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Java example source code file (Hashtable.h)

This example Java source code file (Hashtable.h) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

bool, criticalsection\:\:lock, debug, false, hashtable_h, hashtableentry, hashtableenumerator, inline, int_ptr, null, true

The Hashtable.h Java example source code

/*
 * Copyright (c) 1996, 2002, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

#ifndef HASHTABLE_H
#define HASHTABLE_H

#include "awt.h"
#include "awt_Toolkit.h"

struct HashtableEntry {
    INT_PTR hash;
    void* key;
    void* value;
    HashtableEntry* next;
};

class HashtableEnumerator {
private:
    BOOL keys;
    int index;
    HashtableEntry** table;
    HashtableEntry* entry;

public:
    HashtableEnumerator(HashtableEntry* table[], int size, BOOL keys);
    BOOL hasMoreElements();
    void* nextElement();
};

/**
 * Hashtable class. Maps keys to values. Any object can be used as
 * a key and/or value.  As you might guess, this was brazenly stolen
 * from java.util.Hashtable.
 */
class Hashtable {
protected:
    /*
     * The hash table data.
     */
    HashtableEntry** table;

    /*
     * The size of table
     */
    int capacity;

    /*
     * The total number of entries in the hash table.
     */
    int count;

    /**
     * Rehashes the table when count exceeds this threshold.
     */
    int threshold;

    /**
     * The load factor for the hashtable.
     */
    float loadFactor;

    /**
     * Our C++ synchronizer.
     */
    CriticalSection lock;

    /**
     * Element deletion routine, if any.
     */
    void (*m_deleteProc)(void*);

#ifdef DEBUG
    char* m_name;
    int m_max;
    int m_collisions;
#endif

public:
    /**
     * Constructs a new, empty hashtable with the specified initial
     * capacity and the specified load factor.
     */
    Hashtable(const char* name, void (*deleteProc)(void*) = NULL,
              int initialCapacity = 29, float loadFactor = 0.75);

    virtual ~Hashtable();

    /**
     * Returns the number of elements contained in the hashtable.
     */
    INLINE int size() {
        return count;
    }

    /**
     * Returns true if the hashtable contains no elements.
     */
    INLINE BOOL isEmpty() {
        return count == 0;
    }

    /**
     * Returns an enumeration of the hashtable's keys.
     */
    INLINE HashtableEnumerator* keys() {
        CriticalSection::Lock l(lock);
        return new HashtableEnumerator(table, capacity, TRUE);
    }

    /**
     * Returns an enumeration of the elements. Use the Enumeration methods
     * on the returned object to fetch the elements sequentially.
     */
    INLINE HashtableEnumerator* elements() {
        CriticalSection::Lock l(lock);
        return new HashtableEnumerator(table, capacity, FALSE);
    }

    /**
     * Returns true if the specified object is an element of the hashtable.
     * This operation is more expensive than the containsKey() method.
     */
    BOOL contains(void* value);

    /**
     * Returns true if the collection contains an element for the key.
     */
    BOOL containsKey(void* key);

    /**
     * Gets the object associated with the specified key in the
     * hashtable.
     */
    void* get(void* key);

    /**
     * Puts the specified element into the hashtable, using the specified
     * key.  The element may be retrieved by doing a get() with the same key.
     * The key and the element cannot be null.
     */
    virtual void* put(void* key, void* value);

    /**
     * Removes the element corresponding to the key. Does nothing if the
     * key is not present.
     */
    void* remove(void* key);

    /**
     * Clears the hash table so that it has no more elements in it.
     */
    void clear();

protected:
    /**
     * Rehashes the content of the table into a bigger table.
     * This method is called automatically when the hashtable's
     * size exceeds the threshold.
     */
    void rehash();
};

#endif // HASHTABLE_H

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