWORD2>META <KEYWORD2>Shape <KEYWORD2>Appearance <KEYWORD2>Material <KEYWORD2>Box <KEYWORD2>Cone <KEYWORD2>Cylinder <KEYWORD2>Sphere <KEYWORD2>Group <KEYWORD2>Text <KEYWORD2>FontStyle <KEYWORD2>Transform <KEYWORD2>TimeSensor <KEYWORD2>PositionInterpolator <KEYWORD2>OrientationInterpolator <KEYWORD2>TouchSensor <KEYWORD2>PlaneSensor <KEYWORD2>SphereSensor <KEYWORD2>CylinderSensor <KEYWORD2>ColorInterpolater <KEYWORD2>ScalarInterpolator <KEYWORD2>Switch <KEYWORD2>Transform <KEYWORD2>Billboard <KEYWORD2>Inline <KEYWORD2>Coordinate <KEYWORD2>CoordinateInterpolator <KEYWORD2>PointSet <KEYWORD2>IndexedLineSet <KEYWORD2>IndexedFaceSet <KEYWORD2>ElevationGrid <KEYWORD2>Extrusion <KEYWORD2>Color <KEYWORD2>PointSet <KEYWORD2>ImageTexture <KEYWORD2>PixelTexture <KEYWORD2>MovieTexture <KEYWORD2>TextureCoordinate <KEYWORD2>TextureTransform <KEYWORD2>Normal <KEYWORD2>NormalInterpolator <KEYWORD2>PointLight <KEYWORD2>DirectionalLight <KEYWORD2>SpotLight <KEYWORD2>Background <KEYWORD2>Fog <KEYWORD2>AudioClip <KEYWORD2>Sound <KEYWORD2>LOD <KEYWORD2>Viewpoint <KEYWORD2>NavigationInfo <KEYWORD2>VisibilitySensor <KEYWORD2>ProximitySensor <KEYWORD2>Collision <KEYWORD2>Anchor <KEYWORD2>WorldInfo <KEYWORD2>Script <KEYWORD3>DEF <KEYWORD3>FALSE <KEYWORD3>NULL <KEYWORD3>ROUTE <KEYWORD3>PROTO <KEYWORD3>EXTERNPROTO <KEYWORD3>IS <KEYWORD3>TO <KEYWORD3>TRUE <KEYWORD3>USE <KEYWORD3>eventIn <KEYWORD3>eventOut <KEYWORD3>exposedField <KEYWORD3>field <KEYWORD4>SFBool <KEYWORD4>SFColor <KEYWORD4>MFColor <KEYWORD4>SFFloat <KEYWORD4>MFFloat <KEYWORD4>SFImage <KEYWORD4>SFInt32 <KEYWORD4>MFInt32 <KEYWORD4>SFNode <KEYWORD4>MFnode <KEYWORD4>SFRotation <KEYWORD4>MFRotation <KEYWORD4>SFString <KEYWORD4>MFString <KEYWORD4>SFTime <KEYWORD4>SFVec2f <KEYWORD4>MFVec2f <KEYWORD4>SFVec3f <KEYWORD4>MFVec3f <FUNCTION>assert <LITERAL2>false <INVALID>goto </KEYWORDS> </RULES> </MODE> Other jEdit examples (source code examples)Here is a short list of links related to this jEdit vrml2.xml source code file: |
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