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Android example source code file (CubeWallpaper2.java)

This example Android source code file (CubeWallpaper2.java) is included in the DevDaily.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Android by Example" TM.

Java - Android tags/keywords

android, canvas, cubeengine, cubewallpaper2, drawing, graphics, handler, os, override, paint, rect, runnable, shared_prefs_name, sharedpreferences, string, surfaceholder, threedline, threedpoint, ui, wallpaperservice

The CubeWallpaper2.java Android example source code

/*
 * Copyright (C) 2009 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.example.android.livecubes.cube2;

import android.content.SharedPreferences;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.os.Handler;
import android.os.SystemClock;
import android.service.wallpaper.WallpaperService;
import android.view.MotionEvent;
import android.view.SurfaceHolder;

/*
 * This animated wallpaper draws a rotating wireframe shape. It is similar to
 * example #1, but has a choice of 2 shapes, which are user selectable and
 * defined in resources instead of in code.
 */

public class CubeWallpaper2 extends WallpaperService {

    public static final String SHARED_PREFS_NAME="cube2settings";

    static class ThreeDPoint {
        float x;
        float y;
        float z;
    }

    static class ThreeDLine {
        int startPoint;
        int endPoint;
    }

    @Override
    public void onCreate() {
        super.onCreate();
    }

    @Override
    public void onDestroy() {
        super.onDestroy();
    }

    @Override
    public Engine onCreateEngine() {
        return new CubeEngine();
    }

    class CubeEngine extends Engine 
        implements SharedPreferences.OnSharedPreferenceChangeListener {

        private final Handler mHandler = new Handler();

        ThreeDPoint [] mOriginalPoints;
        ThreeDPoint [] mRotatedPoints;
        ThreeDLine [] mLines;
        private final Paint mPaint = new Paint();
        private float mOffset;
        private float mTouchX = -1;
        private float mTouchY = -1;
        private long mStartTime;
        private float mCenterX;
        private float mCenterY;

        private final Runnable mDrawCube = new Runnable() {
            public void run() {
                drawFrame();
            }
        };
        private boolean mVisible;
        private SharedPreferences mPrefs;

        CubeEngine() {
            // Create a Paint to draw the lines for our cube
            final Paint paint = mPaint;
            paint.setColor(0xffffffff);
            paint.setAntiAlias(true);
            paint.setStrokeWidth(2);
            paint.setStrokeCap(Paint.Cap.ROUND);
            paint.setStyle(Paint.Style.STROKE);

            mStartTime = SystemClock.elapsedRealtime();

            mPrefs = CubeWallpaper2.this.getSharedPreferences(SHARED_PREFS_NAME, 0);
            mPrefs.registerOnSharedPreferenceChangeListener(this);
            onSharedPreferenceChanged(mPrefs, null);
        }

        public void onSharedPreferenceChanged(SharedPreferences prefs, String key) {

            String shape = prefs.getString("cube2_shape", "cube");

            // read the 3D model from the resource
            readModel(shape);
        }

        private void readModel(String prefix) {
            // Read the model definition in from a resource.

            // get the resource identifiers for the arrays for the selected shape
            int pid = getResources().getIdentifier(prefix + "points", "array", getPackageName());
            int lid = getResources().getIdentifier(prefix + "lines", "array", getPackageName());

            String [] p = getResources().getStringArray(pid);
            int numpoints = p.length;
            mOriginalPoints = new ThreeDPoint[numpoints];
            mRotatedPoints = new ThreeDPoint[numpoints];

            for (int i = 0; i < numpoints; i++) {
                mOriginalPoints[i] = new ThreeDPoint();
                mRotatedPoints[i] = new ThreeDPoint();
                String [] coord = p[i].split(" ");
                mOriginalPoints[i].x = Float.valueOf(coord[0]);
                mOriginalPoints[i].y = Float.valueOf(coord[1]);
                mOriginalPoints[i].z = Float.valueOf(coord[2]);
            }

            String [] l = getResources().getStringArray(lid);
            int numlines = l.length;
            mLines = new ThreeDLine[numlines];

            for (int i = 0; i < numlines; i++) {
                mLines[i] = new ThreeDLine();
                String [] idx = l[i].split(" ");
                mLines[i].startPoint = Integer.valueOf(idx[0]);
                mLines[i].endPoint = Integer.valueOf(idx[1]);
            }
        }

        @Override
        public void onCreate(SurfaceHolder surfaceHolder) {
            super.onCreate(surfaceHolder);
            setTouchEventsEnabled(true);
        }

        @Override
        public void onDestroy() {
            super.onDestroy();
            mHandler.removeCallbacks(mDrawCube);
        }

        @Override
        public void onVisibilityChanged(boolean visible) {
            mVisible = visible;
            if (visible) {
                drawFrame();
            } else {
                mHandler.removeCallbacks(mDrawCube);
            }
        }

        @Override
        public void onSurfaceChanged(SurfaceHolder holder, int format, int width, int height) {
            super.onSurfaceChanged(holder, format, width, height);
            // store the center of the surface, so we can draw the cube in the right spot
            mCenterX = width/2.0f;
            mCenterY = height/2.0f;
            drawFrame();
        }

        @Override
        public void onSurfaceCreated(SurfaceHolder holder) {
            super.onSurfaceCreated(holder);
        }

        @Override
        public void onSurfaceDestroyed(SurfaceHolder holder) {
            super.onSurfaceDestroyed(holder);
            mVisible = false;
            mHandler.removeCallbacks(mDrawCube);
        }

        @Override
        public void onOffsetsChanged(float xOffset, float yOffset,
                float xStep, float yStep, int xPixels, int yPixels) {
            mOffset = xOffset;
            drawFrame();
        }

        /*
         * Store the position of the touch event so we can use it for drawing later
         */
        @Override
        public void onTouchEvent(MotionEvent event) {
            if (event.getAction() == MotionEvent.ACTION_MOVE) {
                mTouchX = event.getX();
                mTouchY = event.getY();
            } else {
                mTouchX = -1;
                mTouchY = -1;
            }
            super.onTouchEvent(event);
        }

        /*
         * Draw one frame of the animation. This method gets called repeatedly
         * by posting a delayed Runnable. You can do any drawing you want in
         * here. This example draws a wireframe cube.
         */
        void drawFrame() {
            final SurfaceHolder holder = getSurfaceHolder();
            final Rect frame = holder.getSurfaceFrame();
            final int width = frame.width();
            final int height = frame.height();

            Canvas c = null;
            try {
                c = holder.lockCanvas();
                if (c != null) {
                    // draw something
                    drawCube(c);
                    drawTouchPoint(c);
                }
            } finally {
                if (c != null) holder.unlockCanvasAndPost(c);
            }

            mHandler.removeCallbacks(mDrawCube);
            if (mVisible) {
                mHandler.postDelayed(mDrawCube, 1000 / 25);
            }
        }

        void drawCube(Canvas c) {
            c.save();
            c.translate(mCenterX, mCenterY);
            c.drawColor(0xff000000);

            long now = SystemClock.elapsedRealtime();
            float xrot = ((float)(now - mStartTime)) / 1000;
            float yrot = (0.5f - mOffset) * 2.0f;
            rotateAndProjectPoints(xrot, yrot);
            drawLines(c);
            c.restore();
        }

        void rotateAndProjectPoints(float xrot, float yrot) {
            int n = mOriginalPoints.length;
            for (int i = 0; i < n; i++) {
                // rotation around X-axis
                ThreeDPoint p = mOriginalPoints[i];
                float x = p.x;
                float y = p.y;
                float z = p.z;
                float newy = (float)(Math.sin(xrot) * z + Math.cos(xrot) * y);
                float newz = (float)(Math.cos(xrot) * z - Math.sin(xrot) * y);

                // rotation around Y-axis
                float newx = (float)(Math.sin(yrot) * newz + Math.cos(yrot) * x);
                newz = (float)(Math.cos(yrot) * newz - Math.sin(yrot) * x);

                // 3D-to-2D projection
                float screenX = newx / (4 - newz / 400);
                float screenY = newy / (4 - newz / 400);

                mRotatedPoints[i].x = screenX;
                mRotatedPoints[i].y = screenY;
                mRotatedPoints[i].z = 0;
            }
        }

        void drawLines(Canvas c) {
            int n = mLines.length;
            for (int i = 0; i < n; i++) {
                ThreeDLine l = mLines[i];
                ThreeDPoint start = mRotatedPoints[l.startPoint];
                ThreeDPoint end = mRotatedPoints[l.endPoint];
                c.drawLine(start.x, start.y, end.x, end.y, mPaint);
            }
        }

        void drawTouchPoint(Canvas c) {
            if (mTouchX >=0 && mTouchY >= 0) {
                c.drawCircle(mTouchX, mTouchY, 80, mPaint);
            }
        }
    }
}

Other Android examples (source code examples)

Here is a short list of links related to this Android CubeWallpaper2.java source code file:

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