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Android example source code file (NativeRenderer.java)

This example Android source code file (NativeRenderer.java) is included in the DevDaily.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Android by Example" TM.

Java - Android tags/keywords

grid, landtile, nativerenderer, vector3

The NativeRenderer.java Android example source code

/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.heightmapprofiler;

// This is a thin interface for a renderer implemented in C++ using the NDK.

public class NativeRenderer {
	private Vector3 mCameraPosition = new Vector3();
	private Vector3 mLookAtPosition = new Vector3();
	private boolean mCameraDirty = false;
	
	static {
        System.loadLibrary("heightmapprofiler");
    }
	
	public NativeRenderer() {
		nativeReset();
	}
	
	public void setCamera(Vector3 camera, Vector3 lookat) {
		mCameraPosition = camera;
		mLookAtPosition = lookat;
		mCameraDirty = true;
	}
	
	public void registerTile(int textures[], LandTile tile, boolean isSkybox) {
		final Grid[] lods = tile.getLods();
		final Vector3 position = tile.getPosition();
		final Vector3 center = tile.getCenterPoint();
		final int index = nativeAddTile(textures[0], lods.length, tile.getMaxLodDistance(), position.x, position.y, position.z, center.x, center.y, center.z);
		if (index >= 0) {
			for (int x = 0; x < lods.length; x++) {
				nativeAddLod(index, lods[x].getVertexBuffer(), lods[x].getTextureBuffer(), lods[x].getIndexBuffer(), lods[x].getColorBuffer(), lods[x].getIndexCount(), lods[x].getFixedPoint());
			}
			if (isSkybox) {
				nativeSetSkybox(index);
			}
    		
    		for( int i = 1; i < textures.length; ++i ) {
    			nativeAddTextureLod( index, i, textures[i]);
    		}
		}
	}
	
	public void registerSkybox(int texture, Grid mesh, Vector3 position, Vector3 centerPoint) {
		
	}
	
	public void draw(boolean useTexture, boolean useColor) {
		nativeRender(mCameraPosition.x, mCameraPosition.y, mCameraPosition.z, mLookAtPosition.x, mLookAtPosition.y, mLookAtPosition.z, useTexture, useColor, mCameraDirty);
		mCameraDirty = false;
	}
	
	private static native void nativeReset();
	private static native int nativeAddTile(int texture, int lodCount, float maxLodDistance, float x, float y, float z, float centerX, float centerY, float centerZ);
	private static native void nativeAddLod(int index, int vertexBuffer, int textureBuffer, int indexBuffer, int colorBuffer, int indexCount, boolean useFixedPoint);
	private static native void nativeSetSkybox(int index);
	private static native void nativeRender(float cameraX, float cameraY, float cameraZ, float lookAtX, float lookAtY, float lookAtZ, boolean useTexture, boolean useColor, boolean cameraDirty);
	private static native void nativeAddTextureLod(int tileIndex, int lod, int textureName);
}

Other Android examples (source code examples)

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