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Android example source code file (GameView.java)
The GameView.java Android example source code/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.android.tictactoe.library; import java.util.Random; import android.content.Context; import android.content.res.Resources; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.Rect; import android.graphics.Bitmap.Config; import android.graphics.BitmapFactory.Options; import android.graphics.Paint.Style; import android.graphics.drawable.Drawable; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.os.Parcelable; import android.os.Handler.Callback; import android.util.AttributeSet; import android.view.MotionEvent; import android.view.View; //----------------------------------------------- public class GameView extends View { public static final long FPS_MS = 1000/2; public enum State { UNKNOWN(-3), WIN(-2), EMPTY(0), PLAYER1(1), PLAYER2(2); private int mValue; private State(int value) { mValue = value; } public int getValue() { return mValue; } public static State fromInt(int i) { for (State s : values()) { if (s.getValue() == i) { return s; } } return EMPTY; } } private static final int MARGIN = 4; private static final int MSG_BLINK = 1; private final Handler mHandler = new Handler(new MyHandler()); private final Rect mSrcRect = new Rect(); private final Rect mDstRect = new Rect(); private int mSxy; private int mOffetX; private int mOffetY; private Paint mWinPaint; private Paint mLinePaint; private Paint mBmpPaint; private Bitmap mBmpPlayer1; private Bitmap mBmpPlayer2; private Drawable mDrawableBg; private ICellListener mCellListener; /** Contains one of {@link State#EMPTY}, {@link State#PLAYER1} or {@link State#PLAYER2}. */ private final State[] mData = new State[9]; private int mSelectedCell = -1; private State mSelectedValue = State.EMPTY; private State mCurrentPlayer = State.UNKNOWN; private State mWinner = State.EMPTY; private int mWinCol = -1; private int mWinRow = -1; private int mWinDiag = -1; private boolean mBlinkDisplayOff; private final Rect mBlinkRect = new Rect(); public interface ICellListener { abstract void onCellSelected(); } public GameView(Context context, AttributeSet attrs) { super(context, attrs); requestFocus(); mDrawableBg = getResources().getDrawable(R.drawable.lib_bg); setBackgroundDrawable(mDrawableBg); mBmpPlayer1 = getResBitmap(R.drawable.lib_cross); mBmpPlayer2 = getResBitmap(R.drawable.lib_circle); if (mBmpPlayer1 != null) { mSrcRect.set(0, 0, mBmpPlayer1.getWidth() -1, mBmpPlayer1.getHeight() - 1); } mBmpPaint = new Paint(Paint.ANTI_ALIAS_FLAG); mLinePaint = new Paint(); mLinePaint.setColor(0xFFFFFFFF); mLinePaint.setStrokeWidth(5); mLinePaint.setStyle(Style.STROKE); mWinPaint = new Paint(Paint.ANTI_ALIAS_FLAG); mWinPaint.setColor(0xFFFF0000); mWinPaint.setStrokeWidth(10); mWinPaint.setStyle(Style.STROKE); for (int i = 0; i < mData.length; i++) { mData[i] = State.EMPTY; } if (isInEditMode()) { // In edit mode (e.g. in the Eclipse ADT graphical layout editor) // we'll use some random data to display the state. Random rnd = new Random(); for (int i = 0; i < mData.length; i++) { mData[i] = State.fromInt(rnd.nextInt(3)); } } } public State[] getData() { return mData; } public void setCell(int cellIndex, State value) { mData[cellIndex] = value; invalidate(); } public void setCellListener(ICellListener cellListener) { mCellListener = cellListener; } public int getSelection() { if (mSelectedValue == mCurrentPlayer) { return mSelectedCell; } return -1; } public State getCurrentPlayer() { return mCurrentPlayer; } public void setCurrentPlayer(State player) { mCurrentPlayer = player; mSelectedCell = -1; } public State getWinner() { return mWinner; } public void setWinner(State winner) { mWinner = winner; } /** Sets winning mark on specified column or row (0..2) or diagonal (0..1). */ public void setFinished(int col, int row, int diagonal) { mWinCol = col; mWinRow = row; mWinDiag = diagonal; } //----------------------------------------- @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); int sxy = mSxy; int s3 = sxy * 3; int x7 = mOffetX; int y7 = mOffetY; for (int i = 0, k = sxy; i < 2; i++, k += sxy) { canvas.drawLine(x7 , y7 + k, x7 + s3 - 1, y7 + k , mLinePaint); canvas.drawLine(x7 + k, y7 , x7 + k , y7 + s3 - 1, mLinePaint); } for (int j = 0, k = 0, y = y7; j < 3; j++, y += sxy) { for (int i = 0, x = x7; i < 3; i++, k++, x += sxy) { mDstRect.offsetTo(MARGIN+x, MARGIN+y); State v; if (mSelectedCell == k) { if (mBlinkDisplayOff) { continue; } v = mSelectedValue; } else { v = mData[k]; } switch(v) { case PLAYER1: if (mBmpPlayer1 != null) { canvas.drawBitmap(mBmpPlayer1, mSrcRect, mDstRect, mBmpPaint); } break; case PLAYER2: if (mBmpPlayer2 != null) { canvas.drawBitmap(mBmpPlayer2, mSrcRect, mDstRect, mBmpPaint); } break; } } } if (mWinRow >= 0) { int y = y7 + mWinRow * sxy + sxy / 2; canvas.drawLine(x7 + MARGIN, y, x7 + s3 - 1 - MARGIN, y, mWinPaint); } else if (mWinCol >= 0) { int x = x7 + mWinCol * sxy + sxy / 2; canvas.drawLine(x, y7 + MARGIN, x, y7 + s3 - 1 - MARGIN, mWinPaint); } else if (mWinDiag == 0) { // diagonal 0 is from (0,0) to (2,2) canvas.drawLine(x7 + MARGIN, y7 + MARGIN, x7 + s3 - 1 - MARGIN, y7 + s3 - 1 - MARGIN, mWinPaint); } else if (mWinDiag == 1) { // diagonal 1 is from (0,2) to (2,0) canvas.drawLine(x7 + MARGIN, y7 + s3 - 1 - MARGIN, x7 + s3 - 1 - MARGIN, y7 + MARGIN, mWinPaint); } } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { // Keep the view squared int w = MeasureSpec.getSize(widthMeasureSpec); int h = MeasureSpec.getSize(heightMeasureSpec); int d = w == 0 ? h : h == 0 ? w : w < h ? w : h; setMeasuredDimension(d, d); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { super.onSizeChanged(w, h, oldw, oldh); int sx = (w - 2 * MARGIN) / 3; int sy = (h - 2 * MARGIN) / 3; int size = sx < sy ? sx : sy; mSxy = size; mOffetX = (w - 3 * size) / 2; mOffetY = (h - 3 * size) / 2; mDstRect.set(MARGIN, MARGIN, size - MARGIN, size - MARGIN); } @Override public boolean onTouchEvent(MotionEvent event) { int action = event.getAction(); if (action == MotionEvent.ACTION_DOWN) { return true; } else if (action == MotionEvent.ACTION_UP) { int x = (int) event.getX(); int y = (int) event.getY(); int sxy = mSxy; x = (x - MARGIN) / sxy; y = (y - MARGIN) / sxy; if (isEnabled() && x >= 0 && x < 3 && y >= 0 & y < 3) { int cell = x + 3 * y; State state = cell == mSelectedCell ? mSelectedValue : mData[cell]; state = state == State.EMPTY ? mCurrentPlayer : State.EMPTY; stopBlink(); mSelectedCell = cell; mSelectedValue = state; mBlinkDisplayOff = false; mBlinkRect.set(MARGIN + x * sxy, MARGIN + y * sxy, MARGIN + (x + 1) * sxy, MARGIN + (y + 1) * sxy); if (state != State.EMPTY) { // Start the blinker mHandler.sendEmptyMessageDelayed(MSG_BLINK, FPS_MS); } if (mCellListener != null) { mCellListener.onCellSelected(); } } return true; } return false; } public void stopBlink() { boolean hadSelection = mSelectedCell != -1 && mSelectedValue != State.EMPTY; mSelectedCell = -1; mSelectedValue = State.EMPTY; if (!mBlinkRect.isEmpty()) { invalidate(mBlinkRect); } mBlinkDisplayOff = false; mBlinkRect.setEmpty(); mHandler.removeMessages(MSG_BLINK); if (hadSelection && mCellListener != null) { mCellListener.onCellSelected(); } } @Override protected Parcelable onSaveInstanceState() { Bundle b = new Bundle(); Parcelable s = super.onSaveInstanceState(); b.putParcelable("gv_super_state", s); b.putBoolean("gv_en", isEnabled()); int[] data = new int[mData.length]; for (int i = 0; i < data.length; i++) { data[i] = mData[i].getValue(); } b.putIntArray("gv_data", data); b.putInt("gv_sel_cell", mSelectedCell); b.putInt("gv_sel_val", mSelectedValue.getValue()); b.putInt("gv_curr_play", mCurrentPlayer.getValue()); b.putInt("gv_winner", mWinner.getValue()); b.putInt("gv_win_col", mWinCol); b.putInt("gv_win_row", mWinRow); b.putInt("gv_win_diag", mWinDiag); b.putBoolean("gv_blink_off", mBlinkDisplayOff); b.putParcelable("gv_blink_rect", mBlinkRect); return b; } @Override protected void onRestoreInstanceState(Parcelable state) { if (!(state instanceof Bundle)) { // Not supposed to happen. super.onRestoreInstanceState(state); return; } Bundle b = (Bundle) state; Parcelable superState = b.getParcelable("gv_super_state"); setEnabled(b.getBoolean("gv_en", true)); int[] data = b.getIntArray("gv_data"); if (data != null && data.length == mData.length) { for (int i = 0; i < data.length; i++) { mData[i] = State.fromInt(data[i]); } } mSelectedCell = b.getInt("gv_sel_cell", -1); mSelectedValue = State.fromInt(b.getInt("gv_sel_val", State.EMPTY.getValue())); mCurrentPlayer = State.fromInt(b.getInt("gv_curr_play", State.EMPTY.getValue())); mWinner = State.fromInt(b.getInt("gv_winner", State.EMPTY.getValue())); mWinCol = b.getInt("gv_win_col", -1); mWinRow = b.getInt("gv_win_row", -1); mWinDiag = b.getInt("gv_win_diag", -1); mBlinkDisplayOff = b.getBoolean("gv_blink_off", false); Rect r = b.getParcelable("gv_blink_rect"); if (r != null) { mBlinkRect.set(r); } // let the blink handler decide if it should blink or not mHandler.sendEmptyMessage(MSG_BLINK); super.onRestoreInstanceState(superState); } //----- private class MyHandler implements Callback { public boolean handleMessage(Message msg) { if (msg.what == MSG_BLINK) { if (mSelectedCell >= 0 && mSelectedValue != State.EMPTY && mBlinkRect.top != 0) { mBlinkDisplayOff = !mBlinkDisplayOff; invalidate(mBlinkRect); if (!mHandler.hasMessages(MSG_BLINK)) { mHandler.sendEmptyMessageDelayed(MSG_BLINK, FPS_MS); } } return true; } return false; } } private Bitmap getResBitmap(int bmpResId) { Options opts = new Options(); opts.inDither = false; Resources res = getResources(); Bitmap bmp = BitmapFactory.decodeResource(res, bmpResId, opts); if (bmp == null && isInEditMode()) { // BitmapFactory.decodeResource doesn't work from the rendering // library in Eclipse's Graphical Layout Editor. Use this workaround instead. Drawable d = res.getDrawable(bmpResId); int w = d.getIntrinsicWidth(); int h = d.getIntrinsicHeight(); bmp = Bitmap.createBitmap(w, h, Config.ARGB_8888); Canvas c = new Canvas(bmp); d.setBounds(0, 0, w - 1, h - 1); d.draw(c); } return bmp; } } Other Android examples (source code examples)Here is a short list of links related to this Android GameView.java source code file: |
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