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Java example source code file (WindowsTextUI.java)

This example Java source code file (WindowsTextUI.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

awt, badlocationexception, basictextui, color, defaultcaret, gui, jtextcomponent, plaf, rectangle, shape, swing, text, uiresource, view, windowscaret, windowshighlightpainter, windowspainter, windowstextui

The WindowsTextUI.java Java example source code

/*
 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package com.sun.java.swing.plaf.windows;

import java.awt.Color;
import java.awt.Graphics;
import java.awt.Rectangle;
import java.awt.Shape;
import javax.swing.plaf.basic.*;
import javax.swing.*;
import javax.swing.plaf.TextUI;
import javax.swing.plaf.UIResource;
import javax.swing.text.*;

/**
 * Windows text rendering.
 * <p>
 * <strong>Warning:
 * Serialized objects of this class will not be compatible with
 * future Swing releases.  The current serialization support is appropriate
 * for short term storage or RMI between applications running the same
 * version of Swing.  A future release of Swing will provide support for
 * long term persistence.
 */
public abstract class WindowsTextUI extends BasicTextUI {
    /**
     * Creates the object to use for a caret.  By default an
     * instance of WindowsCaret is created.  This method
     * can be redefined to provide something else that implements
     * the InputPosition interface or a subclass of DefaultCaret.
     *
     * @return the caret object
     */
    protected Caret createCaret() {
        return new WindowsCaret();
    }

    /* public */
    static LayeredHighlighter.LayerPainter WindowsPainter = new WindowsHighlightPainter(null);

    /* public */
    static class WindowsCaret extends DefaultCaret
                     implements UIResource {
        /**
         * Gets the painter for the Highlighter.
         *
         * @return the painter
         */
        protected Highlighter.HighlightPainter getSelectionPainter() {
            return WindowsTextUI.WindowsPainter;
        }
    }

    /* public */
    static class WindowsHighlightPainter extends
                     DefaultHighlighter.DefaultHighlightPainter {
        WindowsHighlightPainter(Color c) {
            super(c);
        }

        // --- HighlightPainter methods ---------------------------------------

        /**
         * Paints a highlight.
         *
         * @param g the graphics context
         * @param offs0 the starting model offset >= 0
         * @param offs1 the ending model offset >= offs1
         * @param bounds the bounding box for the highlight
         * @param c the editor
         */
        public void paint(Graphics g, int offs0, int offs1, Shape bounds, JTextComponent c) {
            Rectangle alloc = bounds.getBounds();
            try {
                // --- determine locations ---
                TextUI mapper = c.getUI();
                Rectangle p0 = mapper.modelToView(c, offs0);
                Rectangle p1 = mapper.modelToView(c, offs1);

                // --- render ---
                Color color = getColor();

                if (color == null) {
                    g.setColor(c.getSelectionColor());
                }
                else {
                    g.setColor(color);
                }
                boolean firstIsDot = false;
                boolean secondIsDot = false;
                if (c.isEditable()) {
                    int dot = c.getCaretPosition();
                    firstIsDot = (offs0 == dot);
                    secondIsDot = (offs1 == dot);
                }
                if (p0.y == p1.y) {
                    // same line, render a rectangle
                    Rectangle r = p0.union(p1);
                    if (r.width > 0) {
                        if (firstIsDot) {
                            r.x++;
                            r.width--;
                        }
                        else if (secondIsDot) {
                            r.width--;
                        }
                    }
                    g.fillRect(r.x, r.y, r.width, r.height);
                } else {
                    // different lines
                    int p0ToMarginWidth = alloc.x + alloc.width - p0.x;
                    if (firstIsDot && p0ToMarginWidth > 0) {
                        p0.x++;
                        p0ToMarginWidth--;
                    }
                    g.fillRect(p0.x, p0.y, p0ToMarginWidth, p0.height);
                    if ((p0.y + p0.height) != p1.y) {
                        g.fillRect(alloc.x, p0.y + p0.height, alloc.width,
                                   p1.y - (p0.y + p0.height));
                    }
                    if (secondIsDot && p1.x > alloc.x) {
                        p1.x--;
                    }
                    g.fillRect(alloc.x, p1.y, (p1.x - alloc.x), p1.height);
                }
            } catch (BadLocationException e) {
                // can't render
            }
        }

        // --- LayerPainter methods ----------------------------
        /**
         * Paints a portion of a highlight.
         *
         * @param g the graphics context
         * @param offs0 the starting model offset >= 0
         * @param offs1 the ending model offset >= offs1
         * @param bounds the bounding box of the view, which is not
         *        necessarily the region to paint.
         * @param c the editor
         * @param view View painting for
         * @return region drawing occurred in
         */
        public Shape paintLayer(Graphics g, int offs0, int offs1,
                                Shape bounds, JTextComponent c, View view) {
            Color color = getColor();

            if (color == null) {
                g.setColor(c.getSelectionColor());
            }
            else {
                g.setColor(color);
            }
            boolean firstIsDot = false;
            boolean secondIsDot = false;
            if (c.isEditable()) {
                int dot = c.getCaretPosition();
                firstIsDot = (offs0 == dot);
                secondIsDot = (offs1 == dot);
            }
            if (offs0 == view.getStartOffset() &&
                offs1 == view.getEndOffset()) {
                // Contained in view, can just use bounds.
                Rectangle alloc;
                if (bounds instanceof Rectangle) {
                    alloc = (Rectangle)bounds;
                }
                else {
                    alloc = bounds.getBounds();
                }
                if (firstIsDot && alloc.width > 0) {
                    g.fillRect(alloc.x + 1, alloc.y, alloc.width - 1,
                               alloc.height);
                }
                else if (secondIsDot && alloc.width > 0) {
                    g.fillRect(alloc.x, alloc.y, alloc.width - 1,
                               alloc.height);
                }
                else {
                    g.fillRect(alloc.x, alloc.y, alloc.width, alloc.height);
                }
                return alloc;
            }
            else {
                // Should only render part of View.
                try {
                    // --- determine locations ---
                    Shape shape = view.modelToView(offs0, Position.Bias.Forward,
                                                   offs1,Position.Bias.Backward,
                                                   bounds);
                    Rectangle r = (shape instanceof Rectangle) ?
                                  (Rectangle)shape : shape.getBounds();
                    if (firstIsDot && r.width > 0) {
                        g.fillRect(r.x + 1, r.y, r.width - 1, r.height);
                    }
                    else if (secondIsDot && r.width > 0) {
                        g.fillRect(r.x, r.y, r.width - 1, r.height);
                    }
                    else {
                        g.fillRect(r.x, r.y, r.width, r.height);
                    }
                    return r;
                } catch (BadLocationException e) {
                    // can't render
                }
            }
            // Only if exception
            return null;
        }

    }

}

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