alvinalexander.com | career | drupal | java | mac | mysql | perl | scala | uml | unix  

Java example source code file (ColorModelHSL.java)

This example Java source code file (ColorModelHSL.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

colormodelhsl, hsltorgb, hue, lightness, non\-nls, override, rgbtohsl, saturation, transparency

The ColorModelHSL.java Java example source code

/*
 * Copyright (c) 2008, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package javax.swing.colorchooser;

final class ColorModelHSL extends ColorModel {

    ColorModelHSL() {
        super("hsl", "Hue", "Saturation", "Lightness", "Transparency"); // NON-NLS: components
    }

    @Override
    void setColor(int color, float[] space) {
        super.setColor(color, space);
        RGBtoHSL(space, space);
        space[3] = 1.0f - space[3];
    }

    @Override
    int getColor(float[] space) {
        space[3] = 1.0f - space[3];
        HSLtoRGB(space, space);
        return super.getColor(space);
    }

    @Override
    int getMaximum(int index) {
        return (index == 0) ? 360 : 100;
    }

    @Override
    float getDefault(int index) {
        return (index == 0) ? -1.0f : (index == 2) ? 0.5f : 1.0f;
    }

    /**
     * Converts HSL components of a color to a set of RGB components.
     *
     * @param hsl  a float array with length equal to
     *             the number of HSL components
     * @param rgb  a float array with length of at least 3
     *             that contains RGB components of a color
     * @return a float array that contains RGB components
     */
    private static float[] HSLtoRGB(float[] hsl, float[] rgb) {
        if (rgb == null) {
            rgb = new float[3];
        }
        float hue = hsl[0];
        float saturation = hsl[1];
        float lightness = hsl[2];

        if (saturation > 0.0f) {
            hue = (hue < 1.0f) ? hue * 6.0f : 0.0f;
            float q = lightness + saturation * ((lightness > 0.5f) ? 1.0f - lightness : lightness);
            float p = 2.0f * lightness - q;
            rgb[0]= normalize(q, p, (hue < 4.0f) ? (hue + 2.0f) : (hue - 4.0f));
            rgb[1]= normalize(q, p, hue);
            rgb[2]= normalize(q, p, (hue < 2.0f) ? (hue + 4.0f) : (hue - 2.0f));
        }
        else {
            rgb[0] = lightness;
            rgb[1] = lightness;
            rgb[2] = lightness;
        }
        return rgb;
    }

    /**
     * Converts RGB components of a color to a set of HSL components.
     *
     * @param rgb  a float array with length of at least 3
     *             that contains RGB components of a color
     * @param hsl  a float array with length equal to
     *             the number of HSL components
     * @return a float array that contains HSL components
     */
    private static float[] RGBtoHSL(float[] rgb, float[] hsl) {
        if (hsl == null) {
            hsl = new float[3];
        }
        float max = max(rgb[0], rgb[1], rgb[2]);
        float min = min(rgb[0], rgb[1], rgb[2]);

        float summa = max + min;
        float saturation = max - min;
        if (saturation > 0.0f) {
            saturation /= (summa > 1.0f)
                    ? 2.0f - summa
                    : summa;
        }
        hsl[0] = getHue(rgb[0], rgb[1], rgb[2], max, min);
        hsl[1] = saturation;
        hsl[2] = summa / 2.0f;
        return hsl;
    }

    /**
     * Returns the smaller of three color components.
     *
     * @param red    the red component of the color
     * @param green  the green component of the color
     * @param blue   the blue component of the color
     * @return the smaller of {@code red}, {@code green} and {@code blue}
     */
    static float min(float red, float green, float blue) {
        float min = (red < green) ? red : green;
        return (min < blue) ? min : blue;
    }

    /**
     * Returns the larger of three color components.
     *
     * @param red    the red component of the color
     * @param green  the green component of the color
     * @param blue   the blue component of the color
     * @return the larger of {@code red}, {@code green} and {@code blue}
     */
    static float max(float red, float green, float blue) {
        float max = (red > green) ? red : green;
        return (max > blue) ? max : blue;
    }

    /**
     * Calculates the hue component for HSL and HSV color spaces.
     *
     * @param red    the red component of the color
     * @param green  the green component of the color
     * @param blue   the blue component of the color
     * @param max    the larger of {@code red}, {@code green} and {@code blue}
     * @param min    the smaller of {@code red}, {@code green} and {@code blue}
     * @return the hue component
     */
    static float getHue(float red, float green, float blue, float max, float min) {
        float hue = max - min;
        if (hue > 0.0f) {
            if (max == red) {
                hue = (green - blue) / hue;
                if (hue < 0.0f) {
                    hue += 6.0f;
                }
            }
            else if (max == green) {
                hue = 2.0f + (blue - red) / hue;
            }
            else /*max == blue*/ {
                hue = 4.0f + (red - green) / hue;
            }
            hue /= 6.0f;
        }
        return hue;
    }

    private static float normalize(float q, float p, float color) {
        if (color < 1.0f) {
            return p + (q - p) * color;
        }
        if (color < 3.0f) {
            return q;
        }
        if (color < 4.0f) {
            return p + (q - p) * (4.0f - color);
        }
        return p;
    }
}

Other Java examples (source code examples)

Here is a short list of links related to this Java ColorModelHSL.java source code file:

... this post is sponsored by my books ...

#1 New Release!

FP Best Seller

 

new blog posts

 

Copyright 1998-2021 Alvin Alexander, alvinalexander.com
All Rights Reserved.

A percentage of advertising revenue from
pages under the /java/jwarehouse URI on this website is
paid back to open source projects.