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Tomcat example source code file (Channel.java)

This example Tomcat source code file (Channel.java) is included in the DevDaily.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Java - Tomcat tags/keywords

channelexception, channelexception, errorhandler, io, mbr_rx_seq, mbr_tx_seq, member, member, send_options_byte_message, send_options_synchronized_ack, send_options_use_ack, serializable, serializable, uniqueid, uniqueid

The Tomcat Channel.java source code

/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 * 
 *      http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.apache.catalina.tribes;

import java.io.Serializable;

/**
 * Channel interface<br>
 * A channel is a representation of a group of nodes all participating in some sort of
 * communication with each other.<br>
 * The channel is the main API class for Tribes, this is essentially the only class
 * that an application needs to be aware of. Through the channel the application can:<br>
 * 1. send messages<br>
 * 2. receive message (by registering a <code>ChannelListener
* 3. get all members of the group <code>getMembers()
* 4. receive notifications of members added and members disappeared by * registerering a <code>MembershipListener
* <br> * The channel has 5 major components:<br> * 1. Data receiver, with a built in thread pool to receive messages from other peers<br> * 2. Data sender, an implementation for sending data using NIO or java.io<br> * 3. Membership listener,listens for membership broadcasts<br> * 4. Membership broadcaster, broadcasts membership pings.<br> * 5. Channel interceptors, the ability to manipulate messages as they are sent or arrive<br>
* The channel layout is: * <pre> * ChannelListener_1..ChannelListener_N MembershipListener_1..MembershipListener_N [Application Layer] * \ \ / / * \ \ / / * \ \ / / * \ \ / / * \ \ / / * \ \ / / * --------------------------------------- * | * | * Channel * | * ChannelInterceptor_1 * | [Channel stack] * ChannelInterceptor_N * | * Coordinator (implements MessageListener,MembershipListener,ChannelInterceptor) * -------------------- * / | \ * / | \ * / | \ * / | \ * / | \ * MembershipService ChannelSender ChannelReceiver [IO layer] * </code>
* * For example usage @see org.apache.catalina.tribes.group.GroupChannel * @author Filip Hanik * @version $Revision: 467222 $, $Date: 2006-10-24 05:17:11 +0200 (mar., 24 oct. 2006) $ */ public interface Channel { /** * Start and stop sequences can be controlled by these constants * This allows you to start separate components of the channel <br> * DEFAULT - starts or stops all components in the channel * @see #start(int) * @see #stop(int) */ public static final int DEFAULT = 15; /** * Start and stop sequences can be controlled by these constants * This allows you to start separate components of the channel <br> * SND_RX_SEQ - starts or stops the data receiver. Start means opening a server socket * in case of a TCP implementation * @see #start(int) * @see #stop(int) */ public static final int SND_RX_SEQ = 1; /** * Start and stop sequences can be controlled by these constants * This allows you to start separate components of the channel <br> * SND_TX_SEQ - starts or stops the data sender. This should not open any sockets, * as sockets are opened on demand when a message is being sent * @see #start(int) * @see #stop(int) */ public static final int SND_TX_SEQ = 2; /** * Start and stop sequences can be controlled by these constants * This allows you to start separate components of the channel <br> * MBR_RX_SEQ - starts or stops the membership listener. In a multicast implementation * this will open a datagram socket and join a group and listen for membership messages * members joining * @see #start(int) * @see #stop(int) */ public static final int MBR_RX_SEQ = 4; /** * Start and stop sequences can be controlled by these constants * This allows you to start separate components of the channel <br> * MBR_TX_SEQ - starts or stops the membership broadcaster. In a multicast implementation * this will open a datagram socket and join a group and broadcast the local member information * @see #start(int) * @see #stop(int) */ public static final int MBR_TX_SEQ = 8; /** * Send options, when a message is sent, it can have an option flag * to trigger certain behavior. Most flags are used to trigger channel interceptors * as the message passes through the channel stack. <br> * However, there are five default flags that every channel implementation must implement<br> * SEND_OPTIONS_BYTE_MESSAGE - The message is a pure byte message and no marshalling or unmarshalling will * be performed.<br> * * @see #send(Member[], Serializable , int) * @see #send(Member[], Serializable, int, ErrorHandler) */ public static final int SEND_OPTIONS_BYTE_MESSAGE = 0x0001; /** * Send options, when a message is sent, it can have an option flag * to trigger certain behavior. Most flags are used to trigger channel interceptors * as the message passes through the channel stack. <br> * However, there are five default flags that every channel implementation must implement<br> * SEND_OPTIONS_USE_ACK - Message is sent and an ACK is received when the message has been received by the recipient<br> * If no ack is received, the message is not considered successful<br> * @see #send(Member[], Serializable , int) * @see #send(Member[], Serializable, int, ErrorHandler) */ public static final int SEND_OPTIONS_USE_ACK = 0x0002; /** * Send options, when a message is sent, it can have an option flag * to trigger certain behavior. Most flags are used to trigger channel interceptors * as the message passes through the channel stack. <br> * However, there are five default flags that every channel implementation must implement<br> * SEND_OPTIONS_SYNCHRONIZED_ACK - Message is sent and an ACK is received when the message has been received and * processed by the recipient<br> * If no ack is received, the message is not considered successful<br> * @see #send(Member[], Serializable , int) * @see #send(Member[], Serializable, int, ErrorHandler) */ public static final int SEND_OPTIONS_SYNCHRONIZED_ACK = 0x0004; /** * Send options, when a message is sent, it can have an option flag * to trigger certain behavior. Most flags are used to trigger channel interceptors * as the message passes through the channel stack. <br> * However, there are five default flags that every channel implementation must implement<br> * SEND_OPTIONS_ASYNCHRONOUS - Message is sent and an ACK is received when the message has been received and * processed by the recipient<br> * If no ack is received, the message is not considered successful<br> * @see #send(Member[], Serializable , int) * @see #send(Member[], Serializable, int, ErrorHandler) */ public static final int SEND_OPTIONS_ASYNCHRONOUS = 0x0008; /** * Send options, when a message is sent, it can have an option flag * to trigger certain behavior. Most flags are used to trigger channel interceptors * as the message passes through the channel stack. <br> * However, there are five default flags that every channel implementation must implement<br> * SEND_OPTIONS_SECURE - Message is sent over an encrypted channel<br> * @see #send(Member[], Serializable , int) * @see #send(Member[], Serializable, int, ErrorHandler) */ public static final int SEND_OPTIONS_SECURE = 0x0010; /** * Send options, when a message is sent, it can have an option flag * to trigger certain behavior. Most flags are used to trigger channel interceptors * as the message passes through the channel stack. <br> * However, there are five default flags that every channel implementation must implement<br> * SEND_OPTIONS_DEFAULT - the default sending options, just a helper variable. <br> * The default is <code>int SEND_OPTIONS_DEFAULT = SEND_OPTIONS_USE_ACK;
* @see #SEND_OPTIONS_USE_ACK * @see #send(Member[], Serializable , int) * @see #send(Member[], Serializable, int, ErrorHandler) */ public static final int SEND_OPTIONS_DEFAULT = SEND_OPTIONS_USE_ACK; /** * Adds an interceptor to the channel message chain. * @param interceptor ChannelInterceptor */ public void addInterceptor(ChannelInterceptor interceptor); /** * Starts up the channel. This can be called multiple times for individual services to start * The svc parameter can be the logical or value of any constants * @param svc int value of <BR> * DEFAULT - will start all services <BR> * MBR_RX_SEQ - starts the membership receiver <BR> * MBR_TX_SEQ - starts the membership broadcaster <BR> * SND_TX_SEQ - starts the replication transmitter<BR> * SND_RX_SEQ - starts the replication receiver<BR> * <b>Note: In order for the membership broadcaster to * transmit the correct information, it has to be started after the replication receiver. * @throws ChannelException if a startup error occurs or the service is already started or an error occurs. */ public void start(int svc) throws ChannelException; /** * Shuts down the channel. This can be called multiple times for individual services to shutdown * The svc parameter can be the logical or value of any constants * @param svc int value of <BR> * DEFAULT - will shutdown all services <BR> * MBR_RX_SEQ - stops the membership receiver <BR> * MBR_TX_SEQ - stops the membership broadcaster <BR> * SND_TX_SEQ - stops the replication transmitter<BR> * SND_RX_SEQ - stops the replication receiver<BR> * @throws ChannelException if a startup error occurs or the service is already stopped or an error occurs. */ public void stop(int svc) throws ChannelException; /** * Send a message to one or more members in the cluster * @param destination Member[] - the destinations, can not be null or zero length, the reason for that * is that a membership change can occur and at that time the application is uncertain what group the message * actually got sent to. * @param msg Serializable - the message to send, has to be serializable, or a <code>ByteMessage to * send a pure byte array * @param options int - sender options, see class documentation for each interceptor that is configured in order to trigger interceptors * @return a unique Id that identifies the message that is sent * @see ByteMessage * @see #SEND_OPTIONS_USE_ACK * @see #SEND_OPTIONS_ASYNCHRONOUS * @see #SEND_OPTIONS_SYNCHRONIZED_ACK */ public UniqueId send(Member[] destination, Serializable msg, int options) throws ChannelException; /** * Send a message to one or more members in the cluster * @param destination Member[] - the destinations, null or zero length means all * @param msg ClusterMessage - the message to send * @param options int - sender options, see class documentation * @param handler ErrorHandler - handle errors through a callback, rather than throw it * @return a unique Id that identifies the message that is sent * @exception ChannelException - if a serialization error happens. */ public UniqueId send(Member[] destination, Serializable msg, int options, ErrorHandler handler) throws ChannelException; /** * Sends a heart beat through the interceptor stacks * Use this method to alert interceptors and other components to * clean up garbage, timed out messages etc.<br> * If you application has a background thread, then you can save one thread, * by configuring your channel to not use an internal heartbeat thread * and invoking this method. * @see #setHeartbeat(boolean) */ public void heartbeat(); /** * Enables or disables internal heartbeat. * @param enable boolean - default value is implementation specific * @see #heartbeat() */ public void setHeartbeat(boolean enable); /** * Add a membership listener, will get notified when a new member joins, leaves or crashes * <br>If the membership listener implements the Heartbeat interface * the <code>heartbeat() method will be invoked when the heartbeat runs on the channel * @param listener MembershipListener * @see MembershipListener */ public void addMembershipListener(MembershipListener listener); /** * Add a channel listener, this is a callback object when messages are received * <br>If the channel listener implements the Heartbeat interface * the <code>heartbeat() method will be invoked when the heartbeat runs on the channel * @param listener ChannelListener * @see ChannelListener * @see Heartbeat */ public void addChannelListener(ChannelListener listener); /** * remove a membership listener, listeners are removed based on Object.hashCode and Object.equals * @param listener MembershipListener * @see MembershipListener */ public void removeMembershipListener(MembershipListener listener); /** * remove a channel listener, listeners are removed based on Object.hashCode and Object.equals * @param listener ChannelListener * @see ChannelListener */ public void removeChannelListener(ChannelListener listener); /** * Returns true if there are any members in the group, * this call is the same as <code>getMembers().length>0 * @return boolean - true if there are any members automatically discovered */ public boolean hasMembers() ; /** * Get all current group members * @return all members or empty array, never null */ public Member[] getMembers() ; /** * Return the member that represents this node. This is also the data * that gets broadcasted through the membership broadcaster component * @param incAlive - optimization, true if you want it to calculate alive time * since the membership service started. * @return Member */ public Member getLocalMember(boolean incAlive); /** * Returns the member from the membership service with complete and * recent data. Some implementations might serialize and send * membership information along with a message, and instead of sending * complete membership details, only send the primary identifier for the member * but not the payload or other information. When such message is received * the application can retrieve the cached member through this call.<br> * In most cases, this is not necessary. * @param mbr Member * @return Member */ public Member getMember(Member mbr); }

Other Tomcat examples (source code examples)

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