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Java example source code file (WindowsMenuUI.java)

This example Java source code file (WindowsMenuUI.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

awt, boolean, buttonmodel, color, dimension, event, gui, icon, jmenu, jmenuitem, menuelement, object, plaf, state, swing, uses, windowsmenuitemuiaccessor, windowsmenuui, windowsmouseinputhandler

The WindowsMenuUI.java Java example source code

/*
 * Copyright (c) 1997, 2007, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package com.sun.java.swing.plaf.windows;

import java.awt.*;
import java.awt.event.MouseEvent;

import javax.swing.plaf.ComponentUI;
import javax.swing.plaf.basic.BasicMenuUI;
import javax.swing.event.MouseInputListener;
import javax.swing.*;

import com.sun.java.swing.plaf.windows.TMSchema.Part;
import com.sun.java.swing.plaf.windows.TMSchema.State;

/**
 * Windows rendition of the component.
 * <p>
 * <strong>Warning:
 * Serialized objects of this class will not be compatible with
 * future Swing releases.  The current serialization support is appropriate
 * for short term storage or RMI between applications running the same
 * version of Swing.  A future release of Swing will provide support for
 * long term persistence.
 */
public class WindowsMenuUI extends BasicMenuUI {
    protected Integer menuBarHeight;
    protected boolean hotTrackingOn;

    final WindowsMenuItemUIAccessor accessor =
        new WindowsMenuItemUIAccessor() {

            public JMenuItem getMenuItem() {
                return menuItem;
            }

            public State getState(JMenuItem menu) {
                State state = menu.isEnabled() ? State.NORMAL
                        : State.DISABLED;
                ButtonModel model = menu.getModel();
                if (model.isArmed() || model.isSelected()) {
                    state = (menu.isEnabled()) ? State.PUSHED
                            : State.DISABLEDPUSHED;
                } else if (model.isRollover()
                           && ((JMenu) menu).isTopLevelMenu()) {
                    /*
                     * Only paint rollover if no other menu on menubar is
                     * selected
                     */
                    State stateTmp = state;
                    state = (menu.isEnabled()) ? State.HOT
                            : State.DISABLEDHOT;
                    for (MenuElement menuElement :
                        ((JMenuBar) menu.getParent()).getSubElements()) {
                        if (((JMenuItem) menuElement).isSelected()) {
                            state = stateTmp;
                            break;
                        }
                    }
                }

                //non top level menus have HOT state instead of PUSHED
                if (!((JMenu) menu).isTopLevelMenu()) {
                    if (state == State.PUSHED) {
                        state = State.HOT;
                    } else if (state == State.DISABLEDPUSHED) {
                        state = State.DISABLEDHOT;
                    }
                }

                /*
                 * on Vista top level menu for non active frame looks disabled
                 */
                if (((JMenu) menu).isTopLevelMenu() && WindowsMenuItemUI.isVistaPainting()) {
                    if (! WindowsMenuBarUI.isActive(menu)) {
                        state = State.DISABLED;
                    }
                }
                return state;
            }

            public Part getPart(JMenuItem menuItem) {
                return ((JMenu) menuItem).isTopLevelMenu() ? Part.MP_BARITEM
                        : Part.MP_POPUPITEM;
            }
    };
    public static ComponentUI createUI(JComponent x) {
        return new WindowsMenuUI();
    }

    protected void installDefaults() {
        super.installDefaults();
        if (!WindowsLookAndFeel.isClassicWindows()) {
            menuItem.setRolloverEnabled(true);
        }

        menuBarHeight = (Integer)UIManager.getInt("MenuBar.height");

        Object obj      = UIManager.get("MenuBar.rolloverEnabled");
        hotTrackingOn = (obj instanceof Boolean) ? (Boolean)obj : true;
    }

    /**
     * Draws the background of the menu.
     * @since 1.4
     */
    protected void paintBackground(Graphics g, JMenuItem menuItem, Color bgColor) {
        if (WindowsMenuItemUI.isVistaPainting()) {
            WindowsMenuItemUI.paintBackground(accessor, g, menuItem, bgColor);
            return;
        }

        JMenu menu = (JMenu)menuItem;
        ButtonModel model = menu.getModel();

        // Use superclass method for the old Windows LAF,
        // for submenus, and for XP toplevel if selected or pressed
        if (WindowsLookAndFeel.isClassicWindows() ||
            !menu.isTopLevelMenu() ||
            (XPStyle.getXP() != null && (model.isArmed() || model.isSelected()))) {

            super.paintBackground(g, menu, bgColor);
            return;
        }

        Color oldColor = g.getColor();
        int menuWidth = menu.getWidth();
        int menuHeight = menu.getHeight();

        UIDefaults table = UIManager.getLookAndFeelDefaults();
        Color highlight = table.getColor("controlLtHighlight");
        Color shadow = table.getColor("controlShadow");

        g.setColor(menu.getBackground());
        g.fillRect(0,0, menuWidth, menuHeight);

        if (menu.isOpaque()) {
            if (model.isArmed() || model.isSelected()) {
                // Draw a lowered bevel border
                g.setColor(shadow);
                g.drawLine(0,0, menuWidth - 1,0);
                g.drawLine(0,0, 0,menuHeight - 2);

                g.setColor(highlight);
                g.drawLine(menuWidth - 1,0, menuWidth - 1,menuHeight - 2);
                g.drawLine(0,menuHeight - 2, menuWidth - 1,menuHeight - 2);
            } else if (model.isRollover() && model.isEnabled()) {
                // Only paint rollover if no other menu on menubar is selected
                boolean otherMenuSelected = false;
                MenuElement[] menus = ((JMenuBar)menu.getParent()).getSubElements();
                for (int i = 0; i < menus.length; i++) {
                    if (((JMenuItem)menus[i]).isSelected()) {
                        otherMenuSelected = true;
                        break;
                    }
                }
                if (!otherMenuSelected) {
                    if (XPStyle.getXP() != null) {
                        g.setColor(selectionBackground); // Uses protected field.
                        g.fillRect(0, 0, menuWidth, menuHeight);
                    } else {
                        // Draw a raised bevel border
                        g.setColor(highlight);
                        g.drawLine(0,0, menuWidth - 1,0);
                        g.drawLine(0,0, 0,menuHeight - 2);

                        g.setColor(shadow);
                        g.drawLine(menuWidth - 1,0, menuWidth - 1,menuHeight - 2);
                        g.drawLine(0,menuHeight - 2, menuWidth - 1,menuHeight - 2);
                    }
                }
            }
        }
        g.setColor(oldColor);
    }

    /**
     * Method which renders the text of the current menu item.
     * <p>
     * @param g Graphics context
     * @param menuItem Current menu item to render
     * @param textRect Bounding rectangle to render the text.
     * @param text String to render
     * @since 1.4
     */
    protected void paintText(Graphics g, JMenuItem menuItem,
                             Rectangle textRect, String text) {
        if (WindowsMenuItemUI.isVistaPainting()) {
            WindowsMenuItemUI.paintText(accessor, g, menuItem, textRect, text);
            return;
        }
        JMenu menu = (JMenu)menuItem;
        ButtonModel model = menuItem.getModel();
        Color oldColor = g.getColor();

        // Only paint rollover if no other menu on menubar is selected
        boolean paintRollover = model.isRollover();
        if (paintRollover && menu.isTopLevelMenu()) {
            MenuElement[] menus = ((JMenuBar)menu.getParent()).getSubElements();
            for (int i = 0; i < menus.length; i++) {
                if (((JMenuItem)menus[i]).isSelected()) {
                    paintRollover = false;
                    break;
                }
            }
        }

        if ((model.isSelected() && (WindowsLookAndFeel.isClassicWindows() ||
                                    !menu.isTopLevelMenu())) ||
            (XPStyle.getXP() != null && (paintRollover ||
                                         model.isArmed() ||
                                         model.isSelected()))) {
            g.setColor(selectionForeground); // Uses protected field.
        }

        WindowsGraphicsUtils.paintText(g, menuItem, textRect, text, 0);

        g.setColor(oldColor);
    }

    protected MouseInputListener createMouseInputListener(JComponent c) {
        return new WindowsMouseInputHandler();
    }

    /**
     * This class implements a mouse handler that sets the rollover flag to
     * true when the mouse enters the menu and false when it exits.
     * @since 1.4
     */
    protected class WindowsMouseInputHandler extends BasicMenuUI.MouseInputHandler {
        public void mouseEntered(MouseEvent evt) {
            super.mouseEntered(evt);

            JMenu menu = (JMenu)evt.getSource();
            if (hotTrackingOn && menu.isTopLevelMenu() && menu.isRolloverEnabled()) {
                menu.getModel().setRollover(true);
                menuItem.repaint();
            }
        }

        public void mouseExited(MouseEvent evt) {
            super.mouseExited(evt);

            JMenu menu = (JMenu)evt.getSource();
            ButtonModel model = menu.getModel();
            if (menu.isRolloverEnabled()) {
                model.setRollover(false);
                menuItem.repaint();
            }
        }
    }

    protected Dimension getPreferredMenuItemSize(JComponent c,
                                                     Icon checkIcon,
                                                     Icon arrowIcon,
                                                     int defaultTextIconGap) {

        Dimension d = super.getPreferredMenuItemSize(c, checkIcon, arrowIcon,
                                                     defaultTextIconGap);

        // Note: When toolbar containers (rebars) are implemented, only do
        // this if the JMenuBar is not in a rebar (i.e. ignore the desktop
        // property win.menu.height if in a rebar.)
        if (c instanceof JMenu && ((JMenu)c).isTopLevelMenu() &&
            menuBarHeight != null && d.height < menuBarHeight) {

            d.height = menuBarHeight;
        }

        return d;
    }
}

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