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The source code/* * This class is not GPL. We make an implicit exception for this one class. */ package com.ondelette.servlet.laf; /* * @(#)PropertiesMetalTheme.java 1.5 99/04/23 * * Copyright (c) 1998, 1999 by Sun Microsystems, Inc. All Rights Reserved. * * Sun grants you ("Licensee") a non-exclusive, royalty free, license to use, * modify and redistribute this software in source and binary code form, * provided that i) this copyright notice and license appear on all copies of * the software; and ii) Licensee does not utilize the software in a manner * which is disparaging to Sun. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY * IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR * NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE * LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING * OR DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS * LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, * INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER * CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF * OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * This software is not designed or intended for use in on-line control of * aircraft, air traffic, aircraft navigation or aircraft communications; or in * the design, construction, operation or maintenance of any nuclear * facility. Licensee represents and warrants that it will not use or * redistribute the Software for such purposes. */ import javax.swing.plaf.*; import javax.swing.plaf.metal.*; import javax.swing.*; import javax.swing.border.*; import java.awt.*; import java.io.*; import java.util.*; /** * This class allows you to load a theme from a file. It uses the standard Java * Properties file format. To create a theme you provide a text file which * contains tags corresponding to colors of the theme along with a value for * that color. For example: name=My Ugly Theme primary1=255,0,0 * primary2=0,255,0 primary3=0,0,255 This class only loads colors from the * properties file, but it could easily be extended to load fonts - or even * icons. * *@author Steve Wilson *@created March 12th 1999 *@version 1.5 04/23/99 */ public class PropertiesMetalTheme extends DefaultMetalTheme { private String name = "Custom Theme"; private ColorUIResource primary1; private ColorUIResource primary2; private ColorUIResource primary3; private ColorUIResource secondary1; private ColorUIResource secondary2; private ColorUIResource secondary3; private ColorUIResource black; private ColorUIResource white; /** * pass an inputstream pointing to a properties file. Colors will be * initialized to be the same as the DefaultMetalTheme, and then any colors * provided in the properties file will override that. * *@param stream *@since */ public PropertiesMetalTheme(InputStream stream) { initColors(); loadProperties(stream); } /** * Gets the name attribute of the PropertiesMetalTheme object * *@return The name value *@since */ public String getName() { return name; } /** * Gets the primary1 attribute of the PropertiesMetalTheme object * *@return The primary1 value *@since */ protected ColorUIResource getPrimary1() { return primary1; } /** * Gets the primary2 attribute of the PropertiesMetalTheme object * *@return The primary2 value *@since */ protected ColorUIResource getPrimary2() { return primary2; } /** * Gets the primary3 attribute of the PropertiesMetalTheme object * *@return The primary3 value *@since */ protected ColorUIResource getPrimary3() { return primary3; } /** * Gets the secondary1 attribute of the PropertiesMetalTheme object * *@return The secondary1 value *@since */ protected ColorUIResource getSecondary1() { return secondary1; } /** * Gets the secondary2 attribute of the PropertiesMetalTheme object * *@return The secondary2 value *@since */ protected ColorUIResource getSecondary2() { return secondary2; } /** * Gets the secondary3 attribute of the PropertiesMetalTheme object * *@return The secondary3 value *@since */ protected ColorUIResource getSecondary3() { return secondary3; } /** * Gets the black attribute of the PropertiesMetalTheme object * *@return The black value *@since */ protected ColorUIResource getBlack() { return black; } /** * Gets the white attribute of the PropertiesMetalTheme object * *@return The white value *@since */ protected ColorUIResource getWhite() { return white; } /** * Initialize all colors to be the same as the DefaultMetalTheme. * *@since */ private void initColors() { primary1 = super.getPrimary1(); primary2 = super.getPrimary2(); primary3 = super.getPrimary3(); secondary1 = super.getSecondary1(); secondary2 = super.getSecondary2(); secondary3 = super.getSecondary3(); black = super.getBlack(); white = super.getWhite(); } /** * Load the theme name and colors from the properties file Items not defined * in the properties file are ignored * *@param stream *@since */ private void loadProperties(InputStream stream) { Properties prop = new Properties(); try { prop.load(stream); } catch (IOException e) { System.out.println(e); } Object tempName = prop.get("name"); if (tempName != null) { name = tempName.toString(); } Object colorString = null; colorString = prop.get("primary1"); if (colorString != null) { primary1 = parseColor(colorString.toString()); } colorString = prop.get("primary2"); if (colorString != null) { primary2 = parseColor(colorString.toString()); } colorString = prop.get("primary3"); if (colorString != null) { primary3 = parseColor(colorString.toString()); } colorString = prop.get("secondary1"); if (colorString != null) { secondary1 = parseColor(colorString.toString()); } colorString = prop.get("secondary2"); if (colorString != null) { secondary2 = parseColor(colorString.toString()); } colorString = prop.get("secondary3"); if (colorString != null) { secondary3 = parseColor(colorString.toString()); } colorString = prop.get("black"); if (colorString != null) { black = parseColor(colorString.toString()); } colorString = prop.get("white"); if (colorString != null) { white = parseColor(colorString.toString()); } } /** * parse a comma delimited list of 3 strings into a Color * *@param s *@return *@since */ private ColorUIResource parseColor(String s) { int red = 0; int green = 0; int blue = 0; try { StringTokenizer st = new StringTokenizer(s, ","); red = Integer.parseInt(st.nextToken()); green = Integer.parseInt(st.nextToken()); blue = Integer.parseInt(st.nextToken()); } catch (Exception e) { System.out.println(e); System.out.println("Couldn't parse color :" + s); } return new ColorUIResource(red, green, blue); } } |
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