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Akka/Scala example source code file (FSMStateFunctionBuilder.java)

This example Akka source code file (FSMStateFunctionBuilder.java) is included in my "Source Code Warehouse" project. The intent of this project is to help you more easily find Akka and Scala source code examples by using tags.

All credit for the original source code belongs to akka.io; I'm just trying to make examples easier to find. (For my Scala work, see my Scala examples and tutorials.)

Akka tags/keywords

actor, akka, class, d, exception, fsmstatefunctionbuilder, japi, list, object, override, p, q, suppresswarnings

The FSMStateFunctionBuilder.java Akka example source code

/**
 * Copyright (C) 2009-2014 Typesafe Inc. <http://www.typesafe.com>
 */

package akka.japi.pf;

import akka.actor.FSM;
import scala.PartialFunction;
import java.util.List;

/**
 * Builder used to create a partial function for {@link akka.actor.FSM#whenUnhandled}.
 *
 * @param <S> the state type
 * @param <D> the data type
 *
 * This is an EXPERIMENTAL feature and is subject to change until it has received more real world testing.
 */
@SuppressWarnings("rawtypes")
public class FSMStateFunctionBuilder<S, D> {

  private PFBuilder<FSM.Event<D>, FSM.State<S, D>> builder =
    new PFBuilder<FSM.Event<D>, FSM.State<S, D>>();

  /**
   * An erased processing of the event matcher. The compile time checks are enforced
   * by the public typed versions.
   *
   * It works like this.
   *
   * If eventOrType or dataOrType is a Class, then we do a isInstance check,
   * otherwise we do an equals check. The null value compares true for anything.
   * If the predicate is null, it is skipped otherwise the predicate has to match
   * as well.
   *
   * @param eventOrType  an event or a type to match against
   * @param dataOrType  a data instance or a type to match against
   * @param predicate  a predicate to match against
   * @param apply  an action to apply to the event and state data if there is a match
   * @return  the builder with the case statement added
   */
  private FSMStateFunctionBuilder<S, D> erasedEvent(final Object eventOrType,
                                                    final Object dataOrType,
                                                    final FI.TypedPredicate2 predicate,
                                                    final FI.Apply2 apply) {
    builder.match(FSM.Event.class,
      new FI.TypedPredicate<FSM.Event>() {
        @Override
        public boolean defined(FSM.Event e) {
          boolean res = true;
          if (eventOrType != null) {
            if (eventOrType instanceof Class) {
              Class eventType = (Class) eventOrType;
              res = eventType.isInstance(e.event());
            }
            else {
              res = eventOrType.equals(e.event());
            }
          }
          if (res && dataOrType != null) {
            if (dataOrType instanceof Class) {
              Class dataType = (Class) dataOrType;
              res = dataType.isInstance(e.stateData());
            }
            else {
              res = dataOrType.equals(e.stateData());
            }
          }
          if (res && predicate != null) {
            @SuppressWarnings("unchecked")
            boolean ures = predicate.defined(e.event(), e.stateData());
            res = ures;
          }
          return res;
        }
      },
      new FI.Apply<FSM.Event, FSM.State<S, D>>() {
        public FSM.State<S, D> apply(FSM.Event e) throws Exception {
          @SuppressWarnings("unchecked")
          FSM.State<S, D> res = (FSM.State<S, D>) apply.apply(e.event(), e.stateData());
          return res;
        }
      }
    );

    return this;
  }

  /**
   * Add a case statement that matches on an event and data type and a predicate.
   *
   * @param eventType  the event type to match on
   * @param dataType  the data type to match on
   * @param predicate  a predicate to evaluate on the matched types
   * @param apply  an action to apply to the event and state data if there is a match
   * @param <P>  the event type to match on
   * @param <Q>  the data type to match on
   * @return the builder with the case statement added
   */
  public final <P, Q> FSMStateFunctionBuilder<S, D> event(final Class<P> eventType,
                                                          final Class<Q> dataType,
                                                          final FI.TypedPredicate2<P, Q> predicate,
                                                          final FI.Apply2<P, Q, FSM.State<S, D>> apply) {
    erasedEvent(eventType, dataType, predicate, apply);
    return this;
  }

  /**
   * Add a case statement that matches on an event and data type.
   *
   * @param eventType  the event type to match on
   * @param dataType  the data type to match on
   * @param apply  an action to apply to the event and state data if there is a match
   * @param <P>  the event type to match on
   * @param <Q>  the data type to match on
   * @return the builder with the case statement added
   */
  public <P, Q> FSMStateFunctionBuilder<S, D> event(final Class<P> eventType,
                                                    final Class<Q> dataType,
                                                    final FI.Apply2<P, Q, FSM.State<S, D>> apply) {
    return erasedEvent(eventType, dataType, null, apply);
  }

  /**
   * Add a case statement that matches if the event type and predicate matches.
   *
   * @param eventType  the event type to match on
   * @param predicate  a predicate that will be evaluated on the data and the event
   * @param apply  an action to apply to the event and state data if there is a match
   * @return the builder with the case statement added
   */
  public <P> FSMStateFunctionBuilder<S, D> event(final Class<P> eventType,
                                                 final FI.TypedPredicate2<P, D> predicate,
                                                 final FI.Apply2<P, D, FSM.State<S, D>> apply) {
    return erasedEvent(eventType, null, predicate, apply);
  }

  /**
   * Add a case statement that matches if the event type and predicate matches.
   *
   * @param eventType  the event type to match on
   * @param apply  an action to apply to the event and state data if there is a match
   * @return the builder with the case statement added
   */
  public <P> FSMStateFunctionBuilder<S, D> event(final Class<P> eventType,
                                                 final FI.Apply2<P, D, FSM.State<S, D>> apply) {
    return erasedEvent(eventType, null, null, apply);
  }

  /**
   * Add a case statement that matches if the predicate matches.
   *
   * @param predicate  a predicate that will be evaluated on the data and the event
   * @param apply  an action to apply to the event and state data if there is a match
   * @return the builder with the case statement added
   */
  public FSMStateFunctionBuilder<S, D> event(final FI.TypedPredicate2<Object, D> predicate,
                                             final FI.Apply2<Object, D, FSM.State<S, D>> apply) {
    return erasedEvent(null, null, predicate, apply);
  }

  /**
   * Add a case statement that matches on the data type and if any of the event types
   * in the list match or any of the event instances in the list compares equal.
   *
   * @param eventMatches  a list of types or instances to match against
   * @param dataType  the data type to match on
   * @param apply  an action to apply to the event and state data if there is a match
   * @param <Q>  the data type to match on
   * @return the builder with the case statement added
   */
  public <Q> FSMStateFunctionBuilder<S, D> event(final List<Object> eventMatches,
                                                 final Class<Q> dataType,
                                                 final FI.Apply2<Object, Q, FSM.State<S, D>> apply) {
    builder.match(FSM.Event.class,
      new FI.TypedPredicate<FSM.Event>() {
        @Override
        public boolean defined(FSM.Event e) {
          if (dataType != null && !dataType.isInstance(e.stateData()))
            return false;

          boolean emMatch = false;
          Object event = e.event();
          for (Object em : eventMatches) {
            if (em instanceof Class) {
              Class emc = (Class) em;
              emMatch = emc.isInstance(event);
            } else {
              emMatch = event.equals(em);
            }
            if (emMatch)
              break;
          }
          return emMatch;
        }
      },
      new FI.Apply<FSM.Event, FSM.State<S, D>>() {
        public FSM.State<S, D> apply(FSM.Event e) throws Exception {
          @SuppressWarnings("unchecked")
          Q q = (Q) e.stateData();
          return apply.apply(e.event(), q);
        }
      }
    );

    return this;
  }

  /**
   * Add a case statement that matches if any of the event types in the list match or
   * any of the event instances in the list compares equal.
   *
   * @param eventMatches  a list of types or instances to match against
   * @param apply  an action to apply to the event and state data if there is a match
   * @return the builder with the case statement added
   */
  public FSMStateFunctionBuilder<S, D> event(final List<Object> eventMatches,
                                             final FI.Apply2<Object, D, FSM.State<S, D>> apply) {
    return event(eventMatches, null, apply);
  }

  /**
   * Add a case statement that matches on the data type and if the event compares equal.
   *
   * @param event  an event to compare equal against
   * @param dataType  the data type to match on
   * @param apply  an action to apply to the event and state data if there is a match
   * @param <Q>  the data type to match on
   * @return the builder with the case statement added
   */
  public <P, Q> FSMStateFunctionBuilder<S, D> eventEquals(final P event,
                                                          final Class<Q> dataType,
                                                          final FI.Apply2<P, Q, FSM.State<S, D>> apply) {
    return erasedEvent(event, dataType, null, apply);
  }

  /**
   * Add a case statement that matches if event compares equal.
   *
   * @param event  an event to compare equal against
   * @param apply  an action to apply to the event and state data if there is a match
   * @return the builder with the case statement added
   */
  public <P> FSMStateFunctionBuilder<S, D> eventEquals(final P event,
                                                       final FI.Apply2<P, D, FSM.State<S, D>> apply) {
    return erasedEvent(event, null, null, apply);
  }

  /**
   * Add a case statement that matches on any type of event.
   *
   * @param apply  an action to apply to the event and state data
   * @return the builder with the case statement added
   */
  public FSMStateFunctionBuilder<S, D> anyEvent(final FI.Apply2<Object, D, FSM.State<S, D>> apply) {
    return erasedEvent(null, null, null, apply);
  }

  /**
   * Build a {@link scala.PartialFunction} from this builder.
   * After this call the builder will be reset.
   *
   * @return  a PartialFunction for this builder.
   */
  public PartialFunction<FSM.Event<D>, FSM.State<S, D>> build() {
    return builder.build();
  }
}

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