|
What this is
Other links
The source code// $Id: ArrowIcon.java,v 1.7 2004/08/19 19:27:20 mvw Exp $ // Copyright (c) 2003-2004 The Regents of the University of California. All // Rights Reserved. Permission to use, copy, modify, and distribute this // software and its documentation without fee, and without a written // agreement is hereby granted, provided that the above copyright notice // and this paragraph appear in all copies. This software program and // documentation are copyrighted by The Regents of the University of // California. The software program and documentation are supplied "AS // IS", without any accompanying services from The Regents. The Regents // does not warrant that the operation of the program will be // uninterrupted or error-free. The end-user understands that the program // was developed for research purposes and is advised not to rely // exclusively on the program for any reason. IN NO EVENT SHALL THE // UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, // SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, // ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF // THE UNIVERSITY OF CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF // SUCH DAMAGE. THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF // MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE // PROVIDED HEREUNDER IS ON AN "AS IS" BASIS, AND THE UNIVERSITY OF // CALIFORNIA HAS NO OBLIGATIONS TO PROVIDE MAINTENANCE, SUPPORT, // UPDATES, ENHANCEMENTS, OR MODIFICATIONS. /* * ArrowIcon.java * * Created on 22 July 2002, 21:15 */ package org.argouml.swingext; import java.awt.Color; import java.awt.Component; import java.awt.Graphics; import java.io.Serializable; import javax.swing.ButtonModel; import javax.swing.Icon; import javax.swing.SwingConstants; import javax.swing.UIManager; /** * A metal look and feel arrow icon that can be created to point to a * compass point. * * @author administrator */ public class ArrowIcon implements Icon, Serializable, SwingConstants { private static final int SIZE = 10; private static final int ONE_TOUCH_SIZE = 6; private static final int ONE_TOUCH_OFFSET = 2; // Sprite buffer for the arrow image of the left button private int[][] buffer; private int[][] northWestBuffer = { {0, 0, 0, 2, 2, 0, 0, 0, 0}, {0, 0, 2, 1, 1, 1, 0, 0, 0}, {0, 2, 1, 1, 1, 1, 1, 0, 0}, {2, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 3, 3, 3, 3, 3, 3, 3, 3} }; private int[][] southEastBuffer = { {2, 2, 2, 2, 2, 2, 2, 2, 0}, {0, 1, 1, 1, 1, 1, 1, 3, 3}, {0, 0, 1, 1, 1, 1, 3, 3, 0}, {0, 0, 0, 1, 1, 3, 3, 0, 0}, {0, 0, 0, 0, 3, 3, 0, 0, 0} }; private int direction; private int width = SIZE; private int height = SIZE; /** Construct an ArrowIcon pointing in the given direction * * @param dir The direction the arrow will point, this being * one of the constants NORTH, SOUTH, EAST, WEST */ public ArrowIcon(int dir) { this.direction = dir; } /** Paints the icon. The top-left corner of the icon is drawn at * the point (x, y) in the coordinate space of the graphics * context g. If this icon has no image observer, this method uses * the c component as the observer. * * @param c the component to be used as the observer if this icon * has no image observer * @param g the graphics context * @param x the X coordinate of the icon's top-left corner * @param y the Y coordinate of the icon's top-left corner */ public void paintIcon(Component c, Graphics g, int x, int y) { int blockSize = Math.min(SIZE, ONE_TOUCH_SIZE); // Initialize the color array Color[] colors = { c.getBackground(), UIManager.getColor("controlDkShadow"), UIManager.getColor("infoText"), UIManager.getColor("controlHighlight")}; // Fill the background first ... g.setColor(c.getBackground()); g.fillRect(0, 0, c.getWidth(), c.getHeight()); // ... then draw the arrow. if (c instanceof ArrowButton) { ArrowButton button = (ArrowButton) c; ButtonModel model = button.getModel(); if (model.isPressed()) { // Adjust color mapping for pressed button state colors[1] = colors[2]; } } if (direction == NORTH || direction == SOUTH) { if (direction == NORTH) buffer = northWestBuffer; else buffer = southEastBuffer; for (int i = 1; i <= buffer[0].length; i++) { for (int j = 1; j < blockSize; j++) { if (buffer[j - 1][i - 1] != 0) { g.setColor(colors[buffer[j - 1][i - 1]]); g.drawLine(i, j, i, j); } } } } else { if (direction == WEST) buffer = northWestBuffer; else buffer = southEastBuffer; for (int i = 1; i <= buffer[0].length; i++) { for (int j = 1; j < blockSize; j++) { if (buffer[j - 1][i - 1] != 0) { g.setColor(colors[buffer[j - 1][i - 1]]); g.drawLine(j, i, j, i); } } } } } /** * Gets the height of the icon. * @return the height of the icon */ public int getIconWidth() { return SIZE; } /** * Gets the height of the icon. * @return the height of the icon */ public int getIconHeight() { return SIZE; } /** * @param h the height for the icon */ public void setIconHeight(int h) { height = h; } /** * @param w the width of the icon */ public void setIconWidth(int w) { width = w; } } |
... this post is sponsored by my books ... | |
![]() #1 New Release! |
![]() FP Best Seller |
Copyright 1998-2024 Alvin Alexander, alvinalexander.com
All Rights Reserved.
A percentage of advertising revenue from
pages under the /java/jwarehouse
URI on this website is
paid back to open source projects.