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Java example source code file (GraphicsEnvironment.java)

This example Java source code file (GraphicsEnvironment.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

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Java - Java tags/keywords

awt, boolean, classnotfoundexception, could, display, error, font, fontmanager, freebsd, graphicsdevice, graphicsenvironment, headlessexception, image, java2d, netbsd, rectangle, security, string, util

The GraphicsEnvironment.java Java example source code

/*
 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */


package java.awt;

import java.awt.image.BufferedImage;
import java.security.AccessController;
import java.util.Locale;

import sun.font.FontManager;
import sun.font.FontManagerFactory;
import sun.java2d.HeadlessGraphicsEnvironment;
import sun.java2d.SunGraphicsEnvironment;
import sun.security.action.GetPropertyAction;

/**
 *
 * The <code>GraphicsEnvironment class describes the collection
 * of {@link GraphicsDevice} objects and {@link java.awt.Font} objects
 * available to a Java(tm) application on a particular platform.
 * The resources in this <code>GraphicsEnvironment might be local
 * or on a remote machine.  <code>GraphicsDevice objects can be
 * screens, printers or image buffers and are the destination of
 * {@link Graphics2D} drawing methods.  Each <code>GraphicsDevice
 * has a number of {@link GraphicsConfiguration} objects associated with
 * it.  These objects specify the different configurations in which the
 * <code>GraphicsDevice can be used.
 * @see GraphicsDevice
 * @see GraphicsConfiguration
 */

public abstract class GraphicsEnvironment {
    private static GraphicsEnvironment localEnv;

    /**
     * The headless state of the Toolkit and GraphicsEnvironment
     */
    private static Boolean headless;

    /**
     * The headless state assumed by default
     */
    private static Boolean defaultHeadless;

    /**
     * This is an abstract class and cannot be instantiated directly.
     * Instances must be obtained from a suitable factory or query method.
     */
    protected GraphicsEnvironment() {
    }

    /**
     * Returns the local <code>GraphicsEnvironment.
     * @return the local <code>GraphicsEnvironment
     */
    public static synchronized GraphicsEnvironment getLocalGraphicsEnvironment() {
        if (localEnv == null) {
            localEnv = createGE();
        }

        return localEnv;
    }

    /**
     * Creates and returns the GraphicsEnvironment, according to the
     * system property 'java.awt.graphicsenv'.
     *
     * @return the graphics environment
     */
    private static GraphicsEnvironment createGE() {
        GraphicsEnvironment ge;
        String nm = AccessController.doPrivileged(new GetPropertyAction("java.awt.graphicsenv", null));
        try {
//          long t0 = System.currentTimeMillis();
            Class<GraphicsEnvironment> geCls;
            try {
                // First we try if the bootclassloader finds the requested
                // class. This way we can avoid to run in a privileged block.
                geCls = (Class<GraphicsEnvironment>)Class.forName(nm);
            } catch (ClassNotFoundException ex) {
                // If the bootclassloader fails, we try again with the
                // application classloader.
                ClassLoader cl = ClassLoader.getSystemClassLoader();
                geCls = (Class<GraphicsEnvironment>)Class.forName(nm, true, cl);
            }
            ge = geCls.newInstance();
//          long t1 = System.currentTimeMillis();
//          System.out.println("GE creation took " + (t1-t0)+ "ms.");
            if (isHeadless()) {
                ge = new HeadlessGraphicsEnvironment(ge);
            }
        } catch (ClassNotFoundException e) {
            throw new Error("Could not find class: "+nm);
        } catch (InstantiationException e) {
            throw new Error("Could not instantiate Graphics Environment: "
                            + nm);
        } catch (IllegalAccessException e) {
            throw new Error ("Could not access Graphics Environment: "
                             + nm);
        }
        return ge;
    }

    /**
     * Tests whether or not a display, keyboard, and mouse can be
     * supported in this environment.  If this method returns true,
     * a HeadlessException is thrown from areas of the Toolkit
     * and GraphicsEnvironment that are dependent on a display,
     * keyboard, or mouse.
     * @return <code>true if this environment cannot support
     * a display, keyboard, and mouse; <code>false
     * otherwise
     * @see java.awt.HeadlessException
     * @since 1.4
     */
    public static boolean isHeadless() {
        return getHeadlessProperty();
    }

    /**
     * @return warning message if headless state is assumed by default;
     * null otherwise
     * @since 1.5
     */
    static String getHeadlessMessage() {
        if (headless == null) {
            getHeadlessProperty(); // initialize the values
        }
        return defaultHeadless != Boolean.TRUE ? null :
            "\nNo X11 DISPLAY variable was set, " +
            "but this program performed an operation which requires it.";
    }

    /**
     * @return the value of the property "java.awt.headless"
     * @since 1.4
     */
    private static boolean getHeadlessProperty() {
        if (headless == null) {
            java.security.AccessController.doPrivileged(
            new java.security.PrivilegedAction<Object>() {
                public Object run() {
                    String nm = System.getProperty("java.awt.headless");

                    if (nm == null) {
                        /* No need to ask for DISPLAY when run in a browser */
                        if (System.getProperty("javaplugin.version") != null) {
                            headless = defaultHeadless = Boolean.FALSE;
                        } else {
                            String osName = System.getProperty("os.name");
                            if (osName.contains("OS X") && "sun.awt.HToolkit".equals(
                                    System.getProperty("awt.toolkit")))
                            {
                                headless = defaultHeadless = Boolean.TRUE;
                            } else {
                                headless = defaultHeadless =
                                    Boolean.valueOf(("Linux".equals(osName) ||
                                                     "SunOS".equals(osName) ||
                                                     "FreeBSD".equals(osName) ||
                                                     "NetBSD".equals(osName) ||
                                                     "OpenBSD".equals(osName)) &&
                                                     (System.getenv("DISPLAY") == null));
                            }
                        }
                    } else if (nm.equals("true")) {
                        headless = Boolean.TRUE;
                    } else {
                        headless = Boolean.FALSE;
                    }
                    return null;
                }
                }
            );
        }
        return headless.booleanValue();
    }

    /**
     * Check for headless state and throw HeadlessException if headless
     * @since 1.4
     */
    static void checkHeadless() throws HeadlessException {
        if (isHeadless()) {
            throw new HeadlessException();
        }
    }

    /**
     * Returns whether or not a display, keyboard, and mouse can be
     * supported in this graphics environment.  If this returns true,
     * <code>HeadlessException will be thrown from areas of the
     * graphics environment that are dependent on a display, keyboard, or
     * mouse.
     * @return <code>true if a display, keyboard, and mouse
     * can be supported in this environment; <code>false
     * otherwise
     * @see java.awt.HeadlessException
     * @see #isHeadless
     * @since 1.4
     */
    public boolean isHeadlessInstance() {
        // By default (local graphics environment), simply check the
        // headless property.
        return getHeadlessProperty();
    }

    /**
     * Returns an array of all of the screen <code>GraphicsDevice
     * objects.
     * @return an array containing all the <code>GraphicsDevice
     * objects that represent screen devices
     * @exception HeadlessException if isHeadless() returns true
     * @see #isHeadless()
     */
    public abstract GraphicsDevice[] getScreenDevices()
        throws HeadlessException;

    /**
     * Returns the default screen <code>GraphicsDevice.
     * @return the <code>GraphicsDevice that represents the
     * default screen device
     * @exception HeadlessException if isHeadless() returns true
     * @see #isHeadless()
     */
    public abstract GraphicsDevice getDefaultScreenDevice()
        throws HeadlessException;

    /**
     * Returns a <code>Graphics2D object for rendering into the
     * specified {@link BufferedImage}.
     * @param img the specified <code>BufferedImage
     * @return a <code>Graphics2D to be used for rendering into
     * the specified <code>BufferedImage
     * @throws NullPointerException if <code>img is null
     */
    public abstract Graphics2D createGraphics(BufferedImage img);

    /**
     * Returns an array containing a one-point size instance of all fonts
     * available in this <code>GraphicsEnvironment.  Typical usage
     * would be to allow a user to select a particular font.  Then, the
     * application can size the font and set various font attributes by
     * calling the <code>deriveFont method on the chosen instance.
     * <p>
     * This method provides for the application the most precise control
     * over which <code>Font instance is used to render text.
     * If a font in this <code>GraphicsEnvironment has multiple
     * programmable variations, only one
     * instance of that <code>Font is returned in the array, and
     * other variations must be derived by the application.
     * <p>
     * If a font in this environment has multiple programmable variations,
     * such as Multiple-Master fonts, only one instance of that font is
     * returned in the <code>Font array.  The other variations
     * must be derived by the application.
     *
     * @return an array of <code>Font objects
     * @see #getAvailableFontFamilyNames
     * @see java.awt.Font
     * @see java.awt.Font#deriveFont
     * @see java.awt.Font#getFontName
     * @since 1.2
     */
    public abstract Font[] getAllFonts();

    /**
     * Returns an array containing the names of all font families in this
     * <code>GraphicsEnvironment localized for the default locale,
     * as returned by <code>Locale.getDefault().
     * <p>
     * Typical usage would be for presentation to a user for selection of
     * a particular family name. An application can then specify this name
     * when creating a font, in conjunction with a style, such as bold or
     * italic, giving the font system flexibility in choosing its own best
     * match among multiple fonts in the same font family.
     *
     * @return an array of <code>String containing font family names
     * localized for the default locale, or a suitable alternative
     * name if no name exists for this locale.
     * @see #getAllFonts
     * @see java.awt.Font
     * @see java.awt.Font#getFamily
     * @since 1.2
     */
    public abstract String[] getAvailableFontFamilyNames();

    /**
     * Returns an array containing the names of all font families in this
     * <code>GraphicsEnvironment localized for the specified locale.
     * <p>
     * Typical usage would be for presentation to a user for selection of
     * a particular family name. An application can then specify this name
     * when creating a font, in conjunction with a style, such as bold or
     * italic, giving the font system flexibility in choosing its own best
     * match among multiple fonts in the same font family.
     *
     * @param l a {@link Locale} object that represents a
     * particular geographical, political, or cultural region.
     * Specifying <code>null is equivalent to
     * specifying <code>Locale.getDefault().
     * @return an array of <code>String containing font family names
     * localized for the specified <code>Locale, or a
     * suitable alternative name if no name exists for the specified locale.
     * @see #getAllFonts
     * @see java.awt.Font
     * @see java.awt.Font#getFamily
     * @since 1.2
     */
    public abstract String[] getAvailableFontFamilyNames(Locale l);

    /**
     * Registers a <i>created Fontin this
     * <code>GraphicsEnvironment.
     * A created font is one that was returned from calling
     * {@link Font#createFont}, or derived from a created font by
     * calling {@link Font#deriveFont}.
     * After calling this method for such a font, it is available to
     * be used in constructing new <code>Fonts by name or family name,
     * and is enumerated by {@link #getAvailableFontFamilyNames} and
     * {@link #getAllFonts} within the execution context of this
     * application or applet. This means applets cannot register fonts in
     * a way that they are visible to other applets.
     * <p>
     * Reasons that this method might not register the font and therefore
     * return <code>false are:
     * <ul>
     * <li>The font is not a created Font.
     * <li>The font conflicts with a non-created Font already
     * in this <code>GraphicsEnvironment. For example if the name
     * is that of a system font, or a logical font as described in the
     * documentation of the {@link Font} class. It is implementation dependent
     * whether a font may also conflict if it has the same family name
     * as a system font.
     * <p>Notice that an application can supersede the registration
     * of an earlier created font with a new one.
     * </ul>
     * @return true if the <code>font is successfully
     * registered in this <code>GraphicsEnvironment.
     * @throws NullPointerException if <code>font is null
     * @since 1.6
     */
    public boolean registerFont(Font font) {
        if (font == null) {
            throw new NullPointerException("font cannot be null.");
        }
        FontManager fm = FontManagerFactory.getInstance();
        return fm.registerFont(font);
    }

    /**
     * Indicates a preference for locale-specific fonts in the mapping of
     * logical fonts to physical fonts. Calling this method indicates that font
     * rendering should primarily use fonts specific to the primary writing
     * system (the one indicated by the default encoding and the initial
     * default locale). For example, if the primary writing system is
     * Japanese, then characters should be rendered using a Japanese font
     * if possible, and other fonts should only be used for characters for
     * which the Japanese font doesn't have glyphs.
     * <p>
     * The actual change in font rendering behavior resulting from a call
     * to this method is implementation dependent; it may have no effect at
     * all, or the requested behavior may already match the default behavior.
     * The behavior may differ between font rendering in lightweight
     * and peered components.  Since calling this method requests a
     * different font, clients should expect different metrics, and may need
     * to recalculate window sizes and layout. Therefore this method should
     * be called before user interface initialisation.
     * @since 1.5
     */
    public void preferLocaleFonts() {
        FontManager fm = FontManagerFactory.getInstance();
        fm.preferLocaleFonts();
    }

    /**
     * Indicates a preference for proportional over non-proportional (e.g.
     * dual-spaced CJK fonts) fonts in the mapping of logical fonts to
     * physical fonts. If the default mapping contains fonts for which
     * proportional and non-proportional variants exist, then calling
     * this method indicates the mapping should use a proportional variant.
     * <p>
     * The actual change in font rendering behavior resulting from a call to
     * this method is implementation dependent; it may have no effect at all.
     * The behavior may differ between font rendering in lightweight and
     * peered components. Since calling this method requests a
     * different font, clients should expect different metrics, and may need
     * to recalculate window sizes and layout. Therefore this method should
     * be called before user interface initialisation.
     * @since 1.5
     */
    public void preferProportionalFonts() {
        FontManager fm = FontManagerFactory.getInstance();
        fm.preferProportionalFonts();
    }

    /**
     * Returns the Point where Windows should be centered.
     * It is recommended that centered Windows be checked to ensure they fit
     * within the available display area using getMaximumWindowBounds().
     * @return the point where Windows should be centered
     *
     * @exception HeadlessException if isHeadless() returns true
     * @see #getMaximumWindowBounds
     * @since 1.4
     */
    public Point getCenterPoint() throws HeadlessException {
    // Default implementation: return the center of the usable bounds of the
    // default screen device.
        Rectangle usableBounds =
         SunGraphicsEnvironment.getUsableBounds(getDefaultScreenDevice());
        return new Point((usableBounds.width / 2) + usableBounds.x,
                         (usableBounds.height / 2) + usableBounds.y);
    }

    /**
     * Returns the maximum bounds for centered Windows.
     * These bounds account for objects in the native windowing system such as
     * task bars and menu bars.  The returned bounds will reside on a single
     * display with one exception: on multi-screen systems where Windows should
     * be centered across all displays, this method returns the bounds of the
     * entire display area.
     * <p>
     * To get the usable bounds of a single display, use
     * <code>GraphicsConfiguration.getBounds() and
     * <code>Toolkit.getScreenInsets().
     * @return  the maximum bounds for centered Windows
     *
     * @exception HeadlessException if isHeadless() returns true
     * @see #getCenterPoint
     * @see GraphicsConfiguration#getBounds
     * @see Toolkit#getScreenInsets
     * @since 1.4
     */
    public Rectangle getMaximumWindowBounds() throws HeadlessException {
    // Default implementation: return the usable bounds of the default screen
    // device.  This is correct for Microsoft Windows and non-Xinerama X11.
        return SunGraphicsEnvironment.getUsableBounds(getDefaultScreenDevice());
    }
}

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