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Java example source code file (D3DGraphicsConfig.java)
The D3DGraphicsConfig.java Java example source code/* * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package sun.java2d.d3d; import java.awt.AWTException; import java.awt.BufferCapabilities; import java.awt.BufferCapabilities.FlipContents; import java.awt.Component; import java.awt.Graphics; import java.awt.ImageCapabilities; import java.awt.Transparency; import java.awt.color.ColorSpace; import java.awt.image.ColorModel; import java.awt.image.DataBuffer; import java.awt.image.DirectColorModel; import java.awt.image.VolatileImage; import sun.awt.Win32GraphicsConfig; import sun.awt.image.SunVolatileImage; import sun.awt.image.SurfaceManager; import sun.awt.windows.WComponentPeer; import sun.java2d.Surface; import sun.java2d.SurfaceData; import sun.java2d.pipe.hw.AccelDeviceEventNotifier; import sun.java2d.pipe.hw.AccelTypedVolatileImage; import sun.java2d.pipe.hw.AccelGraphicsConfig; import sun.java2d.pipe.hw.AccelSurface; import sun.java2d.pipe.hw.ContextCapabilities; import static sun.java2d.pipe.hw.AccelSurface.*; import static sun.java2d.d3d.D3DContext.D3DContextCaps.*; import sun.java2d.pipe.hw.AccelDeviceEventListener; public class D3DGraphicsConfig extends Win32GraphicsConfig implements AccelGraphicsConfig { private static ImageCapabilities imageCaps = new D3DImageCaps(); private BufferCapabilities bufferCaps; private D3DGraphicsDevice device; protected D3DGraphicsConfig(D3DGraphicsDevice device) { super(device, 0); this.device = device; } public SurfaceData createManagedSurface(int w, int h, int transparency) { return D3DSurfaceData.createData(this, w, h, getColorModel(transparency), null, D3DSurfaceData.TEXTURE); } @Override public synchronized void displayChanged() { super.displayChanged(); // the context could hold a reference to a D3DSurfaceData, which in // turn has a reference back to this D3DGraphicsConfig, so in order // for this instance to be disposed we need to break the connection D3DRenderQueue rq = D3DRenderQueue.getInstance(); rq.lock(); try { D3DContext.invalidateCurrentContext(); } finally { rq.unlock(); } } @Override public ColorModel getColorModel(int transparency) { switch (transparency) { case Transparency.OPAQUE: // REMIND: once the ColorModel spec is changed, this should be // an opaque premultiplied DCM... return new DirectColorModel(24, 0xff0000, 0xff00, 0xff); case Transparency.BITMASK: return new DirectColorModel(25, 0xff0000, 0xff00, 0xff, 0x1000000); case Transparency.TRANSLUCENT: ColorSpace cs = ColorSpace.getInstance(ColorSpace.CS_sRGB); return new DirectColorModel(cs, 32, 0xff0000, 0xff00, 0xff, 0xff000000, true, DataBuffer.TYPE_INT); default: return null; } } @Override public String toString() { return ("D3DGraphicsConfig[dev="+screen+",pixfmt="+visual+"]"); } /** * The following methods are invoked from WComponentPeer.java rather * than having the Win32-dependent implementations hardcoded in that * class. This way the appropriate actions are taken based on the peer's * GraphicsConfig, whether it is a Win32GraphicsConfig or a * D3DGraphicsConfig. */ /** * Creates a new SurfaceData that will be associated with the given * WComponentPeer. D3D9 doesn't allow rendering to the screen, * so a GDI surface will be returned. */ @Override public SurfaceData createSurfaceData(WComponentPeer peer, int numBackBuffers) { return super.createSurfaceData(peer, numBackBuffers); } /** * The following methods correspond to the multibuffering methods in * WComponentPeer.java... */ /** * Checks that the requested configuration is natively supported; if not, * an AWTException is thrown. */ @Override public void assertOperationSupported(Component target, int numBuffers, BufferCapabilities caps) throws AWTException { if (numBuffers < 2 || numBuffers > 4) { throw new AWTException("Only 2-4 buffers supported"); } if (caps.getFlipContents() == BufferCapabilities.FlipContents.COPIED && numBuffers != 2) { throw new AWTException("FlipContents.COPIED is only" + "supported for 2 buffers"); } } /** * Creates a D3D-based backbuffer for the given peer and returns the * image wrapper. */ @Override public VolatileImage createBackBuffer(WComponentPeer peer) { Component target = (Component)peer.getTarget(); // it is possible for the component to have size 0x0, adjust it to // be at least 1x1 to avoid IAE int w = Math.max(1, target.getWidth()); int h = Math.max(1, target.getHeight()); return new SunVolatileImage(target, w, h, Boolean.TRUE); } /** * Performs the native D3D flip operation for the given target Component. */ @Override public void flip(WComponentPeer peer, Component target, VolatileImage backBuffer, int x1, int y1, int x2, int y2, BufferCapabilities.FlipContents flipAction) { // REMIND: we should actually get a surface data for the // backBuffer's VI SurfaceManager d3dvsm = SurfaceManager.getManager(backBuffer); SurfaceData sd = d3dvsm.getPrimarySurfaceData(); if (sd instanceof D3DSurfaceData) { D3DSurfaceData d3dsd = (D3DSurfaceData)sd; D3DSurfaceData.swapBuffers(d3dsd, x1, y1, x2, y2); } else { // the surface was likely lost could not have been restored Graphics g = peer.getGraphics(); try { g.drawImage(backBuffer, x1, y1, x2, y2, x1, y1, x2, y2, null); } finally { g.dispose(); } } if (flipAction == BufferCapabilities.FlipContents.BACKGROUND) { Graphics g = backBuffer.getGraphics(); try { g.setColor(target.getBackground()); g.fillRect(0, 0, backBuffer.getWidth(), backBuffer.getHeight()); } finally { g.dispose(); } } } private static class D3DBufferCaps extends BufferCapabilities { public D3DBufferCaps() { // REMIND: should we indicate that the front-buffer // (the on-screen rendering) is not accelerated? super(imageCaps, imageCaps, FlipContents.UNDEFINED); } @Override public boolean isMultiBufferAvailable() { return true; } } @Override public BufferCapabilities getBufferCapabilities() { if (bufferCaps == null) { bufferCaps = new D3DBufferCaps(); } return bufferCaps; } private static class D3DImageCaps extends ImageCapabilities { private D3DImageCaps() { super(true); } @Override public boolean isTrueVolatile() { return true; } } @Override public ImageCapabilities getImageCapabilities() { return imageCaps; } D3DGraphicsDevice getD3DDevice() { return device; } /** * {@inheritDoc} * * @see sun.java2d.pipe.hw.BufferedContextProvider#getContext */ @Override public D3DContext getContext() { return device.getContext(); } /** * {@inheritDoc} * * @see sun.java2d.pipe.hw.AccelGraphicsConfig#createCompatibleVolatileImage */ @Override public VolatileImage createCompatibleVolatileImage(int width, int height, int transparency, int type) { if (type == FLIP_BACKBUFFER || type == WINDOW || type == UNDEFINED || transparency == Transparency.BITMASK) { return null; } boolean isOpaque = transparency == Transparency.OPAQUE; if (type == RT_TEXTURE) { int cap = isOpaque ? CAPS_RT_TEXTURE_OPAQUE : CAPS_RT_TEXTURE_ALPHA; if (!device.isCapPresent(cap)) { return null; } } else if (type == RT_PLAIN) { if (!isOpaque && !device.isCapPresent(CAPS_RT_PLAIN_ALPHA)) { return null; } } SunVolatileImage vi = new AccelTypedVolatileImage(this, width, height, transparency, type); Surface sd = vi.getDestSurface(); if (!(sd instanceof AccelSurface) || ((AccelSurface)sd).getType() != type) { vi.flush(); vi = null; } return vi; } /** * {@inheritDoc} * * @see sun.java2d.pipe.hw.AccelGraphicsConfig#getContextCapabilities */ @Override public ContextCapabilities getContextCapabilities() { return device.getContextCapabilities(); } @Override public void addDeviceEventListener(AccelDeviceEventListener l) { AccelDeviceEventNotifier.addListener(l, device.getScreen()); } @Override public void removeDeviceEventListener(AccelDeviceEventListener l) { AccelDeviceEventNotifier.removeListener(l); } } Other Java examples (source code examples)Here is a short list of links related to this Java D3DGraphicsConfig.java source code file: |
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