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Java example source code file (WindowsProgressBarUI.java)

This example Java source code file (WindowsProgressBarUI.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

awt, basicprogressbarui, basicstroke, componentui, dimension, fontmetrics, graphics2d, gui, insets, jcomponent, part, plaf, rectangle, skin, swing, windowsprogressbarui, xpstyle

The WindowsProgressBarUI.java Java example source code

/*
 * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package com.sun.java.swing.plaf.windows;

import javax.swing.plaf.basic.*;
import javax.swing.plaf.*;
import javax.swing.*;
import java.awt.*;

import static com.sun.java.swing.plaf.windows.TMSchema.*;
import static com.sun.java.swing.plaf.windows.XPStyle.Skin;


/**
 * Windows rendition of the component.
 * <p>
 * <strong>Warning:
 * Serialized objects of this class will not be compatible with
 * future Swing releases.  The current serialization support is appropriate
 * for short term storage or RMI between applications running the same
 * version of Swing.  A future release of Swing will provide support for
 * long term persistence.
 *
 * @author Michael C. Albers
 */
public class WindowsProgressBarUI extends BasicProgressBarUI
{

    private Rectangle previousFullBox;
    private Insets indeterminateInsets;

    public static ComponentUI createUI(JComponent x) {
        return new WindowsProgressBarUI();
    }


    protected void installDefaults() {
        super.installDefaults();

        if (XPStyle.getXP() != null) {
            LookAndFeel.installProperty(progressBar, "opaque", Boolean.FALSE);
            progressBar.setBorder(null);
            indeterminateInsets = UIManager.getInsets("ProgressBar.indeterminateInsets");
        }
    }

    /**
     * Returns the baseline.
     *
     * @throws NullPointerException {@inheritDoc}
     * @throws IllegalArgumentException {@inheritDoc}
     * @see javax.swing.JComponent#getBaseline(int, int)
     * @since 1.6
     */
    public int getBaseline(JComponent c, int width, int height) {
        int baseline = super.getBaseline(c, width, height);
        if (XPStyle.getXP() != null && progressBar.isStringPainted() &&
                progressBar.getOrientation() == JProgressBar.HORIZONTAL) {
            FontMetrics metrics = progressBar.
                    getFontMetrics(progressBar.getFont());
            int y = progressBar.getInsets().top;
            if (progressBar.isIndeterminate()) {
                y = -1;
                height--;
            }
            else {
                y = 0;
                height -= 3;
            }
            baseline = y + (height + metrics.getAscent() -
                        metrics.getLeading() -
                        metrics.getDescent()) / 2;
        }
        return baseline;
    }

    protected Dimension getPreferredInnerHorizontal() {
        XPStyle xp = XPStyle.getXP();
        if (xp != null) {
             Skin skin = xp.getSkin(progressBar, Part.PP_BAR);
             return new Dimension(
                     (int)super.getPreferredInnerHorizontal().getWidth(),
                     skin.getHeight());
         }
         return super.getPreferredInnerHorizontal();
    }

    protected Dimension getPreferredInnerVertical() {
         XPStyle xp = XPStyle.getXP();
         if (xp != null) {
             Skin skin = xp.getSkin(progressBar, Part.PP_BARVERT);
             return new Dimension(
                     skin.getWidth(),
                     (int)super.getPreferredInnerVertical().getHeight());
         }
         return super.getPreferredInnerVertical();
    }

    protected void paintDeterminate(Graphics g, JComponent c) {
        XPStyle xp = XPStyle.getXP();
        if (xp != null) {
            boolean vertical = (progressBar.getOrientation() == JProgressBar.VERTICAL);
            boolean isLeftToRight = WindowsGraphicsUtils.isLeftToRight(c);
            int barRectWidth = progressBar.getWidth();
            int barRectHeight = progressBar.getHeight()-1;
            // amount of progress to draw
            int amountFull = getAmountFull(null, barRectWidth, barRectHeight);

            paintXPBackground(g, vertical, barRectWidth, barRectHeight);
            // Paint progress
            if (progressBar.isStringPainted()) {
                // Do not paint the standard stripes from the skin, because they obscure
                // the text
                g.setColor(progressBar.getForeground());
                barRectHeight -= 2;
                barRectWidth -= 2;

                if (barRectWidth <= 0 || barRectHeight <= 0) {
                    return;
                }

                Graphics2D g2 = (Graphics2D)g;
                g2.setStroke(new BasicStroke((float)(vertical ? barRectWidth : barRectHeight),
                                             BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL));
                if (!vertical) {
                    if (isLeftToRight) {
                        g2.drawLine(2,              barRectHeight / 2 + 1,
                                    amountFull - 2, barRectHeight / 2 + 1);
                    } else {
                        g2.drawLine(2 + barRectWidth,
                                    barRectHeight / 2 + 1,
                                    2 + barRectWidth - (amountFull - 2),
                                    barRectHeight / 2 + 1);
                    }
                    paintString(g, 0, 0, barRectWidth, barRectHeight, amountFull, null);
                } else {
                    g2.drawLine(barRectWidth/2 + 1, barRectHeight + 1,
                                barRectWidth/2 + 1, barRectHeight + 1 - amountFull + 2);
                    paintString(g, 2, 2, barRectWidth, barRectHeight, amountFull, null);
                }

            } else {
                Skin skin = xp.getSkin(progressBar, vertical ? Part.PP_CHUNKVERT : Part.PP_CHUNK);
                int thickness;
                if (vertical) {
                    thickness = barRectWidth - 5;
                } else {
                    thickness = barRectHeight - 5;
                }

                int chunkSize = xp.getInt(progressBar, Part.PP_PROGRESS, null, Prop.PROGRESSCHUNKSIZE, 2);
                int spaceSize = xp.getInt(progressBar, Part.PP_PROGRESS, null, Prop.PROGRESSSPACESIZE, 0);
                int nChunks = (amountFull-4) / (chunkSize + spaceSize);

                // See if we can squeeze in an extra chunk without spacing after
                if (spaceSize > 0 && (nChunks * (chunkSize + spaceSize) + chunkSize) < (amountFull-4)) {
                    nChunks++;
                }

                for (int i = 0; i < nChunks; i++) {
                    if (vertical) {
                        skin.paintSkin(g,
                                       3, barRectHeight - i * (chunkSize + spaceSize) - chunkSize - 2,
                                       thickness, chunkSize, null);
                    } else {
                        if (isLeftToRight) {
                            skin.paintSkin(g,
                                           4 + i * (chunkSize + spaceSize), 2,
                                           chunkSize, thickness, null);
                        } else {
                            skin.paintSkin(g,
                                           barRectWidth - (2 + (i+1) * (chunkSize + spaceSize)), 2,
                                           chunkSize, thickness, null);
                        }
                    }
                }
            }
        } else {
            super.paintDeterminate(g, c);
        }
    }


    /**
     * {@inheritDoc}
     * @since 1.6
     */
    protected void setAnimationIndex(int newValue) {
        super.setAnimationIndex(newValue);
        XPStyle xp = XPStyle.getXP();
        if (xp != null) {
            if (boxRect != null) {
                // get the full repaint area and add it the
                // previous one so we can erase it
                Rectangle chunk = getFullChunkBounds(boxRect);
                if (previousFullBox != null) {
                    chunk.add(previousFullBox);
                }
                progressBar.repaint(chunk);
            } else {
                progressBar.repaint();
            }
        }
    }


    /**
     * {@inheritDoc}
     * @since 1.6
     */
    protected int getBoxLength(int availableLength, int otherDimension) {
        XPStyle xp = XPStyle.getXP();
        if (xp != null) {
            return 6; // an apparently hard coded value in Windows
        }
        return super.getBoxLength(availableLength, otherDimension);
    }

    /**
     * {@inheritDoc}
     * @since 1.6
     */
    protected Rectangle getBox(Rectangle r) {
        Rectangle rect = super.getBox(r);

        XPStyle xp = XPStyle.getXP();
        if (xp != null) {
            boolean vertical = (progressBar.getOrientation()
                                 == JProgressBar.VERTICAL);
            Part part = vertical ? Part.PP_BARVERT : Part.PP_BAR;
            Insets ins = indeterminateInsets;

            int currentFrame = getAnimationIndex();
            int framecount = getFrameCount()/2;

            int gap = xp.getInt(progressBar, Part.PP_PROGRESS, null,
                    Prop.PROGRESSSPACESIZE, 0);
            currentFrame = currentFrame % framecount;

            // this code adjusts the chunk size to properly account for the
            // size and gap specified in the XP style. It also does it's own
            // box placement for the chunk animation. This is required because
            // the inherited algorithm from BasicProgressBarUI goes back and
            // forth whereas XP only goes in one direction. XP also has ghosted
            // trailing chunks to create the illusion of speed. This code
            // adjusts the pixel length of the animation to account for the
            // trails.
            if (!vertical) {
                rect.y = rect.y + ins.top;
                rect.height = progressBar.getHeight() - ins.top - ins.bottom;
                int len = progressBar.getWidth() - ins.left - ins.right;
                len += (rect.width+gap)*2; // add 2x for the trails
                double delta = (double)(len) / (double)framecount;
                rect.x = (int)(delta * currentFrame) + ins.left;
            } else {
                rect.x = rect.x + ins.left;
                rect.width = progressBar.getWidth() - ins.left - ins.right;
                int len = progressBar.getHeight() - ins.top - ins.bottom;
                len += (rect.height+gap)*2; // add 2x for the trails
                double delta = (double)(len) / (double)framecount;
                rect.y = (int)(delta * currentFrame) + ins.top;
            }
        }
        return rect;
    }


    protected void paintIndeterminate(Graphics g, JComponent c) {
        XPStyle xp = XPStyle.getXP();
        if (xp != null) {
            boolean vertical = (progressBar.getOrientation()
                                 == JProgressBar.VERTICAL);
            int barRectWidth = progressBar.getWidth();
            int barRectHeight = progressBar.getHeight();
            paintXPBackground(g, vertical, barRectWidth, barRectHeight);

            // Paint the bouncing box.
            boxRect = getBox(boxRect);
            if (boxRect != null) {
                g.setColor(progressBar.getForeground());
                if (!(g instanceof Graphics2D)) {
                    return;
                }
                paintIndeterminateFrame(boxRect, (Graphics2D)g, vertical,
                                        barRectWidth, barRectHeight);
                if (progressBar.isStringPainted()) {
                    if (!vertical) {
                        paintString(g, -1, -1, barRectWidth, barRectHeight, 0, null);
                    } else {
                        paintString(g, 1, 1, barRectWidth, barRectHeight, 0, null);
                    }
                }
            }
        } else {
            super.paintIndeterminate(g, c);
        }
    }

    private Rectangle getFullChunkBounds(Rectangle box) {
        boolean vertical = (progressBar.getOrientation() == JProgressBar.VERTICAL);
        XPStyle xp = XPStyle.getXP();
        int gap = xp.getInt(progressBar, Part.PP_PROGRESS, null,
                            Prop.PROGRESSSPACESIZE, 0);

        if (!vertical) {
            int chunksize = box.width+gap;
            return new Rectangle(box.x-chunksize*2, box.y, chunksize*3, box.height);
        } else {
            int chunksize = box.height+gap;
            return new Rectangle(box.x, box.y-chunksize*2, box.width, chunksize*3);
        }
    }

    private void paintIndeterminateFrame(Rectangle box, Graphics2D g,
                                          boolean vertical,
                                          int bgwidth, int bgheight) {
        XPStyle xp = XPStyle.getXP();

        // create a new graphics to keep drawing surface state
        Graphics2D gfx = (Graphics2D)g.create();

        Part part = vertical ? Part.PP_BARVERT : Part.PP_BAR;
        Part chunk = vertical ? Part.PP_CHUNKVERT : Part.PP_CHUNK;

        // calculate the chunk offsets
        int gap = xp.getInt(progressBar, Part.PP_PROGRESS, null,
                            Prop.PROGRESSSPACESIZE, 0);
        int deltax = 0;
        int deltay = 0;
        if (!vertical) {
            deltax = -box.width - gap;
            deltay = 0;
        } else {
            deltax = 0;
            deltay = -box.height - gap;
        }

        // Calculate the area of the chunks combined
        Rectangle fullBox = getFullChunkBounds(box);

        // save this box for the next time
        previousFullBox = fullBox;

        // this is the entire progress bar minus the track and borders
        Insets ins = indeterminateInsets;
        Rectangle progbarExtents = new Rectangle(ins.left, ins.top,
                                                 bgwidth  - ins.left - ins.right,
                                                 bgheight - ins.top  - ins.bottom);

        // only paint where the chunks overlap with the progress bar drawing area
        Rectangle repaintArea = progbarExtents.intersection(fullBox);

        // adjust the cliprect to chop the chunks when they go off the end
        gfx.clip(repaintArea);

        // get the skin
        XPStyle.Skin skin = xp.getSkin(progressBar, chunk);

        // do the drawing
        gfx.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.8f));
        skin.paintSkin(gfx, box.x, box.y, box.width, box.height, null);
        box.translate(deltax, deltay);
        gfx.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.5f));
        skin.paintSkin(gfx, box.x, box.y, box.width, box.height, null);
        box.translate(deltax, deltay);
        gfx.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.2f));
        skin.paintSkin(gfx, box.x, box.y, box.width, box.height, null);

        // get rid of our clip and composite changes
        gfx.dispose();
    }

    private void paintXPBackground(Graphics g, boolean vertical,
                                   int barRectWidth, int barRectHeight) {
        XPStyle xp = XPStyle.getXP();
        Part part = vertical ? Part.PP_BARVERT : Part.PP_BAR;
        Skin skin = xp.getSkin(progressBar, part);

        // Paint background
        skin.paintSkin(g, 0, 0, barRectWidth, barRectHeight, null);
    }
}

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