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Akka/Scala example source code file (SystemMessage.scala)

This example Akka source code file (SystemMessage.scala) is included in my "Source Code Warehouse" project. The intent of this project is to help you more easily find Akka and Scala source code examples by using tags.

All credit for the original source code belongs to akka.io; I'm just trying to make examples easier to find. (For my Scala work, see my Scala examples and tutorials.)

Akka tags/keywords

actor, actorref, akka, annotation, boolean, deathwatch, dispatch, earliestfirstsystemmessagelist, int, latestfirstsystemmessagelist, serialversionuid, stashwhenwaitingforchildren, systemmessage, throwable

The SystemMessage.scala Akka example source code

/**
 * Copyright (C) 2009-2014 Typesafe Inc. <http://www.typesafe.com>
 */
package akka.dispatch.sysmsg

import scala.annotation.tailrec
import akka.actor.{ ActorInitializationException, InternalActorRef, ActorRef, PossiblyHarmful }

/**
 * INTERNAL API
 *
 * Helper companion object for [[akka.dispatch.sysmsg.LatestFirstSystemMessageList]] and
 * [[akka.dispatch.sysmsg.EarliestFirstSystemMessageList]]
 */
private[akka] object SystemMessageList {
  final val LNil: LatestFirstSystemMessageList = new LatestFirstSystemMessageList(null)
  final val ENil: EarliestFirstSystemMessageList = new EarliestFirstSystemMessageList(null)

  @tailrec
  private[sysmsg] def sizeInner(head: SystemMessage, acc: Int): Int = if (head eq null) acc else sizeInner(head.next, acc + 1)

  @tailrec
  private[sysmsg] def reverseInner(head: SystemMessage, acc: SystemMessage): SystemMessage = {
    if (head eq null) acc else {
      val next = head.next
      head.next = acc
      reverseInner(next, head)
    }
  }
}

/**
 *
 * INTERNAL API
 *
 * Value class supporting list operations on system messages. The `next` field of [[SystemMessage]]
 * is hidden, and can only accessed through the value classes [[akka.dispatch.sysmsg.LatestFirstSystemMessageList]] and
 * [[akka.dispatch.sysmsg.EarliestFirstSystemMessageList]], abstracting over the fact that system messages are the
 * list nodes themselves. If used properly, this stays a compile time construct without any allocation overhead.
 *
 * This list is mutable.
 *
 * The type of the list also encodes that the messages contained are in reverse order, i.e. the head of the list is the
 * latest appended element.
 *
 */
private[akka] class LatestFirstSystemMessageList(val head: SystemMessage) extends AnyVal {
  import SystemMessageList._

  /**
   * Indicates if the list is empty or not. This operation has constant cost.
   */
  final def isEmpty: Boolean = head eq null

  /**
   * Indicates if the list has at least one element or not. This operation has constant cost.
   */
  final def nonEmpty: Boolean = head ne null

  /**
   * Indicates if the list is empty or not. This operation has constant cost.
   */
  final def size: Int = sizeInner(head, 0)

  /**
   * Gives back the list containing all the elements except the first. This operation has constant cost.
   *
   * *Warning:* as the underlying list nodes (the [[SystemMessage]] instances) are mutable, care
   * should be taken when passing the tail to other methods. [[akka.dispatch.sysmsg.SystemMessage#unlink]] should be
   * called on the head if one wants to detach the tail permanently.
   */
  final def tail: LatestFirstSystemMessageList = new LatestFirstSystemMessageList(head.next)

  /**
   * Reverses the list. This operation mutates the underlying list. The cost of the call to reverse is linear in the
   * number of elements.
   *
   * The type of the returned list is of the opposite order: [[akka.dispatch.sysmsg.EarliestFirstSystemMessageList]]
   */
  final def reverse: EarliestFirstSystemMessageList = new EarliestFirstSystemMessageList(reverseInner(head, null))

  /**
   * Attaches a message to the current head of the list. This operation has constant cost.
   */
  final def ::(msg: SystemMessage): LatestFirstSystemMessageList = {
    assert(msg ne null)
    msg.next = head
    new LatestFirstSystemMessageList(msg)
  }

}

/**
 *
 * INTERNAL API
 *
 * Value class supporting list operations on system messages. The `next` field of [[SystemMessage]]
 * is hidden, and can only accessed through the value classes [[akka.dispatch.sysmsg.LatestFirstSystemMessageList]] and
 * [[akka.dispatch.sysmsg.EarliestFirstSystemMessageList]], abstracting over the fact that system messages are the
 * list nodes themselves. If used properly, this stays a compile time construct without any allocation overhead.
 *
 * This list is mutable.
 *
 * This list type also encodes that the messages contained are in reverse order, i.e. the head of the list is the
 * latest appended element.
 *
 */
private[akka] class EarliestFirstSystemMessageList(val head: SystemMessage) extends AnyVal {
  import SystemMessageList._

  /**
   * Indicates if the list is empty or not. This operation has constant cost.
   */
  final def isEmpty: Boolean = head eq null

  /**
   * Indicates if the list has at least one element or not. This operation has constant cost.
   */
  final def nonEmpty: Boolean = head ne null

  /**
   * Indicates if the list is empty or not. This operation has constant cost.
   */
  final def size: Int = sizeInner(head, 0)

  /**
   * Gives back the list containing all the elements except the first. This operation has constant cost.
   *
   * *Warning:* as the underlying list nodes (the [[SystemMessage]] instances) are mutable, care
   * should be taken when passing the tail to other methods. [[akka.dispatch.sysmsg.SystemMessage#unlink]] should be
   * called on the head if one wants to detach the tail permanently.
   */
  final def tail: EarliestFirstSystemMessageList = new EarliestFirstSystemMessageList(head.next)

  /**
   * Reverses the list. This operation mutates the underlying list. The cost of the call to reverse is linear in the
   * number of elements.
   *
   * The type of the returned list is of the opposite order: [[akka.dispatch.sysmsg.LatestFirstSystemMessageList]]
   */
  final def reverse: LatestFirstSystemMessageList = new LatestFirstSystemMessageList(reverseInner(head, null))

  /**
   * Attaches a message to the current head of the list. This operation has constant cost.
   */
  final def ::(msg: SystemMessage): EarliestFirstSystemMessageList = {
    assert(msg ne null)
    msg.next = head
    new EarliestFirstSystemMessageList(msg)
  }

  /**
   * Prepends a list in a reversed order to the head of this list. The prepended list will be reversed during the process.
   *
   * Example: (3, 4, 5) reversePrepend (2, 1, 0) == (0, 1, 2, 3, 4, 5)
   *
   * The cost of this operation is linear in the size of the list that is to be prepended.
   */
  final def reverse_:::(other: LatestFirstSystemMessageList): EarliestFirstSystemMessageList = {
    var remaining = other
    var result = this
    while (remaining.nonEmpty) {
      val msg = remaining.head
      remaining = remaining.tail
      result ::= msg
    }
    result
  }

}

/**
 * System messages are handled specially: they form their own queue within
 * each actor’s mailbox. This queue is encoded in the messages themselves to
 * avoid extra allocations and overhead. The next pointer is a normal var, and
 * it does not need to be volatile because in the enqueuing method its update
 * is immediately succeeded by a volatile write and all reads happen after the
 * volatile read in the dequeuing thread. Afterwards, the obtained list of
 * system messages is handled in a single thread only and not ever passed around,
 * hence no further synchronization is needed.
 *
 * INTERNAL API
 *
 * ➡➡➡ NEVER SEND THE SAME SYSTEM MESSAGE OBJECT TO TWO ACTORS ⬅⬅⬅
 */
private[akka] sealed trait SystemMessage extends PossiblyHarmful with Serializable {
  // Next fields are only modifiable via the SystemMessageList value class
  @transient
  private[sysmsg] var next: SystemMessage = _

  def unlink(): Unit = next = null

  def unlinked: Boolean = next eq null
}

/**
 * INTERNAL API
 */
private[akka] trait StashWhenWaitingForChildren

/**
 * INTERNAL API
 */
private[akka] trait StashWhenFailed

/**
 * INTERNAL API
 */
@SerialVersionUID(1L)
private[akka] final case class Create(failure: Option[ActorInitializationException]) extends SystemMessage // sent to self from Dispatcher.register
/**
 * INTERNAL API
 */
@SerialVersionUID(1L)
private[akka] final case class Recreate(cause: Throwable) extends SystemMessage with StashWhenWaitingForChildren // sent to self from ActorCell.restart
/**
 * INTERNAL API
 */
@SerialVersionUID(1L)
private[akka] final case class Suspend() extends SystemMessage with StashWhenWaitingForChildren // sent to self from ActorCell.suspend
/**
 * INTERNAL API
 */
@SerialVersionUID(1L)
private[akka] final case class Resume(causedByFailure: Throwable) extends SystemMessage with StashWhenWaitingForChildren // sent to self from ActorCell.resume
/**
 * INTERNAL API
 */
@SerialVersionUID(1L)
private[akka] final case class Terminate() extends SystemMessage // sent to self from ActorCell.stop
/**
 * INTERNAL API
 */
@SerialVersionUID(1L)
private[akka] final case class Supervise(child: ActorRef, async: Boolean) extends SystemMessage // sent to supervisor ActorRef from ActorCell.start
/**
 * INTERNAL API
 */
@SerialVersionUID(1L)
private[akka] case class Watch(watchee: InternalActorRef, watcher: InternalActorRef) extends SystemMessage // sent to establish a DeathWatch
/**
 * INTERNAL API
 */
@SerialVersionUID(1L)
private[akka] final case class Unwatch(watchee: ActorRef, watcher: ActorRef) extends SystemMessage // sent to tear down a DeathWatch
/**
 * INTERNAL API
 */
@SerialVersionUID(1L)
private[akka] case object NoMessage extends SystemMessage // switched into the mailbox to signal termination

/**
 * INTERNAL API
 */
@SerialVersionUID(1L)
private[akka] final case class Failed(child: ActorRef, cause: Throwable, uid: Int) extends SystemMessage
  with StashWhenFailed
  with StashWhenWaitingForChildren

@SerialVersionUID(1L)
private[akka] final case class DeathWatchNotification(
  actor: ActorRef,
  existenceConfirmed: Boolean,
  addressTerminated: Boolean) extends SystemMessage

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