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Java example source code file (WindowsGraphicsUtils.java)

This example Java source code file (WindowsGraphicsUtils.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

abstractbutton, awt, color, fontmetrics, graphics, gui, jlabel, jmenuitem, part, plaf, point, state, string, swing, uiresource, window, windowsgraphicsutils, xpstyle

The WindowsGraphicsUtils.java Java example source code

/*
 * Copyright (c) 2000, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package com.sun.java.swing.plaf.windows;

import sun.swing.SwingUtilities2;

import java.awt.*;

import javax.swing.*;
import javax.swing.plaf.UIResource;

import static com.sun.java.swing.plaf.windows.TMSchema.*;

/**
 * A collection of static utility methods used for rendering the Windows look
 * and feel.
 *
 * @author Mark Davidson
 * @since 1.4
 */
public class WindowsGraphicsUtils {

    /**
     * Renders a text String in Windows without the mnemonic.
     * This is here because the WindowsUI hierarchy doesn't match the Component hierarchy. All
     * the overriden paintText methods of the ButtonUI delegates will call this static method.
     * <p>
     * @param g Graphics context
     * @param b Current button to render
     * @param textRect Bounding rectangle to render the text.
     * @param text String to render
     */
    public static void paintText(Graphics g, AbstractButton b,
                                        Rectangle textRect, String text,
                                        int textShiftOffset) {
        FontMetrics fm = SwingUtilities2.getFontMetrics(b, g);

        int mnemIndex = b.getDisplayedMnemonicIndex();
        // W2K Feature: Check to see if the Underscore should be rendered.
        if (WindowsLookAndFeel.isMnemonicHidden() == true) {
            mnemIndex = -1;
        }

        XPStyle xp = XPStyle.getXP();
        if (xp != null && !(b instanceof JMenuItem)) {
            paintXPText(b, g, textRect.x + textShiftOffset,
                        textRect.y + fm.getAscent() + textShiftOffset,
                        text, mnemIndex);
        } else {
            paintClassicText(b, g, textRect.x + textShiftOffset,
                             textRect.y + fm.getAscent() + textShiftOffset,
                             text, mnemIndex);
        }
    }

    static void paintClassicText(AbstractButton b, Graphics g, int x, int y,
                                 String text, int mnemIndex) {
        ButtonModel model = b.getModel();

        /* Draw the Text */
        Color color = b.getForeground();
        if(model.isEnabled()) {
            /*** paint the text normally */
            if(!(b instanceof JMenuItem && model.isArmed())
                && !(b instanceof JMenu && (model.isSelected() || model.isRollover()))) {
                /* We shall not set foreground color for selected menu or
                 * armed menuitem. Foreground must be set in appropriate
                 * Windows* class because these colors passes from
                 * BasicMenuItemUI as protected fields and we can't
                 * reach them from this class */
                g.setColor(b.getForeground());
            }
            SwingUtilities2.drawStringUnderlineCharAt(b, g,text, mnemIndex, x, y);
        } else {        /*** paint the text disabled ***/
            color        = UIManager.getColor("Button.shadow");
            Color shadow = UIManager.getColor("Button.disabledShadow");
            if(model.isArmed()) {
                color = UIManager.getColor("Button.disabledForeground");
            } else {
                if (shadow == null) {
                    shadow = b.getBackground().darker();
                }
                g.setColor(shadow);
                SwingUtilities2.drawStringUnderlineCharAt(b, g, text, mnemIndex,
                                                          x + 1, y + 1);
            }
            if (color == null) {
                color = b.getBackground().brighter();
            }
            g.setColor(color);
            SwingUtilities2.drawStringUnderlineCharAt(b, g, text, mnemIndex, x, y);
        }
    }

    static void paintXPText(AbstractButton b, Graphics g, int x, int y,
                            String text, int mnemIndex) {
        Part part = WindowsButtonUI.getXPButtonType(b);
        State state = WindowsButtonUI.getXPButtonState(b);
        paintXPText(b, part, state, g, x, y, text, mnemIndex);
    }

    static void paintXPText(AbstractButton b, Part part, State state,
            Graphics g, int x, int y, String text, int mnemIndex) {
        XPStyle xp = XPStyle.getXP();
        Color textColor = b.getForeground();

        if (textColor instanceof UIResource) {
            textColor = xp.getColor(b, part, state, Prop.TEXTCOLOR, b.getForeground());
            // to work around an apparent bug in Windows, use the pushbutton
            // color for disabled toolbar buttons if the disabled color is the
            // same as the enabled color
            if (part == Part.TP_BUTTON && state == State.DISABLED) {
                Color enabledColor = xp.getColor(b, part, State.NORMAL,
                                     Prop.TEXTCOLOR, b.getForeground());
                if(textColor.equals(enabledColor)) {
                    textColor = xp.getColor(b, Part.BP_PUSHBUTTON, state,
                                Prop.TEXTCOLOR, textColor);
                }
            }
            // only draw shadow if developer hasn't changed the foreground color
            // and if the current style has text shadows.
            TypeEnum shadowType = xp.getTypeEnum(b, part,
                                                 state, Prop.TEXTSHADOWTYPE);
            if (shadowType == TypeEnum.TST_SINGLE ||
                        shadowType == TypeEnum.TST_CONTINUOUS) {
                Color shadowColor = xp.getColor(b, part, state,
                                                Prop.TEXTSHADOWCOLOR, Color.black);
                Point offset = xp.getPoint(b, part, state, Prop.TEXTSHADOWOFFSET);
                if (offset != null) {
                    g.setColor(shadowColor);
                    SwingUtilities2.drawStringUnderlineCharAt(b, g, text, mnemIndex,
                                                              x + offset.x,
                                                              y + offset.y);
                }
            }
        }

        g.setColor(textColor);
        SwingUtilities2.drawStringUnderlineCharAt(b, g, text, mnemIndex, x, y);
    }

    static boolean isLeftToRight(Component c) {
        return c.getComponentOrientation().isLeftToRight();
    }

    /*
     * Repaints all the components with the mnemonics in the given window and
     * all its owned windows.
     */
    static void repaintMnemonicsInWindow(Window w) {
        if(w == null || !w.isShowing()) {
            return;
        }

        Window[] ownedWindows = w.getOwnedWindows();
        for(int i=0;i<ownedWindows.length;i++) {
            repaintMnemonicsInWindow(ownedWindows[i]);
        }

        repaintMnemonicsInContainer(w);
    }

    /*
     * Repaints all the components with the mnemonics in container.
     * Recursively searches for all the subcomponents.
     */
    static void repaintMnemonicsInContainer(Container cont) {
        Component c;
        for(int i=0; i<cont.getComponentCount(); i++) {
            c = cont.getComponent(i);
            if(c == null || !c.isVisible()) {
                continue;
            }
            if(c instanceof AbstractButton
               && ((AbstractButton)c).getMnemonic() != '\0') {
                c.repaint();
                continue;
            } else if(c instanceof JLabel
                      && ((JLabel)c).getDisplayedMnemonic() != '\0') {
                c.repaint();
                continue;
            }
            if(c instanceof Container) {
                repaintMnemonicsInContainer((Container)c);
            }
        }
    }
}

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