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ActiveMQ example source code file (SweetCanvas.js)
The ActiveMQ SweetCanvas.js source code/* PlotKit Sweet Canvas Renderer ============================= Canvas Renderer for PlotKit which looks pretty! Copyright --------- Copyright 2005,2006 (c) Alastair Tse <alastair^liquidx.net> For use under the BSD license. <http://www.liquidx.net/plotkit> */ // ------------------------------------------------------------------------- // Check required components // ------------------------------------------------------------------------- try { if (typeof(PlotKit.CanvasRenderer) == 'undefined') { throw ""; } } catch (e) { throw "SweetCanvas depends on MochiKit.{Base,Color,DOM,Format} and PlotKit.{Layout, Canvas}" } if (typeof(PlotKit.SweetCanvasRenderer) == 'undefined') { PlotKit.SweetCanvasRenderer = {}; } PlotKit.SweetCanvasRenderer = function(element, layout, options) { if (arguments.length > 0) { this.__init__(element, layout, options); } }; PlotKit.SweetCanvasRenderer.NAME = "PlotKit.SweetCanvasRenderer"; PlotKit.SweetCanvasRenderer.VERSION = PlotKit.VERSION; PlotKit.SweetCanvasRenderer.__repr__ = function() { return "[" + this.NAME + " " + this.VERSION + "]"; }; PlotKit.SweetCanvasRenderer.toString = function() { return this.__repr__(); }; // --------------------------------------------------------------------- // Subclassing Magic // --------------------------------------------------------------------- PlotKit.SweetCanvasRenderer.prototype = new PlotKit.CanvasRenderer(); PlotKit.SweetCanvasRenderer.prototype.constructor = PlotKit.SweetCanvasRenderer; PlotKit.SweetCanvasRenderer.__super__ = PlotKit.CanvasRenderer.prototype; // --------------------------------------------------------------------- // Constructor // --------------------------------------------------------------------- PlotKit.SweetCanvasRenderer.prototype.__init__ = function(el, layout, opts) { var moreOpts = PlotKit.Base.officeBlue(); MochiKit.Base.update(moreOpts, opts); PlotKit.SweetCanvasRenderer.__super__.__init__.call(this, el, layout, moreOpts); }; // --------------------------------------------------------------------- // Extended Plotting Functions // --------------------------------------------------------------------- PlotKit.SweetCanvasRenderer.prototype._renderBarChart = function() { var bind = MochiKit.Base.bind; var shadowColor = Color.blackColor().colorWithAlpha(0.1).toRGBString(); var prepareFakeShadow = function(context, x, y, w, h) { context.fillStyle = shadowColor; context.fillRect(x-2, y-2, w+4, h+2); context.fillStyle = shadowColor; context.fillRect(x-1, y-1, w+2, h+1); }; var colorCount = this.options.colorScheme.length; var colorScheme = this.options.colorScheme; var setNames = MochiKit.Base.keys(this.layout.datasets); var setCount = setNames.length; var chooseColor = function(name) { for (var i = 0; i < setCount; i++) { if (name == setNames[i]) return colorScheme[i%colorCount]; } return colorScheme[0]; }; var drawRect = function(context, bar) { var x = this.area.w * bar.x + this.area.x; var y = this.area.h * bar.y + this.area.y; var w = this.area.w * bar.w; var h = this.area.h * bar.h; if ((w < 1) || (h < 1)) return; context.save(); context.shadowBlur = 5.0; context.shadowColor = Color.fromHexString("#888888").toRGBString(); if (this.isIE) { context.save(); context.fillStyle = "#cccccc"; context.fillRect(x-2, y-2, w+4, h+2); context.restore(); } else { prepareFakeShadow(context, x, y, w, h); } context.fillStyle = chooseColor(bar.name).toRGBString(); context.fillRect(x, y, w, h); context.shadowBlur = 0; context.strokeStyle = Color.whiteColor().toRGBString(); context.lineWidth = 2.0; context.strokeRect(x, y, w, h); context.restore(); }; this._renderBarChartWrap(this.layout.bars, bind(drawRect, this)); }; PlotKit.CanvasRenderer.prototype._renderLineChart = function() { var context = this.element.getContext("2d"); var colorCount = this.options.colorScheme.length; var colorScheme = this.options.colorScheme; var setNames = MochiKit.Base.keys(this.layout.datasets); var setCount = setNames.length; var bind = MochiKit.Base.bind; for (var i = 0; i < setCount; i++) { var setName = setNames[i]; var color = colorScheme[i%colorCount]; var strokeX = this.options.strokeColorTransform; // setup graphics context context.save(); // create paths var makePath = function() { context.beginPath(); context.moveTo(this.area.x, this.area.y + this.area.h); var addPoint = function(context, point) { if (point.name == setName) context.lineTo(this.area.w * point.x + this.area.x, this.area.h * point.y + this.area.y); }; MochiKit.Iter.forEach(this.layout.points, partial(addPoint, context), this); context.lineTo(this.area.w + this.area.x, this.area.h + this.area.y); context.lineTo(this.area.x, this.area.y + this.area.h); context.closePath(); }; // faux shadow for firefox context.save(); if (this.isIE) { context.fillStyle = "#cccccc"; } else { context.fillStyle = Color.blackColor().colorWithAlpha(0.2).toRGBString(); } context.translate(-1, -2); bind(makePath, this)(); context.fill(); context.restore(); context.shadowBlur = 5.0; context.shadowColor = Color.fromHexString("#888888").toRGBString(); context.fillStyle = color.toRGBString(); context.lineWidth = 2.0; context.strokeStyle = Color.whiteColor().toRGBString(); bind(makePath, this)(); context.fill(); bind(makePath, this)(); context.stroke(); context.restore(); } }; PlotKit.CanvasRenderer.prototype._renderPieChart = function() { var context = this.element.getContext("2d"); var colorCount = this.options.colorScheme.length; var slices = this.layout.slices; var centerx = this.area.x + this.area.w * 0.5; var centery = this.area.y + this.area.h * 0.5; var radius = Math.min(this.area.w * this.options.pieRadius, this.area.h * this.options.pieRadius); if (this.isIE) { centerx = parseInt(centerx); centery = parseInt(centery); radius = parseInt(radius); } // NOTE NOTE!! Canvas Tag draws the circle clockwise from the y = 0, x = 1 // so we have to subtract 90 degrees to make it start at y = 1, x = 0 if (!this.isIE) { context.save(); var shadowColor = Color.blackColor().colorWithAlpha(0.2); context.fillStyle = shadowColor.toRGBString(); context.shadowBlur = 5.0; context.shadowColor = Color.fromHexString("#888888").toRGBString(); context.translate(1, 1); context.beginPath(); context.moveTo(centerx, centery); context.arc(centerx, centery, radius + 2, 0, Math.PI*2, false); context.closePath(); context.fill(); context.restore(); } context.save(); context.strokeStyle = Color.whiteColor().toRGBString(); context.lineWidth = 2.0; for (var i = 0; i < slices.length; i++) { var color = this.options.colorScheme[i%colorCount]; context.fillStyle = color.toRGBString(); var makePath = function() { context.beginPath(); context.moveTo(centerx, centery); context.arc(centerx, centery, radius, slices[i].startAngle - Math.PI/2, slices[i].endAngle - Math.PI/2, false); context.lineTo(centerx, centery); context.closePath(); }; if (Math.abs(slices[i].startAngle - slices[i].endAngle) > 0.0001) { makePath(); context.fill(); makePath(); context.stroke(); } } context.restore(); }; PlotKit.SweetCanvasRenderer.prototype._renderBackground = function() { var context = this.element.getContext("2d"); if (this.layout.style == "bar" || this.layout.style == "line") { context.save(); context.fillStyle = this.options.backgroundColor.toRGBString(); context.fillRect(this.area.x, this.area.y, this.area.w, this.area.h); context.strokeStyle = Color.whiteColor().toRGBString(); context.lineWidth = 1.0; for (var i = 0; i < this.layout.yticks.length; i++) { var y = this.layout.yticks[i][0] * this.area.h + this.area.y; var x = this.area.x; context.beginPath(); context.moveTo(x, y); context.lineTo(x + this.area.w, y); context.closePath(); context.stroke(); } context.restore(); } else { PlotKit.SweetCanvasRenderer.__super__._renderBackground.call(this); } }; Other ActiveMQ examples (source code examples)Here is a short list of links related to this ActiveMQ SweetCanvas.js source code file: |
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