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Akka/Scala example source code file (TcpConnectionSpec.scala)
The TcpConnectionSpec.scala Akka example source code
/**
* Copyright (C) 2009-2014 Typesafe Inc. <http://www.typesafe.com>
*/
package akka.io
import java.io.{ File, IOException }
import java.net.{ URLClassLoader, InetSocketAddress }
import java.nio.ByteBuffer
import java.nio.channels._
import java.nio.channels.spi.SelectorProvider
import java.nio.channels.SelectionKey._
import scala.annotation.tailrec
import scala.collection.immutable
import scala.concurrent.duration._
import scala.util.control.NonFatal
import org.scalatest.matchers._
import akka.io.Tcp._
import akka.io.SelectionHandler._
import akka.io.Inet.SocketOption
import akka.actor._
import akka.testkit.{ AkkaSpec, EventFilter, TestActorRef, TestProbe }
import akka.util.{ Helpers, ByteString }
import akka.TestUtils._
import java.util.Random
object TcpConnectionSpec {
case class Ack(i: Int) extends Event
object Ack extends Ack(0)
final case class Registration(channel: SelectableChannel, initialOps: Int) extends NoSerializationVerificationNeeded
}
class TcpConnectionSpec extends AkkaSpec("""
akka.io.tcp.register-timeout = 500ms
akka.actor.serialize-creators = on
""") {
import TcpConnectionSpec._
// Helper to avoid Windows localization specific differences
def ignoreIfWindows(): Unit =
if (Helpers.isWindows) {
info("Detected Windows: ignoring check")
pending
}
lazy val ConnectionResetByPeerMessage: String = {
val serverSocket = ServerSocketChannel.open()
serverSocket.socket.bind(new InetSocketAddress("127.0.0.1", 0))
try {
val clientSocket = SocketChannel.open(new InetSocketAddress("127.0.0.1", serverSocket.socket().getLocalPort))
val clientSocketOnServer = acceptServerSideConnection(serverSocket)
clientSocketOnServer.socket.setSoLinger(true, 0)
clientSocketOnServer.close()
clientSocket.read(ByteBuffer.allocate(1))
null
} catch {
case NonFatal(e) ⇒ e.getMessage
}
}
lazy val ConnectionRefusedMessagePrefix: String = {
val serverSocket = ServerSocketChannel.open()
serverSocket.socket.bind(new InetSocketAddress("127.0.0.1", 0))
try {
serverSocket.close()
val clientSocket = SocketChannel.open(new InetSocketAddress("127.0.0.1", serverSocket.socket().getLocalPort))
clientSocket.finishConnect()
clientSocket.write(ByteBuffer.allocate(1))
null
} catch {
case NonFatal(e) ⇒ e.getMessage.substring(0, 15)
}
}
"An outgoing connection" must {
info("Connection reset by peer message expected is " + ConnectionResetByPeerMessage)
info("Connection refused message prefix expected is " + ConnectionRefusedMessagePrefix)
// common behavior
"set socket options before connecting" in new LocalServerTest() {
run {
val connectionActor = createConnectionActor(options = Vector(Inet.SO.ReuseAddress(true)))
val clientChannel = connectionActor.underlyingActor.channel
clientChannel.socket.getReuseAddress should be(true)
}
}
"set socket options after connecting" ignore new LocalServerTest() {
run {
// Workaround for systems where SO_KEEPALIVE is true by default
val connectionActor = createConnectionActor(options = Vector(SO.KeepAlive(false)))
val clientChannel = connectionActor.underlyingActor.channel
clientChannel.socket.getKeepAlive should be(true) // only set after connection is established
EventFilter.warning(pattern = "registration timeout", occurrences = 1) intercept {
selector.send(connectionActor, ChannelConnectable)
clientChannel.socket.getKeepAlive should be(false)
}
}
}
"send incoming data to the connection handler" in new EstablishedConnectionTest() {
run {
serverSideChannel.write(ByteBuffer.wrap("testdata".getBytes("ASCII")))
expectReceivedString("testdata")
// have two packets in flight before the selector notices
serverSideChannel.write(ByteBuffer.wrap("testdata2".getBytes("ASCII")))
serverSideChannel.write(ByteBuffer.wrap("testdata3".getBytes("ASCII")))
expectReceivedString("testdata2testdata3")
}
}
"forward incoming data as Received messages instantly as long as more data is available" in
new EstablishedConnectionTest() { // to make sure enough data gets through
override lazy val connectionActor = createConnectionActor(options = List(Inet.SO.ReceiveBufferSize(1000000)))
run {
val bufferSize = Tcp(system).Settings.DirectBufferSize
val DataSize = bufferSize + 1500
val bigData = new Array[Byte](DataSize)
val buffer = ByteBuffer.wrap(bigData)
serverSideChannel.socket.setSendBufferSize(150000)
val wrote = serverSideChannel.write(buffer)
wrote should be(DataSize)
expectNoMsg(1000.millis) // data should have been transferred fully by now
selector.send(connectionActor, ChannelReadable)
connectionHandler.expectMsgType[Received].data.length should be(bufferSize)
connectionHandler.expectMsgType[Received].data.length should be(1500)
}
}
"receive data directly when the connection is established" in new UnacceptedConnectionTest() {
run {
val serverSideChannel = acceptServerSideConnection(localServerChannel)
serverSideChannel.write(ByteBuffer.wrap("immediatedata".getBytes("ASCII")))
serverSideChannel.configureBlocking(false)
interestCallReceiver.expectMsg(OP_CONNECT)
selector.send(connectionActor, ChannelConnectable)
userHandler.expectMsg(Connected(serverAddress, clientSideChannel.socket.getLocalSocketAddress.asInstanceOf[InetSocketAddress]))
userHandler.send(connectionActor, Register(userHandler.ref))
userHandler.expectMsgType[Received].data.decodeString("ASCII") should be("immediatedata")
interestCallReceiver.expectMsg(OP_READ)
}
}
"write data to network (and acknowledge)" in new EstablishedConnectionTest() {
run {
val writer = TestProbe()
// reply to write commander with Ack
val ackedWrite = Write(ByteString("testdata"), Ack)
val buffer = ByteBuffer.allocate(100)
serverSideChannel.read(buffer) should be(0)
writer.send(connectionActor, ackedWrite)
writer.expectMsg(Ack)
pullFromServerSide(remaining = 8, into = buffer)
buffer.flip()
buffer.limit should be(8)
// not reply to write commander for writes without Ack
val unackedWrite = Write(ByteString("morestuff!"))
buffer.clear()
serverSideChannel.read(buffer) should be(0)
writer.send(connectionActor, unackedWrite)
writer.expectNoMsg(500.millis)
pullFromServerSide(remaining = 10, into = buffer)
buffer.flip()
ByteString(buffer).utf8String should be("morestuff!")
}
}
"send big buffers to network correctly" in new EstablishedConnectionTest() {
run {
val bufferSize = 512 * 1024 // 256kB are too few
val random = new Random(0)
val testBytes = new Array[Byte](bufferSize)
random.nextBytes(testBytes)
val testData = ByteString(testBytes)
val writer = TestProbe()
val write = Write(testData, Ack)
val buffer = ByteBuffer.allocate(bufferSize)
serverSideChannel.read(buffer) should be(0)
writer.send(connectionActor, write)
pullFromServerSide(remaining = bufferSize, into = buffer)
buffer.flip()
buffer.limit should be(bufferSize)
ByteString(buffer) should be(testData)
}
}
"write data after not acknowledged data" in new EstablishedConnectionTest() {
run {
val writer = TestProbe()
writer.send(connectionActor, Write(ByteString(42.toByte)))
writer.expectNoMsg(500.millis)
}
}
"acknowledge the completion of an ACKed empty write" in new EstablishedConnectionTest() {
run {
val writer = TestProbe()
writer.send(connectionActor, Write(ByteString.empty, Ack))
writer.expectMsg(Ack)
}
}
"not acknowledge the completion of a NACKed empty write" in new EstablishedConnectionTest() {
run {
val writer = TestProbe()
writer.send(connectionActor, Write(ByteString.empty, NoAck))
writer.expectNoMsg(250.millis)
writer.send(connectionActor, Write(ByteString.empty, NoAck(42)))
writer.expectNoMsg(250.millis)
}
}
"write file to network" in new EstablishedConnectionTest() {
run {
// hacky: we need a file for testing purposes, so try to get the biggest one from our own classpath
val testFile =
classOf[TcpConnectionSpec].getClassLoader.asInstanceOf[URLClassLoader]
.getURLs
.filter(_.getProtocol == "file")
.map(url ⇒ new File(url.toURI))
.filter(_.exists)
.sortBy(-_.length)
.head
// maximum of 100 MB
val size = math.min(testFile.length(), 100000000).toInt
val writer = TestProbe()
writer.send(connectionActor, WriteFile(testFile.getAbsolutePath, 0, size, Ack))
pullFromServerSide(size, 1000000)
writer.expectMsg(Ack)
}
}
"write a CompoundWrite to the network and produce correct ACKs" in new EstablishedConnectionTest() {
run {
val writer = TestProbe()
val compoundWrite =
Write(ByteString("test1"), Ack(1)) +:
Write(ByteString("test2")) +:
Write(ByteString.empty, Ack(3)) +:
Write(ByteString("test4"), Ack(4))
// reply to write commander with Ack
val buffer = ByteBuffer.allocate(100)
serverSideChannel.read(buffer) should be(0)
writer.send(connectionActor, compoundWrite)
pullFromServerSide(remaining = 15, into = buffer)
buffer.flip()
ByteString(buffer).utf8String should be("test1test2test4")
writer.expectMsg(Ack(1))
writer.expectMsg(Ack(3))
writer.expectMsg(Ack(4))
}
}
/*
* Disabled on Windows: http://support.microsoft.com/kb/214397
*
* "To optimize performance at the application layer, Winsock copies data buffers from application send calls
* to a Winsock kernel buffer. Then, the stack uses its own heuristics (such as Nagle algorithm) to determine
* when to actually put the packet on the wire. You can change the amount of Winsock kernel buffer allocated to
* the socket using the SO_SNDBUF option (it is 8K by default). If necessary, Winsock can buffer significantly more
* than the SO_SNDBUF buffer size. In most cases, the send completion in the application only indicates the data
* buffer in an application send call is copied to the Winsock kernel buffer and does not indicate that the data
* has hit the network medium. The only exception is when you disable the Winsock buffering by setting
* SO_SNDBUF to 0."
*/
"stop writing in cases of backpressure and resume afterwards" in
new EstablishedConnectionTest() {
override lazy val connectionActor = createConnectionActor(options = List(Inet.SO.ReceiveBufferSize(1000000)))
run {
info("Currently ignored as SO_SNDBUF is usually a lower bound on the send buffer so the test fails as no real " +
"backpressure present.")
pending
ignoreIfWindows()
object Ack1 extends Event
object Ack2 extends Event
clientSideChannel.socket.setSendBufferSize(1024)
awaitCond(clientSideChannel.socket.getSendBufferSize == 1024)
val writer = TestProbe()
// producing backpressure by sending much more than currently fits into
// our send buffer
val firstWrite = writeCmd(Ack1)
// try to write the buffer but since the SO_SNDBUF is too small
// it will have to keep the rest of the piece and send it
// when possible
writer.send(connectionActor, firstWrite)
interestCallReceiver.expectMsg(OP_WRITE)
// send another write which should fail immediately
// because we don't store more than one piece in flight
val secondWrite = writeCmd(Ack2)
writer.send(connectionActor, secondWrite)
writer.expectMsg(CommandFailed(secondWrite))
// reject even empty writes
writer.send(connectionActor, Write.empty)
writer.expectMsg(CommandFailed(Write.empty))
// there will be immediately more space in the send buffer because
// some data will have been sent by now, so we assume we can write
// again, but still it can't write everything
selector.send(connectionActor, ChannelWritable)
// both buffers should now be filled so no more writing
// is possible
pullFromServerSide(TestSize)
writer.expectMsg(Ack1)
}
}
"respect StopReading and ResumeReading" in new EstablishedConnectionTest() {
run {
serverSideChannel.write(ByteBuffer.wrap("testdata".getBytes("ASCII")))
connectionHandler.send(connectionActor, SuspendReading)
// the selector interprets SuspendReading to deregister interest for reading
interestCallReceiver.expectMsg(-OP_READ)
// this simulates a race condition where ChannelReadable was already underway while
// processing SuspendReading
selector.send(connectionActor, ChannelReadable)
// this ChannelReadable should be properly ignored, even if data is already pending
interestCallReceiver.expectNoMsg(100.millis)
connectionHandler.expectNoMsg(100.millis)
connectionHandler.send(connectionActor, ResumeReading)
interestCallReceiver.expectMsg(OP_READ)
// data should be received only after ResumeReading
expectReceivedString("testdata")
}
}
"respect pull mode" in new EstablishedConnectionTest(pullMode = true) {
run {
serverSideChannel.write(ByteBuffer.wrap("testdata".getBytes("ASCII")))
connectionHandler.expectNoMsg(100.millis)
connectionActor ! ResumeReading
interestCallReceiver.expectMsg(OP_READ)
selector.send(connectionActor, ChannelReadable)
connectionHandler.expectMsgType[Received].data.decodeString("ASCII") should be("testdata")
// have two packets in flight before the selector notices
serverSideChannel.write(ByteBuffer.wrap("testdata2".getBytes("ASCII")))
serverSideChannel.write(ByteBuffer.wrap("testdata3".getBytes("ASCII")))
connectionHandler.expectNoMsg(100.millis)
connectionActor ! ResumeReading
interestCallReceiver.expectMsg(OP_READ)
selector.send(connectionActor, ChannelReadable)
connectionHandler.expectMsgType[Received].data.decodeString("ASCII") should be("testdata2testdata3")
}
}
"close the connection and reply with `Closed` upon reception of a `Close` command" in
new EstablishedConnectionTest() with SmallRcvBuffer {
run {
// we should test here that a pending write command is properly finished first
// set an artificially small send buffer size so that the write is queued
// inside the connection actor
clientSideChannel.socket.setSendBufferSize(1024)
// we send a write and a close command directly afterwards
connectionHandler.send(connectionActor, writeCmd(Ack))
val closeCommander = TestProbe()
closeCommander.send(connectionActor, Close)
pullFromServerSide(TestSize)
connectionHandler.expectMsg(Ack)
connectionHandler.expectMsg(Closed)
closeCommander.expectMsg(Closed)
assertThisConnectionActorTerminated()
serverSelectionKey should be(selectedAs(OP_READ, 2.seconds))
val buffer = ByteBuffer.allocate(1)
serverSideChannel.read(buffer) should be(-1)
}
}
"send only one `Closed` event to the handler, if the handler commanded the Close" in
new EstablishedConnectionTest() {
run {
connectionHandler.send(connectionActor, Close)
connectionHandler.expectMsg(Closed)
connectionHandler.expectNoMsg(500.millis)
}
}
"abort the connection and reply with `Aborted` upon reception of an `Abort` command" in
new EstablishedConnectionTest() {
run {
connectionHandler.send(connectionActor, Abort)
connectionHandler.expectMsg(Aborted)
assertThisConnectionActorTerminated()
val buffer = ByteBuffer.allocate(1)
val thrown = evaluating { serverSideChannel.read(buffer) } should produce[IOException]
thrown.getMessage should be(ConnectionResetByPeerMessage)
}
}
/*
* Partly disabled on Windows: http://support.microsoft.com/kb/214397
*
* "To optimize performance at the application layer, Winsock copies data buffers from application send calls
* to a Winsock kernel buffer. Then, the stack uses its own heuristics (such as Nagle algorithm) to determine
* when to actually put the packet on the wire. You can change the amount of Winsock kernel buffer allocated to
* the socket using the SO_SNDBUF option (it is 8K by default). If necessary, Winsock can buffer significantly more
* than the SO_SNDBUF buffer size. In most cases, the send completion in the application only indicates the data
* buffer in an application send call is copied to the Winsock kernel buffer and does not indicate that the data
* has hit the network medium. The only exception is when you disable the Winsock buffering by setting
* SO_SNDBUF to 0."
*/
"close the connection and reply with `ConfirmedClosed` upon reception of an `ConfirmedClose` command (simplified)" in
new EstablishedConnectionTest() with SmallRcvBuffer {
run {
// we should test here that a pending write command is properly finished first
// set an artificially small send buffer size so that the write is queued
// inside the connection actor
clientSideChannel.socket.setSendBufferSize(1024)
// we send a write and a close command directly afterwards
connectionHandler.send(connectionActor, writeCmd(Ack))
connectionHandler.send(connectionActor, ConfirmedClose)
pullFromServerSide(TestSize)
connectionHandler.expectMsg(Ack)
selector.send(connectionActor, ChannelReadable)
val buffer = ByteBuffer.allocate(1)
serverSelectionKey should be(selectedAs(OP_READ, 2.seconds))
serverSideChannel.read(buffer) should be(-1)
closeServerSideAndWaitForClientReadable()
selector.send(connectionActor, ChannelReadable)
connectionHandler.expectMsg(ConfirmedClosed)
assertThisConnectionActorTerminated()
}
}
"close the connection and reply with `ConfirmedClosed` upon reception of an `ConfirmedClose` command" in
new EstablishedConnectionTest() with SmallRcvBuffer {
run {
ignoreIfWindows()
// we should test here that a pending write command is properly finished first
// set an artificially small send buffer size so that the write is queued
// inside the connection actor
clientSideChannel.socket.setSendBufferSize(1024)
// we send a write and a close command directly afterwards
connectionHandler.send(connectionActor, writeCmd(Ack))
connectionHandler.send(connectionActor, ConfirmedClose)
connectionHandler.expectNoMsg(100.millis)
pullFromServerSide(TestSize)
connectionHandler.expectMsg(Ack)
selector.send(connectionActor, ChannelReadable)
connectionHandler.expectNoMsg(100.millis) // not yet
val buffer = ByteBuffer.allocate(1)
serverSelectionKey should be(selectedAs(SelectionKey.OP_READ, 2.seconds))
serverSideChannel.read(buffer) should be(-1)
closeServerSideAndWaitForClientReadable()
selector.send(connectionActor, ChannelReadable)
connectionHandler.expectMsg(ConfirmedClosed)
assertThisConnectionActorTerminated()
}
}
"report when peer closed the connection" in new EstablishedConnectionTest() {
run {
closeServerSideAndWaitForClientReadable()
selector.send(connectionActor, ChannelReadable)
connectionHandler.expectMsg(PeerClosed)
assertThisConnectionActorTerminated()
}
}
"report when peer closed the connection but allow further writes and acknowledge normal close" in
new EstablishedConnectionTest(keepOpenOnPeerClosed = true) {
run {
closeServerSideAndWaitForClientReadable(fullClose = false) // send EOF (fin) from the server side
selector.send(connectionActor, ChannelReadable)
connectionHandler.expectMsg(PeerClosed)
connectionHandler.send(connectionActor, writeCmd(Ack))
pullFromServerSide(TestSize)
connectionHandler.expectMsg(Ack)
connectionHandler.send(connectionActor, Close)
connectionHandler.expectMsg(Closed)
assertThisConnectionActorTerminated()
}
}
"report when peer closed the connection but allow further writes and acknowledge confirmed close" in
new EstablishedConnectionTest(keepOpenOnPeerClosed = true) {
run {
closeServerSideAndWaitForClientReadable(fullClose = false) // send EOF (fin) from the server side
selector.send(connectionActor, ChannelReadable)
connectionHandler.expectMsg(PeerClosed)
connectionHandler.send(connectionActor, writeCmd(Ack))
pullFromServerSide(TestSize)
connectionHandler.expectMsg(Ack)
connectionHandler.send(connectionActor, ConfirmedClose)
connectionHandler.expectMsg(ConfirmedClosed)
assertThisConnectionActorTerminated()
}
}
"report when peer aborted the connection" in new EstablishedConnectionTest() {
run {
abortClose(serverSideChannel)
selector.send(connectionActor, ChannelReadable)
val err = connectionHandler.expectMsgType[ErrorClosed]
err.cause should be(ConnectionResetByPeerMessage)
// wait a while
connectionHandler.expectNoMsg(200.millis)
assertThisConnectionActorTerminated()
}
}
"report when peer closed the connection when trying to write" in new EstablishedConnectionTest() {
run {
val writer = TestProbe()
abortClose(serverSideChannel)
writer.send(connectionActor, Write(ByteString("testdata")))
// bother writer and handler should get the message
writer.expectMsgType[ErrorClosed]
connectionHandler.expectMsgType[ErrorClosed]
assertThisConnectionActorTerminated()
}
}
val UnboundAddress = temporaryServerAddress()
"report failed connection attempt when target is unreachable" in
new UnacceptedConnectionTest() {
override lazy val connectionActor = createConnectionActor(serverAddress = UnboundAddress)
run {
val sel = SelectorProvider.provider().openSelector()
try {
val key = clientSideChannel.register(sel, SelectionKey.OP_CONNECT | SelectionKey.OP_READ)
// This timeout should be large enough to work on Windows
sel.select(3000)
key.isConnectable should be(true)
val forceThisLazyVal = connectionActor.toString
Thread.sleep(300)
selector.send(connectionActor, ChannelConnectable)
userHandler.expectMsg(CommandFailed(Connect(UnboundAddress)))
verifyActorTermination(connectionActor)
} finally sel.close()
}
}
"report failed connection attempt when target cannot be resolved" in
new UnacceptedConnectionTest() {
val address = new InetSocketAddress("notthere.local", 666)
override lazy val connectionActor = createConnectionActorWithoutRegistration(serverAddress = address)
run {
connectionActor ! newChannelRegistration
userHandler.expectMsg(30.seconds, CommandFailed(Connect(address)))
}
}
"report failed connection attempt when timing out" in
new UnacceptedConnectionTest() {
override lazy val connectionActor = createConnectionActor(serverAddress = UnboundAddress, timeout = Option(100.millis))
run {
connectionActor.toString should not be ("")
userHandler.expectMsg(CommandFailed(Connect(UnboundAddress, timeout = Option(100.millis))))
verifyActorTermination(connectionActor)
}
}
"time out when Connected isn't answered with Register" in new UnacceptedConnectionTest {
run {
localServerChannel.accept()
selector.send(connectionActor, ChannelConnectable)
userHandler.expectMsg(Connected(serverAddress, clientSideChannel.socket.getLocalSocketAddress.asInstanceOf[InetSocketAddress]))
verifyActorTermination(connectionActor)
}
}
"close the connection when user handler dies while connecting" in new UnacceptedConnectionTest {
run {
EventFilter[DeathPactException](occurrences = 1) intercept {
userHandler.ref ! PoisonPill
verifyActorTermination(connectionActor)
}
}
}
"close the connection when connection handler dies while connected" in new EstablishedConnectionTest() {
run {
watch(connectionHandler.ref)
watch(connectionActor)
EventFilter[DeathPactException](occurrences = 1) intercept {
system.stop(connectionHandler.ref)
val deaths = Set(expectMsgType[Terminated].actor, expectMsgType[Terminated].actor)
deaths should be(Set(connectionHandler.ref, connectionActor))
}
}
}
"support ResumeWriting (backed up)" in new EstablishedConnectionTest() {
run {
val writer = TestProbe()
val write = writeCmd(NoAck)
// fill up the write buffer until NACK
var written = 0
while (!writer.msgAvailable) {
writer.send(connectionActor, write)
written += 1
}
// dump the NACKs
writer.receiveWhile(1.second) {
case CommandFailed(write) ⇒ written -= 1
}
writer.msgAvailable should be(false)
// writes must fail now
writer.send(connectionActor, write)
writer.expectMsg(CommandFailed(write))
writer.send(connectionActor, Write.empty)
writer.expectMsg(CommandFailed(Write.empty))
// resuming must not immediately work (queue still full)
writer.send(connectionActor, ResumeWriting)
writer.expectNoMsg(1.second)
// so drain the queue until it works again
while (!writer.msgAvailable) pullFromServerSide(TestSize)
writer.expectMsg(Duration.Zero, WritingResumed)
// now write should work again
object works extends Event
writer.send(connectionActor, writeCmd(works))
writer.expectMsg(works)
}
}
"support ResumeWriting (queue flushed)" in new EstablishedConnectionTest() {
run {
val writer = TestProbe()
val write = writeCmd(NoAck)
// fill up the write buffer until NACK
var written = 0
while (!writer.msgAvailable) {
writer.send(connectionActor, write)
written += 1
}
// dump the NACKs
writer.receiveWhile(1.second) {
case CommandFailed(write) ⇒ written -= 1
}
// drain the queue until it works again
pullFromServerSide(TestSize * written)
// writes must still fail
writer.send(connectionActor, write)
writer.expectMsg(CommandFailed(write))
writer.send(connectionActor, Write.empty)
writer.expectMsg(CommandFailed(Write.empty))
// resuming must work immediately
writer.send(connectionActor, ResumeWriting)
writer.expectMsg(1.second, WritingResumed)
// now write should work again
object works extends Event
writer.send(connectionActor, writeCmd(works))
writer.expectMsg(works)
}
}
"support useResumeWriting==false (backed up)" in new EstablishedConnectionTest(useResumeWriting = false) {
run {
val writer = TestProbe()
val write = writeCmd(NoAck)
// fill up the write buffer until NACK
var written = 0
while (!writer.msgAvailable) {
writer.send(connectionActor, write)
written += 1
}
// dump the NACKs
writer.receiveWhile(1.second) {
case CommandFailed(write) ⇒ written -= 1
}
writer.msgAvailable should be(false)
// writes must fail now
writer.send(connectionActor, write)
writer.expectMsg(CommandFailed(write))
writer.send(connectionActor, Write.empty)
writer.expectMsg(CommandFailed(Write.empty))
// so drain the queue until it works again
pullFromServerSide(TestSize * written)
// now write should work again
object works extends Event
writer.send(connectionActor, writeCmd(works))
writer.expectMsg(works)
}
}
"support useResumeWriting==false (queue flushed)" in new EstablishedConnectionTest(useResumeWriting = false) {
run {
val writer = TestProbe()
val write = writeCmd(NoAck)
// fill up the write buffer until NACK
var written = 0
while (!writer.msgAvailable) {
writer.send(connectionActor, write)
written += 1
}
// dump the NACKs
writer.receiveWhile(1.second) {
case CommandFailed(write) ⇒ written -= 1
}
// drain the queue until it works again
pullFromServerSide(TestSize * written)
// now write should work again
object works extends Event
writer.send(connectionActor, writeCmd(works))
writer.expectMsg(works)
}
}
}
/////////////////////////////////////// TEST SUPPORT ////////////////////////////////////////////////
def acceptServerSideConnection(localServer: ServerSocketChannel): SocketChannel = {
@volatile var serverSideChannel: SocketChannel = null
awaitCond {
serverSideChannel = localServer.accept()
serverSideChannel != null
}
serverSideChannel
}
abstract class LocalServerTest extends ChannelRegistry {
val serverAddress = temporaryServerAddress()
val localServerChannel = ServerSocketChannel.open()
val userHandler = TestProbe()
val selector = TestProbe()
var registerCallReceiver = TestProbe()
var interestCallReceiver = TestProbe()
def run(body: ⇒ Unit): Unit = {
try {
setServerSocketOptions()
localServerChannel.socket.bind(serverAddress)
localServerChannel.configureBlocking(false)
body
} finally localServerChannel.close()
}
def register(channel: SelectableChannel, initialOps: Int)(implicit channelActor: ActorRef): Unit =
registerCallReceiver.ref.tell(Registration(channel, initialOps), channelActor)
def setServerSocketOptions() = ()
def createConnectionActor(serverAddress: InetSocketAddress = serverAddress,
options: immutable.Seq[SocketOption] = Nil,
timeout: Option[FiniteDuration] = None,
pullMode: Boolean = false): TestActorRef[TcpOutgoingConnection] = {
val ref = createConnectionActorWithoutRegistration(serverAddress, options, timeout, pullMode)
ref ! newChannelRegistration
ref
}
def newChannelRegistration: ChannelRegistration =
new ChannelRegistration {
def enableInterest(op: Int): Unit = interestCallReceiver.ref ! op
def disableInterest(op: Int): Unit = interestCallReceiver.ref ! -op
}
def createConnectionActorWithoutRegistration(serverAddress: InetSocketAddress = serverAddress,
options: immutable.Seq[SocketOption] = Nil,
timeout: Option[FiniteDuration] = None,
pullMode: Boolean = false): TestActorRef[TcpOutgoingConnection] =
TestActorRef(
new TcpOutgoingConnection(Tcp(system), this, userHandler.ref,
Connect(serverAddress, options = options, timeout = timeout, pullMode = pullMode)) {
override def postRestart(reason: Throwable): Unit = context.stop(self) // ensure we never restart
})
}
trait SmallRcvBuffer { _: LocalServerTest ⇒
override def setServerSocketOptions(): Unit = localServerChannel.socket.setReceiveBufferSize(1024)
}
abstract class UnacceptedConnectionTest(pullMode: Boolean = false) extends LocalServerTest {
// lazy init since potential exceptions should not be triggered in the constructor but during execution of `run`
private[io] lazy val connectionActor = createConnectionActor(serverAddress, pullMode = pullMode)
// calling .underlyingActor ensures that the actor is actually created at this point
lazy val clientSideChannel = connectionActor.underlyingActor.channel
override def run(body: ⇒ Unit): Unit = super.run {
registerCallReceiver.expectMsg(Registration(clientSideChannel, 0))
registerCallReceiver.sender should be(connectionActor)
body
}
}
abstract class EstablishedConnectionTest(
keepOpenOnPeerClosed: Boolean = false,
useResumeWriting: Boolean = true,
pullMode: Boolean = false)
extends UnacceptedConnectionTest(pullMode) {
// lazy init since potential exceptions should not be triggered in the constructor but during execution of `run`
lazy val serverSideChannel = acceptServerSideConnection(localServerChannel)
lazy val connectionHandler = TestProbe()
lazy val nioSelector = SelectorProvider.provider().openSelector()
lazy val clientSelectionKey = registerChannel(clientSideChannel, "client")
lazy val serverSelectionKey = registerChannel(serverSideChannel, "server")
lazy val defaultbuffer = ByteBuffer.allocate(TestSize)
override def run(body: ⇒ Unit): Unit = super.run {
try {
serverSideChannel.configureBlocking(false)
serverSideChannel should not be (null)
interestCallReceiver.expectMsg(OP_CONNECT)
selector.send(connectionActor, ChannelConnectable)
userHandler.expectMsg(Connected(serverAddress, clientSideChannel.socket.getLocalSocketAddress.asInstanceOf[InetSocketAddress]))
userHandler.send(connectionActor, Register(connectionHandler.ref, keepOpenOnPeerClosed, useResumeWriting))
if (!pullMode) interestCallReceiver.expectMsg(OP_READ)
clientSelectionKey // trigger initialization
serverSelectionKey // trigger initialization
body
} finally {
serverSideChannel.close()
nioSelector.close()
}
}
final val TestSize = 10000 // compile-time constant
def writeCmd(ack: Event) =
Write(ByteString(Array.fill[Byte](TestSize)(0)), ack)
def closeServerSideAndWaitForClientReadable(fullClose: Boolean = true): Unit = {
if (fullClose) serverSideChannel.close() else serverSideChannel.socket.shutdownOutput()
checkFor(clientSelectionKey, OP_READ, 3.seconds.toMillis.toInt) should be(true)
}
def registerChannel(channel: SocketChannel, name: String): SelectionKey = {
val res = channel.register(nioSelector, 0)
res.attach(name)
res
}
def checkFor(key: SelectionKey, interest: Int, millis: Int = 100): Boolean =
if (key.isValid) {
key.interestOps(interest)
nioSelector.selectedKeys().clear()
val ret = nioSelector.select(millis)
key.interestOps(0)
ret > 0 && nioSelector.selectedKeys().contains(key) && key.isValid &&
(key.readyOps() & interest) != 0
} else false
def openSelectorFor(channel: SocketChannel, interests: Int): (Selector, SelectionKey) = {
val sel = SelectorProvider.provider().openSelector()
val key = channel.register(sel, interests)
(sel, key)
}
/**
* Tries to simultaneously act on client and server side to read from the server all pending data from the client.
*/
@tailrec final def pullFromServerSide(remaining: Int, remainingTries: Int = 1000,
into: ByteBuffer = defaultbuffer): Unit =
if (remainingTries <= 0)
throw new AssertionError("Pulling took too many loops, remaining data: " + remaining)
else if (remaining > 0) {
if (interestCallReceiver.msgAvailable) {
interestCallReceiver.expectMsg(OP_WRITE)
clientSelectionKey.interestOps(OP_WRITE)
}
serverSelectionKey.interestOps(OP_READ)
nioSelector.select(10)
if (nioSelector.selectedKeys().contains(clientSelectionKey)) {
clientSelectionKey.interestOps(0)
selector.send(connectionActor, ChannelWritable)
}
val read =
if (nioSelector.selectedKeys().contains(serverSelectionKey)) {
if (into eq defaultbuffer) into.clear()
serverSideChannel.read(into) match {
case -1 ⇒ throw new IllegalStateException("Connection was closed unexpectedly with remaining bytes " + remaining)
case 0 ⇒ throw new IllegalStateException("Made no progress")
case other ⇒ other
}
} else 0
nioSelector.selectedKeys().clear()
pullFromServerSide(remaining - read, remainingTries - 1, into)
}
@tailrec final def expectReceivedString(data: String): Unit = {
data.length should be > 0
selector.send(connectionActor, ChannelReadable)
val gotReceived = connectionHandler.expectMsgType[Received]
val receivedString = gotReceived.data.decodeString("ASCII")
data.startsWith(receivedString) should be(true)
if (receivedString.length < data.length)
expectReceivedString(data.drop(receivedString.length))
}
def assertThisConnectionActorTerminated(): Unit = {
verifyActorTermination(connectionActor)
clientSideChannel should not be ('open)
}
def selectedAs(interest: Int, duration: Duration): BeMatcher[SelectionKey] =
new BeMatcher[SelectionKey] {
def apply(key: SelectionKey) =
MatchResult(
checkFor(key, interest, duration.toMillis.toInt),
"%s key was not selected for %s after %s" format (key.attachment(), interestsDesc(interest), duration),
"%s key was selected for %s after %s" format (key.attachment(), interestsDesc(interest), duration))
}
val interestsNames =
Seq(OP_ACCEPT -> "accepting", OP_CONNECT -> "connecting", OP_READ -> "reading", OP_WRITE -> "writing")
def interestsDesc(interests: Int): String =
interestsNames.filter(i ⇒ (i._1 & interests) != 0).map(_._2).mkString(", ")
def abortClose(channel: SocketChannel): Unit = {
try channel.socket.setSoLinger(true, 0) // causes the following close() to send TCP RST
catch {
case NonFatal(e) ⇒
// setSoLinger can fail due to http://bugs.sun.com/view_bug.do?bug_id=6799574
// (also affected: OS/X Java 1.6.0_37)
log.debug("setSoLinger(true, 0) failed with {}", e)
}
channel.close()
}
}
}
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