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Java example source code file (DataBufferFloat.java)

This example Java source code file (DataBufferFloat.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

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Java - Java tags/keywords

databuffer, databufferfloat, type_float

The DataBufferFloat.java Java example source code

/*
 * Copyright (c) 2000, 2007, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package java.awt.image;

import static sun.java2d.StateTrackable.State.*;

/**
 * This class extends <code>DataBuffer and stores data internally
 * in <code>float form.
 * <p>
 * <a name="optimizations">
 * Note that some implementations may function more efficiently
 * if they can maintain control over how the data for an image is
 * stored.
 * For example, optimizations such as caching an image in video
 * memory require that the implementation track all modifications
 * to that data.
 * Other implementations may operate better if they can store the
 * data in locations other than a Java array.
 * To maintain optimum compatibility with various optimizations
 * it is best to avoid constructors and methods which expose the
 * underlying storage as a Java array as noted below in the
 * documentation for those methods.
 * </a>
 *
 * @since 1.4
 */

public final class DataBufferFloat extends DataBuffer {

    /** The array of data banks. */
    float bankdata[][];

    /** A reference to the default data bank. */
    float data[];

    /**
     * Constructs a <code>float-based DataBuffer
     * with a specified size.
     *
     * @param size The number of elements in the DataBuffer.
     */
    public DataBufferFloat(int size) {
        super(STABLE, TYPE_FLOAT, size);
        data = new float[size];
        bankdata = new float[1][];
        bankdata[0] = data;
    }

    /**
     * Constructs a <code>float-based DataBuffer
     * with a specified number of banks, all of which are of a
     * specified size.
     *
     * @param size The number of elements in each bank of the
     * <code>DataBuffer.
     * @param numBanks The number of banks in the
     *        <code>DataBuffer.
     */
    public DataBufferFloat(int size, int numBanks) {
        super(STABLE, TYPE_FLOAT, size, numBanks);
        bankdata = new float[numBanks][];
        for (int i= 0; i < numBanks; i++) {
            bankdata[i] = new float[size];
        }
        data = bankdata[0];
    }

    /**
     * Constructs a <code>float-based DataBuffer
     * with the specified data array.  Only the first
     * <code>size elements are available for use by this
     * <code>DataBuffer.  The array must be large enough to
     * hold <code>size elements.
     * <p>
     * Note that {@code DataBuffer} objects created by this constructor
     * may be incompatible with <a href="#optimizations">performance
     * optimizations</a> used by some implementations (such as caching
     * an associated image in video memory).
     *
     * @param dataArray An array of <code>floats to be used as the
     *                  first and only bank of this <code>DataBuffer.
     * @param size The number of elements of the array to be used.
     */
    public DataBufferFloat(float dataArray[], int size) {
        super(UNTRACKABLE, TYPE_FLOAT, size);
        data = dataArray;
        bankdata = new float[1][];
        bankdata[0] = data;
    }

    /**
     * Constructs a <code>float-based DataBuffer
     * with the specified data array.  Only the elements between
     * <code>offset and offset + size - 1 are
     * available for use by this <code>DataBuffer.  The array
     * must be large enough to hold <code>offset + size
     * elements.
     * <p>
     * Note that {@code DataBuffer} objects created by this constructor
     * may be incompatible with <a href="#optimizations">performance
     * optimizations</a> used by some implementations (such as caching
     * an associated image in video memory).
     *
     * @param dataArray An array of <code>floats to be used as the
     *                  first and only bank of this <code>DataBuffer.
     * @param size The number of elements of the array to be used.
     * @param offset The offset of the first element of the array
     *               that will be used.
     */
    public DataBufferFloat(float dataArray[], int size, int offset) {
        super(UNTRACKABLE, TYPE_FLOAT, size, 1, offset);
        data = dataArray;
        bankdata = new float[1][];
        bankdata[0] = data;
    }

    /**
     * Constructs a <code>float-based DataBuffer
     * with the specified data arrays.  Only the first
     * <code>size elements of each array are available for use
     * by this <code>DataBuffer.  The number of banks will be
     * equal to <code>dataArray.length.
     * <p>
     * Note that {@code DataBuffer} objects created by this constructor
     * may be incompatible with <a href="#optimizations">performance
     * optimizations</a> used by some implementations (such as caching
     * an associated image in video memory).
     *
     * @param dataArray An array of arrays of <code>floats to be
     *                  used as the banks of this <code>DataBuffer.
     * @param size The number of elements of each array to be used.
     */
    public DataBufferFloat(float dataArray[][], int size) {
        super(UNTRACKABLE, TYPE_FLOAT, size, dataArray.length);
        bankdata = (float[][]) dataArray.clone();
        data = bankdata[0];
    }

    /**
     * Constructs a <code>float-based DataBuffer
     * with the specified data arrays, size, and per-bank offsets.
     * The number of banks is equal to <code>dataArray.length.
     * Each array must be at least as large as <code>size plus the
     * corresponding offset.  There must be an entry in the offsets
     * array for each data array.
     * <p>
     * Note that {@code DataBuffer} objects created by this constructor
     * may be incompatible with <a href="#optimizations">performance
     * optimizations</a> used by some implementations (such as caching
     * an associated image in video memory).
     *
     * @param dataArray An array of arrays of <code>floats to be
     *                  used as the banks of this <code>DataBuffer.
     * @param size The number of elements of each array to be used.
     * @param offsets An array of integer offsets, one for each bank.
     */
    public DataBufferFloat(float dataArray[][], int size, int offsets[]) {
        super(UNTRACKABLE, TYPE_FLOAT, size,dataArray.length, offsets);
        bankdata = (float[][]) dataArray.clone();
        data = bankdata[0];
    }

    /**
     * Returns the default (first) <code>float data array.
     * <p>
     * Note that calling this method may cause this {@code DataBuffer}
     * object to be incompatible with <a href="#optimizations">performance
     * optimizations</a> used by some implementations (such as caching
     * an associated image in video memory).
     *
     * @return the first float data array.
     */
    public float[] getData() {
        theTrackable.setUntrackable();
        return data;
    }

    /**
     * Returns the data array for the specified bank.
     * <p>
     * Note that calling this method may cause this {@code DataBuffer}
     * object to be incompatible with <a href="#optimizations">performance
     * optimizations</a> used by some implementations (such as caching
     * an associated image in video memory).
     *
     * @param bank the data array
     * @return the data array specified by <code>bank.
     */
    public float[] getData(int bank) {
        theTrackable.setUntrackable();
        return bankdata[bank];
    }

    /**
     * Returns the data array for all banks.
     * <p>
     * Note that calling this method may cause this {@code DataBuffer}
     * object to be incompatible with <a href="#optimizations">performance
     * optimizations</a> used by some implementations (such as caching
     * an associated image in video memory).
     *
     * @return all data arrays for this data buffer.
     */
    public float[][] getBankData() {
        theTrackable.setUntrackable();
        return (float[][]) bankdata.clone();
    }

    /**
     * Returns the requested data array element from the first
     * (default) bank as an <code>int.
     *
     * @param i The desired data array element.
     *
     * @return The data entry as an <code>int.
     * @see #setElem(int, int)
     * @see #setElem(int, int, int)
     */
    public int getElem(int i) {
        return (int)(data[i+offset]);
    }

    /**
     * Returns the requested data array element from the specified
     * bank as an <code>int.
     *
     * @param bank The bank number.
     * @param i The desired data array element.
     *
     * @return The data entry as an <code>int.
     * @see #setElem(int, int)
     * @see #setElem(int, int, int)
     */
    public int getElem(int bank, int i) {
        return (int)(bankdata[bank][i+offsets[bank]]);
    }

    /**
     * Sets the requested data array element in the first (default)
     * bank to the given <code>int.
     *
     * @param i The desired data array element.
     * @param val The value to be set.
     * @see #getElem(int)
     * @see #getElem(int, int)
     */
    public void setElem(int i, int val) {
        data[i+offset] = (float)val;
        theTrackable.markDirty();
    }

    /**
     * Sets the requested data array element in the specified bank to
     * the given <code>int.
     *
     * @param bank The bank number.
     * @param i The desired data array element.
     * @param val The value to be set.
     * @see #getElem(int)
     * @see #getElem(int, int)
     */
    public void setElem(int bank, int i, int val) {
        bankdata[bank][i+offsets[bank]] = (float)val;
        theTrackable.markDirty();
    }

    /**
     * Returns the requested data array element from the first
     * (default) bank as a <code>float.
     *
     * @param i The desired data array element.
     *
     * @return The data entry as a <code>float.
     * @see #setElemFloat(int, float)
     * @see #setElemFloat(int, int, float)
     */
    public float getElemFloat(int i) {
        return data[i+offset];
    }

    /**
     * Returns the requested data array element from the specified
     * bank as a <code>float.
     *
     * @param bank The bank number.
     * @param i The desired data array element.
     *
     * @return The data entry as a <code>float.
     * @see #setElemFloat(int, float)
     * @see #setElemFloat(int, int, float)
     */
    public float getElemFloat(int bank, int i) {
        return bankdata[bank][i+offsets[bank]];
    }

    /**
     * Sets the requested data array element in the first (default)
     * bank to the given <code>float.
     *
     * @param i The desired data array element.
     * @param val The value to be set.
     * @see #getElemFloat(int)
     * @see #getElemFloat(int, int)
     */
    public void setElemFloat(int i, float val) {
        data[i+offset] = val;
        theTrackable.markDirty();
    }

    /**
     * Sets the requested data array element in the specified bank to
     * the given <code>float.
     *
     * @param bank The bank number.
     * @param i The desired data array element.
     * @param val The value to be set.
     * @see #getElemFloat(int)
     * @see #getElemFloat(int, int)
     */
    public void setElemFloat(int bank, int i, float val) {
        bankdata[bank][i+offsets[bank]] = val;
        theTrackable.markDirty();
    }

    /**
     * Returns the requested data array element from the first
     * (default) bank as a <code>double.
     *
     * @param i The desired data array element.
     *
     * @return The data entry as a <code>double.
     * @see #setElemDouble(int, double)
     * @see #setElemDouble(int, int, double)
     */
    public double getElemDouble(int i) {
        return (double)data[i+offset];
    }

    /**
     * Returns the requested data array element from the specified
     * bank as a <code>double.
     *
     * @param bank The bank number.
     * @param i The desired data array element.
     *
     * @return The data entry as a <code>double.
     * @see #setElemDouble(int, double)
     * @see #setElemDouble(int, int, double)
     */
    public double getElemDouble(int bank, int i) {
        return (double)bankdata[bank][i+offsets[bank]];
    }

    /**
     * Sets the requested data array element in the first (default)
     * bank to the given <code>double.
     *
     * @param i The desired data array element.
     * @param val The value to be set.
     * @see #getElemDouble(int)
     * @see #getElemDouble(int, int)
     */
    public void setElemDouble(int i, double val) {
        data[i+offset] = (float)val;
        theTrackable.markDirty();
    }

    /**
     * Sets the requested data array element in the specified bank to
     * the given <code>double.
     *
     * @param bank The bank number.
     * @param i The desired data array element.
     * @param val The value to be set.
     * @see #getElemDouble(int)
     * @see #getElemDouble(int, int)
     */
    public void setElemDouble(int bank, int i, double val) {
        bankdata[bank][i+offsets[bank]] = (float)val;
        theTrackable.markDirty();
    }
}

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