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Java example source code file (DebugReportsOneExtraByte.java)

This example Java source code file (DebugReportsOneExtraByte.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

bytebuffer, client, debugreportsoneextrabyte, exception, fileinputstream, handshakestatus, jks, keystore, net, nio, runnable, security, ssl, sslcontext, sslengineresult, string, sunx509, trustmanagerfactory

The DebugReportsOneExtraByte.java Java example source code

/*
 * Copyright (c) 2003, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

/*
 * test
 * @bug 7126889
 * @summary Incorrect SSLEngine debug output
 *
 * Debug output was reporting n+1 bytes of data was written when it was
 * really was n.
 *
 *     SunJSSE does not support dynamic system properties, no way to re-use
 *     system properties in samevm/agentvm mode.
 */

/**
 * A SSLEngine usage example which simplifies the presentation
 * by removing the I/O and multi-threading concerns.
 *
 * The test creates two SSLEngines, simulating a client and server.
 * The "transport" layer consists two byte buffers:  think of them
 * as directly connected pipes.
 *
 * Note, this is a *very* simple example: real code will be much more
 * involved.  For example, different threading and I/O models could be
 * used, transport mechanisms could close unexpectedly, and so on.
 *
 * When this application runs, notice that several messages
 * (wrap/unwrap) pass before any application data is consumed or
 * produced.  (For more information, please see the SSL/TLS
 * specifications.)  There may several steps for a successful handshake,
 * so it's typical to see the following series of operations:
 *
 *      client          server          message
 *      ======          ======          =======
 *      wrap()          ...             ClientHello
 *      ...             unwrap()        ClientHello
 *      ...             wrap()          ServerHello/Certificate
 *      unwrap()        ...             ServerHello/Certificate
 *      wrap()          ...             ClientKeyExchange
 *      wrap()          ...             ChangeCipherSpec
 *      wrap()          ...             Finished
 *      ...             unwrap()        ClientKeyExchange
 *      ...             unwrap()        ChangeCipherSpec
 *      ...             unwrap()        Finished
 *      ...             wrap()          ChangeCipherSpec
 *      ...             wrap()          Finished
 *      unwrap()        ...             ChangeCipherSpec
 *      unwrap()        ...             Finished
 */

import javax.net.ssl.*;
import javax.net.ssl.SSLEngineResult.*;
import java.io.*;
import java.security.*;
import java.nio.*;

public class DebugReportsOneExtraByte {

    /*
     * Enables logging of the SSLEngine operations.
     */
    private static boolean logging = true;

    /*
     * Enables the JSSE system debugging system property:
     *
     *     -Djavax.net.debug=all
     *
     * This gives a lot of low-level information about operations underway,
     * including specific handshake messages, and might be best examined
     * after gaining some familiarity with this application.
     */
    private static boolean debug = false;

    private SSLContext sslc;

    private SSLEngine clientEngine;     // client Engine
    private ByteBuffer clientOut;       // write side of clientEngine
    private ByteBuffer clientIn;        // read side of clientEngine

    private SSLEngine serverEngine;     // server Engine
    private ByteBuffer serverOut;       // write side of serverEngine
    private ByteBuffer serverIn;        // read side of serverEngine

    /*
     * For data transport, this example uses local ByteBuffers.  This
     * isn't really useful, but the purpose of this example is to show
     * SSLEngine concepts, not how to do network transport.
     */
    private ByteBuffer cTOs;            // "reliable" transport client->server
    private ByteBuffer sTOc;            // "reliable" transport server->client

    /*
     * The following is to set up the keystores.
     */
    private static String pathToStores = "../../../../../../../etc";
    private static String keyStoreFile = "keystore";
    private static String trustStoreFile = "truststore";
    private static String passwd = "passphrase";

    private static String keyFilename =
            System.getProperty("test.src", ".") + "/" + pathToStores +
                "/" + keyStoreFile;
    private static String trustFilename =
            System.getProperty("test.src", ".") + "/" + pathToStores +
                "/" + trustStoreFile;

    /*
     * Main entry point for this test.
     */
    public static void main(String args[]) throws Exception {
        if (debug) {
            System.setProperty("javax.net.debug", "all");
        }

        DebugReportsOneExtraByte test = new DebugReportsOneExtraByte();
        test.runTest();

        System.out.println("Test Passed.");
    }

    /*
     * Create an initialized SSLContext to use for these tests.
     */
    public DebugReportsOneExtraByte() throws Exception {

        KeyStore ks = KeyStore.getInstance("JKS");
        KeyStore ts = KeyStore.getInstance("JKS");

        char[] passphrase = "passphrase".toCharArray();

        ks.load(new FileInputStream(keyFilename), passphrase);
        ts.load(new FileInputStream(trustFilename), passphrase);

        KeyManagerFactory kmf = KeyManagerFactory.getInstance("SunX509");
        kmf.init(ks, passphrase);

        TrustManagerFactory tmf = TrustManagerFactory.getInstance("SunX509");
        tmf.init(ts);

        SSLContext sslCtx = SSLContext.getInstance("TLSv1");

        sslCtx.init(kmf.getKeyManagers(), tmf.getTrustManagers(), null);

        sslc = sslCtx;
    }

    /*
     * Run the test.
     *
     * Sit in a tight loop, both engines calling wrap/unwrap regardless
     * of whether data is available or not.  We do this until both engines
     * report back they are closed.
     *
     * The main loop handles all of the I/O phases of the SSLEngine's
     * lifetime:
     *
     *     initial handshaking
     *     application data transfer
     *     engine closing
     *
     * One could easily separate these phases into separate
     * sections of code.
     */
    private void runTest() throws Exception {
        boolean dataDone = false;

        createSSLEngines();
        createBuffers();

        SSLEngineResult clientResult;   // results from client's last operation
        SSLEngineResult serverResult;   // results from server's last operation

        /*
         * Examining the SSLEngineResults could be much more involved,
         * and may alter the overall flow of the application.
         *
         * For example, if we received a BUFFER_OVERFLOW when trying
         * to write to the output pipe, we could reallocate a larger
         * pipe, but instead we wait for the peer to drain it.
         */

        /*
         * Write one byte in first application packet, the rest
         * will come later.
         */
        serverOut.limit(1);

        while (!isEngineClosed(clientEngine) ||
                !isEngineClosed(serverEngine)) {

            log("================");

            clientResult = clientEngine.wrap(clientOut, cTOs);
            log("client wrap: ", clientResult);
            runDelegatedTasks(clientResult, clientEngine);

            serverResult = serverEngine.wrap(serverOut, sTOc);
            log("server wrap: ", serverResult);
            runDelegatedTasks(serverResult, serverEngine);

            // Next wrap will split.
            if (serverOut.position() == 1) {
                serverOut.limit(serverOut.capacity());
            }

            cTOs.flip();
            sTOc.flip();

            log("----");

            clientResult = clientEngine.unwrap(sTOc, clientIn);
            log("client unwrap: ", clientResult);
            runDelegatedTasks(clientResult, clientEngine);

            serverResult = serverEngine.unwrap(cTOs, serverIn);
            log("server unwrap: ", serverResult);
            runDelegatedTasks(serverResult, serverEngine);

            cTOs.compact();
            sTOc.compact();

            /*
             * After we've transfered all application data between the client
             * and server, we close the clientEngine's outbound stream.
             * This generates a close_notify handshake message, which the
             * server engine receives and responds by closing itself.
             */
            if (!dataDone && (clientOut.limit() == serverIn.position()) &&
                    (serverOut.limit() == clientIn.position())) {

                /*
                 * A sanity check to ensure we got what was sent.
                 */
                checkTransfer(serverOut, clientIn);
                checkTransfer(clientOut, serverIn);

                log("\tClosing clientEngine's *OUTBOUND*...");
                clientEngine.closeOutbound();
                dataDone = true;
            }
        }
    }

    /*
     * Using the SSLContext created during object creation,
     * create/configure the SSLEngines we'll use for this test.
     */
    private void createSSLEngines() throws Exception {
        /*
         * Configure the serverEngine to act as a server in the SSL/TLS
         * handshake.  Also, require SSL client authentication.
         */
        serverEngine = sslc.createSSLEngine();
        serverEngine.setUseClientMode(false);
        serverEngine.setNeedClientAuth(true);

        // Force a block-oriented ciphersuite.
        serverEngine.setEnabledCipherSuites(
            new String [] {"TLS_RSA_WITH_AES_128_CBC_SHA"});

        /*
         * Similar to above, but using client mode instead.
         */
        clientEngine = sslc.createSSLEngine("client", 80);
        clientEngine.setUseClientMode(true);
    }

    /*
     * Create and size the buffers appropriately.
     */
    private void createBuffers() {

        /*
         * We'll assume the buffer sizes are the same
         * between client and server.
         */
        SSLSession session = clientEngine.getSession();
        int appBufferMax = session.getApplicationBufferSize();
        int netBufferMax = session.getPacketBufferSize();

        /*
         * We'll make the input buffers a bit bigger than the max needed
         * size, so that unwrap()s following a successful data transfer
         * won't generate BUFFER_OVERFLOWS.
         *
         * We'll use a mix of direct and indirect ByteBuffers for
         * tutorial purposes only.  In reality, only use direct
         * ByteBuffers when they give a clear performance enhancement.
         */
        clientIn = ByteBuffer.allocate(appBufferMax + 50);
        serverIn = ByteBuffer.allocate(appBufferMax + 50);

        cTOs = ByteBuffer.allocateDirect(netBufferMax);
        sTOc = ByteBuffer.allocateDirect(netBufferMax);

        // No need to write anything on the client side, it will
        // just confuse the output.
        clientOut = ByteBuffer.wrap("".getBytes());
        // 10 bytes long
        serverOut = ByteBuffer.wrap("Hi Client!".getBytes());
    }

    /*
     * If the result indicates that we have outstanding tasks to do,
     * go ahead and run them in this thread.
     */
    private static void runDelegatedTasks(SSLEngineResult result,
            SSLEngine engine) throws Exception {

        if (result.getHandshakeStatus() == HandshakeStatus.NEED_TASK) {
            Runnable runnable;
            while ((runnable = engine.getDelegatedTask()) != null) {
                log("\trunning delegated task...");
                runnable.run();
            }
            HandshakeStatus hsStatus = engine.getHandshakeStatus();
            if (hsStatus == HandshakeStatus.NEED_TASK) {
                throw new Exception(
                    "handshake shouldn't need additional tasks");
            }
            log("\tnew HandshakeStatus: " + hsStatus);
        }
    }

    private static boolean isEngineClosed(SSLEngine engine) {
        return (engine.isOutboundDone() && engine.isInboundDone());
    }

    /*
     * Simple check to make sure everything came across as expected.
     */
    private static void checkTransfer(ByteBuffer a, ByteBuffer b)
            throws Exception {
        a.flip();
        b.flip();

        if (!a.equals(b)) {
            throw new Exception("Data didn't transfer cleanly");
        } else {
            log("\tData transferred cleanly");
        }

        a.position(a.limit());
        b.position(b.limit());
        a.limit(a.capacity());
        b.limit(b.capacity());
    }

    /*
     * Logging code
     */
    private static boolean resultOnce = true;

    private static void log(String str, SSLEngineResult result) {
        if (!logging) {
            return;
        }
        if (resultOnce) {
            resultOnce = false;
            System.out.println("The format of the SSLEngineResult is: \n" +
                "\t\"getStatus() / getHandshakeStatus()\" +\n" +
                "\t\"bytesConsumed() / bytesProduced()\"\n");
        }
        HandshakeStatus hsStatus = result.getHandshakeStatus();
        log(str +
            result.getStatus() + "/" + hsStatus + ", " +
            result.bytesConsumed() + "/" + result.bytesProduced() +
            " bytes");
        if (hsStatus == HandshakeStatus.FINISHED) {
            log("\t...ready for application data");
        }
    }

    private static void log(String str) {
        if (logging) {
            System.out.println(str);
        }
    }
}

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