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Android example source code file (CanvasSurfaceView.java)

This example Android source code file (CanvasSurfaceView.java) is included in the DevDaily.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Android by Example" TM.

Java - Android tags/keywords

android, attributeset, canvassurfaceview, canvasthread, content, interruptedexception, override, profilerecorder, renderer, runnable, surfaceholder, ui, utilities, utils, view

The CanvasSurfaceView.java Android example source code

/*
 * Copyright (C) 2009 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.spritemethodtest;

import android.content.Context;
import android.graphics.Canvas;
import android.util.AttributeSet;
import android.view.SurfaceHolder;
import android.view.SurfaceView;

/**
 * Implements a surface view which writes updates to the surface's canvas using
 * a separate rendering thread.  This class is based heavily on GLSurfaceView.
 */
public class CanvasSurfaceView extends SurfaceView 
        implements SurfaceHolder.Callback {
    private boolean mSizeChanged = true;

    private SurfaceHolder mHolder;
    private CanvasThread mCanvasThread;
    
    public CanvasSurfaceView(Context context) {
        super(context);
        init();
    }

    public CanvasSurfaceView(Context context, AttributeSet attrs) {
        super(context, attrs);
        init();
    }

    private void init() {
        // Install a SurfaceHolder.Callback so we get notified when the
        // underlying surface is created and destroyed
        mHolder = getHolder();
        mHolder.addCallback(this);
        mHolder.setType(SurfaceHolder.SURFACE_TYPE_NORMAL);
    }

    public SurfaceHolder getSurfaceHolder() {
        return mHolder;
    }

    /** Sets the user's renderer and kicks off the rendering thread. */
    public void setRenderer(Renderer renderer) {
        mCanvasThread = new CanvasThread(mHolder, renderer);
        mCanvasThread.start();
    }

    public void surfaceCreated(SurfaceHolder holder) {
        mCanvasThread.surfaceCreated();
    }

    public void surfaceDestroyed(SurfaceHolder holder) {
        // Surface will be destroyed when we return
        mCanvasThread.surfaceDestroyed();
    }

    public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
        // Surface size or format has changed. This should not happen in this
        // example.
        mCanvasThread.onWindowResize(w, h);
    }

    /** Inform the view that the activity is paused.*/
    public void onPause() {
        mCanvasThread.onPause();
    }

    /** Inform the view that the activity is resumed. */
    public void onResume() {
        mCanvasThread.onResume();
    }

    /** Inform the view that the window focus has changed. */
    @Override
    public void onWindowFocusChanged(boolean hasFocus) {
        super.onWindowFocusChanged(hasFocus);
        mCanvasThread.onWindowFocusChanged(hasFocus);
    }

    /**
     * Set an "event" to be run on the rendering thread.
     * @param r the runnable to be run on the rendering thread.
     */
    public void setEvent(Runnable r) {
        mCanvasThread.setEvent(r);
    }
    
    /** Clears the runnable event, if any, from the rendering thread. */
    public void clearEvent() {
        mCanvasThread.clearEvent();
    }

    @Override
    protected void onDetachedFromWindow() {
        super.onDetachedFromWindow();
        mCanvasThread.requestExitAndWait();
    }
    
    protected void stopDrawing() {
        mCanvasThread.requestExitAndWait();
    }

    // ----------------------------------------------------------------------

    /** A generic renderer interface. */
    public interface Renderer {
       
        /**
         * Surface changed size.
         * Called after the surface is created and whenever
         * the surface size changes. Set your viewport here.
         * @param width
         * @param height
         */
        void sizeChanged(int width, int height);
        /**
         * Draw the current frame.
         * @param canvas The target canvas to draw into.
         */
        void drawFrame(Canvas canvas);
    }


    /**
     * A generic Canvas rendering Thread. Delegates to a Renderer instance to do
     * the actual drawing.
     */
    class CanvasThread extends Thread {
        private boolean mDone;
        private boolean mPaused;
        private boolean mHasFocus;
        private boolean mHasSurface;
        private boolean mContextLost;
        private int mWidth;
        private int mHeight;
        private Renderer mRenderer;
        private Runnable mEvent;
        private SurfaceHolder mSurfaceHolder;
        
        CanvasThread(SurfaceHolder holder, Renderer renderer) {
            super();
            mDone = false;
            mWidth = 0;
            mHeight = 0;
            mRenderer = renderer;
            mSurfaceHolder = holder;
            setName("CanvasThread");
        }

        @Override
        public void run() {
           
            boolean tellRendererSurfaceChanged = true;

            /*
             * This is our main activity thread's loop, we go until
             * asked to quit.
             */
            final ProfileRecorder profiler = ProfileRecorder.sSingleton;
            while (!mDone) {
                profiler.start(ProfileRecorder.PROFILE_FRAME);
                /*
                 *  Update the asynchronous state (window size)
                 */
                int w;
                int h;
                synchronized (this) {
                    // If the user has set a runnable to run in this thread,
                    // execute it and record the amount of time it takes to 
                    // run.
                    if (mEvent != null) {
                        profiler.start(ProfileRecorder.PROFILE_SIM);
                        mEvent.run();
                        profiler.stop(ProfileRecorder.PROFILE_SIM);
                    }
                   
                    if(needToWait()) {
                        while (needToWait()) {
                            try {
                                wait();
                            } catch (InterruptedException e) {
                                
                            }
                        }
                    }
                    if (mDone) {
                        break;
                    }
                    tellRendererSurfaceChanged = mSizeChanged;
                    w = mWidth;
                    h = mHeight;
                    mSizeChanged = false;
                }
               
               
                if (tellRendererSurfaceChanged) {
                    mRenderer.sizeChanged(w, h);
                    tellRendererSurfaceChanged = false;
                }
                
                if ((w > 0) && (h > 0)) {
                    // Get ready to draw.
                    // We record both lockCanvas() and unlockCanvasAndPost()
                    // as part of "page flip" time because either may block
                    // until the previous frame is complete.
                    profiler.start(ProfileRecorder.PROFILE_PAGE_FLIP);
                    Canvas canvas = mSurfaceHolder.lockCanvas();
                    profiler.start(ProfileRecorder.PROFILE_PAGE_FLIP);
                    if (canvas != null) {
                        // Draw a frame!
                        profiler.start(ProfileRecorder.PROFILE_DRAW);
                        mRenderer.drawFrame(canvas);
                        profiler.stop(ProfileRecorder.PROFILE_DRAW);
                        
                        profiler.start(ProfileRecorder.PROFILE_PAGE_FLIP);
                        mSurfaceHolder.unlockCanvasAndPost(canvas);
                        profiler.stop(ProfileRecorder.PROFILE_PAGE_FLIP);
                        
                    }
                }
                profiler.stop(ProfileRecorder.PROFILE_FRAME);
                profiler.endFrame();
            }
        }

        private boolean needToWait() {
            return (mPaused || (! mHasFocus) || (! mHasSurface) || mContextLost)
                && (! mDone);
        }

        public void surfaceCreated() {
            synchronized(this) {
                mHasSurface = true;
                mContextLost = false;
                notify();
            }
        }

        public void surfaceDestroyed() {
            synchronized(this) {
                mHasSurface = false;
                notify();
            }
        }

        public void onPause() {
            synchronized (this) {
                mPaused = true;
            }
        }

        public void onResume() {
            synchronized (this) {
                mPaused = false;
                notify();
            }
        }

        public void onWindowFocusChanged(boolean hasFocus) {
            synchronized (this) {
                mHasFocus = hasFocus;
                if (mHasFocus == true) {
                    notify();
                }
            }
        }
        public void onWindowResize(int w, int h) {
            synchronized (this) {
                mWidth = w;
                mHeight = h;
                mSizeChanged = true;
            }
        }

        public void requestExitAndWait() {
            // don't call this from CanvasThread thread or it is a guaranteed
            // deadlock!
            synchronized(this) {
                mDone = true;
                notify();
            }
            try {
                join();
            } catch (InterruptedException ex) {
                Thread.currentThread().interrupt();
            }
        }

        /**
         * Queue an "event" to be run on the rendering thread.
         * @param r the runnable to be run on the rendering thread.
         */
        public void setEvent(Runnable r) {
            synchronized(this) {
                mEvent = r;
            }
        }
        
        public void clearEvent() {
            synchronized(this) {
                mEvent = null;
            }
        }
        
    }

    
}

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