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Java example source code file (awt_BitmapUtil.cpp)

This example Java source code file (awt_BitmapUtil.cpp) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

bi_rgb, bitmapinfoex, bitmapinfoheader, byte, createdibitmap, createdibsection, deletedc, dib_rgb_colors, getdibits, hbitmap, hdc, null, uint, zeromemory

The awt_BitmapUtil.cpp Java example source code

/*
 * Copyright (c) 2006, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

#include "stdhdrs.h"
#include "windows.h"
#include <windowsx.h>
#include <zmouse.h>

#include "GraphicsPrimitiveMgr.h"

#include "awt.h"
#include "awt_BitmapUtil.h"

// Platform-dependent RECT_[EQ | SET | INC_HEIGHT] macros
#include "utility/rect.h"

HBITMAP BitmapUtil::CreateTransparencyMaskFromARGB(int width, int height, int* imageData)
{
    //Scan lines should be aligned to word boundary
    if (!IS_SAFE_SIZE_ADD(width, 15)) return NULL;
    char* buf = SAFE_SIZE_NEW_ARRAY2(char, (width + 15) / 16 * 2, height);
    if (buf == NULL) return NULL;
    int* srcPos = imageData;
    char* bufPos = buf;
    int tmp = 0;
    int cbit = 0x80;
    for (int i = 0; i < height; i++) {
        for (int j = 0; j < width; j++) {
            //cbit is shifted right for every pixel
            //next byte is stored when cbit is zero
            if ((cbit & 0xFF) == 0x00) {
                *bufPos = tmp;
                bufPos++;
                tmp = 0;
                cbit = 0x80;
            }
            unsigned char alpha = (*srcPos >> 0x18) & 0xFF;
            if (alpha == 0x00) {
                tmp |= cbit;
            }
            cbit >>= 1;
            srcPos++;
        }
        //save last word at the end of scan line even if it's incomplete
        *bufPos = tmp;
        bufPos++;
        tmp = 0;
        cbit = 0x80;
        //add word-padding byte if necessary
        if (((bufPos - buf) & 0x01) == 0x01) {
            *bufPos = 0;
            bufPos++;
        }
    }
    HBITMAP bmp = CreateBitmap(width, height, 1, 1, buf);
    delete[] buf;

    return bmp;
}

//BITMAPINFO extended with
typedef struct tagBITMAPINFOEX  {
    BITMAPINFOHEADER bmiHeader;
    DWORD            dwMasks[256];
}   BITMAPINFOEX, *LPBITMAPINFOEX;

/*
 * Creates 32-bit ARGB bitmap from specified RAW data.
 * This function may not work on OS prior to Win95.
 * See MSDN articles for CreateDIBitmap, BITMAPINFOHEADER,
 * BITMAPV4HEADER, BITMAPV5HEADER for additional info.
 */
HBITMAP BitmapUtil::CreateV4BitmapFromARGB(int width, int height, int* imageData)
{
    BITMAPINFOEX    bitmapInfo;
    HDC             hDC;
    char            *bitmapData;
    HBITMAP         hTempBitmap;
    HBITMAP         hBitmap;

    hDC = ::GetDC(::GetDesktopWindow());
    if (!hDC) {
        return NULL;
    }

    memset(&bitmapInfo, 0, sizeof(BITMAPINFOEX));
    bitmapInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
    bitmapInfo.bmiHeader.biWidth = width;
    bitmapInfo.bmiHeader.biHeight = -height;
    bitmapInfo.bmiHeader.biPlanes = 1;
    bitmapInfo.bmiHeader.biBitCount = 32;
    bitmapInfo.bmiHeader.biCompression = BI_RGB;

    hTempBitmap = ::CreateDIBSection(hDC, (BITMAPINFO*)&(bitmapInfo),
                                    DIB_RGB_COLORS,
                                    (void**)&(bitmapData),
                                    NULL, 0);

    if (!bitmapData) {
        ReleaseDC(::GetDesktopWindow(), hDC);
        return NULL;
    }

    int* src = imageData;
    char* dest = bitmapData;
    for (int i = 0; i < height; i++ ) {
        for (int j = 0; j < width; j++ ) {
            unsigned char alpha = (*src >> 0x18) & 0xFF;
            if (alpha == 0) {
                dest[3] = dest[2] = dest[1] = dest[0] = 0;
            } else {
                dest[3] = alpha;
                dest[2] = (*src >> 0x10) & 0xFF;
                dest[1] = (*src >> 0x08) & 0xFF;
                dest[0] = *src & 0xFF;
            }
            src++;
            dest += 4;
        }
    }

    hBitmap = CreateDIBitmap(hDC,
                             (BITMAPINFOHEADER*)&bitmapInfo,
                             CBM_INIT,
                             (void *)bitmapData,
                             (BITMAPINFO*)&bitmapInfo,
                             DIB_RGB_COLORS);

    ::DeleteObject(hTempBitmap);
    ::ReleaseDC(::GetDesktopWindow(), hDC);
    ::GdiFlush();
    return hBitmap;
}

/*
 * Creates 32-bit premultiplied ARGB bitmap from specified ARGBPre data.
 * This function may not work on OS prior to Win95.
 * See MSDN articles for CreateDIBitmap, BITMAPINFOHEADER,
 * BITMAPV4HEADER, BITMAPV5HEADER for additional info.
 */
HBITMAP BitmapUtil::CreateBitmapFromARGBPre(int width, int height,
                                            int srcStride,
                                            int* imageData)
{
    BITMAPINFOHEADER bmi;
    void *bitmapBits = NULL;

    ZeroMemory(&bmi, sizeof(bmi));
    bmi.biSize = sizeof(bmi);
    bmi.biWidth = width;
    bmi.biHeight = -height;
    bmi.biPlanes = 1;
    bmi.biBitCount = 32;
    bmi.biCompression = BI_RGB;

    HBITMAP hBitmap =
        ::CreateDIBSection(NULL, (BITMAPINFO *) & bmi, DIB_RGB_COLORS,
                           &bitmapBits, NULL, 0);

    if (!bitmapBits) {
        return NULL;
    }

    int dstStride = width * 4;

    if (srcStride == dstStride) {
        memcpy(bitmapBits, (void*)imageData, srcStride * height);
    } else if (height > 0) {
        void *pSrcPixels = (void*)imageData;
        void *pDstPixels = bitmapBits;
        do {
            memcpy(pDstPixels, pSrcPixels, dstStride);
            pSrcPixels = PtrAddBytes(pSrcPixels, srcStride);
            pDstPixels = PtrAddBytes(pDstPixels, dstStride);
        } while (--height > 0);
    }

    return hBitmap;
}

extern "C" {

/**
 * This method is called from the WGL pipeline when it needs to create a bitmap
 * needed to update the layered window.
 */
HBITMAP BitmapUtil_CreateBitmapFromARGBPre(int width, int height,
                                           int srcStride,
                                           int* imageData)
{
    return BitmapUtil::CreateBitmapFromARGBPre(width, height,
                                               srcStride, imageData);

}

}  /* extern "C" */


/**
 * Transforms the given bitmap into an HRGN representing the transparency
 * of the bitmap. The bitmap MUST BE 32bpp. Alpha value == 0 is considered
 * transparent, alpha > 0 - opaque.
 */
HRGN BitmapUtil::BitmapToRgn(HBITMAP hBitmap)
{
    HDC hdc = ::CreateCompatibleDC(NULL);
    ::SelectObject(hdc, hBitmap);

    BITMAPINFOEX bi;
    ::ZeroMemory(&bi, sizeof(bi));

    bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);

    BOOL r = ::GetDIBits(hdc, hBitmap, 0, 0, NULL,
            reinterpret_cast<BITMAPINFO*>(&bi), DIB_RGB_COLORS);

    if (!r || bi.bmiHeader.biBitCount != 32)
    {
        ::DeleteDC(hdc);
        return NULL;
    }

    UINT width = bi.bmiHeader.biWidth;
    UINT height = abs(bi.bmiHeader.biHeight);

    BYTE * buf = (BYTE*)safe_Malloc(bi.bmiHeader.biSizeImage);
    bi.bmiHeader.biHeight = -(INT)height;
    ::GetDIBits(hdc, hBitmap, 0, height, buf,
            reinterpret_cast<BITMAPINFO*>(&bi), DIB_RGB_COLORS);

    /* reserving memory for the worst case */
    if (!IS_SAFE_SIZE_MUL(width / 2 + 1, height)) {
        throw std::bad_alloc();
    }
    RGNDATA * pRgnData = (RGNDATA *) SAFE_SIZE_STRUCT_ALLOC(safe_Malloc,
            sizeof(RGNDATAHEADER),
            sizeof(RECT), (width / 2 + 1) * height);
    RGNDATAHEADER * pRgnHdr = (RGNDATAHEADER *) pRgnData;
    pRgnHdr->dwSize = sizeof(RGNDATAHEADER);
    pRgnHdr->iType = RDH_RECTANGLES;
    pRgnHdr->nRgnSize = 0;
    pRgnHdr->rcBound.top = 0;
    pRgnHdr->rcBound.left = 0;
    pRgnHdr->rcBound.bottom = height;
    pRgnHdr->rcBound.right = width;

    pRgnHdr->nCount = BitmapToYXBandedRectangles(32, width, height, buf,
            (RECT_T *) (((BYTE *) pRgnData) + sizeof(RGNDATAHEADER)));

    HRGN rgn = ::ExtCreateRegion(NULL,
            sizeof(RGNDATAHEADER) + sizeof(RECT_T) * pRgnHdr->nCount,
            pRgnData);

    free(pRgnData);
    ::DeleteDC(hdc);
    free(buf);

    return rgn;
}

/**
 * Makes a copy of the given bitmap. Blends every pixel of the source
 * with the given blendColor and alpha. If alpha == 0, the function
 * simply makes a plain copy of the source without any blending.
 */
HBITMAP BitmapUtil::BlendCopy(HBITMAP hSrcBitmap, COLORREF blendColor,
        BYTE alpha)
{
    HDC hdc = ::CreateCompatibleDC(NULL);
    HBITMAP oldBitmap = (HBITMAP)::SelectObject(hdc, hSrcBitmap);

    BITMAPINFOEX bi;
    ::ZeroMemory(&bi, sizeof(bi));

    bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);

    BOOL r = ::GetDIBits(hdc, hSrcBitmap, 0, 0, NULL,
            reinterpret_cast<BITMAPINFO*>(&bi), DIB_RGB_COLORS);

    if (!r || bi.bmiHeader.biBitCount != 32)
    {
        ::DeleteDC(hdc);
        return NULL;
    }

    UINT width = bi.bmiHeader.biWidth;
    UINT height = abs(bi.bmiHeader.biHeight);

    BYTE * buf = (BYTE*)safe_Malloc(bi.bmiHeader.biSizeImage);
    bi.bmiHeader.biHeight = -(INT)height;
    ::GetDIBits(hdc, hSrcBitmap, 0, height, buf,
            reinterpret_cast<BITMAPINFO*>(&bi), DIB_RGB_COLORS);

    UINT widthBytes = width * bi.bmiHeader.biBitCount / 8;
    UINT alignedWidth = (((widthBytes - 1) / 4) + 1) * 4;
    UINT i, j;

    for (j = 0; j < height; j++) {
        BYTE *pSrc = (BYTE *) buf + j * alignedWidth;
        for (i = 0; i < width; i++, pSrc += 4) {
            // Note: if the current alpha is zero, the other three color
            // components may (theoretically) contain some uninitialized
            // data. The developer does not expect to display them,
            // hence we handle this situation differently.
            if (pSrc[3] == 0) {
                pSrc[0] = GetBValue(blendColor) * alpha / 255;
                pSrc[1] = GetGValue(blendColor) * alpha / 255;
                pSrc[2] = GetRValue(blendColor) * alpha / 255;
                pSrc[3] = alpha;
            } else {
                pSrc[0] = (GetBValue(blendColor) * alpha / 255) +
                    (pSrc[0] * (255 - alpha) / 255);
                pSrc[1] = (GetGValue(blendColor) * alpha / 255) +
                    (pSrc[1] * (255 - alpha) / 255);
                pSrc[2] = (GetRValue(blendColor) * alpha / 255) +
                    (pSrc[2] * (255 - alpha) / 255);
                pSrc[3] = (alpha * alpha / 255) +
                    (pSrc[3] * (255 - alpha) / 255);
            }
        }
    }

    HBITMAP hDstBitmap = ::CreateDIBitmap(hdc,
            reinterpret_cast<BITMAPINFOHEADER*>(&bi),
            CBM_INIT,
            buf,
            reinterpret_cast<BITMAPINFO*>(&bi),
            DIB_RGB_COLORS
            );

    ::SelectObject(hdc, oldBitmap);
    ::DeleteDC(hdc);
    free(buf);

    return hDstBitmap;
}

/**
 * Creates a 32 bit ARGB bitmap. Returns the bitmap handle. The *bitmapBits
 * contains the pointer to the bitmap data or NULL if an error occurred.
 */
HBITMAP BitmapUtil::CreateARGBBitmap(int width, int height, void ** bitmapBitsPtr)
{
    BITMAPINFOHEADER bmi;

    ::ZeroMemory(&bmi, sizeof(bmi));
    bmi.biSize = sizeof(BITMAPINFOHEADER);
    bmi.biWidth = width;
    bmi.biHeight = -height;
    bmi.biPlanes = 1;
    bmi.biBitCount = 32;
    bmi.biCompression = BI_RGB;

    return ::CreateDIBSection(NULL, (BITMAPINFO *) & bmi, DIB_RGB_COLORS,
                bitmapBitsPtr, NULL, 0);
}

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