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Akka/Scala example source code file (EchoServer.scala)

This example Akka source code file (EchoServer.scala) is included in my "Source Code Warehouse" project. The intent of this project is to help you more easily find Akka and Scala source code examples by using tags.

All credit for the original source code belongs to akka.io; I'm just trying to make examples easier to find. (For my Scala work, see my Scala examples and tutorials.)

Akka tags/keywords

ack, actor, actorlogging, akka, commandfailed, concurrent, duration, inetsocketaddress, int, io, peerclosed, receive, received, time, unit, write

The EchoServer.scala Akka example source code

/**
 * Copyright (C) 2009-2014 Typesafe Inc. <http://www.typesafe.com>
 */

package docs.io

import java.net.InetSocketAddress

import scala.concurrent.duration.DurationInt

import com.typesafe.config.ConfigFactory

import akka.actor.{ Actor, ActorDSL, ActorLogging, ActorRef, ActorSystem, Props, SupervisorStrategy }
import akka.actor.ActorDSL.inbox
import akka.io.{ IO, Tcp }
import akka.util.ByteString

object EchoServer extends App {

  val config = ConfigFactory.parseString("akka.loglevel = DEBUG")
  implicit val system = ActorSystem("EchoServer", config)

  // make sure to stop the system so that the application stops
  try run()
  finally system.shutdown()

  def run(): Unit = {
    import ActorDSL._

    // create two EchoManager and stop the application once one dies
    val watcher = inbox()
    watcher.watch(system.actorOf(Props(classOf[EchoManager], classOf[EchoHandler]), "echo"))
    watcher.watch(system.actorOf(Props(classOf[EchoManager], classOf[SimpleEchoHandler]), "simple"))
    watcher.receive(10.minutes)
  }

}

class EchoManager(handlerClass: Class[_]) extends Actor with ActorLogging {

  import Tcp._
  import context.system

  // there is not recovery for broken connections
  override val supervisorStrategy = SupervisorStrategy.stoppingStrategy

  // bind to the listen port; the port will automatically be closed once this actor dies
  override def preStart(): Unit = {
    IO(Tcp) ! Bind(self, new InetSocketAddress("localhost", 0))
  }

  // do not restart
  override def postRestart(thr: Throwable): Unit = context stop self

  def receive = {
    case Bound(localAddress) =>
      log.info("listening on port {}", localAddress.getPort)

    case CommandFailed(Bind(_, local, _, _, _)) =>
      log.warning(s"cannot bind to [$local]")
      context stop self

    //#echo-manager
    case Connected(remote, local) =>
      log.info("received connection from {}", remote)
      val handler = context.actorOf(Props(handlerClass, sender(), remote))
      sender() ! Register(handler, keepOpenOnPeerClosed = true)
    //#echo-manager
  }

}

object EchoHandler {
  def props(connection: ActorRef, remote: InetSocketAddress): Props =
    Props(classOf[EchoHandler], connection, remote)
}

//#echo-handler
class EchoHandler(connection: ActorRef, remote: InetSocketAddress)
  extends Actor with ActorLogging {

  import Tcp._

  final case class Ack(offset: Int) extends Event

  // sign death pact: this actor terminates when connection breaks
  context watch connection

  // start out in optimistic write-through mode
  def receive = writing

  //#writing
  def writing: Receive = {
    case Received(data) =>
      connection ! Write(data, Ack(currentOffset))
      buffer(data)

    case Ack(ack) =>
      acknowledge(ack)

    case CommandFailed(Write(_, Ack(ack))) =>
      connection ! ResumeWriting
      context become buffering(ack)

    case PeerClosed =>
      if (storage.isEmpty) context stop self
      else context become closing
  }
  //#writing

  //#buffering
  def buffering(nack: Int): Receive = {
    var toAck = 10
    var peerClosed = false

    {
      case Received(data)         => buffer(data)
      case WritingResumed         => writeFirst()
      case PeerClosed             => peerClosed = true
      case Ack(ack) if ack < nack => acknowledge(ack)
      case Ack(ack) =>
        acknowledge(ack)
        if (storage.nonEmpty) {
          if (toAck > 0) {
            // stay in ACK-based mode for a while
            writeFirst()
            toAck -= 1
          } else {
            // then return to NACK-based again
            writeAll()
            context become (if (peerClosed) closing else writing)
          }
        } else if (peerClosed) context stop self
        else context become writing
    }
  }
  //#buffering

  //#closing
  def closing: Receive = {
    case CommandFailed(_: Write) =>
      connection ! ResumeWriting
      context.become({

        case WritingResumed =>
          writeAll()
          context.unbecome()

        case ack: Int => acknowledge(ack)

      }, discardOld = false)

    case Ack(ack) =>
      acknowledge(ack)
      if (storage.isEmpty) context stop self
  }
  //#closing

  override def postStop(): Unit = {
    log.info(s"transferred $transferred bytes from/to [$remote]")
  }

  //#storage-omitted
  private var storageOffset = 0
  private var storage = Vector.empty[ByteString]
  private var stored = 0L
  private var transferred = 0L

  val maxStored = 100000000L
  val highWatermark = maxStored * 5 / 10
  val lowWatermark = maxStored * 3 / 10
  private var suspended = false

  private def currentOffset = storageOffset + storage.size

  //#helpers
  private def buffer(data: ByteString): Unit = {
    storage :+= data
    stored += data.size

    if (stored > maxStored) {
      log.warning(s"drop connection to [$remote] (buffer overrun)")
      context stop self

    } else if (stored > highWatermark) {
      log.debug(s"suspending reading at $currentOffset")
      connection ! SuspendReading
      suspended = true
    }
  }

  private def acknowledge(ack: Int): Unit = {
    require(ack == storageOffset, s"received ack $ack at $storageOffset")
    require(storage.nonEmpty, s"storage was empty at ack $ack")

    val size = storage(0).size
    stored -= size
    transferred += size

    storageOffset += 1
    storage = storage drop 1

    if (suspended && stored < lowWatermark) {
      log.debug("resuming reading")
      connection ! ResumeReading
      suspended = false
    }
  }
  //#helpers

  private def writeFirst(): Unit = {
    connection ! Write(storage(0), Ack(storageOffset))
  }

  private def writeAll(): Unit = {
    for ((data, i) <- storage.zipWithIndex) {
      connection ! Write(data, Ack(storageOffset + i))
    }
  }

  //#storage-omitted
}
//#echo-handler

//#simple-echo-handler
class SimpleEchoHandler(connection: ActorRef, remote: InetSocketAddress)
  extends Actor with ActorLogging {

  import Tcp._

  // sign death pact: this actor terminates when connection breaks
  context watch connection

  case object Ack extends Event

  def receive = {
    case Received(data) =>
      buffer(data)
      connection ! Write(data, Ack)

      context.become({
        case Received(data) => buffer(data)
        case Ack            => acknowledge()
        case PeerClosed     => closing = true
      }, discardOld = false)

    case PeerClosed => context stop self
  }

  //#storage-omitted
  override def postStop(): Unit = {
    log.info(s"transferred $transferred bytes from/to [$remote]")
  }

  var storage = Vector.empty[ByteString]
  var stored = 0L
  var transferred = 0L
  var closing = false

  val maxStored = 100000000L
  val highWatermark = maxStored * 5 / 10
  val lowWatermark = maxStored * 3 / 10
  var suspended = false

  //#simple-helpers
  private def buffer(data: ByteString): Unit = {
    storage :+= data
    stored += data.size

    if (stored > maxStored) {
      log.warning(s"drop connection to [$remote] (buffer overrun)")
      context stop self

    } else if (stored > highWatermark) {
      log.debug(s"suspending reading")
      connection ! SuspendReading
      suspended = true
    }
  }

  private def acknowledge(): Unit = {
    require(storage.nonEmpty, "storage was empty")

    val size = storage(0).size
    stored -= size
    transferred += size

    storage = storage drop 1

    if (suspended && stored < lowWatermark) {
      log.debug("resuming reading")
      connection ! ResumeReading
      suspended = false
    }

    if (storage.isEmpty) {
      if (closing) context stop self
      else context.unbecome()
    } else connection ! Write(storage(0), Ack)
  }
  //#simple-helpers
  //#storage-omitted
}
//#simple-echo-handler

Other Akka source code examples

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